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- <h1>[name]</h1>
- <p class="desc">The Webglrenderer plugin class that allows Sprites to be rendered in the WebglRenderer. This plugin is automatically loaded in the Webglrenderer.</p>
- <h2>Constructor</h2>
- <h3>[name]()</h3>
- <p>
- Creates a new [name].
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- <h2>Methods</h2>
- <h3>[method:null render]( [param:Scene scene], [param:Camera camera] )</h3>
- <p>
- scene -- The scene to render. <br />
- camera -- The camera to render.
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- Renders the sprites defined in the scene. This gets automatically called as post-render function to draw the lensflares.
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- <h2>Source</h2>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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