Mr.doob 219c07680d CSS3DRenderer: I don’t think the elements need preserve-3d. 12 年 前
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controls 50186868ce Add start and end events triggered on mouse/wheel/touch down/up for trackball control 12 年 前
core a6929f1489 Replaced TypedArray experiments. 12 年 前
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. 12 年 前
effects e1bf2be936 Changed ParallaxBarrier to use rows as it seems to be more common. Fixes #4077. 12 年 前
exporters 600c22929c Editor: Added Sprite support. 12 年 前
geometries af8c8471c1 Moved ConvexGeometry out of the lib. 12 年 前
libs 57869dda2f Editor: Added forgotten system.js. 12 年 前
loaders 5e783798bd Code clean up. 12 年 前
math a6929f1489 Replaced TypedArray experiments. 12 年 前
modifiers c8781fae6c Fix for Face4-less SubdivisionModifier 12 年 前
postprocessing b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. 13 年 前
renderers 219c07680d CSS3DRenderer: I don’t think the elements need preserve-3d. 12 年 前
shaders 7dabc9274d More compatible lens flare shader code as suggested by @ajstubbs in #3603. 12 年 前
AudioObject.js 4da9f68281 Merge remote-tracking branch 'lqdchrm/audio' into dev 12 年 前
BufferGeometryUtils.js dfffcb5f5e BufferGeometryUtils: Return BufferGeometry if it is already the type. 12 年 前
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 年 前
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 13 年 前
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 年 前
Detector.js 58e46224b8 Fixed Detector code. See #3871. 12 年 前
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 15 年 前
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 年 前
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 年 前
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 年 前
Mirror.js 53ba0f1f34 Yet more code clean up. 12 年 前
Octree.js 90d14f9839 octree support for boundingSphere with arbitrary center 12 年 前
PRNG.js 041054283a Messing with a new terrain generator demo. 15 年 前
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 年 前
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 13 年 前
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 13 年 前
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). 13 年 前
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. 13 年 前
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 13 年 前
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 年 前
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 年 前
UVsUtils.js 602fcd0415 Added wrapping support and canvas size parameter to UVsDebug 12 年 前