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- // ThreeSVG.js r46dev - http://github.com/mrdoob/three.js
- var THREE=THREE||{};if(!self.Int32Array)self.Int32Array=Array,self.Float32Array=Array;THREE.Color=function(a){a!==void 0&&this.setHex(a);return this};
- THREE.Color.prototype={constructor:THREE.Color,r:1,g:1,b:1,copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},copyGammaToLinear:function(a){this.r=a.r*a.r;this.g=a.g*a.g;this.b=a.b*a.b;return this},copyLinearToGamma:function(a){this.r=Math.sqrt(a.r);this.g=Math.sqrt(a.g);this.b=Math.sqrt(a.b);return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSV:function(a,b,c){var d,f,e;if(c===0)this.r=this.g=this.b=0;else switch(d=Math.floor(a*6),f=a*6-d,a=c*(1-b),e=c*(1-
- b*f),b=c*(1-b*(1-f)),d){case 1:this.r=e;this.g=c;this.b=a;break;case 2:this.r=a;this.g=c;this.b=b;break;case 3:this.r=a;this.g=e;this.b=c;break;case 4:this.r=b;this.g=a;this.b=c;break;case 5:this.r=c;this.g=a;this.b=e;break;case 6:case 0:this.r=c,this.g=b,this.b=a}return this},setHex:function(a){a=Math.floor(a);this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},getHex:function(){return~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},getContextStyle:function(){return"rgb("+
- Math.floor(this.r*255)+","+Math.floor(this.g*255)+","+Math.floor(this.b*255)+")"},clone:function(){return(new THREE.Color).setRGB(this.r,this.g,this.b)}};THREE.Vector2=function(a,b){this.x=a||0;this.y=b||0};
- THREE.Vector2.prototype={constructor:THREE.Vector2,set:function(a,b){this.x=a;this.y=b;return this},copy:function(a){this.x=a.x;this.y=a.y;return this},clone:function(){return new THREE.Vector2(this.x,this.y)},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},
- divideScalar:function(a){a?(this.x/=a,this.y/=a):this.set(0,0);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.lengthSq())},normalize:function(){return this.divideScalar(this.length())},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,a=this.y-a.y;return b*b+a*a},setLength:function(a){return this.normalize().multiplyScalar(a)},
- equals:function(a){return a.x===this.x&&a.y===this.y}};THREE.Vector3=function(a,b,c){this.x=a||0;this.y=b||0;this.z=c||0};
- THREE.Vector3.prototype={constructor:THREE.Vector3,set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},
- addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;return this},multiply:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},multiplySelf:function(a){this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;return this},divideSelf:function(a){this.x/=a.x;this.y/=a.y;this.z/=a.z;return this},
- divideScalar:function(a){a?(this.x/=a,this.y/=a,this.z/=a):this.set(0,0,0);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.lengthSq())},lengthManhattan:function(){return this.x+this.y+this.z},normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},
- cross:function(a,b){this.x=a.y*b.z-a.z*b.y;this.y=a.z*b.x-a.x*b.z;this.z=a.x*b.y-a.y*b.x;return this},crossSelf:function(a){return this.set(this.y*a.z-this.z*a.y,this.z*a.x-this.x*a.z,this.x*a.y-this.y*a.x)},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){return(new THREE.Vector3).sub(this,a).lengthSq()},setPositionFromMatrix:function(a){this.x=a.n14;this.y=a.n24;this.z=a.n34},setRotationFromMatrix:function(a){var b=Math.cos(this.y);this.y=Math.asin(a.n13);
- Math.abs(b)>1.0E-5?(this.x=Math.atan2(-a.n23/b,a.n33/b),this.z=Math.atan2(-a.n12/b,a.n11/b)):(this.x=0,this.z=Math.atan2(a.n21,a.n22))},isZero:function(){return this.lengthSq()<1.0E-4}};THREE.Vector4=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d!==void 0?d:1};
- THREE.Vector4.prototype={constructor:THREE.Vector4,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w!==void 0?a.w:1},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-
- b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){a?(this.x/=a,this.y/=a,this.z/=a,this.w/=a):(this.z=this.y=this.x=0,this.w=1);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.dot(this)},length:function(){return Math.sqrt(this.lengthSq())},
- normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this}};THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3};
- THREE.Ray.prototype={constructor:THREE.Ray,intersectScene:function(a){return this.intersectObjects(a.children)},intersectObjects:function(a){var b,c,d=[];b=0;for(c=a.length;b<c;b++)Array.prototype.push.apply(d,this.intersectObject(a[b]));d.sort(function(a,b){return a.distance-b.distance});return d},intersectObject:function(a){function b(a,b,c){var d;d=c.clone().subSelf(a).dot(b);if(d<=0)return null;a=a.clone().addSelf(b.clone().multiplyScalar(d));return c.distanceTo(a)}function c(a,b,c,p){d.copy(p).subSelf(b);
- f.copy(c).subSelf(b);e.copy(a).subSelf(b);g=d.dot(d);h=d.dot(f);j=d.dot(e);l=f.dot(f);i=f.dot(e);k=1/(g*l-h*h);o=(l*j-h*i)*k;n=(g*i-h*j)*k;return o>=0&&n>=0&&o+n<1}for(var d=new THREE.Vector3,f=new THREE.Vector3,e=new THREE.Vector3,g,h,j,l,i,k,o,n,p,q=[],t=0,J=a.children.length;t<J;t++)Array.prototype.push.apply(q,this.intersectObject(a.children[t]));if(a instanceof THREE.Particle){t=b(this.origin,this.direction,a.matrixWorld.getPosition());if(t===null||t>a.scale.x)return[];p={distance:t,point:a.position,
- face:null,object:a};q.push(p)}else if(a instanceof THREE.Mesh){t=b(this.origin,this.direction,a.matrixWorld.getPosition());if(t===null||t>a.geometry.boundingSphere.radius*Math.max(a.scale.x,Math.max(a.scale.y,a.scale.z)))return q;var z,H,v,u,C,x,w,E,y=a.geometry,F=y.vertices;a.matrixRotationWorld.extractRotation(a.matrixWorld);t=0;for(J=y.faces.length;t<J;t++)if(p=y.faces[t],w=this.origin.clone(),E=this.direction.clone(),u=a.matrixWorld,z=u.multiplyVector3(p.centroid.clone()).subSelf(w),x=z.dot(E),
- !(x<=0)&&(z=u.multiplyVector3(F[p.a].position.clone()),H=u.multiplyVector3(F[p.b].position.clone()),v=u.multiplyVector3(F[p.c].position.clone()),u=p instanceof THREE.Face4?u.multiplyVector3(F[p.d].position.clone()):null,C=a.matrixRotationWorld.multiplyVector3(p.normal.clone()),x=E.dot(C),a.doubleSided||(a.flipSided?x>0:x<0)))if(x=C.dot((new THREE.Vector3).sub(z,w))/x,w=w.addSelf(E.multiplyScalar(x)),p instanceof THREE.Face3)c(w,z,H,v)&&(p={distance:this.origin.distanceTo(w),point:w,face:p,object:a},
- q.push(p));else if(p instanceof THREE.Face4&&(c(w,z,H,u)||c(w,H,v,u)))p={distance:this.origin.distanceTo(w),point:w,face:p,object:a},q.push(p)}return q}};
- THREE.Rectangle=function(){function a(){e=d-b;g=f-c}var b,c,d,f,e,g,h=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return e};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return f};this.set=function(e,g,i,k){h=!1;b=e;c=g;d=i;f=k;a()};this.addPoint=function(e,g){h?(h=!1,b=e,c=g,d=e,f=g):(b=b<e?b:e,c=c<g?c:g,d=d>e?d:e,f=f>g?f:g);a()};this.add3Points=
