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- /**
- * @author mrdoob / http://mrdoob.com
- * @author stewdio / http://stewd.io
- */
- THREE.ViveController = function( id ) {
- THREE.Object3D.call( this );
- var
- scope = this,
- gamepad,
- axes = [ 0, 0 ],
- thumbpadIsPressed = false,
- triggerIsPressed = false,
- gripsArePressed = false,
- menuIsPressed = false;
- function dispatchViveControllerEvent( name, custom ) {
- var data = {};
- data.id = id;
- data.gamepad = gamepad;
- data.instance = scope;
- if ( custom !== undefined ) Object.assign( data, custom );
- window.dispatchEvent( new CustomEvent( 'viveController' + name, { detail: data } ) );
- }
- this.matrixAutoUpdate = false;
- this.standingMatrix = new THREE.Matrix4();
- this.getGamepad = function() {
- return gamepad;
- }
- this.getButtonState = function( button ) {
- return scope[ button + ( button === 'grips' ? 'ArePressed' : 'IsPressed' ) ];
- }
- this.update = function() {
- var pose;
- gamepad = navigator.getGamepads()[ id ];
- if ( gamepad !== undefined && gamepad.pose !== null ) {
- // Position and orientation.
- pose = gamepad.pose;
- scope.position.fromArray( pose.position );
- scope.quaternion.fromArray( pose.orientation );
- scope.matrix.compose( scope.position, scope.quaternion, scope.scale );
- scope.matrix.multiplyMatrices( scope.standingMatrix, scope.matrix );
- scope.matrixWorldNeedsUpdate = true;
- scope.visible = true;
- // Thumbpad and Buttons.
- if ( axes[ 0 ] !== gamepad.axes[ 0 ] ||
- axes[ 1 ] !== gamepad.axes[ 1 ] ) {
- axes[ 0 ] = gamepad.axes[ 0 ];// X axis: -1 = Left, +1 = Right.
- axes[ 1 ] = gamepad.axes[ 1 ];// Y axis: -1 = Bottom, +1 = Top.
- dispatchViveControllerEvent( 'AxisChanged', { axes: axes } );
- }
- if ( thumbpadIsPressed !== gamepad.buttons[ 0 ].pressed ) {
- thumbpadIsPressed = gamepad.buttons[ 0 ].pressed;
- dispatchViveControllerEvent( thumbpadIsPressed ? 'ThumbpadPressed' : 'ThumbpadReleased' );
- }
- if ( triggerIsPressed !== gamepad.buttons[ 1 ].pressed ) {
- triggerIsPressed = gamepad.buttons[ 1 ].pressed;
- dispatchViveControllerEvent( triggerIsPressed ? 'TriggerPressed' : 'TriggerReleased' );
- }
- if ( gripsArePressed !== gamepad.buttons[ 2 ].pressed ) {
- gripsArePressed = gamepad.buttons[ 2 ].pressed;
- dispatchViveControllerEvent( gripsArePressed ? 'GripsPressed' : 'GripsReleased' );
- }
- if ( menuIsPressed !== gamepad.buttons[ 3 ].pressed ) {
- menuIsPressed = gamepad.buttons[ 3 ].pressed;
- dispatchViveControllerEvent( menuIsPressed ? 'MenuPressed' : 'MenuReleased' );
- }
- }
- else scope.visible = false;
- }
- }
- THREE.ViveController.prototype = Object.create( THREE.Object3D.prototype );
- THREE.ViveController.prototype.constructor = THREE.ViveController;
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