GLTFLoader.js 80 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601160216031604160516061607160816091610161116121613161416151616161716181619162016211622162316241625162616271628162916301631163216331634163516361637163816391640164116421643164416451646164716481649165016511652165316541655165616571658165916601661166216631664166516661667166816691670167116721673167416751676167716781679168016811682168316841685168616871688168916901691169216931694169516961697169816991700170117021703170417051706170717081709171017111712171317141715171617171718171917201721172217231724172517261727172817291730173117321733173417351736173717381739174017411742174317441745174617471748174917501751175217531754175517561757175817591760176117621763176417651766176717681769177017711772177317741775177617771778177917801781178217831784178517861787178817891790179117921793179417951796179717981799180018011802180318041805180618071808180918101811181218131814181518161817181818191820182118221823182418251826182718281829183018311832183318341835183618371838183918401841184218431844184518461847184818491850185118521853185418551856185718581859186018611862186318641865186618671868186918701871187218731874187518761877187818791880188118821883188418851886188718881889189018911892189318941895189618971898189919001901190219031904190519061907190819091910191119121913191419151916191719181919192019211922192319241925192619271928192919301931193219331934193519361937193819391940194119421943194419451946194719481949195019511952195319541955195619571958195919601961196219631964196519661967196819691970197119721973197419751976197719781979198019811982198319841985198619871988198919901991199219931994199519961997199819992000200120022003200420052006200720082009201020112012201320142015201620172018201920202021202220232024202520262027202820292030203120322033203420352036203720382039204020412042204320442045204620472048204920502051205220532054205520562057205820592060206120622063206420652066206720682069207020712072207320742075207620772078207920802081208220832084208520862087208820892090209120922093209420952096209720982099210021012102210321042105210621072108210921102111211221132114211521162117211821192120212121222123212421252126212721282129213021312132213321342135213621372138213921402141214221432144214521462147214821492150215121522153215421552156215721582159216021612162216321642165216621672168216921702171217221732174217521762177217821792180218121822183218421852186218721882189219021912192219321942195219621972198219922002201220222032204220522062207220822092210221122122213221422152216221722182219222022212222222322242225222622272228222922302231223222332234223522362237223822392240224122422243224422452246224722482249225022512252225322542255225622572258225922602261226222632264226522662267226822692270227122722273227422752276227722782279228022812282228322842285228622872288228922902291229222932294229522962297229822992300230123022303230423052306230723082309231023112312231323142315231623172318231923202321232223232324232523262327232823292330233123322333233423352336233723382339234023412342234323442345234623472348234923502351235223532354235523562357235823592360236123622363236423652366236723682369237023712372237323742375237623772378237923802381238223832384238523862387238823892390239123922393239423952396239723982399240024012402240324042405240624072408240924102411241224132414241524162417241824192420242124222423242424252426242724282429243024312432243324342435243624372438243924402441244224432444244524462447244824492450245124522453245424552456245724582459246024612462246324642465246624672468246924702471247224732474247524762477247824792480248124822483248424852486248724882489249024912492249324942495249624972498249925002501250225032504250525062507250825092510251125122513251425152516251725182519252025212522252325242525252625272528252925302531253225332534253525362537253825392540254125422543254425452546254725482549255025512552255325542555255625572558255925602561256225632564256525662567256825692570257125722573257425752576257725782579258025812582258325842585258625872588258925902591259225932594259525962597259825992600260126022603260426052606260726082609261026112612261326142615261626172618261926202621262226232624262526262627262826292630263126322633263426352636263726382639264026412642264326442645264626472648264926502651265226532654265526562657265826592660266126622663266426652666266726682669267026712672267326742675267626772678267926802681268226832684268526862687268826892690269126922693269426952696269726982699270027012702270327042705270627072708270927102711271227132714271527162717271827192720272127222723272427252726272727282729273027312732273327342735273627372738273927402741274227432744274527462747274827492750275127522753275427552756275727582759276027612762276327642765276627672768276927702771277227732774277527762777277827792780278127822783278427852786278727882789279027912792279327942795279627972798279928002801280228032804280528062807280828092810281128122813281428152816281728182819282028212822282328242825282628272828282928302831283228332834283528362837283828392840284128422843284428452846284728482849285028512852285328542855285628572858285928602861286228632864286528662867286828692870287128722873287428752876287728782879288028812882288328842885288628872888288928902891289228932894289528962897289828992900290129022903290429052906290729082909291029112912291329142915291629172918291929202921292229232924292529262927292829292930293129322933293429352936293729382939294029412942294329442945294629472948294929502951295229532954295529562957295829592960296129622963296429652966296729682969297029712972297329742975297629772978297929802981298229832984298529862987298829892990299129922993299429952996299729982999300030013002300330043005300630073008300930103011301230133014301530163017301830193020302130223023302430253026302730283029303030313032303330343035303630373038303930403041304230433044304530463047304830493050305130523053305430553056305730583059306030613062306330643065306630673068306930703071307230733074307530763077307830793080308130823083308430853086308730883089309030913092309330943095309630973098309931003101310231033104310531063107310831093110311131123113311431153116311731183119312031213122312331243125312631273128312931303131313231333134313531363137313831393140314131423143314431453146314731483149315031513152315331543155315631573158315931603161316231633164316531663167316831693170317131723173317431753176317731783179318031813182318331843185318631873188318931903191319231933194319531963197319831993200320132023203320432053206320732083209321032113212321332143215321632173218321932203221322232233224322532263227322832293230323132323233323432353236323732383239324032413242324332443245324632473248324932503251325232533254325532563257325832593260
  1. /**
  2. * @author Rich Tibbett / https://github.com/richtr
  3. * @author mrdoob / http://mrdoob.com/
  4. * @author Tony Parisi / http://www.tonyparisi.com/
  5. * @author Takahiro / https://github.com/takahirox
  6. * @author Don McCurdy / https://www.donmccurdy.com
  7. */
  8. import {
  9. AnimationClip,
  10. Bone,
  11. Box3,
  12. BufferAttribute,
  13. BufferGeometry,
  14. ClampToEdgeWrapping,
  15. Color,
  16. DirectionalLight,
  17. DoubleSide,
  18. FileLoader,
  19. FrontSide,
  20. Group,
  21. InterleavedBuffer,
  22. InterleavedBufferAttribute,
  23. Interpolant,
  24. InterpolateDiscrete,
  25. InterpolateLinear,
  26. Line,
  27. LineBasicMaterial,
  28. LineLoop,
  29. LineSegments,
  30. LinearFilter,
  31. LinearMipmapLinearFilter,
  32. LinearMipmapNearestFilter,
  33. Loader,
  34. LoaderUtils,
  35. Material,
  36. MathUtils,
  37. Matrix4,
  38. Mesh,
  39. MeshBasicMaterial,
  40. MeshStandardMaterial,
  41. MirroredRepeatWrapping,
  42. NearestFilter,
  43. NearestMipmapLinearFilter,
  44. NearestMipmapNearestFilter,
  45. NumberKeyframeTrack,
  46. Object3D,
  47. OrthographicCamera,
  48. PerspectiveCamera,
  49. PointLight,
  50. Points,
  51. PointsMaterial,
  52. PropertyBinding,
  53. QuaternionKeyframeTrack,
  54. RGBAFormat,
  55. RGBFormat,
  56. RepeatWrapping,
  57. Skeleton,
  58. SkinnedMesh,
  59. Sphere,
  60. SpotLight,
  61. TangentSpaceNormalMap,
  62. TextureLoader,
  63. TriangleFanDrawMode,
  64. TriangleStripDrawMode,
  65. Vector2,
  66. Vector3,
  67. VectorKeyframeTrack,
  68. sRGBEncoding
  69. } from "../../../build/three.module.js";
  70. var GLTFLoader = ( function () {
  71. function GLTFLoader( manager ) {
  72. Loader.call( this, manager );
  73. this.dracoLoader = null;
  74. this.ddsLoader = null;
  75. }
  76. GLTFLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
  77. constructor: GLTFLoader,
  78. load: function ( url, onLoad, onProgress, onError ) {
  79. var scope = this;
  80. var resourcePath;
  81. if ( this.resourcePath !== '' ) {
  82. resourcePath = this.resourcePath;
  83. } else if ( this.path !== '' ) {
  84. resourcePath = this.path;
  85. } else {
  86. resourcePath = LoaderUtils.extractUrlBase( url );
  87. }
  88. // Tells the LoadingManager to track an extra item, which resolves after
  89. // the model is fully loaded. This means the count of items loaded will
  90. // be incorrect, but ensures manager.onLoad() does not fire early.
