ColorifyShader.js 678 B

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  1. ( function () {
  2. /**
  3. * Colorify shader
  4. */
  5. const ColorifyShader = {
  6. uniforms: {
  7. 'tDiffuse': {
  8. value: null
  9. },
  10. 'color': {
  11. value: new THREE.Color( 0xffffff )
  12. }
  13. },
  14. vertexShader: `varying vec2 vUv;
  15. void main() {
  16. vUv = uv;
  17. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  18. }`,
  19. fragmentShader: `uniform vec3 color;
  20. uniform sampler2D tDiffuse;
  21. varying vec2 vUv;
  22. void main() {
  23. vec4 texel = texture2D( tDiffuse, vUv );
  24. vec3 luma = vec3( 0.299, 0.587, 0.114 );
  25. float v = dot( texel.xyz, luma );
  26. gl_FragColor = vec4( v * color, texel.w );
  27. }`
  28. };
  29. THREE.ColorifyShader = ColorifyShader;
  30. } )();