webgl_materials_reflectivity.html 7.3 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>threejs webgl - materials - hdr environment mapping</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="container"></div>
  11. <div id="info">
  12. <a href="http://threejs.org" target="_blank" rel="noopener">threejs</a> - Standard Material Reflectivity (reflectance at F0)<br/>
  13. example by <a href="http://clara.io/" target="_blank" rel="noopener">Ben Houston</a>.
  14. </div>
  15. <script src="../build/three.js"></script>
  16. <script src="js/controls/OrbitControls.js"></script>
  17. <script src="js/loaders/RGBELoader.js"></script>
  18. <script src="js/loaders/HDRCubeTextureLoader.js"></script>
  19. <script src="js/WebGL.js"></script>
  20. <script src="js/libs/stats.min.js"></script>
  21. <script src="js/pmrem/PMREMGenerator.js"></script>
  22. <script src="js/pmrem/PMREMCubeUVPacker.js"></script>
  23. <script src="js/libs/dat.gui.min.js"></script>
  24. <script src="js/postprocessing/EffectComposer.js"></script>
  25. <script src="js/postprocessing/RenderPass.js"></script>
  26. <script src="js/postprocessing/MaskPass.js"></script>
  27. <script src="js/postprocessing/ShaderPass.js"></script>
  28. <script src="js/shaders/CopyShader.js"></script>
  29. <script src="js/shaders/FXAAShader.js"></script>
  30. <script src="js/postprocessing/BloomPass.js"></script>
  31. <script src="js/shaders/ConvolutionShader.js"></script>
  32. <script src="js/loaders/OBJLoader.js"></script>
  33. <script>
  34. if ( WEBGL.isWebGLAvailable() === false ) {
  35. document.body.appendChild( WEBGL.getWebGLErrorMessage() );
  36. }
  37. var container, stats;
  38. var params = {
  39. projection: 'normal',
  40. autoRotate: true,
  41. reflectivity: 1.0,
  42. background: false,
  43. exposure: 1.0,
  44. gemColor: 'Green'
  45. };
  46. var camera, scene, renderer, objects = [];
  47. var gemBackMaterial, gemFrontMaterial;
  48. var hdrCubeRenderTarget;
  49. init();
  50. animate();
  51. function init() {
  52. container = document.createElement( 'div' );
  53. document.body.appendChild( container );
  54. camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 2000 );
  55. camera.position.set( 0.0, - 10, 20 * 3.5 );
  56. scene = new THREE.Scene();
  57. scene.background = new THREE.Color( 0x000000 );
  58. renderer = new THREE.WebGLRenderer( { antialias: true } );
  59. gemBackMaterial = new THREE.MeshPhysicalMaterial( {
  60. map: null,
  61. color: 0x0000ff,
  62. metalness: 1.0,
  63. roughness: 0,
  64. opacity: 0.5,
  65. side: THREE.BackSide,
  66. transparent: true,
  67. envMapIntensity: 5,
  68. premultipliedAlpha: true
  69. // TODO: Add custom blend mode that modulates background color by this materials color.
  70. } );
  71. gemFrontMaterial = new THREE.MeshPhysicalMaterial( {
  72. map: null,
  73. color: 0x0000ff,
  74. metalness: 0.0,
  75. roughness: 0,
  76. opacity: 0.15,
  77. side: THREE.FrontSide,
  78. transparent: true,
  79. envMapIntensity: 5,
  80. premultipliedAlpha: true
  81. } );
  82. var manager = new THREE.LoadingManager();
  83. manager.onProgress = function ( item, loaded, total ) {
  84. console.log( item, loaded, total );
  85. };
  86. var loader = new THREE.OBJLoader( manager );
  87. loader.load( 'models/obj/emerald.obj', function ( object ) {
  88. object.traverse( function ( child ) {
  89. if ( child instanceof THREE.Mesh ) {
  90. child.material = gemBackMaterial;
  91. var second = child.clone();
  92. second.material = gemFrontMaterial;
  93. var parent = new THREE.Group();
  94. parent.add( second );
  95. parent.add( child );
  96. scene.add( parent );
  97. objects.push( parent );
  98. }
  99. } );
  100. } );
  101. var genCubeUrls = function ( prefix, postfix ) {
  102. return [