  91. scope.manager.itemStart( url );
  92. var _onError = function ( e ) {
  93. if ( onError ) {
  94. onError( e );
  95. } else {
  96. console.error( e );
  97. }
  98. scope.manager.itemError( url );
  99. scope.manager.itemEnd( url );
  100. };
  101. var loader = new FileLoader( scope.manager );
  102. loader.setPath( this.path );
  103. loader.setResponseType( 'arraybuffer' );
  104. if ( scope.crossOrigin === 'use-credentials' ) {
  105. loader.setWithCredentials( true );
  106. }
  107. loader.load( url, function ( data ) {
  108. try {
  109. scope.parse( data, resourcePath, function ( gltf ) {
  110. onLoad( gltf );
  111. scope.manager.itemEnd( url );
  112. }, _onError );
  113. } catch ( e ) {
  114. _onError( e );
  115. }
  116. }, onProgress, _onError );
  117. },
  118. setDRACOLoader: function ( dracoLoader ) {
  119. this.dracoLoader = dracoLoader;
  120. return this;
  121. },
  122. setDDSLoader: function ( ddsLoader ) {
  123. this.ddsLoader = ddsLoader;
  124. return this;
  125. },
  126. parse: function ( data, path, onLoad, onError ) {
  127. var content;
  128. var extensions = {};
  129. if ( typeof data === 'string' ) {
  130. content = data;
  131. } else {
  132. var magic = LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
  133. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  134. try {
  135. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  136. } catch ( error ) {
  137. if ( onError ) onError( error );
  138. return;
  139. }
  140. content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content;
  141. } else {
  142. content = LoaderUtils.decodeText( new Uint8Array( data ) );
  143. }
  144. }
  145. var json = JSON.parse( content );
  146. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  147. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  148. return;
  149. }
  150. if ( json.extensionsUsed ) {
  151. for ( var i = 0; i < json.extensionsUsed.length; ++ i ) {
  152. var extensionName = json.extensionsUsed[ i ];
  153. var extensionsRequired = json.extensionsRequired || [];
  154. switch ( extensionName ) {
  155. case EXTENSIONS.KHR_LIGHTS_PUNCTUAL:
  156. extensions[ extensionName ] = new GLTFLightsExtension( json );
  157. break;
  158. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  159. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  160. break;
  161. case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
  162. extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
  163. break;
  164. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  165. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  166. break;
  167. case EXTENSIONS.MSFT_TEXTURE_DDS:
  168. extensions[ extensionName ] = new GLTFTextureDDSExtension( this.ddsLoader );
  169. break;
  170. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  171. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  172. break;
  173. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  174. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  175. break;
  176. default:
  177. if ( extensionsRequired.indexOf( extensionName ) >= 0 ) {
  178. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  179. }
  180. }
  181. }
  182. }
  183. var parser = new GLTFParser( json, extensions, {
  184. path: path || this.resourcePath || '',
  185. crossOrigin: this.crossOrigin,
  186. manager: this.manager
  187. } );
  188. parser.parse( onLoad, onError );
  189. }
  190. } );
  191. /* GLTFREGISTRY */
  192. function GLTFRegistry() {
  193. var objects = {};
  194. return {
  195. get: function ( key ) {
  196. return objects[ key ];
  197. },
  198. add: function ( key, object ) {
  199. objects[ key ] = object;
  200. },
  201. remove: function ( key ) {
  202. delete objects[ key ];
  203. },
  204. removeAll: function () {
  205. objects = {};
  206. }
  207. };
  208. }
  209. /*********************************/
  210. /********** EXTENSIONS ***********/
  211. /*********************************/
  212. var EXTENSIONS = {
  213. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  214. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  215. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  216. KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
  217. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  218. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  219. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  220. MSFT_TEXTURE_DDS: 'MSFT_texture_dds'
  221. };
  222. /**
  223. * DDS Texture Extension
  224. *
  225. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/MSFT_texture_dds
  226. *
  227. */
  228. function GLTFTextureDDSExtension( ddsLoader ) {
  229. if ( ! ddsLoader ) {
  230. throw new Error( 'THREE.GLTFLoader: Attempting to load .dds texture without importing DDSLoader' );
  231. }
  232. this.name = EXTENSIONS.MSFT_TEXTURE_DDS;
  233. this.ddsLoader = ddsLoader;
  234. }
  235. /**
  236. * Punctual Lights Extension
  237. *
  238. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  239. */
  240. function GLTFLightsExtension( json ) {
  241. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
  242. var extension = ( json.extensions && json.extensions[ EXTENSIONS.KHR_LIGHTS_PUNCTUAL ] ) || {};
  243. this.lightDefs = extension.lights || [];
  244. }
  245. GLTFLightsExtension.prototype.loadLight = function ( lightIndex ) {
  246. var lightDef = this.lightDefs[ lightIndex ];
  247. var lightNode;
  248. var color = new Color( 0xffffff );
  249. if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
  250. var range = lightDef.range !== undefined ? lightDef.range : 0;
  251. switch ( lightDef.type ) {
  252. case 'directional':
  253. lightNode = new DirectionalLight( color );
  254. lightNode.target.position.set( 0, 0, - 1 );
  255. lightNode.add( lightNode.target );
  256. break;
  257. case 'point':
  258. lightNode = new PointLight( color );
  259. lightNode.distance = range;
  260. break;
  261. case 'spot':
  262. lightNode = new SpotLight( color );
  263. lightNode.distance = range;
  264. // Handle spotlight properties.
  265. lightDef.spot = lightDef.spot || {};
  266. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  267. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  268. lightNode.angle = lightDef.spot.outerConeAngle;
  269. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  270. lightNode.target.position.set( 0, 0, - 1 );
  271. lightNode.add( lightNode.target );
  272. break;
  273. default:
  274. throw new Error( 'THREE.GLTFLoader: Unexpected light type, "' + lightDef.type + '".' );
  275. }
  276. // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  277. // here, because node-level parsing will only override position if explicitly specified.
  278. lightNode.position.set( 0, 0, 0 );
  279. lightNode.decay = 2;
  280. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  281. lightNode.name = lightDef.name || ( 'light_' + lightIndex );
  282. return Promise.resolve( lightNode );
  283. };
  284. /**
  285. * Unlit Materials Extension
  286. *
  287. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  288. */
  289. function GLTFMaterialsUnlitExtension() {
  290. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  291. }
  292. GLTFMaterialsUnlitExtension.prototype.getMaterialType = function () {
  293. return MeshBasicMaterial;
  294. };
  295. GLTFMaterialsUnlitExtension.prototype.extendParams = function ( materialParams, materialDef, parser ) {
  296. var pending = [];
  297. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  298. materialParams.opacity = 1.0;
  299. var metallicRoughness = materialDef.pbrMetallicRoughness;
  300. if ( metallicRoughness ) {
  301. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  302. var array = metallicRoughness.baseColorFactor;
  303. materialParams.color.fromArray( array );
  304. materialParams.opacity = array[ 3 ];
  305. }
  306. if ( metallicRoughness.baseColorTexture !== undefined ) {
  307. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  308. }
  309. }
  310. return Promise.all( pending );
  311. };
  312. /* BINARY EXTENSION */
  313. var BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  314. var BINARY_EXTENSION_HEADER_LENGTH = 12;
  315. var BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 };
  316. function GLTFBinaryExtension( data ) {
  317. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  318. this.content = null;
  319. this.body = null;
  320. var headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  321. this.header = {
  322. magic: LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
  323. version: headerView.getUint32( 4, true ),
  324. length: headerView.getUint32( 8, true )
  325. };
  326. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  327. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  328. } else if ( this.header.version < 2.0 ) {
  329. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  330. }
  331. var chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  332. var chunkIndex = 0;
  333. while ( chunkIndex < chunkView.byteLength ) {
  334. var chunkLength = chunkView.getUint32( chunkIndex, true );
  335. chunkIndex += 4;
  336. var chunkType = chunkView.getUint32( chunkIndex, true );
  337. chunkIndex += 4;
  338. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  339. var contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  340. this.content = LoaderUtils.decodeText( contentArray );
  341. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  342. var byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  343. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  344. }
  345. // Clients must ignore chunks with unknown types.
  346. chunkIndex += chunkLength;
  347. }
  348. if ( this.content === null ) {
  349. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  350. }
  351. }
  352. /**
  353. * DRACO Mesh Compression Extension
  354. *
  355. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  356. */
  357. function GLTFDracoMeshCompressionExtension( json, dracoLoader ) {
  358. if ( ! dracoLoader ) {
  359. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  360. }
  361. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  362. this.json = json;
  363. this.dracoLoader = dracoLoader;
  364. this.dracoLoader.preload();
  365. }
  366. GLTFDracoMeshCompressionExtension.prototype.decodePrimitive = function ( primitive, parser ) {
  367. var json = this.json;
  368. var dracoLoader = this.dracoLoader;
  369. var bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  370. var gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  371. var threeAttributeMap = {};
  372. var attributeNormalizedMap = {};
  373. var attributeTypeMap = {};
  374. for ( var attributeName in gltfAttributeMap ) {
  375. var threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  376. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  377. }
  378. for ( attributeName in primitive.attributes ) {
  379. var threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  380. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  381. var accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  382. var componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  383. attributeTypeMap[ threeAttributeName ] = componentType;
  384. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  385. }
  386. }
  387. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  388. return new Promise( function ( resolve ) {
  389. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  390. for ( var attributeName in geometry.attributes ) {
  391. var attribute = geometry.attributes[ attributeName ];
  392. var normalized = attributeNormalizedMap[ attributeName ];
  393. if ( normalized !== undefined ) attribute.normalized = normalized;
  394. }
  395. resolve( geometry );
  396. }, threeAttributeMap, attributeTypeMap );
  397. } );
  398. } );
  399. };
  400. /**
  401. * Texture Transform Extension
  402. *
  403. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  404. */
  405. function GLTFTextureTransformExtension() {
  406. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  407. }
  408. GLTFTextureTransformExtension.prototype.extendTexture = function ( texture, transform ) {
  409. texture = texture.clone();
  410. if ( transform.offset !== undefined ) {
  411. texture.offset.fromArray( transform.offset );
  412. }
  413. if ( transform.rotation !== undefined ) {
  414. texture.rotation = transform.rotation;
  415. }
  416. if ( transform.scale !== undefined ) {
  417. texture.repeat.fromArray( transform.scale );
  418. }
  419. if ( transform.texCoord !== undefined ) {
  420. console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
  421. }
  422. texture.needsUpdate = true;
  423. return texture;
  424. };
  425. /**
  426. * Specular-Glossiness Extension
  427. *
  428. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_pbrSpecularGlossiness
  429. */
  430. /**
  431. * A sub class of StandardMaterial with some of the functionality
  432. * changed via the `onBeforeCompile` callback
  433. * @pailhead
  434. */
  435. function GLTFMeshStandardSGMaterial( params ) {
