puppeteer.js 15 KB

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  1. import chalk from 'chalk';
  2. import puppeteer from 'puppeteer';
  3. import express from 'express';
  4. import path from 'path';
  5. import pixelmatch from 'pixelmatch';
  6. import jimp from 'jimp';
  7. import * as fs from 'fs/promises';
  8. class PromiseQueue {
  9. constructor( func, ...args ) {
  10. this.func = func.bind( this, ...args );
  11. this.promises = [];
  12. }
  13. add( ...args ) {
  14. const promise = this.func( ...args );
  15. this.promises.push( promise );
  16. promise.then( () => this.promises.splice( this.promises.indexOf( promise ), 1 ) );
  17. }
  18. async waitForAll() {
  19. while ( this.promises.length > 0 ) {
  20. await Promise.all( this.promises );
  21. }
  22. }
  23. }
  24. /* CONFIG VARIABLES START */
  25. const idleTime = 9; // 9 seconds - for how long there should be no network requests
  26. const parseTime = 6; // 6 seconds per megabyte
  27. const exceptionList = [
  28. // video tag isn't deterministic enough?
  29. 'css3d_youtube',
  30. 'webgl_materials_video',
  31. 'webgl_video_kinect',
  32. 'webgl_video_panorama_equirectangular',
  33. 'webaudio_visualizer', // audio can't be analyzed without proper audio hook
  34. // WebXR also isn't determinstic enough?
  35. 'webxr_ar_lighting',
  36. 'webxr_vr_sandbox',
  37. 'webxr_vr_video',
  38. 'webxr_xr_ballshooter',
  39. 'webgl_worker_offscreencanvas', // in a worker, not robust
  40. // Windows-Linux text rendering differences
  41. // TODO: Fix these by e.g. disabling text rendering altogether -- this can also fix a bunch of 0.1%-0.2% examples
  42. 'css3d_periodictable',
  43. 'misc_controls_pointerlock',
  44. 'misc_uv_tests',
  45. 'webgl_camera_logarithmicdepthbuffer',
  46. 'webgl_effects_ascii',
  47. 'webgl_geometry_extrude_shapes',
  48. 'webgl_interactive_lines',
  49. 'webgl_loader_collada_kinematics',
  50. 'webgl_loader_ldraw',
  51. 'webgl_loader_pdb',
  52. 'webgl_modifier_simplifier',
  53. 'webgl_multiple_canvases_circle',
  54. 'webgl_multiple_elements_text',
  55. // Unknown
  56. // TODO: most of these can be fixed just by increasing idleTime and parseTime
  57. 'webgl_animation_skinning_blending',
  58. 'webgl_animation_skinning_additive_blending',
  59. 'webgl_buffergeometry_glbufferattribute',
  60. 'webgl_interactive_cubes_gpu',
  61. 'webgl_clipping_advanced',
  62. 'webgl_lensflares',
  63. 'webgl_lights_spotlights',
  64. 'webgl_loader_imagebitmap',
  65. 'webgl_loader_texture_ktx',
  66. 'webgl_loader_texture_lottie',
  67. 'webgl_loader_texture_pvrtc',
  68. 'webgl_materials_alphahash',
  69. 'webgl_materials_blending',
  70. 'webgl_mirror',
  71. 'webgl_morphtargets_face',
  72. 'webgl_postprocessing_transition',
  73. 'webgl_postprocessing_glitch',
  74. 'webgl_postprocessing_dof2',
  75. 'webgl_raymarching_reflect',
  76. 'webgl_renderer_pathtracer',
  77. 'webgl_shadowmap',
  78. 'webgl_shadowmap_progressive',
  79. 'webgl_test_memory2',
  80. 'webgl_tiled_forward',
  81. 'webgl2_volume_instancing',
  82. 'webgl2_multisampled_renderbuffers',
  83. 'webgl_points_dynamic',
  84. 'webgpu_multisampled_renderbuffers',
  85. // TODO: implement determinism for setTimeout and setInterval
  86. // could it fix some examples from above?