- function(e,g,i,k,o,n){h?(h=!1,b=e<i?e<o?e:o:i<o?i:o,c=g<k?g<n?g:n:k<n?k:n,d=e>i?e>o?e:o:i>o?i:o,f=g>k?g>n?g:n:k>n?k:n):(b=e<i?e<o?e<b?e:b:o<b?o:b:i<o?i<b?i:b:o<b?o:b,c=g<k?g<n?g<c?g:c:n<c?n:c:k<n?k<c?k:c:n<c?n:c,d=e>i?e>o?e>d?e:d:o>d?o:d:i>o?i>d?i:d:o>d?o:d,f=g>k?g>n?g>f?g:f:n>f?n:f:k>n?k>f?k:f:n>f?n:f);a()};this.addRectangle=function(e){h?(h=!1,b=e.getLeft(),c=e.getTop(),d=e.getRight(),f=e.getBottom()):(b=b<e.getLeft()?b:e.getLeft(),c=c<e.getTop()?c:e.getTop(),d=d>e.getRight()?d:e.getRight(),f=f>
- e.getBottom()?f:e.getBottom());a()};this.inflate=function(e){b-=e;c-=e;d+=e;f+=e;a()};this.minSelf=function(e){b=b>e.getLeft()?b:e.getLeft();c=c>e.getTop()?c:e.getTop();d=d<e.getRight()?d:e.getRight();f=f<e.getBottom()?f:e.getBottom();a()};this.intersects=function(a){return Math.min(d,a.getRight())-Math.max(b,a.getLeft())>=0&&Math.min(f,a.getBottom())-Math.max(c,a.getTop())>=0};this.empty=function(){h=!0;f=d=c=b=0;a()};this.isEmpty=function(){return h}};
- THREE.Math={clamp:function(a,b,c){return a<b?b:a>c?c:a},clampBottom:function(a,b){return a<b?b:a},mapLinear:function(a,b,c,d,f){return d+(a-b)*(f-d)/(c-b)},random16:function(){return(65280*Math.random()+255*Math.random())/65535}};THREE.Matrix3=function(){this.m=[]};
- THREE.Matrix3.prototype={constructor:THREE.Matrix3,transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};
- THREE.Matrix4=function(a,b,c,d,f,e,g,h,j,l,i,k,o,n,p,q){this.set(a!==void 0?a:1,b||0,c||0,d||0,f||0,e!==void 0?e:1,g||0,h||0,j||0,l||0,i!==void 0?i:1,k||0,o||0,n||0,p||0,q!==void 0?q:1);this.flat=Array(16);this.m33=new THREE.Matrix3};
- THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,f,e,g,h,j,l,i,k,o,n,p,q){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=f;this.n22=e;this.n23=g;this.n24=h;this.n31=j;this.n32=l;this.n33=i;this.n34=k;this.n41=o;this.n42=n;this.n43=p;this.n44=q;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
- b,c){var d=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,e=THREE.Matrix4.__v3;e.sub(a,b).normalize();if(e.length()===0)e.z=1;d.cross(c,e).normalize();d.length()===0&&(e.x+=1.0E-4,d.cross(c,e).normalize());f.cross(e,d).normalize();this.n11=d.x;this.n12=f.x;this.n13=e.x;this.n21=d.y;this.n22=f.y;this.n23=e.y;this.n31=d.z;this.n32=f.z;this.n33=e.z;return this},multiply:function(a,b){var c=a.n11,d=a.n12,f=a.n13,e=a.n14,g=a.n21,h=a.n22,j=a.n23,l=a.n24,i=a.n31,k=a.n32,o=a.n33,n=a.n34,p=a.n41,q=a.n42,t=a.n43,
- J=a.n44,z=b.n11,H=b.n12,v=b.n13,u=b.n14,C=b.n21,x=b.n22,w=b.n23,E=b.n24,y=b.n31,F=b.n32,B=b.n33,L=b.n34,N=b.n41,M=b.n42,R=b.n43,T=b.n44;this.n11=c*z+d*C+f*y+e*N;this.n12=c*H+d*x+f*F+e*M;this.n13=c*v+d*w+f*B+e*R;this.n14=c*u+d*E+f*L+e*T;this.n21=g*z+h*C+j*y+l*N;this.n22=g*H+h*x+j*F+l*M;this.n23=g*v+h*w+j*B+l*R;this.n24=g*u+h*E+j*L+l*T;this.n31=i*z+k*C+o*y+n*N;this.n32=i*H+k*x+o*F+n*M;this.n33=i*v+k*w+o*B+n*R;this.n34=i*u+k*E+o*L+n*T;this.n41=p*z+q*C+t*y+J*N;this.n42=p*H+q*x+t*F+J*M;this.n43=p*v+q*
- w+t*B+J*R;this.n44=p*u+q*E+t*L+J*T;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=
- a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,f=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*f;a.y=(this.n21*b+this.n22*c+this.n23*d+this.n24)*f;a.z=(this.n31*b+this.n32*c+this.n33*d+this.n34)*f;return a},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,f=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*f;a.y=this.n21*b+this.n22*
- c+this.n23*d+this.n24*f;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*f;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*f;return a},rotateAxis:function(a){var b=a.x,c=a.y,d=a.z;a.x=b*this.n11+c*this.n12+d*this.n13;a.y=b*this.n21+c*this.n22+d*this.n23;a.z=b*this.n31+c*this.n32+d*this.n33;a.normalize();return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*
- a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,f=this.n21,e=this.n22,g=this.n23,h=this.n24,j=this.n31,l=this.n32,i=this.n33,k=this.n34,o=this.n41,n=this.n42,p=this.n43,q=this.n44;return d*g*l*o-c*h*l*o-d*e*i*o+b*h*i*o+c*e*k*o-b*g*k*o-d*g*j*n+c*h*j*n+d*f*i*n-a*h*i*n-c*f*k*n+a*g*k*n+d*e*j*p-b*h*j*p-d*f*l*p+a*h*l*p+b*f*k*p-a*e*k*p-c*e*j*q+b*g*j*q+c*f*l*q-a*g*l*q-b*f*i*q+a*e*i*q},transpose:function(){var a;
- a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;
- a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;
- a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},
- setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotationY:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotationZ:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},
- setRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),f=1-c,e=a.x,g=a.y,h=a.z,j=f*e,l=f*g;this.set(j*e+c,j*g-d*h,j*h+d*g,0,j*g+d*h,l*g+c,l*h-d*e,0,j*h-d*g,l*h+d*e,f*h*h+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getPosition:function(){return THREE.Matrix4.__v1.set(this.n14,this.n24,this.n34)},getColumnX:function(){return THREE.Matrix4.__v1.set(this.n11,this.n21,this.n31)},getColumnY:function(){return THREE.Matrix4.__v1.set(this.n12,
- this.n22,this.n32)},getColumnZ:function(){return THREE.Matrix4.__v1.set(this.n13,this.n23,this.n33)},getInverse:function(a){var b=a.n11,c=a.n12,d=a.n13,f=a.n14,e=a.n21,g=a.n22,h=a.n23,j=a.n24,l=a.n31,i=a.n32,k=a.n33,o=a.n34,n=a.n41,p=a.n42,q=a.n43,t=a.n44;this.n11=h*o*p-j*k*p+j*i*q-g*o*q-h*i*t+g*k*t;this.n12=f*k*p-d*o*p-f*i*q+c*o*q+d*i*t-c*k*t;this.n13=d*j*p-f*h*p+f*g*q-c*j*q-d*g*t+c*h*t;this.n14=f*h*i-d*j*i-f*g*k+c*j*k+d*g*o-c*h*o;this.n21=j*k*n-h*o*n-j*l*q+e*o*q+h*l*t-e*k*t;this.n22=d*o*n-f*k*n+
- f*l*q-b*o*q-d*l*t+b*k*t;this.n23=f*h*n-d*j*n-f*e*q+b*j*q+d*e*t-b*h*t;this.n24=d*j*l-f*h*l+f*e*k-b*j*k-d*e*o+b*h*o;this.n31=g*o*n-j*i*n+j*l*p-e*o*p-g*l*t+e*i*t;this.n32=f*i*n-c*o*n-f*l*p+b*o*p+c*l*t-b*i*t;this.n33=d*j*n-f*g*n+f*e*p-b*j*p-c*e*t+b*g*t;this.n34=f*g*l-c*j*l-f*e*i+b*j*i+c*e*o-b*g*o;this.n41=h*i*n-g*k*n-h*l*p+e*k*p+g*l*q-e*i*q;this.n42=c*k*n-d*i*n+d*l*p-b*k*p-c*l*q+b*i*q;this.n43=d*g*n-c*h*n-d*e*p+b*h*p+c*e*q-b*g*q;this.n44=c*h*l-d*g*l+d*e*i-b*h*i-c*e*k+b*g*k;this.multiplyScalar(1/a.determinant());
- return this},setRotationFromEuler:function(a,b){var c=a.x,d=a.y,f=a.z,e=Math.cos(c),c=Math.sin(c),g=Math.cos(d),d=Math.sin(d),h=Math.cos(f),f=Math.sin(f);switch(b){case "YXZ":var j=g*h,l=g*f,i=d*h,k=d*f;this.n11=j+k*c;this.n12=i*c-l;this.n13=e*d;this.n21=e*f;this.n22=e*h;this.n23=-c;this.n31=l*c-i;this.n32=k+j*c;this.n33=e*g;break;case "ZXY":j=g*h;l=g*f;i=d*h;k=d*f;this.n11=j-k*c;this.n12=-e*f;this.n13=i+l*c;this.n21=l+i*c;this.n22=e*h;this.n23=k-j*c;this.n31=-e*d;this.n32=c;this.n33=e*g;break;case "ZYX":j=
