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- /**
- * @author sunag / http://www.sunag.com.br/
- */
- THREE.BumpMapNode = function ( value, scale ) {
- THREE.TempNode.call( this, 'v3' );
- this.value = value;
- this.scale = scale || new THREE.FloatNode( 1 );
- this.toNormalMap = false;
-
- };
- THREE.BumpMapNode.fBumpToNormal = new THREE.FunctionNode( [
- "vec3 bumpToNormal( sampler2D bumpMap, vec2 uv, float scale ) {",
- " vec2 dSTdx = dFdx( uv );",
- " vec2 dSTdy = dFdy( uv );",
- " float Hll = texture2D( bumpMap, uv ).x;",
- " float dBx = texture2D( bumpMap, uv + dSTdx ).x - Hll;",
- " float dBy = texture2D( bumpMap, uv + dSTdy ).x - Hll;",
- " return vec3( .5 - ( dBx * scale ), .5 - ( dBy * scale ), 1.0 );",
- "}"
- ].join( "\n" ), null, { derivatives: true } );
- THREE.BumpMapNode.prototype = Object.create( THREE.TempNode.prototype );
- THREE.BumpMapNode.prototype.constructor = THREE.BumpMapNode;
- THREE.BumpMapNode.prototype.nodeType = "BumpMap";
- THREE.BumpMapNode.prototype.generate = function ( builder, output ) {
- if ( builder.isShader( 'fragment' ) ) {
- if ( this.toNormalMap ) {
-
- builder.include( THREE.BumpMapNode.fBumpToNormal );
-
- return builder.format( THREE.BumpMapNode.fBumpToNormal.name + '( ' + this.value.build( builder, 'sampler2D' ) + ', ' +
- this.value.coord.build( builder, 'v2' ) + ', ' +
- this.scale.build( builder, 'fv1' ) + ' )', this.getType( builder ), output );
-
- } else {
-
- builder.include( 'dHdxy_fwd' );
- builder.include( 'perturbNormalArb' );
-
- this.normal = this.normal || new THREE.NormalNode( THREE.NormalNode.VIEW );
- this.position = this.position || new THREE.PositionNode( THREE.NormalNode.VIEW );
-
- var derivativeOfHeightCode = 'dHdxy_fwd( ' + this.value.build( builder, 'sampler2D' ) + ', ' +
- this.value.coord.build( builder, 'v2' ) + ', ' +
- this.scale.build( builder, 'fv1' ) + ' )';
- return builder.format( 'perturbNormalArb( -' + this.position.build( builder, 'v3' ) + ', ' +
- this.normal.build( builder, 'v3' ) + ', ' +
- derivativeOfHeightCode + ' )', this.getType( builder ), output );
-
- }
- } else {
- console.warn( "THREE.BumpMapNode is not compatible with " + builder.shader + " shader." );
- return builder.format( 'vec3( 0.0 )', this.getType( builder ), output );
- }
- };
- THREE.BumpMapNode.prototype.copy = function ( source ) {
-
- THREE.GLNode.prototype.copy.call( this, source );
-
- this.value = source.value;
- this.scale = source.scale;
-
- };
- THREE.BumpMapNode.prototype.toJSON = function ( meta ) {
- var data = this.getJSONNode( meta );
- if ( ! data ) {
- data = this.createJSONNode( meta );
- data.value = this.value.toJSON( meta ).uuid;
- data.scale = this.scale.toJSON( meta ).uuid;
- }
- return data;
- };
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