  87. 'physics_rapier_instancing',
  88. 'physics_jolt_instancing',
  89. // Awaiting for WebGL backend support
  90. 'webgpu_clearcoat',
  91. 'webgpu_compute_audio',
  92. 'webgpu_compute_texture',
  93. 'webgpu_compute_texture_pingpong',
  94. 'webgpu_materials',
  95. 'webgpu_sandbox',
  96. 'webgpu_sprites',
  97. 'webgpu_video_panorama',
  98. // Awaiting for WebGPU Backend support in Puppeteer
  99. 'webgpu_storage_buffer',
  100. // WebGPURenderer: Unknown problem
  101. 'webgpu_postprocessing_afterimage',
  102. 'webgpu_backdrop_water',
  103. 'webgpu_camera_logarithmicdepthbuffer',
  104. 'webgpu_clipping',
  105. 'webgpu_instance_points',
  106. 'webgpu_loader_materialx',
  107. 'webgpu_materials_displacementmap',
  108. 'webgpu_materials_video',
  109. 'webgpu_materialx_noise',
  110. 'webgpu_morphtargets_face',
  111. 'webgpu_occlusion',
  112. 'webgpu_particles',
  113. 'webgpu_shadertoy',
  114. 'webgpu_shadowmap',
  115. 'webgpu_tsl_editor',
  116. 'webgpu_tsl_transpiler',
  117. 'webgpu_portal',
  118. 'webgpu_custom_fog',
  119. 'webgpu_instancing_morph',
  120. 'webgpu_mesh_batch',
  121. 'webgpu_texturegrad',
  122. // WebGPU idleTime and parseTime too low
  123. 'webgpu_compute_particles',
  124. 'webgpu_compute_particles_rain',
  125. 'webgpu_compute_particles_snow',
  126. 'webgpu_compute_points',
  127. 'webgpu_materials_texture_anisotropy'
  128. ];
  129. /* CONFIG VARIABLES END */
  130. const port = 1234;
  131. const pixelThreshold = 0.1; // threshold error in one pixel
  132. const maxDifferentPixels = 0.3; // at most 0.3% different pixels
  133. const networkTimeout = 5; // 5 minutes, set to 0 to disable
  134. const renderTimeout = 5; // 5 seconds, set to 0 to disable
  135. const numAttempts = 2; // perform 2 attempts before failing
  136. const numPages = 8; // use 8 browser pages
  137. const numCIJobs = 4; // GitHub Actions run the script in 4 threads
  138. const width = 400;
  139. const height = 250;
  140. const viewScale = 2;
  141. const jpgQuality = 95;
  142. console.red = msg => console.log( chalk.red( msg ) );
  143. console.yellow = msg => console.log( chalk.yellow( msg ) );
  144. console.green = msg => console.log( chalk.green( msg ) );
  145. let browser;
  146. /* Launch server */
  147. const app = express();
  148. app.use( express.static( path.resolve() ) );
  149. const server = app.listen( port, main );
  150. process.on( 'SIGINT', () => close() );
  151. async function main() {
  152. /* Create output directory */
  153. try { await fs.rm( 'test/e2e/output-screenshots', { recursive: true, force: true } ); } catch {}
  154. try { await fs.mkdir( 'test/e2e/output-screenshots' ); } catch {}
  155. /* Find files */
  156. const isMakeScreenshot = process.argv[ 2 ] === '--make';
  157. const exactList = process.argv.slice( isMakeScreenshot ? 3 : 2 )
  158. .map( f => f.replace( '.html', '' ) );
  159. const isExactList = exactList.length !== 0;
  160. let files = ( await fs.readdir( 'examples' ) )
  161. .filter( s => s.slice( - 5 ) === '.html' && s !== 'index.html' )
  162. .map( s => s.slice( 0, s.length - 5 ) )
  163. .filter( f => isExactList ? exactList.includes( f ) : ! exceptionList.includes( f ) );
  164. if ( isExactList ) {
  165. for ( const file of exactList ) {
  166. if ( ! files.includes( file ) ) {
  167. console.log( `Warning! Unrecognised example name: ${ file }` );
  168. }
  169. }
  170. }
  171. /* CI parallelism */
  172. if ( 'CI' in process.env ) {
  173. const CI = parseInt( process.env.CI );