- e*h;l=e*f;i=c*h;k=c*f;this.n11=g*h;this.n12=i*d-l;this.n13=j*d+k;this.n21=g*f;this.n22=k*d+j;this.n23=l*d-i;this.n31=-d;this.n32=c*g;this.n33=e*g;break;case "YZX":j=e*g;l=e*d;i=c*g;k=c*d;this.n11=g*h;this.n12=k-j*f;this.n13=i*f+l;this.n21=f;this.n22=e*h;this.n23=-c*h;this.n31=-d*h;this.n32=l*f+i;this.n33=j-k*f;break;case "XZY":j=e*g;l=e*d;i=c*g;k=c*d;this.n11=g*h;this.n12=-f;this.n13=d*h;this.n21=j*f+k;this.n22=e*h;this.n23=l*f-i;this.n31=i*f-l;this.n32=c*h;this.n33=k*f+j;break;default:j=e*h,l=e*
- f,i=c*h,k=c*f,this.n11=g*h,this.n12=-g*f,this.n13=d,this.n21=l+i*d,this.n22=j-k*d,this.n23=-c*g,this.n31=k-j*d,this.n32=i+l*d,this.n33=e*g}return this},setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,f=a.w,e=b+b,g=c+c,h=d+d,a=b*e,j=b*g;b*=h;var l=c*g;c*=h;d*=h;e*=f;g*=f;f*=h;this.n11=1-(l+d);this.n12=j-f;this.n13=b+g;this.n21=j+f;this.n22=1-(a+d);this.n23=c-e;this.n31=b-g;this.n32=c+e;this.n33=1-(a+l);return this},scale:function(a){var b=a.x,c=a.y,a=a.z;this.n11*=b;this.n12*=c;this.n13*=
- a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},compose:function(a,b,c){var d=THREE.Matrix4.__m1,f=THREE.Matrix4.__m2;d.identity();d.setRotationFromQuaternion(b);f.setScale(c.x,c.y,c.z);this.multiply(d,f);this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},decompose:function(a,b,c){var d=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,e=THREE.Matrix4.__v3;d.set(this.n11,this.n21,this.n31);f.set(this.n12,this.n22,this.n32);e.set(this.n13,
- this.n23,this.n33);a=a instanceof THREE.Vector3?a:new THREE.Vector3;b=b instanceof THREE.Quaternion?b:new THREE.Quaternion;c=c instanceof THREE.Vector3?c:new THREE.Vector3;c.x=d.length();c.y=f.length();c.z=e.length();a.x=this.n14;a.y=this.n24;a.z=this.n34;d=THREE.Matrix4.__m1;d.copy(this);d.n11/=c.x;d.n21/=c.x;d.n31/=c.x;d.n12/=c.y;d.n22/=c.y;d.n32/=c.y;d.n13/=c.z;d.n23/=c.z;d.n33/=c.z;b.setFromRotationMatrix(d);return[a,b,c]},extractPosition:function(a){this.n14=a.n14;this.n24=a.n24;this.n34=a.n34;
- return this},extractRotation:function(a){var b=THREE.Matrix4.__v1,c=1/b.set(a.n11,a.n21,a.n31).length(),d=1/b.set(a.n12,a.n22,a.n32).length(),b=1/b.set(a.n13,a.n23,a.n33).length();this.n11=a.n11*c;this.n21=a.n21*c;this.n31=a.n31*c;this.n12=a.n12*d;this.n22=a.n22*d;this.n32=a.n32*d;this.n13=a.n13*b;this.n23=a.n23*b;this.n33=a.n33*b;return this}};
- THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,f=-a.n33*a.n21+a.n31*a.n23,e=a.n32*a.n21-a.n31*a.n22,g=-a.n33*a.n12+a.n32*a.n13,h=a.n33*a.n11-a.n31*a.n13,j=-a.n32*a.n11+a.n31*a.n12,l=a.n23*a.n12-a.n22*a.n13,i=-a.n23*a.n11+a.n21*a.n13,k=a.n22*a.n11-a.n21*a.n12,a=a.n11*d+a.n21*g+a.n31*l;a===0&&console.error("THREE.Matrix4.makeInvert3x3: Matrix not invertible.");a=1/a;c[0]=a*d;c[1]=a*f;c[2]=a*e;c[3]=a*g;c[4]=a*h;c[5]=a*j;c[6]=a*l;c[7]=a*i;c[8]=a*k;return b};
- THREE.Matrix4.makeFrustum=function(a,b,c,d,f,e){var g;g=new THREE.Matrix4;g.n11=2*f/(b-a);g.n12=0;g.n13=(b+a)/(b-a);g.n14=0;g.n21=0;g.n22=2*f/(d-c);g.n23=(d+c)/(d-c);g.n24=0;g.n31=0;g.n32=0;g.n33=-(e+f)/(e-f);g.n34=-2*e*f/(e-f);g.n41=0;g.n42=0;g.n43=-1;g.n44=0;return g};THREE.Matrix4.makePerspective=function(a,b,c,d){var f,a=c*Math.tan(a*Math.PI/360);f=-a;return THREE.Matrix4.makeFrustum(f*b,a*b,f,a,c,d)};
- THREE.Matrix4.makeOrtho=function(a,b,c,d,f,e){var g,h,j,l;g=new THREE.Matrix4;h=b-a;j=c-d;l=e-f;g.n11=2/h;g.n12=0;g.n13=0;g.n14=-((b+a)/h);g.n21=0;g.n22=2/j;g.n23=0;g.n24=-((c+d)/j);g.n31=0;g.n32=0;g.n33=-2/l;g.n34=-((e+f)/l);g.n41=0;g.n42=0;g.n43=0;g.n44=1;return g};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4;
- THREE.Object3D=function(){this.name="";this.id=THREE.Object3DCount++;this.parent=void 0;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.eulerOrder="XYZ";this.scale=new THREE.Vector3(1,1,1);this.flipSided=this.doubleSided=this.dynamic=!1;this.renderDepth=null;this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixWorldNeedsUpdate=this.matrixAutoUpdate=
- !0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible=!0;this.receiveShadow=this.castShadow=!1;this.frustumCulled=!0;this._vector=new THREE.Vector3};
- THREE.Object3D.prototype={constructor:THREE.Object3D,translate:function(a,b){this.matrix.rotateAxis(b);this.position.addSelf(b.multiplyScalar(a))},translateX:function(a){this.translate(a,this._vector.set(1,0,0))},translateY:function(a){this.translate(a,this._vector.set(0,1,0))},translateZ:function(a){this.translate(a,this._vector.set(0,0,1))},lookAt:function(a){this.matrix.lookAt(a,this.position,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)},add:function(a){if(this.children.indexOf(a)===
- -1){a.parent!==void 0&&a.parent.remove(a);a.parent=this;this.children.push(a);for(var b=this;b.parent!==void 0;)b=b.parent;b!==void 0&&b instanceof THREE.Scene&&b.addObject(a)}},remove:function(a){var b=this.children.indexOf(a);if(b!==-1){a.parent=void 0;this.children.splice(b,1);for(b=this;b.parent!==void 0;)b=b.parent;b!==void 0&&b instanceof THREE.Scene&&b.removeObject(a)}},getChildByName:function(a,b){var c,d,f;c=0;for(d=this.children.length;c<d;c++){f=this.children[c];if(f.name===a)return f;
- if(b&&(f=f.getChildByName(a,b),f!==void 0))return f}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation,this.eulerOrder);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1)this.matrix.scale(this.scale),this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z));this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){this.matrixAutoUpdate&&
- this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var b=0,c=this.children.length;b<c;b++)this.children[b].updateMatrixWorld(a)}};THREE.Object3DCount=0;
- THREE.Projector=function(){function a(){var a=g[e]=g[e]||new THREE.RenderableObject;e++;return a}function b(){var a=l[j]=l[j]||new THREE.RenderableVertex;j++;return a}function c(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,e=a.z+a.w,f=b.z+b.w,g=-a.z+a.w,h=-b.z+b.w;return e>=0&&f>=0&&g>=0&&h>=0?!0:e<0&&f<0||g<0&&h<0?!1:(e<0?c=Math.max(c,e/(e-f)):f<0&&(d=Math.min(d,e/(e-f))),g<0?c=Math.max(c,g/(g-h)):h<0&&(d=Math.min(d,g/(g-h))),d<c?!1:(a.lerpSelf(b,c),b.lerpSelf(a,1-d),!0))}var f,e,g=[],h,j,l=[],
- i,k,o=[],n,p=[],q,t,J=[],z,H,v=[],u={objects:[],sprites:[],lights:[],elements:[]},C=new THREE.Vector3,x=new THREE.Vector4,w=new THREE.Matrix4,E=new THREE.Matrix4,y=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],F=new THREE.Vector4,B=new THREE.Vector4;this.computeFrustum=function(a){y[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);y[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);y[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+
