ThreeExtras.js 124 KB

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  1. // ThreeExtras.js r42 - http://github.com/mrdoob/three.js
  2. THREE.ColorUtils={adjustHSV:function(a,c,b,f){var e=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(a,e);e.h=THREE.ColorUtils.clamp(e.h+c,0,1);e.s=THREE.ColorUtils.clamp(e.s+b,0,1);e.v=THREE.ColorUtils.clamp(e.v+f,0,1);a.setHSV(e.h,e.s,e.v)},rgbToHsv:function(a,c){var b=a.r,f=a.g,e=a.b,g=Math.max(Math.max(b,f),e),h=Math.min(Math.min(b,f),e);if(h==g)h=b=0;else{var j=g-h,h=j/g,b=b==g?(f-e)/j:f==g?2+(e-b)/j:4+(b-f)/j;b/=6;b<0&&(b+=1);b>1&&(b-=1)}c===void 0&&(c={h:0,s:0,v:0});c.h=b;c.s=h;c.v=g;return c},
  3. clamp:function(a,c,b){return a<c?c:a>b?b:a}};THREE.ColorUtils.__hsv={h:0,s:0,v:0};
  4. THREE.GeometryUtils={merge:function(a,c){var b=c instanceof THREE.Mesh,f=a.vertices.length,e=b?c.geometry:c,g=a.vertices,h=e.vertices,j=a.faces,k=e.faces,l=a.faceVertexUvs[0],e=e.faceVertexUvs[0];b&&c.matrixAutoUpdate&&c.updateMatrix();for(var m=0,n=h.length;m<n;m++){var o=new THREE.Vertex(h[m].position.clone());b&&c.matrix.multiplyVector3(o.position);g.push(o)}m=0;for(n=k.length;m<n;m++){var h=k[m],p,v,w=h.vertexNormals,o=h.vertexColors;h instanceof THREE.Face3?p=new THREE.Face3(h.a+f,h.b+f,h.c+
  5. f):h instanceof THREE.Face4&&(p=new THREE.Face4(h.a+f,h.b+f,h.c+f,h.d+f));p.normal.copy(h.normal);b=0;for(g=w.length;b<g;b++)v=w[b],p.vertexNormals.push(v.clone());p.color.copy(h.color);b=0;for(g=o.length;b<g;b++)v=o[b],p.vertexColors.push(v.clone());p.materials=h.materials.slice();p.centroid.copy(h.centroid);j.push(p)}m=0;for(n=e.length;m<n;m++){f=e[m];j=[];b=0;for(g=f.length;b<g;b++)j.push(new THREE.UV(f[b].u,f[b].v));l.push(j)}}};
  6. THREE.ImageUtils={loadTexture:function(a,c,b){var f=new Image,e=new THREE.Texture(f,c);f.onload=function(){e.needsUpdate=!0;b&&b(this)};f.crossOrigin="";f.src=a;return e},loadTextureCube:function(a,c,b){var f,e=[],g=new THREE.Texture(e,c),c=e.loadCount=0;for(f=a.length;c<f;++c)e[c]=new Image,e[c].onload=function(){e.loadCount+=1;if(e.loadCount==6)g.needsUpdate=!0;b&&b(this)},e[c].crossOrigin="",e[c].src=a[c];return g}};
  7. THREE.SceneUtils={showHierarchy:function(a,c){THREE.SceneUtils.traverseHierarchy(a,function(a){a.visible=c})},traverseHierarchy:function(a,c){var b,f,e=a.children.length;for(f=0;f<e;f++)b=a.children[f],c(b),THREE.SceneUtils.traverseHierarchy(b,c)}};
  8. if(THREE.WebGLRenderer)THREE.ShaderUtils={lib:{fresnel:{uniforms:{mRefractionRatio:{type:"f",value:1.02},mFresnelBias:{type:"f",value:0.1},mFresnelPower:{type:"f",value:2},mFresnelScale:{type:"f",value:1},tCube:{type:"t",value:1,texture:null}},fragmentShader:"uniform samplerCube tCube;\nvarying vec3 vReflect;\nvarying vec3 vRefract[3];\nvarying float vReflectionFactor;\nvoid main() {\nvec4 reflectedColor = textureCube( tCube, vec3( -vReflect.x, vReflect.yz ) );\nvec4 refractedColor = vec4( 1.0, 1.0, 1.0, 1.0 );\nrefractedColor.r = textureCube( tCube, vec3( -vRefract[0].x, vRefract[0].yz ) ).r;\nrefractedColor.g = textureCube( tCube, vec3( -vRefract[1].x, vRefract[1].yz ) ).g;\nrefractedColor.b = textureCube( tCube, vec3( -vRefract[2].x, vRefract[2].yz ) ).b;\nrefractedColor.a = 1.0;\ngl_FragColor = mix( refractedColor, reflectedColor, clamp( vReflectionFactor, 0.0, 1.0 ) );\n}",vertexShader:"uniform float mRefractionRatio;\nuniform