  174. files = files.slice(
  175. Math.floor( CI * files.length / numCIJobs ),
  176. Math.floor( ( CI + 1 ) * files.length / numCIJobs )
  177. );
  178. }
  179. /* Launch browser */
  180. const flags = [ '--hide-scrollbars', '--enable-gpu' ];
  181. // flags.push( '--enable-unsafe-webgpu', '--enable-features=Vulkan', '--use-gl=swiftshader', '--use-angle=swiftshader', '--use-vulkan=swiftshader', '--use-webgpu-adapter=swiftshader' );
  182. // if ( process.platform === 'linux' ) flags.push( '--enable-features=Vulkan,UseSkiaRenderer', '--use-vulkan=native', '--disable-vulkan-surface', '--disable-features=VaapiVideoDecoder', '--ignore-gpu-blocklist', '--use-angle=vulkan' );
  183. const viewport = { width: width * viewScale, height: height * viewScale };
  184. browser = await puppeteer.launch( {
  185. headless: process.env.VISIBLE ? false : 'new',
  186. args: flags,
  187. defaultViewport: viewport,
  188. handleSIGINT: false,
  189. protocolTimeout: 0
  190. } );
  191. // this line is intended to stop the script if the browser (in headful mode) is closed by user (while debugging)
  192. // browser.on( 'targetdestroyed', target => ( target.type() === 'other' ) ? close() : null );
  193. // for some reason it randomly stops the script after about ~30 screenshots processed
  194. /* Prepare injections */
  195. const cleanPage = await fs.readFile( 'test/e2e/clean-page.js', 'utf8' );
  196. const injection = await fs.readFile( 'test/e2e/deterministic-injection.js', 'utf8' );
  197. const build = ( await fs.readFile( 'build/three.module.js', 'utf8' ) ).replace( /Math\.random\(\) \* 0xffffffff/g, 'Math._random() * 0xffffffff' );
  198. /* Prepare pages */
  199. const errorMessagesCache = [];
  200. const pages = await browser.pages();
  201. while ( pages.length < numPages && pages.length < files.length ) pages.push( await browser.newPage() );
  202. for ( const page of pages ) await preparePage( page, injection, build, errorMessagesCache );
  203. /* Loop for each file */
  204. const failedScreenshots = [];
  205. const queue = new PromiseQueue( makeAttempt, pages, failedScreenshots, cleanPage, isMakeScreenshot );
  206. for ( const file of files ) queue.add( file );
  207. await queue.waitForAll();
  208. /* Finish */
  209. failedScreenshots.sort();
  210. const list = failedScreenshots.join( ' ' );
  211. if ( isMakeScreenshot && failedScreenshots.length ) {
  212. console.red( 'List of failed screenshots: ' + list );
  213. console.red( `If you are sure that everything is correct, try to run "npm run make-screenshot ${ list }". If this does not help, try increasing idleTime and parseTime variables in /test/e2e/puppeteer.js file. If this also does not help, add remaining screenshots to the exception list.` );
  214. console.red( `${ failedScreenshots.length } from ${ files.length } screenshots have not generated succesfully.` );
  215. } else if ( isMakeScreenshot && ! failedScreenshots.length ) {
  216. console.green( `${ files.length } screenshots succesfully generated.` );
  217. } else if ( failedScreenshots.length ) {
  218. console.red( 'List of failed screenshots: ' + list );
  219. console.red( `If you are sure that everything is correct, try to run "npm run make-screenshot ${ list }". If this does not help, try increasing idleTime and parseTime variables in /test/e2e/puppeteer.js file. If this also does not help, add remaining screenshots to the exception list.` );
  220. console.red( `TEST FAILED! ${ failedScreenshots.length } from ${ files.length } screenshots have not rendered correctly.` );