  436. MeshStandardMaterial.call( this );
  437. this.isGLTFSpecularGlossinessMaterial = true;
  438. //various chunks that need replacing
  439. var specularMapParsFragmentChunk = [
  440. '#ifdef USE_SPECULARMAP',
  441. ' uniform sampler2D specularMap;',
  442. '#endif'
  443. ].join( '\n' );
  444. var glossinessMapParsFragmentChunk = [
  445. '#ifdef USE_GLOSSINESSMAP',
  446. ' uniform sampler2D glossinessMap;',
  447. '#endif'
  448. ].join( '\n' );
  449. var specularMapFragmentChunk = [
  450. 'vec3 specularFactor = specular;',
  451. '#ifdef USE_SPECULARMAP',
  452. ' vec4 texelSpecular = texture2D( specularMap, vUv );',
  453. ' texelSpecular = sRGBToLinear( texelSpecular );',
  454. ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture',
  455. ' specularFactor *= texelSpecular.rgb;',
  456. '#endif'
  457. ].join( '\n' );
  458. var glossinessMapFragmentChunk = [
  459. 'float glossinessFactor = glossiness;',
  460. '#ifdef USE_GLOSSINESSMAP',
  461. ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );',
  462. ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture',
  463. ' glossinessFactor *= texelGlossiness.a;',
  464. '#endif'
  465. ].join( '\n' );
  466. var lightPhysicalFragmentChunk = [
  467. 'PhysicalMaterial material;',
  468. 'material.diffuseColor = diffuseColor.rgb;',
  469. 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );',
  470. 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );',
  471. 'material.specularRoughness = max( 1.0 - glossinessFactor, 0.0525 );// 0.0525 corresponds to the base mip of a 256 cubemap.',
  472. 'material.specularRoughness += geometryRoughness;',
  473. 'material.specularRoughness = min( material.specularRoughness, 1.0 );',
  474. 'material.specularColor = specularFactor.rgb;',
  475. ].join( '\n' );
  476. var uniforms = {
  477. specular: { value: new Color().setHex( 0xffffff ) },
  478. glossiness: { value: 1 },
  479. specularMap: { value: null },
  480. glossinessMap: { value: null }
  481. };
  482. this._extraUniforms = uniforms;
  483. // please see #14031 or #13198 for an alternate approach
  484. this.onBeforeCompile = function ( shader ) {
  485. for ( var uniformName in uniforms ) {
  486. shader.uniforms[ uniformName ] = uniforms[ uniformName ];
  487. }
  488. shader.fragmentShader = shader.fragmentShader.replace( 'uniform float roughness;', 'uniform vec3 specular;' );
  489. shader.fragmentShader = shader.fragmentShader.replace( 'uniform float metalness;', 'uniform float glossiness;' );
  490. shader.fragmentShader = shader.fragmentShader.replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk );
  491. shader.fragmentShader = shader.fragmentShader.replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk );
  492. shader.fragmentShader = shader.fragmentShader.replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk );
  493. shader.fragmentShader = shader.fragmentShader.replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk );
  494. shader.fragmentShader = shader.fragmentShader.replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
  495. };
  496. /*eslint-disable*/
  497. Object.defineProperties(
  498. this,
  499. {
  500. specular: {
  501. get: function () { return uniforms.specular.value; },
  502. set: function ( v ) { uniforms.specular.value = v; }
  503. },
  504. specularMap: {
  505. get: function () { return uniforms.specularMap.value; },
  506. set: function ( v ) { uniforms.specularMap.value = v; }
  507. },
  508. glossiness: {
  509. get: function () { return uniforms.glossiness.value; },
  510. set: function ( v ) { uniforms.glossiness.value = v; }
  511. },
  512. glossinessMap: {
  513. get: function () { return uniforms.glossinessMap.value; },
  514. set: function ( v ) {
  515. uniforms.glossinessMap.value = v;
  516. //how about something like this - @pailhead
  517. if ( v ) {
  518. this.defines.USE_GLOSSINESSMAP = '';
  519. // set USE_ROUGHNESSMAP to enable vUv
  520. this.defines.USE_ROUGHNESSMAP = '';
  521. } else {
  522. delete this.defines.USE_ROUGHNESSMAP;
  523. delete this.defines.USE_GLOSSINESSMAP;
  524. }
  525. }
  526. }
  527. }
  528. );
  529. /*eslint-enable*/
  530. delete this.metalness;
  531. delete this.roughness;
  532. delete this.metalnessMap;
  533. delete this.roughnessMap;
  534. this.setValues( params );
  535. }
  536. GLTFMeshStandardSGMaterial.prototype = Object.create( MeshStandardMaterial.prototype );
  537. GLTFMeshStandardSGMaterial.prototype.constructor = GLTFMeshStandardSGMaterial;
  538. GLTFMeshStandardSGMaterial.prototype.copy = function ( source ) {
  539. MeshStandardMaterial.prototype.copy.call( this, source );
  540. this.specularMap = source.specularMap;
  541. this.specular.copy( source.specular );
  542. this.glossinessMap = source.glossinessMap;
  543. this.glossiness = source.glossiness;
  544. delete this.metalness;
  545. delete this.roughness;
  546. delete this.metalnessMap;
  547. delete this.roughnessMap;
  548. return this;
  549. };
  550. function GLTFMaterialsPbrSpecularGlossinessExtension() {
  551. return {
  552. name: EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS,
  553. specularGlossinessParams: [
  554. 'color',
  555. 'map',
  556. 'lightMap',
  557. 'lightMapIntensity',
  558. 'aoMap',
  559. 'aoMapIntensity',
  560. 'emissive',
  561. 'emissiveIntensity',
  562. 'emissiveMap',
  563. 'bumpMap',
  564. 'bumpScale',
  565. 'normalMap',
  566. 'normalMapType',
  567. 'displacementMap',
  568. 'displacementScale',
  569. 'displacementBias',
  570. 'specularMap',
  571. 'specular',
  572. 'glossinessMap',
  573. 'glossiness',
  574. 'alphaMap',
  575. 'envMap',
  576. 'envMapIntensity',
  577. 'refractionRatio',
  578. ],
  579. getMaterialType: function () {
  580. return GLTFMeshStandardSGMaterial;
  581. },
  582. extendParams: function ( materialParams, materialDef, parser ) {
  583. var pbrSpecularGlossiness = materialDef.extensions[ this.name ];
  584. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  585. materialParams.opacity = 1.0;
  586. var pending = [];
  587. if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
  588. var array = pbrSpecularGlossiness.diffuseFactor;
  589. materialParams.color.fromArray( array );
  590. materialParams.opacity = array[ 3 ];
  591. }
  592. if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
  593. pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture ) );
  594. }
  595. materialParams.emissive = new Color( 0.0, 0.0, 0.0 );
  596. materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
  597. materialParams.specular = new Color( 1.0, 1.0, 1.0 );
  598. if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
  599. materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
  600. }
  601. if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
  602. var specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
  603. pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
  604. pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef ) );
  605. }
  606. return Promise.all( pending );
  607. },
  608. createMaterial: function ( materialParams ) {
  609. var material = new GLTFMeshStandardSGMaterial( materialParams );
  610. material.fog = true;
  611. material.color = materialParams.color;
  612. material.map = materialParams.map === undefined ? null : materialParams.map;
  613. material.lightMap = null;
  614. material.lightMapIntensity = 1.0;
  615. material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
  616. material.aoMapIntensity = 1.0;
  617. material.emissive = materialParams.emissive;
  618. material.emissiveIntensity = 1.0;
  619. material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
  620. material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
  621. material.bumpScale = 1;
  622. material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
  623. material.normalMapType = TangentSpaceNormalMap;
  624. if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
  625. material.displacementMap = null;
  626. material.displacementScale = 1;
  627. material.displacementBias = 0;
  628. material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
  629. material.specular = materialParams.specular;
  630. material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
  631. material.glossiness = materialParams.glossiness;
  632. material.alphaMap = null;
  633. material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
  634. material.envMapIntensity = 1.0;
  635. material.refractionRatio = 0.98;
  636. return material;
  637. },
  638. };
  639. }
  640. /**
  641. * Mesh Quantization Extension
  642. *
  643. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  644. */
  645. function GLTFMeshQuantizationExtension() {
  646. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  647. }
  648. /*********************************/
  649. /********** INTERPOLATION ********/
  650. /*********************************/
  651. // Spline Interpolation
  652. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  653. function GLTFCubicSplineInterpolant( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  654. Interpolant.call( this, parameterPositions, sampleValues, sampleSize, resultBuffer );
  655. }
  656. GLTFCubicSplineInterpolant.prototype = Object.create( Interpolant.prototype );
  657. GLTFCubicSplineInterpolant.prototype.constructor = GLTFCubicSplineInterpolant;
  658. GLTFCubicSplineInterpolant.prototype.copySampleValue_ = function ( index ) {
  659. // Copies a sample value to the result buffer. See description of glTF
  660. // CUBICSPLINE values layout in interpolate_() function below.
  661. var result = this.resultBuffer,
  662. values = this.sampleValues,
  663. valueSize = this.valueSize,
  664. offset = index * valueSize * 3 + valueSize;
  665. for ( var i = 0; i !== valueSize; i ++ ) {
  666. result[ i ] = values[ offset + i ];
  667. }
  668. return result;
  669. };
  670. GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  671. GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  672. GLTFCubicSplineInterpolant.prototype.interpolate_ = function ( i1, t0, t, t1 ) {
  673. var result = this.resultBuffer;
  674. var values = this.sampleValues;
  675. var stride = this.valueSize;
  676. var stride2 = stride * 2;
  677. var stride3 = stride * 3;
  678. var td = t1 - t0;
  679. var p = ( t - t0 ) / td;
  680. var pp = p * p;
  681. var ppp = pp * p;
  682. var offset1 = i1 * stride3;
  683. var offset0 = offset1 - stride3;
  684. var s2 = - 2 * ppp + 3 * pp;
  685. var s3 = ppp - pp;
  686. var s0 = 1 - s2;
  687. var s1 = s3 - pp + p;
  688. // Layout of keyframe output values for CUBICSPLINE animations:
  689. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  690. for ( var i = 0; i !== stride; i ++ ) {
  691. var p0 = values[ offset0 + i + stride ]; // splineVertex_k
  692. var m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  693. var p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  694. var m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  695. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  696. }
  697. return result;
  698. };
  699. /*********************************/
  700. /********** INTERNALS ************/
  701. /*********************************/
  702. /* CONSTANTS */
  703. var WEBGL_CONSTANTS = {
  704. FLOAT: 5126,
  705. //FLOAT_MAT2: 35674,
  706. FLOAT_MAT3: 35675,
  707. FLOAT_MAT4: 35676,
  708. FLOAT_VEC2: 35664,
  709. FLOAT_VEC3: 35665,
  710. FLOAT_VEC4: 35666,
  711. LINEAR: 9729,
  712. REPEAT: 10497,
  713. SAMPLER_2D: 35678,
  714. POINTS: 0,
  715. LINES: 1,
  716. LINE_LOOP: 2,
  717. LINE_STRIP: 3,
  718. TRIANGLES: 4,
  719. TRIANGLE_STRIP: 5,
  720. TRIANGLE_FAN: 6,
  721. UNSIGNED_BYTE: 5121,
  722. UNSIGNED_SHORT: 5123
  723. };
  724. var WEBGL_COMPONENT_TYPES = {
  725. 5120: Int8Array,
  726. 5121: Uint8Array,
  727. 5122: Int16Array,
  728. 5123: Uint16Array,
  729. 5125: Uint32Array,
  730. 5126: Float32Array
  731. };
  732. var WEBGL_FILTERS = {
  733. 9728: NearestFilter,
  734. 9729: LinearFilter,
  735. 9984: NearestMipmapNearestFilter,
  736. 9985: LinearMipmapNearestFilter,
  737. 9986: NearestMipmapLinearFilter,
  738. 9987: LinearMipmapLinearFilter
  739. };
  740. var WEBGL_WRAPPINGS = {
  741. 33071: ClampToEdgeWrapping,
  742. 33648: MirroredRepeatWrapping,
  743. 10497: RepeatWrapping
  744. };
  745. var WEBGL_TYPE_SIZES = {
  746. 'SCALAR': 1,
  747. 'VEC2': 2,
  748. 'VEC3': 3,
  749. 'VEC4': 4,
  750. 'MAT2': 4,
  751. 'MAT3': 9,
  752. 'MAT4': 16
  753. };
  754. var ATTRIBUTES = {
  755. POSITION: 'position',
  756. NORMAL: 'normal',
  757. TANGENT: 'tangent',
  758. TEXCOORD_0: 'uv',
  759. TEXCOORD_1: 'uv2',
  760. COLOR_0: 'color',
  761. WEIGHTS_0: 'skinWeight',
  762. JOINTS_0: 'skinIndex',
  763. };
  764. var PATH_PROPERTIES = {
  765. scale: 'scale',
  766. translation: 'position',
  767. rotation: 'quaternion',
  768. weights: 'morphTargetInfluences'
  769. };
  770. var INTERPOLATION = {
  771. CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  772. // keyframe track will be initialized with a default interpolation type, then modified.