float mFresnelBias;\nuniform float mFresnelScale;\nuniform float mFresnelPower;\nvarying vec3 vReflect;\nvarying vec3 vRefract[3];\nvarying float vReflectionFactor;\nvoid main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = normalize ( mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal );\nvec3 I = mPosition.xyz - cameraPosition;\nvReflect = reflect( I, nWorld );\nvRefract[0] = refract( normalize( I ), nWorld, mRefractionRatio );\nvRefract[1] = refract( normalize( I ), nWorld, mRefractionRatio * 0.99 );\nvRefract[2] = refract( normalize( I ), nWorld, mRefractionRatio * 0.98 );\nvReflectionFactor = mFresnelBias + mFresnelScale * pow( 1.0 + dot( normalize( I ), nWorld ), mFresnelPower );\ngl_Position = projectionMatrix * mvPosition;\n}"},
  9. normal:{uniforms:THREE.UniformsUtils.merge([THREE.UniformsLib.fog,THREE.UniformsLib.lights,{enableAO:{type:"i",value:0},enableDiffuse:{type:"i",value:0},enableSpecular:{type:"i",value:0},tDiffuse:{type:"t",value:0,texture:null},tNormal:{type:"t",value:2,texture:null},tSpecular:{type:"t",value:3,texture:null},tAO:{type:"t",value:4,texture:null},uNormalScale:{type:"f",value:1},tDisplacement:{type:"t",value:5,texture:null},uDisplacementBias:{type:"f",value:0},uDisplacementScale:{type:"f",value:1},uDiffuseColor:{type:"c",
  10. value:new THREE.Color(15658734)},uSpecularColor:{type:"c",value:new THREE.Color(1118481)},uAmbientColor:{type:"c",value:new THREE.Color(328965)},uShininess:{type:"f",value:30},uOpacity:{type:"f",value:1}}]),fragmentShader:["uniform vec3 uAmbientColor;\nuniform vec3 uDiffuseColor;\nuniform vec3 uSpecularColor;\nuniform float uShininess;\nuniform float uOpacity;\nuniform bool enableDiffuse;\nuniform bool enableSpecular;\nuniform bool enableAO;\nuniform sampler2D tDiffuse;\nuniform sampler2D tNormal;\nuniform sampler2D tSpecular;\nuniform sampler2D tAO;\nuniform float uNormalScale;\nvarying vec3 vTangent;\nvarying vec3 vBinormal;\nvarying vec3 vNormal;\nvarying vec2 vUv;\nuniform vec3 ambientLightColor;\n#if MAX_DIR_LIGHTS > 0\nuniform vec3 directionalLightColor[ MAX_DIR_LIGHTS ];\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nuniform vec3 pointLightColor[ MAX_POINT_LIGHTS ];\nvarying vec4 vPointLight[ MAX_POINT_LIGHTS ];\n#endif\nvarying vec3 vViewPosition;",
  11. THREE.ShaderChunk.fog_pars_fragment,"void main() {\ngl_FragColor = vec4( 1.0 );\nvec4 mColor = vec4( uDiffuseColor, uOpacity );\nvec4 mSpecular = vec4( uSpecularColor, uOpacity );\nvec3 specularTex = vec3( 1.0 );\nvec3 normalTex = texture2D( tNormal, vUv ).xyz * 2.0 - 1.0;\nnormalTex.xy *= uNormalScale;\nnormalTex = normalize( normalTex );\nif( enableDiffuse )\ngl_FragColor = gl_FragColor * texture2D( tDiffuse, vUv );\nif( enableAO )\ngl_FragColor = gl_FragColor * texture2D( tAO, vUv );\nif( enableSpecular )\nspecularTex = texture2D( tSpecular, vUv ).xyz;\nmat3 tsb = mat3( vTangent, vBinormal, vNormal );\nvec3 finalNormal = tsb * normalTex;\nvec3 normal = normalize( finalNormal );\nvec3 viewPosition = normalize( vViewPosition );\n#if MAX_POINT_LIGHTS > 0\nvec4 pointTotal = vec4( 0.0 );\nfor ( int i = 0; i < MAX_POINT_LIGHTS; i ++ ) {\nvec3 pointVector = normalize( vPointLight[ i ].xyz );\nvec3 pointHalfVector = normalize( vPointLight[ i ].xyz + viewPosition );\nfloat pointDistance = vPointLight[ i ].w;\nfloat