  221. } else {
  222. console.green( `TEST PASSED! ${ files.length } screenshots rendered correctly.` );
  223. }
  224. setTimeout( close, 300, failedScreenshots.length );
  225. }
  226. async function preparePage( page, injection, build, errorMessages ) {
  227. /* let page.file, page.pageSize, page.error */
  228. await page.evaluateOnNewDocument( injection );
  229. await page.setRequestInterception( true );
  230. page.on( 'console', async msg => {
  231. const type = msg.type();
  232. if ( type !== 'warning' && type !== 'error' ) {
  233. return;
  234. }
  235. const file = page.file;
  236. if ( file === undefined ) {
  237. return;
  238. }
  239. const args = await Promise.all( msg.args().map( async arg => {
  240. try {
  241. return await arg.executionContext().evaluate( arg => arg instanceof Error ? arg.message : arg, arg );
  242. } catch ( e ) { // Execution context might have been already destroyed
  243. return arg;
  244. }
  245. } ) );
  246. let text = args.join( ' ' ); // https://github.com/puppeteer/puppeteer/issues/3397#issuecomment-434970058
  247. text = text.trim();
  248. if ( text === '' ) return;
  249. text = file + ': ' + text.replace( /\[\.WebGL-(.+?)\] /g, '' );
  250. if ( text === `${ file }: JSHandle@error` ) {
  251. text = `${ file }: Unknown error`;
  252. }
  253. if ( text.includes( 'Unable to access the camera/webcam' ) ) {
  254. return;
  255. }
  256. if ( errorMessages.includes( text ) ) {
  257. return;
  258. }
  259. errorMessages.push( text );
  260. if ( type === 'warning' ) {
  261. console.yellow( text );
  262. } else {
  263. page.error = text;
  264. }
  265. } );
  266. page.on( 'response', async ( response ) => {
  267. try {
  268. if ( response.status === 200 ) {
  269. await response.buffer().then( buffer => page.pageSize += buffer.length );
  270. }
  271. } catch {}
  272. } );
  273. page.on( 'request', async ( request ) => {
  274. if ( request.url() === `http://localhost:${ port }/build/three.module.js` ) {
  275. await request.respond( {
  276. status: 200,
  277. contentType: 'application/javascript; charset=utf-8',
  278. body: build
  279. } );
  280. } else {
  281. await request.continue();
  282. }
  283. } );
  284. }
  285. async function makeAttempt( pages, failedScreenshots, cleanPage, isMakeScreenshot, file, attemptID = 0 ) {
  286. const page = await new Promise( ( resolve, reject ) => {
  287. const interval = setInterval( () => {
  288. for ( const page of pages ) {
  289. if ( page.file === undefined ) {
  290. page.file = file; // acquire lock
  291. clearInterval( interval );
  292. resolve( page );
  293. break;
  294. }
  295. }
  296. }, 100 );
  297. } );
  298. try {
  299. page.pageSize = 0;
  300. page.error = undefined;
  301. /* Load target page */
  302. try {
  303. await page.goto( `http://localhost:${ port }/examples/${ file }.html`, {
  304. waitUntil: 'networkidle0',
  305. timeout: networkTimeout * 60000
  306. } );
  307. } catch ( e ) {
  308. throw new Error( `Error happened while loading file ${ file }: ${ e }` );
  309. }
  310. try {
  311. /* Render page */
  312. await page.evaluate( cleanPage );
  313. await page.waitForNetworkIdle( {
  314. timeout: networkTimeout * 60000,
  315. idleTime: idleTime * 1000
  316. } );
  317. await page.evaluate( async ( renderTimeout, parseTime ) => {
  318. await new Promise( resolve => setTimeout( resolve, parseTime ) );
  319. /* Resolve render promise */
