OrthographicTrackballControls.js 13 KB

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  1. /**
  2. * @author Eberhard Graether / http://egraether.com/
  3. * @author Mark Lundin / http://mark-lundin.com
  4. * @author Patrick Fuller / http://patrick-fuller.com
  5. */
  6. THREE.OrthographicTrackballControls = function ( object, domElement ) {
  7. var _this = this;
  8. var STATE = { NONE: -1, ROTATE: 0, ZOOM: 1, PAN: 2, TOUCH_ROTATE: 3, TOUCH_ZOOM_PAN: 4 };
  9. this.object = object;
  10. this.domElement = ( domElement !== undefined ) ? domElement : document;
  11. // API
  12. this.enabled = true;
  13. this.screen = { left: 0, top: 0, width: 0, height: 0 };
  14. this.rotateSpeed = 1.0;
  15. this.zoomSpeed = 1.2;
  16. this.panSpeed = 0.3;
  17. this.noRotate = false;
  18. this.noZoom = false;
  19. this.noPan = false;
  20. this.noRoll = false;
  21. this.staticMoving = false;
  22. this.dynamicDampingFactor = 0.2;
  23. this.keys = [ 65 /*A*/, 83 /*S*/, 68 /*D*/ ];
  24. // internals
  25. this.target = new THREE.Vector3();
  26. var EPS = 0.000001;
  27. var lastPosition = new THREE.Vector3();
  28. var _state = STATE.NONE,
  29. _prevState = STATE.NONE,
  30. _eye = new THREE.Vector3(),
  31. _rotateStart = new THREE.Vector3(),
  32. _rotateEnd = new THREE.Vector3(),
  33. _zoomStart = new THREE.Vector2(),
  34. _zoomEnd = new THREE.Vector2(),
  35. _zoomFactor = 1,
  36. _touchZoomDistanceStart = 0,
  37. _touchZoomDistanceEnd = 0,
  38. _panStart = new THREE.Vector2(),
  39. _panEnd = new THREE.Vector2();
  40. // for reset
  41. this.target0 = this.target.clone();
  42. this.position0 = this.object.position.clone();
  43. this.up0 = this.object.up.clone();
  44. this.left0 = this.object.left;
  45. this.right0 = this.object.right;
  46. this.top0 = this.object.top;
  47. this.bottom0 = this.object.bottom;
  48. this.center0 = new THREE.Vector2((this.left0 + this.right0) / 2.0, (this.top0 + this.bottom0) / 2.0);
  49. // events
  50. var changeEvent = { type: 'change' };
  51. var startEvent = { type: 'start'};
  52. var endEvent = { type: 'end'};
  53. // methods
  54. this.handleResize = function () {
  55. if ( this.domElement === document ) {
  56. this.screen.left = 0;
  57. this.screen.top = 0;
  58. this.screen.width = window.innerWidth;
  59. this.screen.height = window.innerHeight;
  60. } else {
  61. var box = this.domElement.getBoundingClientRect();
  62. // adjustments come from similar code in the jquery offset() function
  63. var d = this.domElement.ownerDocument.documentElement;
  64. this.screen.left = box.left + window.pageXOffset - d.clientLeft;
  65. this.screen.top = box.top + window.pageYOffset - d.clientTop;
  66. this.screen.width = box.width;
  67. this.screen.height = box.height;
  68. }
  69. this.left0 = this.object.left;
  70. this.right0 = this.object.right;
  71. this.top0 = this.object.top;
  72. this.bottom0 = this.object.bottom;
  73. this.center0.set((this.left0 + this.right0) / 2.0, (this.top0 + this.bottom0) / 2.0);
  74. };
  75. this.handleEvent = function ( event ) {
  76. if ( typeof this[ event.type ] == 'function' ) {
  77. this[ event.type ]( event );
  78. }
  79. };
  80. var getMouseOnScreen = ( function () {
  81. var vector = new THREE.Vector2();
  82. return function ( pageX, pageY ) {
  83. vector.set(
  84. ( pageX - _this.screen.left ) / _this.screen.width,
  85. ( pageY - _this.screen.top ) / _this.screen.height
  86. );
  87. return vector;
  88. };
  89. }() );
  90. var getMouseProjectionOnBall = ( function () {
  91. var vector = new THREE.Vector3();
  92. var objectUp = new THREE.Vector3();
  93. var mouseOnBall = new THREE.Vector3();
  94. return function ( pageX, pageY ) {