  773. LINEAR: InterpolateLinear,
  774. STEP: InterpolateDiscrete
  775. };
  776. var ALPHA_MODES = {
  777. OPAQUE: 'OPAQUE',
  778. MASK: 'MASK',
  779. BLEND: 'BLEND'
  780. };
  781. var MIME_TYPE_FORMATS = {
  782. 'image/png': RGBAFormat,
  783. 'image/jpeg': RGBFormat
  784. };
  785. /* UTILITY FUNCTIONS */
  786. function resolveURL( url, path ) {
  787. // Invalid URL
  788. if ( typeof url !== 'string' || url === '' ) return '';
  789. // Host Relative URL
  790. if ( /^https?:\/\//i.test( path ) && /^\//.test( url ) ) {
  791. path = path.replace( /(^https?:\/\/[^\/]+).*/i, '$1' );
  792. }
  793. // Absolute URL http://,https://,//
  794. if ( /^(https?:)?\/\//i.test( url ) ) return url;
  795. // Data URI
  796. if ( /^data:.*,.*$/i.test( url ) ) return url;
  797. // Blob URL
  798. if ( /^blob:.*$/i.test( url ) ) return url;
  799. // Relative URL
  800. return path + url;
  801. }
  802. /**
  803. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  804. */
  805. function createDefaultMaterial( cache ) {
  806. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  807. cache[ 'DefaultMaterial' ] = new MeshStandardMaterial( {
  808. color: 0xFFFFFF,
  809. emissive: 0x000000,
  810. metalness: 1,
  811. roughness: 1,
  812. transparent: false,
  813. depthTest: true,
  814. side: FrontSide
  815. } );
  816. }
  817. return cache[ 'DefaultMaterial' ];
  818. }
  819. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  820. // Add unknown glTF extensions to an object's userData.
  821. for ( var name in objectDef.extensions ) {
  822. if ( knownExtensions[ name ] === undefined ) {
  823. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  824. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  825. }
  826. }
  827. }
  828. /**
  829. * @param {Object3D|Material|BufferGeometry} object
  830. * @param {GLTF.definition} gltfDef
  831. */
  832. function assignExtrasToUserData( object, gltfDef ) {
  833. if ( gltfDef.extras !== undefined ) {
  834. if ( typeof gltfDef.extras === 'object' ) {
  835. Object.assign( object.userData, gltfDef.extras );
  836. } else {
  837. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  838. }
  839. }
  840. }
  841. /**
  842. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  843. *
  844. * @param {BufferGeometry} geometry
  845. * @param {Array<GLTF.Target>} targets
  846. * @param {GLTFParser} parser
  847. * @return {Promise<BufferGeometry>}
  848. */
  849. function addMorphTargets( geometry, targets, parser ) {
  850. var hasMorphPosition = false;
  851. var hasMorphNormal = false;
  852. for ( var i = 0, il = targets.length; i < il; i ++ ) {
  853. var target = targets[ i ];
  854. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  855. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  856. if ( hasMorphPosition && hasMorphNormal ) break;
  857. }
  858. if ( ! hasMorphPosition && ! hasMorphNormal ) return Promise.resolve( geometry );
  859. var pendingPositionAccessors = [];
  860. var pendingNormalAccessors = [];
  861. for ( var i = 0, il = targets.length; i < il; i ++ ) {
  862. var target = targets[ i ];
  863. if ( hasMorphPosition ) {
  864. var pendingAccessor = target.POSITION !== undefined
  865. ? parser.getDependency( 'accessor', target.POSITION )
  866. : geometry.attributes.position;
  867. pendingPositionAccessors.push( pendingAccessor );
  868. }
  869. if ( hasMorphNormal ) {
  870. var pendingAccessor = target.NORMAL !== undefined
  871. ? parser.getDependency( 'accessor', target.NORMAL )
  872. : geometry.attributes.normal;
  873. pendingNormalAccessors.push( pendingAccessor );
  874. }
  875. }
  876. return Promise.all( [
  877. Promise.all( pendingPositionAccessors ),
  878. Promise.all( pendingNormalAccessors )
  879. ] ).then( function ( accessors ) {
  880. var morphPositions = accessors[ 0 ];
  881. var morphNormals = accessors[ 1 ];
  882. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  883. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  884. geometry.morphTargetsRelative = true;
  885. return geometry;
  886. } );
  887. }
  888. /**
  889. * @param {Mesh} mesh
  890. * @param {GLTF.Mesh} meshDef
  891. */
  892. function updateMorphTargets( mesh, meshDef ) {
  893. mesh.updateMorphTargets();
  894. if ( meshDef.weights !== undefined ) {
  895. for ( var i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  896. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  897. }
  898. }
  899. // .extras has user-defined data, so check that .extras.targetNames is an array.
  900. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  901. var targetNames = meshDef.extras.targetNames;
  902. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  903. mesh.morphTargetDictionary = {};
  904. for ( var i = 0, il = targetNames.length; i < il; i ++ ) {
  905. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  906. }
  907. } else {
  908. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  909. }
  910. }
  911. }
  912. function createPrimitiveKey( primitiveDef ) {
  913. var dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  914. var geometryKey;
  915. if ( dracoExtension ) {
  916. geometryKey = 'draco:' + dracoExtension.bufferView
  917. + ':' + dracoExtension.indices
  918. + ':' + createAttributesKey( dracoExtension.attributes );
  919. } else {
  920. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  921. }
  922. return geometryKey;
  923. }
  924. function createAttributesKey( attributes ) {
  925. var attributesKey = '';
  926. var keys = Object.keys( attributes ).sort();
  927. for ( var i = 0, il = keys.length; i < il; i ++ ) {
  928. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  929. }
  930. return attributesKey;
  931. }
  932. /* GLTF PARSER */
  933. function GLTFParser( json, extensions, options ) {
  934. this.json = json || {};
  935. this.extensions = extensions || {};
  936. this.options = options || {};
  937. // loader object cache
  938. this.cache = new GLTFRegistry();
  939. // BufferGeometry caching
  940. this.primitiveCache = {};
  941. this.textureLoader = new TextureLoader( this.options.manager );
  942. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  943. this.fileLoader = new FileLoader( this.options.manager );
  944. this.fileLoader.setResponseType( 'arraybuffer' );
  945. if ( this.options.crossOrigin === 'use-credentials' ) {
  946. this.fileLoader.setWithCredentials( true );
  947. }
  948. }
  949. GLTFParser.prototype.parse = function ( onLoad, onError ) {
  950. var parser = this;
  951. var json = this.json;
  952. var extensions = this.extensions;
  953. // Clear the loader cache
  954. this.cache.removeAll();
  955. // Mark the special nodes/meshes in json for efficient parse
  956. this.markDefs();
  957. Promise.all( [
  958. this.getDependencies( 'scene' ),
  959. this.getDependencies( 'animation' ),
  960. this.getDependencies( 'camera' ),
  961. ] ).then( function ( dependencies ) {
  962. var result = {
  963. scene: dependencies[ 0 ][ json.scene || 0 ],
  964. scenes: dependencies[ 0 ],
  965. animations: dependencies[ 1 ],
  966. cameras: dependencies[ 2 ],
  967. asset: json.asset,
  968. parser: parser,
  969. userData: {}
  970. };
  971. addUnknownExtensionsToUserData( extensions, result, json );
  972. assignExtrasToUserData( result, json );
  973. onLoad( result );
  974. } ).catch( onError );
  975. };
  976. /**
  977. * Marks the special nodes/meshes in json for efficient parse.
  978. */
  979. GLTFParser.prototype.markDefs = function () {
  980. var nodeDefs = this.json.nodes || [];
  981. var skinDefs = this.json.skins || [];
  982. var meshDefs = this.json.meshes || [];
  983. var meshReferences = {};
  984. var meshUses = {};
  985. // Nothing in the node definition indicates whether it is a Bone or an
  986. // Object3D. Use the skins' joint references to mark bones.
  987. for ( var skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  988. var joints = skinDefs[ skinIndex ].joints;
  989. for ( var i = 0, il = joints.length; i < il; i ++ ) {
  990. nodeDefs[ joints[ i ] ].isBone = true;
  991. }
  992. }
  993. // Meshes can (and should) be reused by multiple nodes in a glTF asset. To
  994. // avoid having more than one Mesh with the same name, count
  995. // references and rename instances below.
  996. //
  997. // Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  998. for ( var nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  999. var nodeDef = nodeDefs[ nodeIndex ];
  1000. if ( nodeDef.mesh !== undefined ) {
  1001. if ( meshReferences[ nodeDef.mesh ] === undefined ) {
  1002. meshReferences[ nodeDef.mesh ] = meshUses[ nodeDef.mesh ] = 0;
  1003. }
  1004. meshReferences[ nodeDef.mesh ] ++;
  1005. // Nothing in the mesh definition indicates whether it is
  1006. // a SkinnedMesh or Mesh. Use the node's mesh reference
  1007. // to mark SkinnedMesh if node has skin.
