Mugen87 1dfbba57a8 EffectComposer: Introduce .setPixelRatio() and harmonize resizing. 6 years ago
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AdaptiveToneMappingPass.js ba4bbfbe9e Better naming and API for full-screen quads 6 years ago
AfterimagePass.js 9cf1fe3159 Remove redundant blit from AfterimagePass 6 years ago
BloomPass.js ba4bbfbe9e Better naming and API for full-screen quads 6 years ago
BokehPass.js ba4bbfbe9e Better naming and API for full-screen quads 6 years ago
ClearPass.js 4826d7f1f5 Rename delta to deltaTime in postprocessing passes 6 years ago
CubeTexturePass.js 253517ec17 Merge pull request #15571 from maccesch/dev 6 years ago
DotScreenPass.js ba4bbfbe9e Better naming and API for full-screen quads 6 years ago
EffectComposer.js 1dfbba57a8 EffectComposer: Introduce .setPixelRatio() and harmonize resizing. 6 years ago
FilmPass.js ba4bbfbe9e Better naming and API for full-screen quads 6 years ago
GlitchPass.js ba4bbfbe9e Better naming and API for full-screen quads 6 years ago
HalftonePass.js ba4bbfbe9e Better naming and API for full-screen quads 6 years ago
MaskPass.js a369b3c246 Examples: Clean up 6 years ago
OutlinePass.js ba4bbfbe9e Better naming and API for full-screen quads 6 years ago
RenderPass.js 9cd7665c2c RenderPass: Fix usage in context of WebGLDeferredRenderer 6 years ago
SAOPass.js ba4bbfbe9e Better naming and API for full-screen quads 6 years ago
SMAAPass.js ba4bbfbe9e Better naming and API for full-screen quads 6 years ago
SSAARenderPass.js ba4bbfbe9e Better naming and API for full-screen quads 6 years ago
SSAOPass.js f1bc747dc3 fixed a bug where the SSAOPass could not be used in conjuction with other passes which came afterward in the compositing order 6 years ago
SavePass.js ba4bbfbe9e Better naming and API for full-screen quads 6 years ago
ShaderPass.js ba4bbfbe9e Better naming and API for full-screen quads 6 years ago
TAARenderPass.js ba4bbfbe9e Better naming and API for full-screen quads 6 years ago
TexturePass.js ba4bbfbe9e Better naming and API for full-screen quads 6 years ago
UnrealBloomPass.js ba4bbfbe9e Better naming and API for full-screen quads 6 years ago