  95. mouseOnBall.set(
  96. ( pageX - _this.screen.width * 0.5 - _this.screen.left ) / (_this.screen.width*.5),
  97. ( _this.screen.height * 0.5 + _this.screen.top - pageY ) / (_this.screen.height*.5),
  98. 0.0
  99. );
  100. var length = mouseOnBall.length();
  101. if ( _this.noRoll ) {
  102. if ( length < Math.SQRT1_2 ) {
  103. mouseOnBall.z = Math.sqrt( 1.0 - length*length );
  104. } else {
  105. mouseOnBall.z = .5 / length;
  106. }
  107. } else if ( length > 1.0 ) {
  108. mouseOnBall.normalize();
  109. } else {
  110. mouseOnBall.z = Math.sqrt( 1.0 - length * length );
  111. }
  112. _eye.copy( _this.object.position ).sub( _this.target );
  113. vector.copy( _this.object.up ).setLength( mouseOnBall.y )
  114. vector.add( objectUp.copy( _this.object.up ).cross( _eye ).setLength( mouseOnBall.x ) );
  115. vector.add( _eye.setLength( mouseOnBall.z ) );
  116. return vector;
  117. };
  118. }() );
  119. this.rotateCamera = (function(){
  120. var axis = new THREE.Vector3(),
  121. quaternion = new THREE.Quaternion();
  122. return function () {
  123. var angle = Math.acos( _rotateStart.dot( _rotateEnd ) / _rotateStart.length() / _rotateEnd.length() );
  124. if ( angle ) {
  125. axis.crossVectors( _rotateStart, _rotateEnd ).normalize();
  126. angle *= _this.rotateSpeed;
  127. quaternion.setFromAxisAngle( axis, -angle );
  128. _eye.applyQuaternion( quaternion );
  129. _this.object.up.applyQuaternion( quaternion );
  130. _rotateEnd.applyQuaternion( quaternion );
  131. if ( _this.staticMoving ) {
  132. _rotateStart.copy( _rotateEnd );
  133. } else {
  134. quaternion.setFromAxisAngle( axis, angle * ( _this.dynamicDampingFactor - 1.0 ) );
  135. _rotateStart.applyQuaternion( quaternion );
  136. }
  137. }
  138. }
  139. }());
  140. this.zoomCamera = function () {
  141. if ( _state === STATE.TOUCH_ZOOM_PAN ) {
  142. var factor = _touchZoomDistanceStart / _touchZoomDistanceEnd;
  143. _touchZoomDistanceStart = _touchZoomDistanceEnd;
  144. } else {
  145. var factor = 1.0 + ( _zoomEnd.y - _zoomStart.y ) * _this.zoomSpeed;
  146. }
  147. if ( factor !== 1.0 && factor > 0.0 ) {
  148. _zoomFactor *= factor;
  149. _this.object.left = _zoomFactor * _this.left0 + ( 1 - _zoomFactor ) * _this.center0.x;
  150. _this.object.right = _zoomFactor * _this.right0 + ( 1 - _zoomFactor ) * _this.center0.x;
  151. _this.object.top = _zoomFactor * _this.top0 + ( 1 - _zoomFactor ) * _this.center0.y;
  152. _this.object.bottom = _zoomFactor * _this.bottom0 + ( 1 - _zoomFactor ) * _this.center0.y;
  153. if ( _this.staticMoving ) {
  154. _zoomStart.copy( _zoomEnd );
  155. } else {
  156. _zoomStart.y += ( _zoomEnd.y - _zoomStart.y ) * this.dynamicDampingFactor;
  157. }
  158. }
  159. };
  160. this.panCamera = (function(){
  161. var mouseChange = new THREE.Vector2(),
  162. objectUp = new THREE.Vector3(),
  163. pan = new THREE.Vector3();
  164. return function () {
  165. mouseChange.copy( _panEnd ).sub( _panStart );
  166. if ( mouseChange.lengthSq() ) {
  167. mouseChange.multiplyScalar( _eye.length() * _this.panSpeed );
  168. pan.copy( _eye ).cross( _this.object.up ).setLength( mouseChange.x );
  169. pan.add( objectUp.copy( _this.object.up ).setLength( mouseChange.y ) );
  170. _this.object.position.add( pan );
  171. _this.target.add( pan );
  172. if ( _this.staticMoving ) {
  173. _panStart.copy( _panEnd );
  174. } else {
  175. _panStart.add( mouseChange.subVectors( _panEnd, _panStart ).multiplyScalar( _this.dynamicDampingFactor ) );
  176. }
  177. }
  178. }
  179. }());
  180. this.update = function () {
  181. _eye.subVectors( _this.object.position, _this.target );
  182. if ( !_this.noRotate ) {
  183. _this.rotateCamera();
  184. }