  1008. if ( nodeDef.skin !== undefined ) {
  1009. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1010. }
  1011. }
  1012. }
  1013. this.json.meshReferences = meshReferences;
  1014. this.json.meshUses = meshUses;
  1015. };
  1016. /**
  1017. * Requests the specified dependency asynchronously, with caching.
  1018. * @param {string} type
  1019. * @param {number} index
  1020. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1021. */
  1022. GLTFParser.prototype.getDependency = function ( type, index ) {
  1023. var cacheKey = type + ':' + index;
  1024. var dependency = this.cache.get( cacheKey );
  1025. if ( ! dependency ) {
  1026. switch ( type ) {
  1027. case 'scene':
  1028. dependency = this.loadScene( index );
  1029. break;
  1030. case 'node':
  1031. dependency = this.loadNode( index );
  1032. break;
  1033. case 'mesh':
  1034. dependency = this.loadMesh( index );
  1035. break;
  1036. case 'accessor':
  1037. dependency = this.loadAccessor( index );
  1038. break;
  1039. case 'bufferView':
  1040. dependency = this.loadBufferView( index );
  1041. break;
  1042. case 'buffer':
  1043. dependency = this.loadBuffer( index );
  1044. break;
  1045. case 'material':
  1046. dependency = this.loadMaterial( index );
  1047. break;
  1048. case 'texture':
  1049. dependency = this.loadTexture( index );
  1050. break;
  1051. case 'skin':
  1052. dependency = this.loadSkin( index );
  1053. break;
  1054. case 'animation':
  1055. dependency = this.loadAnimation( index );
  1056. break;
  1057. case 'camera':
  1058. dependency = this.loadCamera( index );
  1059. break;
  1060. case 'light':
  1061. dependency = this.extensions[ EXTENSIONS.KHR_LIGHTS_PUNCTUAL ].loadLight( index );
  1062. break;
  1063. default:
  1064. throw new Error( 'Unknown type: ' + type );
  1065. }
  1066. this.cache.add( cacheKey, dependency );
  1067. }
  1068. return dependency;
  1069. };
  1070. /**
  1071. * Requests all dependencies of the specified type asynchronously, with caching.
  1072. * @param {string} type
  1073. * @return {Promise<Array<Object>>}
  1074. */
  1075. GLTFParser.prototype.getDependencies = function ( type ) {
  1076. var dependencies = this.cache.get( type );
  1077. if ( ! dependencies ) {
  1078. var parser = this;
  1079. var defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1080. dependencies = Promise.all( defs.map( function ( def, index ) {
  1081. return parser.getDependency( type, index );
  1082. } ) );
  1083. this.cache.add( type, dependencies );
  1084. }
  1085. return dependencies;
  1086. };
  1087. /**
  1088. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1089. * @param {number} bufferIndex
  1090. * @return {Promise<ArrayBuffer>}
  1091. */
  1092. GLTFParser.prototype.loadBuffer = function ( bufferIndex ) {
  1093. var bufferDef = this.json.buffers[ bufferIndex ];
  1094. var loader = this.fileLoader;
  1095. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1096. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1097. }
  1098. // If present, GLB container is required to be the first buffer.
  1099. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1100. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1101. }
  1102. var options = this.options;
  1103. return new Promise( function ( resolve, reject ) {
  1104. loader.load( resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1105. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1106. } );
  1107. } );
  1108. };
  1109. /**
  1110. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1111. * @param {number} bufferViewIndex
  1112. * @return {Promise<ArrayBuffer>}
  1113. */
  1114. GLTFParser.prototype.loadBufferView = function ( bufferViewIndex ) {
  1115. var bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1116. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1117. var byteLength = bufferViewDef.byteLength || 0;
  1118. var byteOffset = bufferViewDef.byteOffset || 0;
  1119. return buffer.slice( byteOffset, byteOffset + byteLength );
  1120. } );
  1121. };
  1122. /**
  1123. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1124. * @param {number} accessorIndex
  1125. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1126. */
  1127. GLTFParser.prototype.loadAccessor = function ( accessorIndex ) {
  1128. var parser = this;
  1129. var json = this.json;
  1130. var accessorDef = this.json.accessors[ accessorIndex ];
  1131. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1132. // Ignore empty accessors, which may be used to declare runtime
  1133. // information about attributes coming from another source (e.g. Draco
  1134. // compression extension).
  1135. return Promise.resolve( null );
  1136. }
  1137. var pendingBufferViews = [];
  1138. if ( accessorDef.bufferView !== undefined ) {
  1139. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1140. } else {
  1141. pendingBufferViews.push( null );
  1142. }
  1143. if ( accessorDef.sparse !== undefined ) {
  1144. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1145. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1146. }
  1147. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1148. var bufferView = bufferViews[ 0 ];
  1149. var itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1150. var TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1151. // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1152. var elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1153. var itemBytes = elementBytes * itemSize;
  1154. var byteOffset = accessorDef.byteOffset || 0;
  1155. var byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1156. var normalized = accessorDef.normalized === true;
  1157. var array, bufferAttribute;
  1158. // The buffer is not interleaved if the stride is the item size in bytes.
  1159. if ( byteStride && byteStride !== itemBytes ) {
  1160. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer
  1161. // This makes sure that IBA.count reflects accessor.count properly
  1162. var ibSlice = Math.floor( byteOffset / byteStride );
  1163. var ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1164. var ib = parser.cache.get( ibCacheKey );
  1165. if ( ! ib ) {
  1166. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes );
  1167. // Integer parameters to IB/IBA are in array elements, not bytes.
  1168. ib = new InterleavedBuffer( array, byteStride / elementBytes );
  1169. parser.cache.add( ibCacheKey, ib );
  1170. }
  1171. bufferAttribute = new InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized );
  1172. } else {
  1173. if ( bufferView === null ) {
  1174. array = new TypedArray( accessorDef.count * itemSize );
  1175. } else {
  1176. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1177. }
  1178. bufferAttribute = new BufferAttribute( array, itemSize, normalized );
  1179. }
  1180. // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1181. if ( accessorDef.sparse !== undefined ) {
  1182. var itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1183. var TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1184. var byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1185. var byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1186. var sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1187. var sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1188. if ( bufferView !== null ) {
  1189. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1190. bufferAttribute = new BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1191. }
  1192. for ( var i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1193. var index = sparseIndices[ i ];
  1194. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1195. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1196. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1197. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1198. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' );
  1199. }
  1200. }
  1201. return bufferAttribute;
  1202. } );
  1203. };
  1204. /**
  1205. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1206. * @param {number} textureIndex
  1207. * @return {Promise<THREE.Texture>}
  1208. */
  1209. GLTFParser.prototype.loadTexture = function ( textureIndex ) {
  1210. var parser = this;
  1211. var json = this.json;
  1212. var options = this.options;
  1213. var textureLoader = this.textureLoader;
  1214. var URL = window.URL || window.webkitURL;
  1215. var textureDef = json.textures[ textureIndex ];
  1216. var textureExtensions = textureDef.extensions || {};
  1217. var source;
  1218. if ( textureExtensions[ EXTENSIONS.MSFT_TEXTURE_DDS ] ) {
  1219. source = json.images[ textureExtensions[ EXTENSIONS.MSFT_TEXTURE_DDS ].source ];
  1220. } else {
  1221. source = json.images[ textureDef.source ];
  1222. }
  1223. var sourceURI = source.uri;
  1224. var isObjectURL = false;
  1225. if ( source.bufferView !== undefined ) {
  1226. // Load binary image data from bufferView, if provided.
  1227. sourceURI = parser.getDependency( 'bufferView', source.bufferView ).then( function ( bufferView ) {
  1228. isObjectURL = true;
  1229. var blob = new Blob( [ bufferView ], { type: source.mimeType } );
  1230. sourceURI = URL.createObjectURL( blob );
  1231. return sourceURI;
  1232. } );
  1233. }
  1234. return Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1235. // Load Texture resource.
  1236. var loader = options.manager.getHandler( sourceURI );
  1237. if ( ! loader ) {
  1238. loader = textureExtensions[ EXTENSIONS.MSFT_TEXTURE_DDS ]
  1239. ? parser.extensions[ EXTENSIONS.MSFT_TEXTURE_DDS ].ddsLoader
  1240. : textureLoader;
  1241. }
  1242. return new Promise( function ( resolve, reject ) {
  1243. loader.load( resolveURL( sourceURI, options.path ), resolve, undefined, reject );
  1244. } );
  1245. } ).then( function ( texture ) {
  1246. // Clean up resources and configure Texture.
  1247. if ( isObjectURL === true ) {
  1248. URL.revokeObjectURL( sourceURI );
  1249. }
  1250. texture.flipY = false;
  1251. if ( textureDef.name ) texture.name = textureDef.name;
  1252. // Ignore unknown mime types, like DDS files.
  1253. if ( source.mimeType in MIME_TYPE_FORMATS ) {
  1254. texture.format = MIME_TYPE_FORMATS[ source.mimeType ];
  1255. }
  1256. var samplers = json.samplers || {};
  1257. var sampler = samplers[ textureDef.sampler ] || {};
  1258. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || LinearFilter;
  1259. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || LinearMipmapLinearFilter;
  1260. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || RepeatWrapping;
  1261. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || RepeatWrapping;
  1262. return texture;
  1263. } );
  1264. };
  1265. /**
  1266. * Asynchronously assigns a texture to the given material parameters.
  1267. * @param {Object} materialParams
  1268. * @param {string} mapName
  1269. * @param {Object} mapDef
  1270. * @return {Promise}
  1271. */
  1272. GLTFParser.prototype.assignTexture = function ( materialParams, mapName, mapDef ) {
  1273. var parser = this;
  1274. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  1275. if ( ! texture.isCompressedTexture ) {
  1276. switch ( mapName ) {
  1277. case 'aoMap':
  1278. case 'emissiveMap':
  1279. case 'metalnessMap':
  1280. case 'normalMap':
  1281. case 'roughnessMap':
  1282. texture.format = RGBFormat;
  1283. break;
  1284. }
  1285. }
  1286. // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
  1287. // However, we will copy UV set 0 to UV set 1 on demand for aoMap
  1288. if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
  1289. console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
  1290. }
  1291. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  1292. var transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  1293. if ( transform ) {
  1294. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  1295. }
  1296. }
  1297. materialParams[ mapName ] = texture;
  1298. } );
  1299. };
  1300. /**
  1301. * Assigns final material to a Mesh, Line, or Points instance. The instance
  1302. * already has a material (generated from the glTF material options alone)
  1303. * but reuse of the same glTF material may require multiple threejs materials
  1304. * to accomodate different primitive types, defines, etc. New materials will
  1305. * be created if necessary, and reused from a cache.