  103. prefix + 'px' + postfix, prefix + 'nx' + postfix,
  104. prefix + 'py' + postfix, prefix + 'ny' + postfix,
  105. prefix + 'pz' + postfix, prefix + 'nz' + postfix
  106. ];
  107. };
  108. var hdrUrls = genCubeUrls( "./textures/cube/pisaHDR/", ".hdr" );
  109. new THREE.HDRCubeTextureLoader()
  110. .setType( THREE.UnsignedByteType )
  111. .load( hdrUrls, function ( hdrCubeMap ) {
  112. var pmremGenerator = new THREE.PMREMGenerator( hdrCubeMap );
  113. pmremGenerator.update( renderer );
  114. var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
  115. pmremCubeUVPacker.update( renderer );
  116. hdrCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  117. gemFrontMaterial.envMap = gemBackMaterial.envMap = hdrCubeRenderTarget.texture;
  118. gemFrontMaterial.needsUpdate = gemBackMaterial.needsUpdate = true;
  119. hdrCubeMap.dispose();
  120. pmremGenerator.dispose();
  121. pmremCubeUVPacker.dispose();
  122. } );
  123. // Lights
  124. scene.add( new THREE.AmbientLight( 0x222222 ) );
  125. var pointLight1 = new THREE.PointLight( 0xffffff );
  126. pointLight1.position.set( 150, 10, 0 );
  127. pointLight1.castShadow = false;
  128. scene.add( pointLight1 );
  129. var pointLight2 = new THREE.PointLight( 0xffffff );
  130. pointLight2.position.set( - 150, 0, 0 );
  131. scene.add( pointLight2 );
  132. var pointLight3 = new THREE.PointLight( 0xffffff );
  133. pointLight3.position.set( 0, - 10, - 150 );
  134. scene.add( pointLight3 );
  135. var pointLight4 = new THREE.PointLight( 0xffffff );
  136. pointLight4.position.set( 0, 0, 150 );
  137. scene.add( pointLight4 );
  138. renderer.setPixelRatio( window.devicePixelRatio );
  139. renderer.setSize( window.innerWidth, window.innerHeight );
  140. renderer.shadowMap.enabled = true;
  141. container.appendChild( renderer.domElement );
  142. renderer.gammaOutput = true;
  143. stats = new Stats();
  144. container.appendChild( stats.dom );
  145. var controls = new THREE.OrbitControls( camera, renderer.domElement );
  146. window.addEventListener( 'resize', onWindowResize, false );
  147. var gui = new dat.GUI();
  148. gui.add( params, 'reflectivity', 0, 1 );
  149. gui.add( params, 'exposure', 0.1, 2 );
  150. gui.add( params, 'autoRotate' );
  151. gui.add( params, 'gemColor', [ 'Blue', 'Green', 'Red', 'White', 'Black' ] );
  152. gui.open();
  153. }
  154. function onWindowResize() {
  155. var width = window.innerWidth;
  156. var height = window.innerHeight;
  157. camera.aspect = width / height;
  158. camera.updateProjectionMatrix();
  159. renderer.setSize( width, height );
  160. }
  161. //
  162. function animate() {
  163. requestAnimationFrame( animate );
  164. stats.begin();
  165. render();
  166. stats.end();
  167. }
  168. function render() {
  169. if ( gemBackMaterial !== undefined && gemFrontMaterial !== undefined ) {
  170. gemFrontMaterial.reflectivity = gemBackMaterial.reflectivity = params.reflectivity;
  171. var newColor = gemBackMaterial.color;
  172. switch ( params.gemColor ) {
  173. case 'Blue': newColor = new THREE.Color( 0x000088 ); break;
  174. case 'Red': newColor = new THREE.Color( 0x880000 ); break;
  175. case 'Green': newColor = new THREE.Color( 0x008800 ); break;
  176. case 'White': newColor = new THREE.Color( 0x888888 ); break;
  177. case 'Black': newColor = new THREE.Color( 0x0f0f0f ); break;
  178. }
  179. gemBackMaterial.color = gemFrontMaterial.color = newColor;
  180. }
  181. renderer.toneMappingExposure = params.exposure;
  182. camera.lookAt( scene.position );
  183. if ( params.autoRotate ) {
  184. for ( var i = 0, l = objects.length; i < l; i ++ ) {
  185. var object = objects[ i ];
  186. object.rotation.y += 0.005;
  187. }
  188. }
  189. renderer.render( scene, camera );
  190. }
  191. </script>
  192. </body>
  193. </html>