- a.n23,a.n44+a.n24);y[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);y[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);y[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(a=0;a<6;a++){var b=y[a];b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))}};this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);w.multiply(b.projectionMatrix,b.matrixWorldInverse);w.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);
- w.multiply(b.matrixWorld,b.projectionMatrixInverse);w.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){e=0;u.objects.length=0;u.sprites.length=0;u.lights.length=0;var g=function(b){if(b.visible!==!1){var c;if(c=b instanceof THREE.Mesh||b instanceof THREE.Line)if(!(c=b.frustumCulled===!1))a:{for(var d=b.matrixWorld,
- e=-b.geometry.boundingSphere.radius*Math.max(b.scale.x,Math.max(b.scale.y,b.scale.z)),h=0;h<6;h++)if(c=y[h].x*d.n14+y[h].y*d.n24+y[h].z*d.n34+y[h].w,c<=e){c=!1;break a}c=!0}c?(w.multiplyVector3(C.copy(b.position)),f=a(),f.object=b,f.z=C.z,u.objects.push(f)):b instanceof THREE.Sprite||b instanceof THREE.Particle?(w.multiplyVector3(C.copy(b.position)),f=a(),f.object=b,f.z=C.z,u.sprites.push(f)):b instanceof THREE.Light&&u.lights.push(b);c=0;for(d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&
- u.objects.sort(c);return u};this.projectScene=function(a,e,f){var g=e.near,y=e.far,C,O,s,r,A,D,G,K,I,P,Q,U,X,V,W,S;H=t=n=k=0;u.elements.length=0;e.parent===void 0&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),a.add(e));a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);w.multiply(e.projectionMatrix,e.matrixWorldInverse);this.computeFrustum(w);u=this.projectGraph(a,!1);a=0;for(C=u.objects.length;a<C;a++)if(I=u.objects[a].object,P=I.matrixWorld,U=
- I.material,j=0,I instanceof THREE.Mesh){Q=I.geometry;X=I.geometry.materials;r=Q.vertices;V=Q.faces;W=Q.faceVertexUvs;Q=I.matrixRotationWorld.extractRotation(P);O=0;for(s=r.length;O<s;O++)h=b(),h.positionWorld.copy(r[O].position),P.multiplyVector3(h.positionWorld),h.positionScreen.copy(h.positionWorld),w.multiplyVector4(h.positionScreen),h.positionScreen.x/=h.positionScreen.w,h.positionScreen.y/=h.positionScreen.w,h.visible=h.positionScreen.z>g&&h.positionScreen.z<y;r=0;for(O=V.length;r<O;r++){s=V[r];
- if(s instanceof THREE.Face3)if(A=l[s.a],D=l[s.b],G=l[s.c],A.visible&&D.visible&&G.visible&&(I.doubleSided||I.flipSided!=(G.positionScreen.x-A.positionScreen.x)*(D.positionScreen.y-A.positionScreen.y)-(G.positionScreen.y-A.positionScreen.y)*(D.positionScreen.x-A.positionScreen.x)<0))K=o[k]=o[k]||new THREE.RenderableFace3,k++,i=K,i.v1.copy(A),i.v2.copy(D),i.v3.copy(G);else continue;else if(s instanceof THREE.Face4)if(A=l[s.a],D=l[s.b],G=l[s.c],K=l[s.d],A.visible&&D.visible&&G.visible&&K.visible&&(I.doubleSided||
- I.flipSided!=((K.positionScreen.x-A.positionScreen.x)*(D.positionScreen.y-A.positionScreen.y)-(K.positionScreen.y-A.positionScreen.y)*(D.positionScreen.x-A.positionScreen.x)<0||(D.positionScreen.x-G.positionScreen.x)*(K.positionScreen.y-G.positionScreen.y)-(D.positionScreen.y-G.positionScreen.y)*(K.positionScreen.x-G.positionScreen.x)<0)))S=p[n]=p[n]||new THREE.RenderableFace4,n++,i=S,i.v1.copy(A),i.v2.copy(D),i.v3.copy(G),i.v4.copy(K);else continue;i.normalWorld.copy(s.normal);Q.multiplyVector3(i.normalWorld);
- i.centroidWorld.copy(s.centroid);P.multiplyVector3(i.centroidWorld);i.centroidScreen.copy(i.centroidWorld);w.multiplyVector3(i.centroidScreen);G=s.vertexNormals;A=0;for(D=G.length;A<D;A++)K=i.vertexNormalsWorld[A],K.copy(G[A]),Q.multiplyVector3(K);A=0;for(D=W.length;A<D;A++)if(S=W[A][r]){G=0;for(K=S.length;G<K;G++)i.uvs[A][G]=S[G]}i.material=U;i.faceMaterial=s.materialIndex!==null?X[s.materialIndex]:null;i.z=i.centroidScreen.z;u.elements.push(i)}}else if(I instanceof THREE.Line){E.multiply(w,P);r=
- I.geometry.vertices;A=b();A.positionScreen.copy(r[0].position);E.multiplyVector4(A.positionScreen);O=1;for(s=r.length;O<s;O++)if(A=b(),A.positionScreen.copy(r[O].position),E.multiplyVector4(A.positionScreen),D=l[j-2],F.copy(A.positionScreen),B.copy(D.positionScreen),d(F,B))F.multiplyScalar(1/F.w),B.multiplyScalar(1/B.w),I=J[t]=J[t]||new THREE.RenderableLine,t++,q=I,q.v1.positionScreen.copy(F),q.v2.positionScreen.copy(B),q.z=Math.max(F.z,B.z),q.material=U,u.elements.push(q)}a=0;for(C=u.sprites.length;a<
- C;a++)if(I=u.sprites[a].object,P=I.matrixWorld,I instanceof THREE.Particle&&(x.set(P.n14,P.n24,P.n34,1),w.multiplyVector4(x),x.z/=x.w,x.z>0&&x.z<1))g=v[H]=v[H]||new THREE.RenderableParticle,H++,z=g,z.x=x.x/x.w,z.y=x.y/x.w,z.z=x.z,z.rotation=I.rotation.z,z.scale.x=I.scale.x*Math.abs(z.x-(x.x+e.projectionMatrix.n11)/(x.w+e.projectionMatrix.n14)),z.scale.y=I.scale.y*Math.abs(z.y-(x.y+e.projectionMatrix.n22)/(x.w+e.projectionMatrix.n24)),z.material=I.material,u.elements.push(z);f&&u.elements.sort(c);
- return u}};THREE.Quaternion=function(a,b,c,d){this.set(a||0,b||0,c||0,d!==void 0?d:1)};
- THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a){var b=Math.PI/360,c=a.x*b,d=a.y*b,f=a.z*b,a=Math.cos(d),d=Math.sin(d),b=Math.cos(-f),f=Math.sin(-f),e=Math.cos(c),c=Math.sin(c),g=a*b,h=d*f;this.w=g*e-h*c;this.x=g*c+h*e;this.y=d*b*e+a*f*c;this.z=a*f*e-d*b*c;return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);
- this.x=a.x*d;this.y=a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=Math.pow(a.determinant(),1/3);this.w=Math.sqrt(Math.max(0,b+a.n11+a.n22+a.n33))/2;this.x=Math.sqrt(Math.max(0,b+a.n11-a.n22-a.n33))/2;this.y=Math.sqrt(Math.max(0,b-a.n11+a.n22-a.n33))/2;this.z=Math.sqrt(Math.max(0,b-a.n11-a.n22+a.n33))/2;this.x=a.n32-a.n23<0?-Math.abs(this.x):Math.abs(this.x);this.y=a.n13-a.n31<0?-Math.abs(this.y):Math.abs(this.y);this.z=a.n21-a.n12<0?-Math.abs(this.z):Math.abs(this.z);
- this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);a===0?this.w=this.z=this.y=this.x=0:(a=1/a,this.x*=a,this.y*=a,this.z*=a,this.w*=a);return this},multiplySelf:function(a){var b=
- this.x,c=this.y,d=this.z,f=this.w,e=a.x,g=a.y,h=a.z,a=a.w;this.x=b*a+f*e+c*h-d*g;this.y=c*a+f*g+d*e-b*h;this.z=d*a+f*h+b*g-c*e;this.w=f*a-b*e-c*g-d*h;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,f=a.z,e=this.x,g=this.y,h=this.z,j=this.w,l=j*c+g*f-h*d,i=j*d+h*c-e*f,k=j*f+e*d-g*c,c=-e*
- c-g*d-h*f;b.x=l*j+c*-e+i*-h-k*-g;b.y=i*j+c*-g+k*-e-l*-h;b.z=k*j+c*-h+l*-g-i*-e;return b}};
- THREE.Quaternion.slerp=function(a,b,c,d){var f=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;f<0?(c.w=-b.w,c.x=-b.x,c.y=-b.y,c.z=-b.z,f=-f):c.copy(b);if(Math.abs(f)>=1)return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var e=Math.acos(f),f=Math.sqrt(1-f*f);if(Math.abs(f)<0.0010)return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;b=Math.sin((1-d)*e)/f;d=Math.sin(d*e)/f;c.w=a.w*b+c.w*d;c.x=a.x*b+c.x*d;c.y=a.y*b+c.y*d;c.z=a.z*b+c.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