  1306. * @param {Object3D} mesh Mesh, Line, or Points instance.
  1307. */
  1308. GLTFParser.prototype.assignFinalMaterial = function ( mesh ) {
  1309. var geometry = mesh.geometry;
  1310. var material = mesh.material;
  1311. var useVertexTangents = geometry.attributes.tangent !== undefined;
  1312. var useVertexColors = geometry.attributes.color !== undefined;
  1313. var useFlatShading = geometry.attributes.normal === undefined;
  1314. var useSkinning = mesh.isSkinnedMesh === true;
  1315. var useMorphTargets = Object.keys( geometry.morphAttributes ).length > 0;
  1316. var useMorphNormals = useMorphTargets && geometry.morphAttributes.normal !== undefined;
  1317. if ( mesh.isPoints ) {
  1318. var cacheKey = 'PointsMaterial:' + material.uuid;
  1319. var pointsMaterial = this.cache.get( cacheKey );
  1320. if ( ! pointsMaterial ) {
  1321. pointsMaterial = new PointsMaterial();
  1322. Material.prototype.copy.call( pointsMaterial, material );
  1323. pointsMaterial.color.copy( material.color );
  1324. pointsMaterial.map = material.map;
  1325. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  1326. this.cache.add( cacheKey, pointsMaterial );
  1327. }
  1328. material = pointsMaterial;
  1329. } else if ( mesh.isLine ) {
  1330. var cacheKey = 'LineBasicMaterial:' + material.uuid;
  1331. var lineMaterial = this.cache.get( cacheKey );
  1332. if ( ! lineMaterial ) {
  1333. lineMaterial = new LineBasicMaterial();
  1334. Material.prototype.copy.call( lineMaterial, material );
  1335. lineMaterial.color.copy( material.color );
  1336. this.cache.add( cacheKey, lineMaterial );
  1337. }
  1338. material = lineMaterial;
  1339. }
  1340. // Clone the material if it will be modified
  1341. if ( useVertexTangents || useVertexColors || useFlatShading || useSkinning || useMorphTargets ) {
  1342. var cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  1343. if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
  1344. if ( useSkinning ) cacheKey += 'skinning:';
  1345. if ( useVertexTangents ) cacheKey += 'vertex-tangents:';
  1346. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  1347. if ( useFlatShading ) cacheKey += 'flat-shading:';
  1348. if ( useMorphTargets ) cacheKey += 'morph-targets:';
  1349. if ( useMorphNormals ) cacheKey += 'morph-normals:';
  1350. var cachedMaterial = this.cache.get( cacheKey );
  1351. if ( ! cachedMaterial ) {
  1352. cachedMaterial = material.clone();
  1353. if ( useSkinning ) cachedMaterial.skinning = true;
  1354. if ( useVertexTangents ) cachedMaterial.vertexTangents = true;
  1355. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  1356. if ( useFlatShading ) cachedMaterial.flatShading = true;
  1357. if ( useMorphTargets ) cachedMaterial.morphTargets = true;
  1358. if ( useMorphNormals ) cachedMaterial.morphNormals = true;
  1359. this.cache.add( cacheKey, cachedMaterial );
  1360. }
  1361. material = cachedMaterial;
  1362. }
  1363. // workarounds for mesh and geometry
  1364. if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
  1365. geometry.setAttribute( 'uv2', new BufferAttribute( geometry.attributes.uv.array, 2 ) );
  1366. }
  1367. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1368. if ( material.normalScale && ! useVertexTangents ) {
  1369. material.normalScale.y = - material.normalScale.y;
  1370. }
  1371. mesh.material = material;
  1372. };
  1373. /**
  1374. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  1375. * @param {number} materialIndex
  1376. * @return {Promise<Material>}
  1377. */
  1378. GLTFParser.prototype.loadMaterial = function ( materialIndex ) {
  1379. var parser = this;
  1380. var json = this.json;
  1381. var extensions = this.extensions;
  1382. var materialDef = json.materials[ materialIndex ];
  1383. var materialType;
  1384. var materialParams = {};
  1385. var materialExtensions = materialDef.extensions || {};
  1386. var pending = [];
  1387. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
  1388. var sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
  1389. materialType = sgExtension.getMaterialType();
  1390. pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
  1391. } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  1392. var kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  1393. materialType = kmuExtension.getMaterialType();
  1394. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  1395. } else {
  1396. // Specification:
  1397. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  1398. materialType = MeshStandardMaterial;
  1399. var metallicRoughness = materialDef.pbrMetallicRoughness || {};
  1400. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  1401. materialParams.opacity = 1.0;
  1402. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  1403. var array = metallicRoughness.baseColorFactor;
  1404. materialParams.color.fromArray( array );
  1405. materialParams.opacity = array[ 3 ];
  1406. }
  1407. if ( metallicRoughness.baseColorTexture !== undefined ) {
  1408. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  1409. }
  1410. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  1411. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  1412. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  1413. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1414. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1415. }
  1416. }
  1417. if ( materialDef.doubleSided === true ) {
  1418. materialParams.side = DoubleSide;
  1419. }
  1420. var alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  1421. if ( alphaMode === ALPHA_MODES.BLEND ) {
  1422. materialParams.transparent = true;
  1423. // See: https://github.com/mrdoob/three.js/issues/17706
  1424. materialParams.depthWrite = false;
  1425. } else {
  1426. materialParams.transparent = false;
  1427. if ( alphaMode === ALPHA_MODES.MASK ) {
  1428. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  1429. }
  1430. }
  1431. if ( materialDef.normalTexture !== undefined && materialType !== MeshBasicMaterial ) {
  1432. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  1433. materialParams.normalScale = new Vector2( 1, 1 );
  1434. if ( materialDef.normalTexture.scale !== undefined ) {
  1435. materialParams.normalScale.set( materialDef.normalTexture.scale, materialDef.normalTexture.scale );
  1436. }
  1437. }
  1438. if ( materialDef.occlusionTexture !== undefined && materialType !== MeshBasicMaterial ) {
  1439. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  1440. if ( materialDef.occlusionTexture.strength !== undefined ) {
  1441. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  1442. }
  1443. }
  1444. if ( materialDef.emissiveFactor !== undefined && materialType !== MeshBasicMaterial ) {
  1445. materialParams.emissive = new Color().fromArray( materialDef.emissiveFactor );
  1446. }
  1447. if ( materialDef.emissiveTexture !== undefined && materialType !== MeshBasicMaterial ) {
  1448. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture ) );
  1449. }
  1450. return Promise.all( pending ).then( function () {
  1451. var material;
  1452. if ( materialType === GLTFMeshStandardSGMaterial ) {
  1453. material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
  1454. } else {
  1455. material = new materialType( materialParams );
  1456. }
  1457. if ( materialDef.name ) material.name = materialDef.name;
  1458. // baseColorTexture, emissiveTexture, and specularGlossinessTexture use sRGB encoding.
  1459. if ( material.map ) material.map.encoding = sRGBEncoding;
  1460. if ( material.emissiveMap ) material.emissiveMap.encoding = sRGBEncoding;
  1461. assignExtrasToUserData( material, materialDef );
  1462. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  1463. return material;
  1464. } );
  1465. };
  1466. /**
  1467. * @param {BufferGeometry} geometry
  1468. * @param {GLTF.Primitive} primitiveDef
  1469. * @param {GLTFParser} parser
  1470. */
  1471. function computeBounds( geometry, primitiveDef, parser ) {
  1472. var attributes = primitiveDef.attributes;
  1473. var box = new Box3();
  1474. if ( attributes.POSITION !== undefined ) {
  1475. var accessor = parser.json.accessors[ attributes.POSITION ];
  1476. var min = accessor.min;
  1477. var max = accessor.max;
  1478. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  1479. if ( min !== undefined && max !== undefined ) {
  1480. box.set(
  1481. new Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ),
  1482. new Vector3( max[ 0 ], max[ 1 ], max[ 2 ] ) );
  1483. } else {
  1484. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  1485. return;
  1486. }
  1487. } else {
  1488. return;
  1489. }
  1490. var targets = primitiveDef.targets;
  1491. if ( targets !== undefined ) {
  1492. var maxDisplacement = new Vector3();
  1493. var vector = new Vector3();
  1494. for ( var i = 0, il = targets.length; i < il; i ++ ) {
  1495. var target = targets[ i ];
  1496. if ( target.POSITION !== undefined ) {
  1497. var accessor = parser.json.accessors[ target.POSITION ];
  1498. var min = accessor.min;
  1499. var max = accessor.max;
  1500. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  1501. if ( min !== undefined && max !== undefined ) {
  1502. // we need to get max of absolute components because target weight is [-1,1]
  1503. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  1504. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  1505. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  1506. // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  1507. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  1508. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  1509. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  1510. maxDisplacement.max( vector );
  1511. } else {
  1512. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  1513. }
  1514. }
  1515. }
  1516. // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  1517. box.expandByVector( maxDisplacement );
  1518. }
  1519. geometry.boundingBox = box;
  1520. var sphere = new Sphere();
  1521. box.getCenter( sphere.center );
  1522. sphere.radius = box.min.distanceTo( box.max ) / 2;
  1523. geometry.boundingSphere = sphere;
  1524. }
  1525. /**
  1526. * @param {BufferGeometry} geometry
  1527. * @param {GLTF.Primitive} primitiveDef
  1528. * @param {GLTFParser} parser
  1529. * @return {Promise<BufferGeometry>}
  1530. */
  1531. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  1532. var attributes = primitiveDef.attributes;
  1533. var pending = [];
  1534. function assignAttributeAccessor( accessorIndex, attributeName ) {
  1535. return parser.getDependency( 'accessor', accessorIndex )
  1536. .then( function ( accessor ) {
  1537. geometry.setAttribute( attributeName, accessor );
  1538. } );
  1539. }
  1540. for ( var gltfAttributeName in attributes ) {
  1541. var threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase();
  1542. // Skip attributes already provided by e.g. Draco extension.