  185. if ( !_this.noZoom ) {
  186. _this.zoomCamera();
  187. _this.object.updateProjectionMatrix();
  188. }
  189. if ( !_this.noPan ) {
  190. _this.panCamera();
  191. }
  192. _this.object.position.addVectors( _this.target, _eye );
  193. _this.object.lookAt( _this.target );
  194. if ( lastPosition.distanceToSquared( _this.object.position ) > EPS ) {
  195. _this.dispatchEvent( changeEvent );
  196. lastPosition.copy( _this.object.position );
  197. }
  198. };
  199. this.reset = function () {
  200. _state = STATE.NONE;
  201. _prevState = STATE.NONE;
  202. _this.target.copy( _this.target0 );
  203. _this.object.position.copy( _this.position0 );
  204. _this.object.up.copy( _this.up0 );
  205. _eye.subVectors( _this.object.position, _this.target );
  206. _this.object.left = _this.left0;
  207. _this.object.right = _this.right0;
  208. _this.object.top = _this.top0;
  209. _this.object.bottom = _this.bottom0;
  210. _this.object.lookAt( _this.target );
  211. _this.dispatchEvent( changeEvent );
  212. lastPosition.copy( _this.object.position );
  213. };
  214. // listeners
  215. function keydown( event ) {
  216. if ( _this.enabled === false ) return;
  217. window.removeEventListener( 'keydown', keydown );
  218. _prevState = _state;
  219. if ( _state !== STATE.NONE ) {
  220. return;
  221. } else if ( event.keyCode === _this.keys[ STATE.ROTATE ] && !_this.noRotate ) {
  222. _state = STATE.ROTATE;
  223. } else if ( event.keyCode === _this.keys[ STATE.ZOOM ] && !_this.noZoom ) {
  224. _state = STATE.ZOOM;
  225. } else if ( event.keyCode === _this.keys[ STATE.PAN ] && !_this.noPan ) {
  226. _state = STATE.PAN;
  227. }
  228. }
  229. function keyup( event ) {
  230. if ( _this.enabled === false ) return;
  231. _state = _prevState;
  232. window.addEventListener( 'keydown', keydown, false );
  233. }
  234. function mousedown( event ) {
  235. if ( _this.enabled === false ) return;
  236. event.preventDefault();
  237. event.stopPropagation();
  238. if ( _state === STATE.NONE ) {
  239. _state = event.button;
  240. }
  241. if ( _state === STATE.ROTATE && !_this.noRotate ) {
  242. _rotateStart.copy( getMouseProjectionOnBall( event.pageX, event.pageY ) );
  243. _rotateEnd.copy( _rotateStart );
  244. } else if ( _state === STATE.ZOOM && !_this.noZoom ) {
  245. _zoomStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
  246. _zoomEnd.copy(_zoomStart);
  247. } else if ( _state === STATE.PAN && !_this.noPan ) {
  248. _panStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
  249. _panEnd.copy(_panStart)
  250. }
  251. document.addEventListener( 'mousemove', mousemove, false );
  252. document.addEventListener( 'mouseup', mouseup, false );
  253. _this.dispatchEvent( startEvent );
  254. }
  255. function mousemove( event ) {
  256. if ( _this.enabled === false ) return;
  257. event.preventDefault();
  258. event.stopPropagation();
  259. if ( _state === STATE.ROTATE && !_this.noRotate ) {
  260. _rotateEnd.copy( getMouseProjectionOnBall( event.pageX, event.pageY ) );
  261. } else if ( _state === STATE.ZOOM && !_this.noZoom ) {
  262. _zoomEnd.copy( getMouseOnScreen( event.pageX, event.pageY ) );
  263. } else if ( _state === STATE.PAN && !_this.noPan ) {
  264. _panEnd.copy( getMouseOnScreen( event.pageX, event.pageY ) );
  265. }
  266. }
  267. function mouseup( event ) {
  268. if ( _this.enabled === false ) return;
  269. event.preventDefault();
  270. event.stopPropagation();
  271. _state = STATE.NONE;
  272. document.removeEventListener( 'mousemove', mousemove );
  273. document.removeEventListener( 'mouseup', mouseup );
  274. _this.dispatchEvent( endEvent );
  275. }
  276. function mousewheel( event ) {