- THREE.Face3=function(a,b,c,d,f,e){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materialIndex=e;this.centroid=new THREE.Vector3};
- THREE.Face4=function(a,b,c,d,f,e,g){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=g;this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.u=a||0;this.v=b||0};
- THREE.UV.prototype={constructor:THREE.UV,set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.u=a.u;this.v=a.v;return this},clone:function(){return new THREE.UV(this.u,this.v)}};
- THREE.Geometry=function(){this.id=THREE.GeometryCount++;this.vertices=[];this.colors=[];this.materials=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.dynamic=this.hasTangents=!1};
- THREE.Geometry.prototype={constructor:THREE.Geometry,applyMatrix:function(a){var b=new THREE.Matrix4;b.extractRotation(a,new THREE.Vector3(1,1,1));for(var c=0,d=this.vertices.length;c<d;c++)a.multiplyVector3(this.vertices[c].position);c=0;for(d=this.faces.length;c<d;c++){var f=this.faces[c];b.multiplyVector3(f.normal);for(var e=0,g=f.vertexNormals.length;e<g;e++)b.multiplyVector3(f.vertexNormals[e]);a.multiplyVector3(f.centroid)}},computeCentroids:function(){var a,b,c;a=0;for(b=this.faces.length;a<
- b;a++)c=this.faces[a],c.centroid.set(0,0,0),c instanceof THREE.Face3?(c.centroid.addSelf(this.vertices[c.a].position),c.centroid.addSelf(this.vertices[c.b].position),c.centroid.addSelf(this.vertices[c.c].position),c.centroid.divideScalar(3)):c instanceof THREE.Face4&&(c.centroid.addSelf(this.vertices[c.a].position),c.centroid.addSelf(this.vertices[c.b].position),c.centroid.addSelf(this.vertices[c.c].position),c.centroid.addSelf(this.vertices[c.d].position),c.centroid.divideScalar(4))},computeFaceNormals:function(a){var b,
- c,d,f,e,g,h=new THREE.Vector3,j=new THREE.Vector3;d=0;for(f=this.faces.length;d<f;d++){e=this.faces[d];if(a&&e.vertexNormals.length){h.set(0,0,0);b=0;for(c=e.vertexNormals.length;b<c;b++)h.addSelf(e.vertexNormals[b]);h.divideScalar(3)}else b=this.vertices[e.a],c=this.vertices[e.b],g=this.vertices[e.c],h.sub(g.position,c.position),j.sub(b.position,c.position),h.crossSelf(j);h.isZero()||h.normalize();e.normal.copy(h)}},computeVertexNormals:function(){var a,b,c,d;if(this.__tmpVertices===void 0){d=this.__tmpVertices=
- Array(this.vertices.length);a=0;for(b=this.vertices.length;a<b;a++)d[a]=new THREE.Vector3;a=0;for(b=this.faces.length;a<b;a++)if(c=this.faces[a],c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}else{d=this.__tmpVertices;a=0;for(b=this.vertices.length;a<b;a++)d[a].set(0,0,0)}a=0;for(b=this.faces.length;a<b;a++)c=this.faces[a],c instanceof
- THREE.Face3?(d[c.a].addSelf(c.normal),d[c.b].addSelf(c.normal),d[c.c].addSelf(c.normal)):c instanceof THREE.Face4&&(d[c.a].addSelf(c.normal),d[c.b].addSelf(c.normal),d[c.c].addSelf(c.normal),d[c.d].addSelf(c.normal));a=0;for(b=this.vertices.length;a<b;a++)d[a].normalize();a=0;for(b=this.faces.length;a<b;a++)c=this.faces[a],c instanceof THREE.Face3?(c.vertexNormals[0].copy(d[c.a]),c.vertexNormals[1].copy(d[c.b]),c.vertexNormals[2].copy(d[c.c])):c instanceof THREE.Face4&&(c.vertexNormals[0].copy(d[c.a]),
- c.vertexNormals[1].copy(d[c.b]),c.vertexNormals[2].copy(d[c.c]),c.vertexNormals[3].copy(d[c.d]))},computeTangents:function(){function a(a,b,c,d,e,f,w){h=a.vertices[b].position;j=a.vertices[c].position;l=a.vertices[d].position;i=g[e];k=g[f];o=g[w];n=j.x-h.x;p=l.x-h.x;q=j.y-h.y;t=l.y-h.y;J=j.z-h.z;z=l.z-h.z;H=k.u-i.u;v=o.u-i.u;u=k.v-i.v;C=o.v-i.v;x=1/(H*C-v*u);F.set((C*n-u*p)*x,(C*q-u*t)*x,(C*J-u*z)*x);B.set((H*p-v*n)*x,(H*t-v*q)*x,(H*z-v*J)*x);E[b].addSelf(F);E[c].addSelf(F);E[d].addSelf(F);y[b].addSelf(B);
- y[c].addSelf(B);y[d].addSelf(B)}var b,c,d,f,e,g,h,j,l,i,k,o,n,p,q,t,J,z,H,v,u,C,x,w,E=[],y=[],F=new THREE.Vector3,B=new THREE.Vector3,L=new THREE.Vector3,N=new THREE.Vector3,M=new THREE.Vector3;b=0;for(c=this.vertices.length;b<c;b++)E[b]=new THREE.Vector3,y[b]=new THREE.Vector3;b=0;for(c=this.faces.length;b<c;b++)e=this.faces[b],g=this.faceVertexUvs[0][b],e instanceof THREE.Face3?a(this,e.a,e.b,e.c,0,1,2):e instanceof THREE.Face4&&(a(this,e.a,e.b,e.c,0,1,2),a(this,e.a,e.b,e.d,0,1,3));var R=["a","b",
- "c","d"];b=0;for(c=this.faces.length;b<c;b++){e=this.faces[b];for(d=0;d<e.vertexNormals.length;d++)M.copy(e.vertexNormals[d]),f=e[R[d]],w=E[f],L.copy(w),L.subSelf(M.multiplyScalar(M.dot(w))).normalize(),N.cross(e.vertexNormals[d],w),f=N.dot(y[f]),f=f<0?-1:1,e.vertexTangents[d]=new THREE.Vector4(L.x,L.y,L.z,f)}this.hasTangents=!0},computeBoundingBox:function(){var a;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,
- this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,c=this.vertices.length;b<c;b++){a=this.vertices[b];if(a.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=a.position.x;else if(a.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=a.position.y;else if(a.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=
- a.position.z;else if(a.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=0,b=0,c=this.vertices.length;b<c;b++)a=Math.max(a,this.vertices[b].position.length());this.boundingSphere={radius:a}},mergeVertices:function(){var a={},b=[],c=[],d,f=Math.pow(10,4),e,g;e=0;for(g=this.vertices.length;e<g;e++)d=this.vertices[e].position,d=[Math.round(d.x*f),Math.round(d.y*f),Math.round(d.z*f)].join("_"),a[d]===void 0?(a[d]=e,b.push(this.vertices[e]),
- c[e]=b.length-1):c[e]=c[a[d]];e=0;for(g=this.faces.length;e<g;e++)if(a=this.faces[e],a instanceof THREE.Face3)a.a=c[a.a],a.b=c[a.b],a.c=c[a.c];else if(a instanceof THREE.Face4)a.a=c[a.a],a.b=c[a.b],a.c=c[a.c],a.d=c[a.d];this.vertices=b}};THREE.GeometryCount=0;
- THREE.Camera=function(){if(arguments.length)return console.warn("DEPRECATED: Camera() is now PerspectiveCamera() or OrthographicCamera()."),new THREE.PerspectiveCamera(arguments[0],arguments[1],arguments[2],arguments[3]);THREE.Object3D.call(this);this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=new THREE.Matrix4;this.projectionMatrixInverse=new THREE.Matrix4};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;
- THREE.Camera.prototype.lookAt=function(a){this.matrix.lookAt(this.position,a,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)};THREE.OrthographicCamera=function(a,b,c,d,f,e){THREE.Camera.call(this);this.left=a;this.right=b;this.top=c;this.bottom=d;this.near=f!==void 0?f:0.1;this.far=e!==void 0?e:2E3;this.updateProjectionMatrix()};THREE.OrthographicCamera.prototype=new THREE.Camera;THREE.OrthographicCamera.prototype.constructor=THREE.OrthographicCamera;