  1543. if ( threeAttributeName in geometry.attributes ) continue;
  1544. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  1545. }
  1546. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  1547. var accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  1548. geometry.setIndex( accessor );
  1549. } );
  1550. pending.push( accessor );
  1551. }
  1552. assignExtrasToUserData( geometry, primitiveDef );
  1553. computeBounds( geometry, primitiveDef, parser );
  1554. return Promise.all( pending ).then( function () {
  1555. return primitiveDef.targets !== undefined
  1556. ? addMorphTargets( geometry, primitiveDef.targets, parser )
  1557. : geometry;
  1558. } );
  1559. }
  1560. /**
  1561. * @param {BufferGeometry} geometry
  1562. * @param {Number} drawMode
  1563. * @return {BufferGeometry}
  1564. */
  1565. function toTrianglesDrawMode( geometry, drawMode ) {
  1566. var index = geometry.getIndex();
  1567. // generate index if not present
  1568. if ( index === null ) {
  1569. var indices = [];
  1570. var position = geometry.getAttribute( 'position' );
  1571. if ( position !== undefined ) {
  1572. for ( var i = 0; i < position.count; i ++ ) {
  1573. indices.push( i );
  1574. }
  1575. geometry.setIndex( indices );
  1576. index = geometry.getIndex();
  1577. } else {
  1578. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
  1579. return geometry;
  1580. }
  1581. }
  1582. //
  1583. var numberOfTriangles = index.count - 2;
  1584. var newIndices = [];
  1585. if ( drawMode === TriangleFanDrawMode ) {
  1586. // gl.TRIANGLE_FAN
  1587. for ( var i = 1; i <= numberOfTriangles; i ++ ) {
  1588. newIndices.push( index.getX( 0 ) );
  1589. newIndices.push( index.getX( i ) );
  1590. newIndices.push( index.getX( i + 1 ) );
  1591. }
  1592. } else {
  1593. // gl.TRIANGLE_STRIP
  1594. for ( var i = 0; i < numberOfTriangles; i ++ ) {
  1595. if ( i % 2 === 0 ) {
  1596. newIndices.push( index.getX( i ) );
  1597. newIndices.push( index.getX( i + 1 ) );
  1598. newIndices.push( index.getX( i + 2 ) );
  1599. } else {
  1600. newIndices.push( index.getX( i + 2 ) );
  1601. newIndices.push( index.getX( i + 1 ) );
  1602. newIndices.push( index.getX( i ) );
  1603. }
  1604. }
  1605. }
  1606. if ( ( newIndices.length / 3 ) !== numberOfTriangles ) {
  1607. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
  1608. }
  1609. // build final geometry
  1610. var newGeometry = geometry.clone();
  1611. newGeometry.setIndex( newIndices );
  1612. return newGeometry;
  1613. }
  1614. /**
  1615. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  1616. *
  1617. * Creates BufferGeometries from primitives.
  1618. *
  1619. * @param {Array<GLTF.Primitive>} primitives
  1620. * @return {Promise<Array<BufferGeometry>>}
  1621. */
  1622. GLTFParser.prototype.loadGeometries = function ( primitives ) {
  1623. var parser = this;
  1624. var extensions = this.extensions;
  1625. var cache = this.primitiveCache;
  1626. function createDracoPrimitive( primitive ) {
  1627. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]
  1628. .decodePrimitive( primitive, parser )
  1629. .then( function ( geometry ) {
  1630. return addPrimitiveAttributes( geometry, primitive, parser );
  1631. } );
  1632. }
  1633. var pending = [];
  1634. for ( var i = 0, il = primitives.length; i < il; i ++ ) {
  1635. var primitive = primitives[ i ];
  1636. var cacheKey = createPrimitiveKey( primitive );
  1637. // See if we've already created this geometry
  1638. var cached = cache[ cacheKey ];
  1639. if ( cached ) {
  1640. // Use the cached geometry if it exists
  1641. pending.push( cached.promise );
  1642. } else {
  1643. var geometryPromise;
  1644. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  1645. // Use DRACO geometry if available
  1646. geometryPromise = createDracoPrimitive( primitive );
  1647. } else {
  1648. // Otherwise create a new geometry
  1649. geometryPromise = addPrimitiveAttributes( new BufferGeometry(), primitive, parser );
  1650. }
  1651. // Cache this geometry
  1652. cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise };
  1653. pending.push( geometryPromise );
  1654. }
  1655. }
  1656. return Promise.all( pending );
  1657. };
  1658. /**
  1659. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  1660. * @param {number} meshIndex
  1661. * @return {Promise<Group|Mesh|SkinnedMesh>}
  1662. */
  1663. GLTFParser.prototype.loadMesh = function ( meshIndex ) {
  1664. var parser = this;
  1665. var json = this.json;
  1666. var meshDef = json.meshes[ meshIndex ];
  1667. var primitives = meshDef.primitives;
  1668. var pending = [];
  1669. for ( var i = 0, il = primitives.length; i < il; i ++ ) {
  1670. var material = primitives[ i ].material === undefined
  1671. ? createDefaultMaterial( this.cache )
  1672. : this.getDependency( 'material', primitives[ i ].material );
  1673. pending.push( material );
  1674. }
  1675. pending.push( parser.loadGeometries( primitives ) );
  1676. return Promise.all( pending ).then( function ( results ) {
  1677. var materials = results.slice( 0, results.length - 1 );
  1678. var geometries = results[ results.length - 1 ];
  1679. var meshes = [];
  1680. for ( var i = 0, il = geometries.length; i < il; i ++ ) {
  1681. var geometry = geometries[ i ];
  1682. var primitive = primitives[ i ];
  1683. // 1. create Mesh
  1684. var mesh;
  1685. var material = materials[ i ];
  1686. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES ||
  1687. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ||
  1688. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ||
  1689. primitive.mode === undefined ) {
  1690. // .isSkinnedMesh isn't in glTF spec. See .markDefs()
  1691. mesh = meshDef.isSkinnedMesh === true
  1692. ? new SkinnedMesh( geometry, material )
  1693. : new Mesh( geometry, material );
  1694. if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
  1695. // we normalize floating point skin weight array to fix malformed assets (see #15319)
  1696. // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
  1697. mesh.normalizeSkinWeights();
  1698. }
  1699. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  1700. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleStripDrawMode );
  1701. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  1702. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleFanDrawMode );
  1703. }
  1704. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  1705. mesh = new LineSegments( geometry, material );
  1706. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  1707. mesh = new Line( geometry, material );
  1708. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  1709. mesh = new LineLoop( geometry, material );
  1710. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  1711. mesh = new Points( geometry, material );
  1712. } else {
  1713. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  1714. }
  1715. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  1716. updateMorphTargets( mesh, meshDef );
  1717. }
  1718. mesh.name = meshDef.name || ( 'mesh_' + meshIndex );
  1719. if ( geometries.length > 1 ) mesh.name += '_' + i;
  1720. assignExtrasToUserData( mesh, meshDef );
  1721. parser.assignFinalMaterial( mesh );
  1722. meshes.push( mesh );
  1723. }
  1724. if ( meshes.length === 1 ) {
  1725. return meshes[ 0 ];
  1726. }
  1727. var group = new Group();
  1728. for ( var i = 0, il = meshes.length; i < il; i ++ ) {
  1729. group.add( meshes[ i ] );
  1730. }
  1731. return group;
  1732. } );
  1733. };
  1734. /**
  1735. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  1736. * @param {number} cameraIndex
  1737. * @return {Promise<THREE.Camera>}
  1738. */
  1739. GLTFParser.prototype.loadCamera = function ( cameraIndex ) {
  1740. var camera;
  1741. var cameraDef = this.json.cameras[ cameraIndex ];
  1742. var params = cameraDef[ cameraDef.type ];
  1743. if ( ! params ) {
  1744. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  1745. return;
  1746. }
  1747. if ( cameraDef.type === 'perspective' ) {
  1748. camera = new PerspectiveCamera( MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  1749. } else if ( cameraDef.type === 'orthographic' ) {
  1750. camera = new OrthographicCamera( params.xmag / - 2, params.xmag / 2, params.ymag / 2, params.ymag / - 2, params.znear, params.zfar );
  1751. }
  1752. if ( cameraDef.name ) camera.name = cameraDef.name;
  1753. assignExtrasToUserData( camera, cameraDef );
  1754. return Promise.resolve( camera );
  1755. };
  1756. /**
  1757. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  1758. * @param {number} skinIndex
  1759. * @return {Promise<Object>}
  1760. */
  1761. GLTFParser.prototype.loadSkin = function ( skinIndex ) {
  1762. var skinDef = this.json.skins[ skinIndex ];
  1763. var skinEntry = { joints: skinDef.joints };
  1764. if ( skinDef.inverseBindMatrices === undefined ) {
  1765. return Promise.resolve( skinEntry );
  1766. }
  1767. return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
  1768. skinEntry.inverseBindMatrices = accessor;
  1769. return skinEntry;
  1770. } );
  1771. };
  1772. /**
  1773. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  1774. * @param {number} animationIndex
  1775. * @return {Promise<AnimationClip>}
  1776. */
  1777. GLTFParser.prototype.loadAnimation = function ( animationIndex ) {
  1778. var json = this.json;
  1779. var animationDef = json.animations[ animationIndex ];
  1780. var pendingNodes = [];
  1781. var pendingInputAccessors = [];
  1782. var pendingOutputAccessors = [];
  1783. var pendingSamplers = [];
  1784. var pendingTargets = [];
  1785. for ( var i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  1786. var channel = animationDef.channels[ i ];
  1787. var sampler = animationDef.samplers[ channel.sampler ];
  1788. var target = channel.target;
  1789. var name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated.