  320. window._renderStarted = true;
  321. await new Promise( function ( resolve, reject ) {
  322. const renderStart = performance._now();
  323. const waitingLoop = setInterval( function () {
  324. const renderTimeoutExceeded = ( renderTimeout > 0 ) && ( performance._now() - renderStart > 1000 * renderTimeout );
  325. if ( renderTimeoutExceeded ) {
  326. clearInterval( waitingLoop );
  327. reject( 'Render timeout exceeded' );
  328. } else if ( window._renderFinished ) {
  329. clearInterval( waitingLoop );
  330. resolve();
  331. }
  332. }, 10 );
  333. } );
  334. }, renderTimeout, page.pageSize / 1024 / 1024 * parseTime * 1000 );
  335. } catch ( e ) {
  336. if ( e.includes && e.includes( 'Render timeout exceeded' ) === false ) {
  337. throw new Error( `Error happened while rendering file ${ file }: ${ e }` );
  338. } /* else { // This can mean that the example doesn't use requestAnimationFrame loop
  339. console.yellow( `Render timeout exceeded in file ${ file }` );
  340. } */ // TODO: fix this
  341. }
  342. const screenshot = ( await jimp.read( await page.screenshot() ) ).scale( 1 / viewScale ).quality( jpgQuality );
  343. if ( page.error !== undefined ) throw new Error( page.error );
  344. if ( isMakeScreenshot ) {
  345. /* Make screenshots */
  346. await screenshot.writeAsync( `examples/screenshots/${ file }.jpg` );
  347. console.green( `Screenshot generated for file ${ file }` );
  348. } else {
  349. /* Diff screenshots */
  350. let expected;
  351. try {
  352. expected = ( await jimp.read( `examples/screenshots/${ file }.jpg` ) ).quality( jpgQuality );
  353. } catch {
  354. await screenshot.writeAsync( `test/e2e/output-screenshots/${ file }-actual.jpg` );
  355. throw new Error( `Screenshot does not exist: ${ file }` );
  356. }
  357. const actual = screenshot.bitmap;
  358. const diff = screenshot.clone();
  359. let numDifferentPixels;
  360. try {
  361. numDifferentPixels = pixelmatch( expected.bitmap.data, actual.data, diff.bitmap.data, actual.width, actual.height, {
  362. threshold: pixelThreshold,
  363. alpha: 0.2
  364. } );
  365. } catch {
  366. await screenshot.writeAsync( `test/e2e/output-screenshots/${ file }-actual.jpg` );
  367. await expected.writeAsync( `test/e2e/output-screenshots/${ file }-expected.jpg` );
  368. throw new Error( `Image sizes does not match in file: ${ file }` );
  369. }
  370. /* Print results */
  371. const differentPixels = numDifferentPixels / ( actual.width * actual.height ) * 100;
  372. if ( differentPixels < maxDifferentPixels ) {
  373. console.green( `Diff ${ differentPixels.toFixed( 1 ) }% in file: ${ file }` );
  374. } else {
  375. await screenshot.writeAsync( `test/e2e/output-screenshots/${ file }-actual.jpg` );
  376. await expected.writeAsync( `test/e2e/output-screenshots/${ file }-expected.jpg` );
  377. await diff.writeAsync( `test/e2e/output-screenshots/${ file }-diff.jpg` );
  378. throw new Error( `Diff wrong in ${ differentPixels.toFixed( 1 ) }% of pixels in file: ${ file }` );
  379. }
  380. }
  381. } catch ( e ) {
  382. if ( attemptID === numAttempts - 1 ) {
  383. console.red( e );
  384. failedScreenshots.push( file );
  385. } else {
  386. console.yellow( `${ e }, another attempt...` );
  387. this.add( file, attemptID + 1 );
  388. }
  389. }
  390. page.file = undefined; // release lock
  391. }
  392. function close( exitCode = 1 ) {
  393. console.log( 'Closing...' );
  394. browser.close();
  395. server.close();
  396. process.exit( exitCode );
  397. }