- THREE.OrthographicCamera.prototype.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makeOrtho(this.left,this.right,this.top,this.bottom,this.near,this.far)};THREE.PerspectiveCamera=function(a,b,c,d){THREE.Camera.call(this);this.fov=a!==void 0?a:50;this.aspect=b!==void 0?b:1;this.near=c!==void 0?c:0.1;this.far=d!==void 0?d:2E3;this.updateProjectionMatrix()};THREE.PerspectiveCamera.prototype=new THREE.Camera;THREE.PerspectiveCamera.prototype.constructor=THREE.PerspectiveCamera;
- THREE.PerspectiveCamera.prototype.setLens=function(a,b){this.fov=2*Math.atan((b!==void 0?b:43.25)/(a*2));this.fov*=180/Math.PI;this.updateProjectionMatrix()};THREE.PerspectiveCamera.prototype.setViewOffset=function(a,b,c,d,f,e){this.fullWidth=a;this.fullHeight=b;this.x=c;this.y=d;this.width=f;this.height=e;this.updateProjectionMatrix()};
- THREE.PerspectiveCamera.prototype.updateProjectionMatrix=function(){if(this.fullWidth){var a=this.fullWidth/this.fullHeight,b=Math.tan(this.fov*Math.PI/360)*this.near,c=-b,d=a*c,a=Math.abs(a*b-d),c=Math.abs(b-c);this.projectionMatrix=THREE.Matrix4.makeFrustum(d+this.x*a/this.fullWidth,d+(this.x+this.width)*a/this.fullWidth,b-(this.y+this.height)*c/this.fullHeight,b-this.y*c/this.fullHeight,this.near,this.far)}else this.projectionMatrix=THREE.Matrix4.makePerspective(this.fov,this.aspect,this.near,
- this.far)};THREE.Light=function(a){THREE.Object3D.call(this);this.color=new THREE.Color(a)};THREE.Light.prototype=new THREE.Object3D;THREE.Light.prototype.constructor=THREE.Light;THREE.Light.prototype.supr=THREE.Object3D.prototype;THREE.AmbientLight=function(a){THREE.Light.call(this,a)};THREE.AmbientLight.prototype=new THREE.Light;THREE.AmbientLight.prototype.constructor=THREE.AmbientLight;
- THREE.DirectionalLight=function(a,b,c){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,1,0);this.intensity=b!==void 0?b:1;this.distance=c!==void 0?c:0};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;THREE.PointLight=function(a,b,c){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,0,0);this.intensity=b!==void 0?b:1;this.distance=c!==void 0?c:0};THREE.PointLight.prototype=new THREE.Light;
- THREE.PointLight.prototype.constructor=THREE.PointLight;
- THREE.Material=function(a){this.name="";this.id=THREE.MaterialCount++;a=a||{};this.opacity=a.opacity!==void 0?a.opacity:1;this.transparent=a.transparent!==void 0?a.transparent:!1;this.blending=a.blending!==void 0?a.blending:THREE.NormalBlending;this.depthTest=a.depthTest!==void 0?a.depthTest:!0;this.depthWrite=a.depthWrite!==void 0?a.depthWrite:!0;this.polygonOffset=a.polygonOffset!==void 0?a.polygonOffset:!1;this.polygonOffsetFactor=a.polygonOffsetFactor!==void 0?a.polygonOffsetFactor:0;this.polygonOffsetUnits=
- a.polygonOffsetUnits!==void 0?a.polygonOffsetUnits:0;this.alphaTest=a.alphaTest!==void 0?a.alphaTest:0;this.overdraw=a.overdraw!==void 0?a.overdraw:!1};THREE.MaterialCount=0;THREE.NoShading=0;THREE.FlatShading=1;THREE.SmoothShading=2;THREE.NoColors=0;THREE.FaceColors=1;THREE.VertexColors=2;THREE.NormalBlending=0;THREE.AdditiveBlending=1;THREE.SubtractiveBlending=2;THREE.MultiplyBlending=3;THREE.AdditiveAlphaBlending=4;
- THREE.LineBasicMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.linewidth=a.linewidth!==void 0?a.linewidth:1;this.linecap=a.linecap!==void 0?a.linecap:"round";this.linejoin=a.linejoin!==void 0?a.linejoin:"round";this.vertexColors=a.vertexColors?a.vertexColors:!1;this.fog=a.fog!==void 0?a.fog:!0};THREE.LineBasicMaterial.prototype=new THREE.Material;THREE.LineBasicMaterial.prototype.constructor=THREE.LineBasicMaterial;
- THREE.MeshBasicMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.map=a.map!==void 0?a.map:null;this.lightMap=a.lightMap!==void 0?a.lightMap:null;this.envMap=a.envMap!==void 0?a.envMap:null;this.combine=a.combine!==void 0?a.combine:THREE.MultiplyOperation;this.reflectivity=a.reflectivity!==void 0?a.reflectivity:1;this.refractionRatio=a.refractionRatio!==void 0?a.refractionRatio:0.98;this.fog=a.fog!==void 0?a.fog:
- !0;this.shading=a.shading!==void 0?a.shading:THREE.SmoothShading;this.wireframe=a.wireframe!==void 0?a.wireframe:!1;this.wireframeLinewidth=a.wireframeLinewidth!==void 0?a.wireframeLinewidth:1;this.wireframeLinecap=a.wireframeLinecap!==void 0?a.wireframeLinecap:"round";this.wireframeLinejoin=a.wireframeLinejoin!==void 0?a.wireframeLinejoin:"round";this.vertexColors=a.vertexColors!==void 0?a.vertexColors:!1;this.skinning=a.skinning!==void 0?a.skinning:!1;this.morphTargets=a.morphTargets!==void 0?a.morphTargets:
- !1};THREE.MeshBasicMaterial.prototype=new THREE.Material;THREE.MeshBasicMaterial.prototype.constructor=THREE.MeshBasicMaterial;
- THREE.MeshLambertMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.ambient=a.ambient!==void 0?new THREE.Color(a.ambient):new THREE.Color(328965);this.map=a.map!==void 0?a.map:null;this.lightMap=a.lightMap!==void 0?a.lightMap:null;this.envMap=a.envMap!==void 0?a.envMap:null;this.combine=a.combine!==void 0?a.combine:THREE.MultiplyOperation;this.reflectivity=a.reflectivity!==void 0?a.reflectivity:1;this.refractionRatio=
- a.refractionRatio!==void 0?a.refractionRatio:0.98;this.fog=a.fog!==void 0?a.fog:!0;this.shading=a.shading!==void 0?a.shading:THREE.SmoothShading;this.wireframe=a.wireframe!==void 0?a.wireframe:!1;this.wireframeLinewidth=a.wireframeLinewidth!==void 0?a.wireframeLinewidth:1;this.wireframeLinecap=a.wireframeLinecap!==void 0?a.wireframeLinecap:"round";this.wireframeLinejoin=a.wireframeLinejoin!==void 0?a.wireframeLinejoin:"round";this.vertexColors=a.vertexColors!==void 0?a.vertexColors:!1;this.skinning=
- a.skinning!==void 0?a.skinning:!1;this.morphTargets=a.morphTargets!==void 0?a.morphTargets:!1};THREE.MeshLambertMaterial.prototype=new THREE.Material;THREE.MeshLambertMaterial.prototype.constructor=THREE.MeshLambertMaterial;
- THREE.MeshPhongMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.ambient=a.ambient!==void 0?new THREE.Color(a.ambient):new THREE.Color(328965);this.specular=a.specular!==void 0?new THREE.Color(a.specular):new THREE.Color(1118481);this.shininess=a.shininess!==void 0?a.shininess:30;this.metal=a.metal!==void 0?a.metal:!1;this.perPixel=a.perPixel!==void 0?a.perPixel:!1;this.map=a.map!==void 0?a.map:null;this.lightMap=
- a.lightMap!==void 0?a.lightMap:null;this.envMap=a.envMap!==void 0?a.envMap:null;this.combine=a.combine!==void 0?a.combine:THREE.MultiplyOperation;this.reflectivity=a.reflectivity!==void 0?a.reflectivity:1;this.refractionRatio=a.refractionRatio!==void 0?a.refractionRatio:0.98;this.fog=a.fog!==void 0?a.fog:!0;this.shading=a.shading!==void 0?a.shading:THREE.SmoothShading;this.wireframe=a.wireframe!==void 0?a.wireframe:!1;this.wireframeLinewidth=a.wireframeLinewidth!==void 0?a.wireframeLinewidth:1;this.wireframeLinecap=