  1790. var input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  1791. var output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  1792. pendingNodes.push( this.getDependency( 'node', name ) );
  1793. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  1794. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  1795. pendingSamplers.push( sampler );
  1796. pendingTargets.push( target );
  1797. }
  1798. return Promise.all( [
  1799. Promise.all( pendingNodes ),
  1800. Promise.all( pendingInputAccessors ),
  1801. Promise.all( pendingOutputAccessors ),
  1802. Promise.all( pendingSamplers ),
  1803. Promise.all( pendingTargets )
  1804. ] ).then( function ( dependencies ) {
  1805. var nodes = dependencies[ 0 ];
  1806. var inputAccessors = dependencies[ 1 ];
  1807. var outputAccessors = dependencies[ 2 ];
  1808. var samplers = dependencies[ 3 ];
  1809. var targets = dependencies[ 4 ];
  1810. var tracks = [];
  1811. for ( var i = 0, il = nodes.length; i < il; i ++ ) {
  1812. var node = nodes[ i ];
  1813. var inputAccessor = inputAccessors[ i ];
  1814. var outputAccessor = outputAccessors[ i ];
  1815. var sampler = samplers[ i ];
  1816. var target = targets[ i ];
  1817. if ( node === undefined ) continue;
  1818. node.updateMatrix();
  1819. node.matrixAutoUpdate = true;
  1820. var TypedKeyframeTrack;
  1821. switch ( PATH_PROPERTIES[ target.path ] ) {
  1822. case PATH_PROPERTIES.weights:
  1823. TypedKeyframeTrack = NumberKeyframeTrack;
  1824. break;
  1825. case PATH_PROPERTIES.rotation:
  1826. TypedKeyframeTrack = QuaternionKeyframeTrack;
  1827. break;
  1828. case PATH_PROPERTIES.position:
  1829. case PATH_PROPERTIES.scale:
  1830. default:
  1831. TypedKeyframeTrack = VectorKeyframeTrack;
  1832. break;
  1833. }
  1834. var targetName = node.name ? node.name : node.uuid;
  1835. var interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : InterpolateLinear;
  1836. var targetNames = [];
  1837. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  1838. // Node may be a Group (glTF mesh with several primitives) or a Mesh.
  1839. node.traverse( function ( object ) {
  1840. if ( object.isMesh === true && object.morphTargetInfluences ) {
  1841. targetNames.push( object.name ? object.name : object.uuid );
  1842. }
  1843. } );
  1844. } else {
  1845. targetNames.push( targetName );
  1846. }
  1847. var outputArray = outputAccessor.array;
  1848. if ( outputAccessor.normalized ) {
  1849. var scale;
  1850. if ( outputArray.constructor === Int8Array ) {
  1851. scale = 1 / 127;
  1852. } else if ( outputArray.constructor === Uint8Array ) {
  1853. scale = 1 / 255;
  1854. } else if ( outputArray.constructor == Int16Array ) {
  1855. scale = 1 / 32767;
  1856. } else if ( outputArray.constructor === Uint16Array ) {
  1857. scale = 1 / 65535;
  1858. } else {
  1859. throw new Error( 'THREE.GLTFLoader: Unsupported output accessor component type.' );
  1860. }
  1861. var scaled = new Float32Array( outputArray.length );
  1862. for ( var j = 0, jl = outputArray.length; j < jl; j ++ ) {
  1863. scaled[ j ] = outputArray[ j ] * scale;
  1864. }
  1865. outputArray = scaled;
  1866. }
  1867. for ( var j = 0, jl = targetNames.length; j < jl; j ++ ) {
  1868. var track = new TypedKeyframeTrack(
  1869. targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ],
  1870. inputAccessor.array,
  1871. outputArray,
  1872. interpolation
  1873. );
  1874. // Override interpolation with custom factory method.
  1875. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  1876. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  1877. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  1878. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  1879. // must be divided by three to get the interpolant's sampleSize argument.
  1880. return new GLTFCubicSplineInterpolant( this.times, this.values, this.getValueSize() / 3, result );
  1881. };
  1882. // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  1883. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  1884. }
  1885. tracks.push( track );
  1886. }
  1887. }
  1888. var name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  1889. return new AnimationClip( name, undefined, tracks );
  1890. } );
  1891. };
  1892. /**
  1893. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  1894. * @param {number} nodeIndex
  1895. * @return {Promise<Object3D>}
  1896. */
  1897. GLTFParser.prototype.loadNode = function ( nodeIndex ) {
  1898. var json = this.json;
  1899. var extensions = this.extensions;
  1900. var parser = this;
  1901. var meshReferences = json.meshReferences;
  1902. var meshUses = json.meshUses;
  1903. var nodeDef = json.nodes[ nodeIndex ];
  1904. return ( function () {
  1905. var pending = [];
  1906. if ( nodeDef.mesh !== undefined ) {
  1907. pending.push( parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  1908. var node;
  1909. if ( meshReferences[ nodeDef.mesh ] > 1 ) {
  1910. var instanceNum = meshUses[ nodeDef.mesh ] ++;
  1911. node = mesh.clone();
  1912. node.name += '_instance_' + instanceNum;
  1913. } else {
  1914. node = mesh;
  1915. }
  1916. // if weights are provided on the node, override weights on the mesh.
  1917. if ( nodeDef.weights !== undefined ) {
  1918. node.traverse( function ( o ) {
  1919. if ( ! o.isMesh ) return;
  1920. for ( var i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  1921. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  1922. }
  1923. } );
  1924. }
  1925. return node;
  1926. } ) );
  1927. }
  1928. if ( nodeDef.camera !== undefined ) {
  1929. pending.push( parser.getDependency( 'camera', nodeDef.camera ) );
  1930. }
  1931. if ( nodeDef.extensions
  1932. && nodeDef.extensions[ EXTENSIONS.KHR_LIGHTS_PUNCTUAL ]
  1933. && nodeDef.extensions[ EXTENSIONS.KHR_LIGHTS_PUNCTUAL ].light !== undefined ) {
  1934. pending.push( parser.getDependency( 'light', nodeDef.extensions[ EXTENSIONS.KHR_LIGHTS_PUNCTUAL ].light ) );
  1935. }
  1936. return Promise.all( pending );
  1937. }() ).then( function ( objects ) {
  1938. var node;
  1939. // .isBone isn't in glTF spec. See .markDefs
  1940. if ( nodeDef.isBone === true ) {
  1941. node = new Bone();
  1942. } else if ( objects.length > 1 ) {
  1943. node = new Group();
  1944. } else if ( objects.length === 1 ) {
  1945. node = objects[ 0 ];
  1946. } else {
  1947. node = new Object3D();
  1948. }
  1949. if ( node !== objects[ 0 ] ) {
  1950. for ( var i = 0, il = objects.length; i < il; i ++ ) {
  1951. node.add( objects[ i ] );
  1952. }
  1953. }
  1954. if ( nodeDef.name ) {
  1955. node.userData.name = nodeDef.name;
  1956. node.name = PropertyBinding.sanitizeNodeName( nodeDef.name );
  1957. }
  1958. assignExtrasToUserData( node, nodeDef );
  1959. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  1960. if ( nodeDef.matrix !== undefined ) {
  1961. var matrix = new Matrix4();
  1962. matrix.fromArray( nodeDef.matrix );
  1963. node.applyMatrix4( matrix );
  1964. } else {
  1965. if ( nodeDef.translation !== undefined ) {
  1966. node.position.fromArray( nodeDef.translation );
  1967. }
  1968. if ( nodeDef.rotation !== undefined ) {
  1969. node.quaternion.fromArray( nodeDef.rotation );
  1970. }
  1971. if ( nodeDef.scale !== undefined ) {
  1972. node.scale.fromArray( nodeDef.scale );
  1973. }
  1974. }
  1975. return node;
  1976. } );
  1977. };
  1978. /**
  1979. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  1980. * @param {number} sceneIndex
  1981. * @return {Promise<Group>}
  1982. */
  1983. GLTFParser.prototype.loadScene = function () {
  1984. // scene node hierachy builder
  1985. function buildNodeHierachy( nodeId, parentObject, json, parser ) {
  1986. var nodeDef = json.nodes[ nodeId ];
  1987. return parser.getDependency( 'node', nodeId ).then( function ( node ) {
  1988. if ( nodeDef.skin === undefined ) return node;
  1989. // build skeleton here as well
  1990. var skinEntry;
  1991. return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
  1992. skinEntry = skin;
  1993. var pendingJoints = [];
  1994. for ( var i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
  1995. pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
  1996. }
  1997. return Promise.all( pendingJoints );
  1998. } ).then( function ( jointNodes ) {
  1999. node.traverse( function ( mesh ) {
  2000. if ( ! mesh.isMesh ) return;
  2001. var bones = [];
  2002. var boneInverses = [];
  2003. for ( var j = 0, jl = jointNodes.length; j < jl; j ++ ) {
  2004. var jointNode = jointNodes[ j ];
  2005. if ( jointNode ) {
  2006. bones.push( jointNode );
  2007. var mat = new Matrix4();
  2008. if ( skinEntry.inverseBindMatrices !== undefined ) {
  2009. mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
  2010. }
  2011. boneInverses.push( mat );
  2012. } else {
  2013. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
  2014. }
  2015. }
  2016. mesh.bind( new Skeleton( bones, boneInverses ), mesh.matrixWorld );
  2017. } );
  2018. return node;
  2019. } );
  2020. } ).then( function ( node ) {
  2021. // build node hierachy
  2022. parentObject.add( node );
  2023. var pending = [];
  2024. if ( nodeDef.children ) {
  2025. var children = nodeDef.children;
  2026. for ( var i = 0, il = children.length; i < il; i ++ ) {
  2027. var child = children[ i ];
  2028. pending.push( buildNodeHierachy( child, node, json, parser ) );
  2029. }
  2030. }
  2031. return Promise.all( pending );
  2032. } );
  2033. }
  2034. return function loadScene( sceneIndex ) {
  2035. var json = this.json;
  2036. var extensions = this.extensions;
  2037. var sceneDef = this.json.scenes[ sceneIndex ];
  2038. var parser = this;
  2039. // Loader returns Group, not Scene.
  2040. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2041. var scene = new Group();
  2042. if ( sceneDef.name ) scene.name = sceneDef.name;
  2043. assignExtrasToUserData( scene, sceneDef );
  2044. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2045. var nodeIds = sceneDef.nodes || [];
  2046. var pending = [];
  2047. for ( var i = 0, il = nodeIds.length; i < il; i ++ ) {
  2048. pending.push( buildNodeHierachy( nodeIds[ i ], scene, json, parser ) );
  2049. }
  2050. return Promise.all( pending ).then( function () {
  2051. return scene;
  2052. } );
  2053. };
  2054. }();
  2055. return GLTFLoader;
  2056. } )();
  2057. export { GLTFLoader };