  277. if ( _this.enabled === false ) return;
  278. event.preventDefault();
  279. event.stopPropagation();
  280. var delta = 0;
  281. if ( event.wheelDelta ) { // WebKit / Opera / Explorer 9
  282. delta = event.wheelDelta / 40;
  283. } else if ( event.detail ) { // Firefox
  284. delta = - event.detail / 3;
  285. }
  286. _zoomStart.y += delta * 0.01;
  287. _this.dispatchEvent( startEvent );
  288. _this.dispatchEvent( endEvent );
  289. }
  290. function touchstart( event ) {
  291. if ( _this.enabled === false ) return;
  292. switch ( event.touches.length ) {
  293. case 1:
  294. _state = STATE.TOUCH_ROTATE;
  295. _rotateStart.copy( getMouseProjectionOnBall( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
  296. _rotateEnd.copy( _rotateStart );
  297. break;
  298. case 2:
  299. _state = STATE.TOUCH_ZOOM_PAN;
  300. var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
  301. var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
  302. _touchZoomDistanceEnd = _touchZoomDistanceStart = Math.sqrt( dx * dx + dy * dy );
  303. var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
  304. var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
  305. _panStart.copy( getMouseOnScreen( x, y ) );
  306. _panEnd.copy( _panStart );
  307. break;
  308. default:
  309. _state = STATE.NONE;
  310. }
  311. _this.dispatchEvent( startEvent );
  312. }
  313. function touchmove( event ) {
  314. if ( _this.enabled === false ) return;
  315. event.preventDefault();
  316. event.stopPropagation();
  317. switch ( event.touches.length ) {
  318. case 1:
  319. _rotateEnd.copy( getMouseProjectionOnBall( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
  320. break;
  321. case 2:
  322. var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
  323. var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
  324. _touchZoomDistanceEnd = Math.sqrt( dx * dx + dy * dy );
  325. var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
  326. var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
  327. _panEnd.copy( getMouseOnScreen( x, y ) );
  328. break;
  329. default:
  330. _state = STATE.NONE;
  331. }
  332. }
  333. function touchend( event ) {
  334. if ( _this.enabled === false ) return;
  335. switch ( event.touches.length ) {
  336. case 1:
  337. _rotateEnd.copy( getMouseProjectionOnBall( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
  338. _rotateStart.copy( _rotateEnd );
  339. break;
  340. case 2:
  341. _touchZoomDistanceStart = _touchZoomDistanceEnd = 0;
  342. var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
  343. var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
  344. _panEnd.copy( getMouseOnScreen( x, y ) );
  345. _panStart.copy( _panEnd );
  346. break;
  347. }
  348. _state = STATE.NONE;
  349. _this.dispatchEvent( endEvent );
  350. }
  351. this.domElement.addEventListener( 'contextmenu', function ( event ) { event.preventDefault(); }, false );
  352. this.domElement.addEventListener( 'mousedown', mousedown, false );
  353. this.domElement.addEventListener( 'mousewheel', mousewheel, false );
  354. this.domElement.addEventListener( 'DOMMouseScroll', mousewheel, false ); // firefox
  355. this.domElement.addEventListener( 'touchstart', touchstart, false );
  356. this.domElement.addEventListener( 'touchend', touchend, false );
  357. this.domElement.addEventListener( 'touchmove', touchmove, false );
  358. window.addEventListener( 'keydown', keydown, false );
  359. window.addEventListener( 'keyup', keyup, false );
  360. this.handleResize();
  361. // force an update at start
  362. this.update();
  363. };
  364. THREE.OrthographicTrackballControls.prototype = Object.create( THREE.EventDispatcher.prototype );