- a.wireframeLinecap!==void 0?a.wireframeLinecap:"round";this.wireframeLinejoin=a.wireframeLinejoin!==void 0?a.wireframeLinejoin:"round";this.vertexColors=a.vertexColors!==void 0?a.vertexColors:!1;this.skinning=a.skinning!==void 0?a.skinning:!1;this.morphTargets=a.morphTargets!==void 0?a.morphTargets:!1};THREE.MeshPhongMaterial.prototype=new THREE.Material;THREE.MeshPhongMaterial.prototype.constructor=THREE.MeshPhongMaterial;
- THREE.MeshDepthMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.shading=a.shading!==void 0?a.shading:THREE.SmoothShading;this.wireframe=a.wireframe!==void 0?a.wireframe:!1;this.wireframeLinewidth=a.wireframeLinewidth!==void 0?a.wireframeLinewidth:1};THREE.MeshDepthMaterial.prototype=new THREE.Material;THREE.MeshDepthMaterial.prototype.constructor=THREE.MeshDepthMaterial;
- THREE.MeshNormalMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.shading=a.shading?a.shading:THREE.FlatShading;this.wireframe=a.wireframe?a.wireframe:!1;this.wireframeLinewidth=a.wireframeLinewidth?a.wireframeLinewidth:1};THREE.MeshNormalMaterial.prototype=new THREE.Material;THREE.MeshNormalMaterial.prototype.constructor=THREE.MeshNormalMaterial;THREE.MeshFaceMaterial=function(){};
- THREE.ParticleBasicMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.map=a.map!==void 0?a.map:null;this.size=a.size!==void 0?a.size:1;this.sizeAttenuation=a.sizeAttenuation!==void 0?a.sizeAttenuation:!0;this.vertexColors=a.vertexColors!==void 0?a.vertexColors:!1;this.fog=a.fog!==void 0?a.fog:!0};THREE.ParticleBasicMaterial.prototype=new THREE.Material;THREE.ParticleBasicMaterial.prototype.constructor=THREE.ParticleBasicMaterial;
- THREE.Particle=function(a){THREE.Object3D.call(this);this.material=a};THREE.Particle.prototype=new THREE.Object3D;THREE.Particle.prototype.constructor=THREE.Particle;THREE.Line=function(a,b,c){THREE.Object3D.call(this);this.geometry=a;this.material=b;this.type=c!==void 0?c:THREE.LineStrip;this.geometry&&(this.geometry.boundingSphere||this.geometry.computeBoundingSphere())};THREE.LineStrip=0;THREE.LinePieces=1;THREE.Line.prototype=new THREE.Object3D;THREE.Line.prototype.constructor=THREE.Line;
- THREE.Mesh=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.material=b;if(b instanceof Array)console.warn("DEPRECATED: Mesh material can no longer be an Array. Using material at index 0..."),this.material=b[0];if(this.geometry&&(this.geometry.boundingSphere||this.geometry.computeBoundingSphere(),this.boundRadius=a.boundingSphere.radius,this.geometry.morphTargets.length)){this.morphTargetBase=-1;this.morphTargetForcedOrder=[];this.morphTargetInfluences=[];this.morphTargetDictionary={};
- for(var c=0;c<this.geometry.morphTargets.length;c++)this.morphTargetInfluences.push(0),this.morphTargetDictionary[this.geometry.morphTargets[c].name]=c}};THREE.Mesh.prototype=new THREE.Object3D;THREE.Mesh.prototype.constructor=THREE.Mesh;THREE.Mesh.prototype.supr=THREE.Object3D.prototype;
- THREE.Mesh.prototype.getMorphTargetIndexByName=function(a){if(this.morphTargetDictionary[a]!==void 0)return this.morphTargetDictionary[a];console.log("THREE.Mesh.getMorphTargetIndexByName: morph target "+a+" does not exist. Returning 0.");return 0};THREE.Bone=function(a){THREE.Object3D.call(this);this.skin=a;this.skinMatrix=new THREE.Matrix4};THREE.Bone.prototype=new THREE.Object3D;THREE.Bone.prototype.constructor=THREE.Bone;THREE.Bone.prototype.supr=THREE.Object3D.prototype;
- THREE.Bone.prototype.update=function(a,b){this.matrixAutoUpdate&&(b|=this.updateMatrix());if(b||this.matrixWorldNeedsUpdate)a?this.skinMatrix.multiply(a,this.matrix):this.skinMatrix.copy(this.matrix),this.matrixWorldNeedsUpdate=!1,b=!0;var c,d=this.children.length;for(c=0;c<d;c++)this.children[c].update(this.skinMatrix,b)};
- THREE.Sprite=function(a){THREE.Object3D.call(this);this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.map=a.map instanceof THREE.Texture?a.map:THREE.ImageUtils.loadTexture(a.map);this.blending=a.blending!==void 0?a.blending:THREE.NormalBlending;this.useScreenCoordinates=a.useScreenCoordinates!==void 0?a.useScreenCoordinates:!0;this.mergeWith3D=a.mergeWith3D!==void 0?a.mergeWith3D:!this.useScreenCoordinates;this.affectedByDistance=a.affectedByDistance!==void 0?a.affectedByDistance:
- !this.useScreenCoordinates;this.scaleByViewport=a.scaleByViewport!==void 0?a.scaleByViewport:!this.affectedByDistance;this.alignment=a.alignment instanceof THREE.Vector2?a.alignment:THREE.SpriteAlignment.center;this.rotation3d=this.rotation;this.rotation=0;this.opacity=1;this.uvOffset=new THREE.Vector2(0,0);this.uvScale=new THREE.Vector2(1,1)};THREE.Sprite.prototype=new THREE.Object3D;THREE.Sprite.prototype.constructor=THREE.Sprite;
- THREE.Sprite.prototype.updateMatrix=function(){this.matrix.setPosition(this.position);this.rotation3d.set(0,0,this.rotation);this.matrix.setRotationFromEuler(this.rotation3d);if(this.scale.x!==1||this.scale.y!==1)this.matrix.scale(this.scale),this.boundRadiusScale=Math.max(this.scale.x,this.scale.y);this.matrixWorldNeedsUpdate=!0};THREE.SpriteAlignment={};THREE.SpriteAlignment.topLeft=new THREE.Vector2(1,-1);THREE.SpriteAlignment.topCenter=new THREE.Vector2(0,-1);
- THREE.SpriteAlignment.topRight=new THREE.Vector2(-1,-1);THREE.SpriteAlignment.centerLeft=new THREE.Vector2(1,0);THREE.SpriteAlignment.center=new THREE.Vector2(0,0);THREE.SpriteAlignment.centerRight=new THREE.Vector2(-1,0);THREE.SpriteAlignment.bottomLeft=new THREE.Vector2(1,1);THREE.SpriteAlignment.bottomCenter=new THREE.Vector2(0,1);THREE.SpriteAlignment.bottomRight=new THREE.Vector2(-1,1);
- THREE.Scene=function(){THREE.Object3D.call(this);this.overrideMaterial=this.fog=null;this.matrixAutoUpdate=!1;this.objects=[];this.lights=[];this.__objectsAdded=[];this.__objectsRemoved=[]};THREE.Scene.prototype=new THREE.Object3D;THREE.Scene.prototype.constructor=THREE.Scene;
- THREE.Scene.prototype.addObject=function(a){if(a instanceof THREE.Light)this.lights.indexOf(a)===-1&&this.lights.push(a);else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&this.objects.indexOf(a)===-1){this.objects.push(a);this.__objectsAdded.push(a);var b=this.__objectsRemoved.indexOf(a);b!==-1&&this.__objectsRemoved.splice(b,1)}for(b=0;b<a.children.length;b++)this.addObject(a.children[b])};
- THREE.Scene.prototype.removeObject=function(a){if(a instanceof THREE.Light){var b=this.lights.indexOf(a);b!==-1&&this.lights.splice(b,1)}else a instanceof THREE.Camera||(b=this.objects.indexOf(a),b!==-1&&(this.objects.splice(b,1),this.__objectsRemoved.push(a),b=this.__objectsAdded.indexOf(a),b!==-1&&this.__objectsAdded.splice(b,1)));for(b=0;b<a.children.length;b++)this.removeObject(a.children[b])};
- THREE.SVGRenderer=function(){function a(a,b,c,d){var e,f,g,h,i,j;e=0;for(f=a.length;e<f;e++)g=a[e],h=g.color,g instanceof THREE.DirectionalLight?(i=g.matrixWorld.getPosition(),j=c.dot(i),j<=0||(j*=g.intensity,d.r+=h.r*j,d.g+=h.g*j,d.b+=h.b*j)):g instanceof THREE.PointLight&&(i=g.matrixWorld.getPosition(),j=c.dot(E.sub(i,b).normalize()),j<=0||(j*=g.distance==0?1:1-Math.min(b.distanceTo(i)/g.distance,1),j!=0&&(j*=g.intensity,d.r+=h.r*j,d.g+=h.g*j,d.b+=h.b*j)))}function b(a){y[a]==null&&(y[a]=document.createElementNS("http://www.w3.org/2000/svg",
- "path"),M==0&&y[a].setAttribute("shape-rendering","crispEdges"));return y[a]}function c(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}var d=this,f,e,g,h=new THREE.Projector,j=document.createElementNS("http://www.w3.org/2000/svg","svg"),l,i,k,o,n,p,q,t,J=new THREE.Rectangle,z=new THREE.Rectangle,H=!1,v=new THREE.Color,u=new THREE.Color,C=new THREE.Color,x=new THREE.Color,w,E=new THREE.Vector3,y=[],F=[],B,L,N,M=1;this.domElement=j;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,
- faces:0}};this.setQuality=function(a){switch(a){case "high":M=1;break;case "low":M=0}};this.setSize=function(a,b){l=a;i=b;k=l/2;o=i/2;j.setAttribute("viewBox",-k+" "+-o+" "+l+" "+i);j.setAttribute("width",l);j.setAttribute("height",i);J.set(-k,-o,k,o)};this.clear=function(){for(;j.childNodes.length>0;)j.removeChild(j.childNodes[0])};this.render=function(i,l){var y,E,s,r;this.autoClear&&this.clear();d.info.render.vertices=0;d.info.render.faces=0;f=h.projectScene(i,l,this.sortElements);e=f.elements;
- g=f.lights;N=L=0;if(H=g.length>0){u.setRGB(0,0,0);C.setRGB(0,0,0);x.setRGB(0,0,0);y=0;for(E=g.length;y<E;y++)r=g[y],s=r.color,r instanceof THREE.AmbientLight?(u.r+=s.r,u.g+=s.g,u.b+=s.b):r instanceof THREE.DirectionalLight?(C.r+=s.r,C.g+=s.g,C.b+=s.b):r instanceof THREE.PointLight&&(x.r+=s.r,x.g+=s.g,x.b+=s.b)}y=0;for(E=e.length;y<E;y++)if(s=e[y],r=s.material,r=r instanceof THREE.MeshFaceMaterial?s.faceMaterial:r,!(r==null||r.opacity==0))if(z.empty(),s instanceof THREE.RenderableParticle)n=s,n.x*=
- k,n.y*=-o,m=0,ml=s.materials.length;else if(s instanceof THREE.RenderableLine){if(n=s.v1,p=s.v2,n.positionScreen.x*=k,n.positionScreen.y*=-o,p.positionScreen.x*=k,p.positionScreen.y*=-o,z.addPoint(n.positionScreen.x,n.positionScreen.y),z.addPoint(p.positionScreen.x,p.positionScreen.y),J.intersects(z)){s=n;var A=p,D=N++;F[D]==null&&(F[D]=document.createElementNS("http://www.w3.org/2000/svg","line"),M==0&&F[D].setAttribute("shape-rendering","crispEdges"));B=F[D];B.setAttribute("x1",s.positionScreen.x);
- B.setAttribute("y1",s.positionScreen.y);B.setAttribute("x2",A.positionScreen.x);B.setAttribute("y2",A.positionScreen.y);r instanceof THREE.LineBasicMaterial&&(B.setAttribute("style","fill: none; stroke: "+r.color.getContextStyle()+"; stroke-width: "+r.linewidth+"; stroke-opacity: "+r.opacity+"; stroke-linecap: "+r.linecap+"; stroke-linejoin: "+r.linejoin),j.appendChild(B))}}else if(s instanceof THREE.RenderableFace3){if(n=s.v1,p=s.v2,q=s.v3,n.positionScreen.x*=k,n.positionScreen.y*=-o,p.positionScreen.x*=
- k,p.positionScreen.y*=-o,q.positionScreen.x*=k,q.positionScreen.y*=-o,z.addPoint(n.positionScreen.x,n.positionScreen.y),z.addPoint(p.positionScreen.x,p.positionScreen.y),z.addPoint(q.positionScreen.x,q.positionScreen.y),J.intersects(z)){var A=n,D=p,G=q;d.info.render.vertices+=3;d.info.render.faces++;B=b(L++);B.setAttribute("d","M "+A.positionScreen.x+" "+A.positionScreen.y+" L "+D.positionScreen.x+" "+D.positionScreen.y+" L "+G.positionScreen.x+","+G.positionScreen.y+"z");r instanceof THREE.MeshBasicMaterial?
- v.copy(r.color):r instanceof THREE.MeshLambertMaterial?H?(v.r=u.r,v.g=u.g,v.b=u.b,a(g,s.centroidWorld,s.normalWorld,v),v.r=Math.max(0,Math.min(r.color.r*v.r,1)),v.g=Math.max(0,Math.min(r.color.g*v.g,1)),v.b=Math.max(0,Math.min(r.color.b*v.b,1))):v.copy(r.color):r instanceof THREE.MeshDepthMaterial?(w=1-r.__2near/(r.__farPlusNear-s.z*r.__farMinusNear),v.setRGB(w,w,w)):r instanceof THREE.MeshNormalMaterial&&v.setRGB(c(s.normalWorld.x),c(s.normalWorld.y),c(s.normalWorld.z));r.wireframe?B.setAttribute("style",
- "fill: none; stroke: "+v.getContextStyle()+"; stroke-width: "+r.wireframeLinewidth+"; stroke-opacity: "+r.opacity+"; stroke-linecap: "+r.wireframeLinecap+"; stroke-linejoin: "+r.wireframeLinejoin):B.setAttribute("style","fill: "+v.getContextStyle()+"; fill-opacity: "+r.opacity);j.appendChild(B)}}else if(s instanceof THREE.RenderableFace4&&(n=s.v1,p=s.v2,q=s.v3,t=s.v4,n.positionScreen.x*=k,n.positionScreen.y*=-o,p.positionScreen.x*=k,p.positionScreen.y*=-o,q.positionScreen.x*=k,q.positionScreen.y*=
- -o,t.positionScreen.x*=k,t.positionScreen.y*=-o,z.addPoint(n.positionScreen.x,n.positionScreen.y),z.addPoint(p.positionScreen.x,p.positionScreen.y),z.addPoint(q.positionScreen.x,q.positionScreen.y),z.addPoint(t.positionScreen.x,t.positionScreen.y),J.intersects(z))){var A=n,D=p,G=q,K=t;d.info.render.vertices+=4;d.info.render.faces++;B=b(L++);B.setAttribute("d","M "+A.positionScreen.x+" "+A.positionScreen.y+" L "+D.positionScreen.x+" "+D.positionScreen.y+" L "+G.positionScreen.x+","+G.positionScreen.y+
- " L "+K.positionScreen.x+","+K.positionScreen.y+"z");r instanceof THREE.MeshBasicMaterial?v.copy(r.color):r instanceof THREE.MeshLambertMaterial?H?(v.r=u.r,v.g=u.g,v.b=u.b,a(g,s.centroidWorld,s.normalWorld,v),v.r=Math.max(0,Math.min(r.color.r*v.r,1)),v.g=Math.max(0,Math.min(r.color.g*v.g,1)),v.b=Math.max(0,Math.min(r.color.b*v.b,1))):v.copy(r.color):r instanceof THREE.MeshDepthMaterial?(w=1-r.__2near/(r.__farPlusNear-s.z*r.__farMinusNear),v.setRGB(w,w,w)):r instanceof THREE.MeshNormalMaterial&&v.setRGB(c(s.normalWorld.x),
- c(s.normalWorld.y),c(s.normalWorld.z));r.wireframe?B.setAttribute("style","fill: none; stroke: "+v.getContextStyle()+"; stroke-width: "+r.wireframeLinewidth+"; stroke-opacity: "+r.opacity+"; stroke-linecap: "+r.wireframeLinecap+"; stroke-linejoin: "+r.wireframeLinejoin):B.setAttribute("style","fill: "+v.getContextStyle()+"; fill-opacity: "+r.opacity);j.appendChild(B)}}};THREE.RenderableVertex=function(){this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.visible=!0};
- THREE.RenderableVertex.prototype.copy=function(a){this.positionWorld.copy(a.positionWorld);this.positionScreen.copy(a.positionScreen)};
- THREE.RenderableFace3=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterial=this.material=null;this.uvs=[[]];this.z=null};
- THREE.RenderableFace4=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.v4=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterial=this.material=null;this.uvs=[[]];this.z=null};THREE.RenderableObject=function(){this.z=this.object=null};
- THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.material=null};THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.material=null};
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