pointDotNormalHalf = dot( normal, pointHalfVector );\nfloat pointDiffuseWeight = max( dot( normal, pointVector ), 0.0 );\nfloat pointSpecularWeight = 0.0;\nif ( pointDotNormalHalf >= 0.0 )\npointSpecularWeight = specularTex.r * pow( pointDotNormalHalf, uShininess );\npointTotal += pointDistance * vec4( pointLightColor[ i ], 1.0 ) * ( mColor * pointDiffuseWeight + mSpecular * pointSpecularWeight * pointDiffuseWeight );\n}\n#endif\n#if MAX_DIR_LIGHTS > 0\nvec4 dirTotal = vec4( 0.0 );\nfor( int i = 0; i < MAX_DIR_LIGHTS; i++ ) {\nvec4 lDirection = viewMatrix * vec4( directionalLightDirection[ i ], 0.0 );\nvec3 dirVector = normalize( lDirection.xyz );\nvec3 dirHalfVector = normalize( lDirection.xyz + viewPosition );\nfloat dirDotNormalHalf = dot( normal, dirHalfVector );\nfloat dirDiffuseWeight = max( dot( normal, dirVector ), 0.0 );\nfloat dirSpecularWeight = 0.0;\nif ( dirDotNormalHalf >= 0.0 )\ndirSpecularWeight = specularTex.r * pow( dirDotNormalHalf, uShininess );\ndirTotal += vec4( directionalLightColor[ i ], 1.0 ) * ( mColor * dirDiffuseWeight + mSpecular * dirSpecularWeight * dirDiffuseWeight );\n}\n#endif\nvec4 totalLight = vec4( ambientLightColor * uAmbientColor, uOpacity );\n#if MAX_DIR_LIGHTS > 0\ntotalLight += dirTotal;\n#endif\n#if MAX_POINT_LIGHTS > 0\ntotalLight += pointTotal;\n#endif\ngl_FragColor = gl_FragColor * totalLight;",
  12. THREE.ShaderChunk.fog_fragment,"}"].join("\n"),vertexShader:"attribute vec4 tangent;\n#ifdef VERTEX_TEXTURES\nuniform sampler2D tDisplacement;\nuniform float uDisplacementScale;\nuniform float uDisplacementBias;\n#endif\nvarying vec3 vTangent;\nvarying vec3 vBinormal;\nvarying vec3 vNormal;\nvarying vec2 vUv;\n#if MAX_POINT_LIGHTS > 0\nuniform vec3 pointLightPosition[ MAX_POINT_LIGHTS ];\nuniform float pointLightDistance[ MAX_POINT_LIGHTS ];\nvarying vec4 vPointLight[ MAX_POINT_LIGHTS ];\n#endif\nvarying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvViewPosition = cameraPosition - mPosition.xyz;\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvNormal = normalize( normalMatrix * normal );\nvTangent = normalize( normalMatrix * tangent.xyz );\nvBinormal = cross( vNormal, vTangent ) * tangent.w;\nvBinormal = normalize( vBinormal );\nvUv = uv;\n#if MAX_POINT_LIGHTS > 0\nfor( int i = 0; i < MAX_POINT_LIGHTS; i++ ) {\nvec4 lPosition = viewMatrix * vec4( pointLightPosition[ i ], 1.0 );\nvec3 lVector = lPosition.xyz - mvPosition.xyz;\nfloat lDistance = 1.0;\nif ( pointLightDistance[ i ] > 0.0 )\nlDistance = 1.0 - min( ( length( lVector ) / pointLightDistance[ i ] ), 1.0 );\nlVector = normalize( lVector );\nvPointLight[ i ] = vec4( lVector, lDistance );\n}\n#endif\n#ifdef VERTEX_TEXTURES\nvec3 dv = texture2D( tDisplacement, uv ).xyz;\nfloat df = uDisplacementScale * dv.x + uDisplacementBias;\nvec4 displacedPosition = vec4( vNormal.xyz * df, 0.0 ) + mvPosition;\ngl_Position = projectionMatrix * displacedPosition;\n#else\ngl_Position = projectionMatrix * mvPosition;\n#endif\n}"},
  13. cube:{uniforms:{tCube:{type:"t",value:1,texture:null}},vertexShader:"varying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvViewPosition = cameraPosition - mPosition.xyz;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform samplerCube tCube;\nvarying vec3 vViewPosition;\nvoid main() {\nvec3 wPos = cameraPosition - vViewPosition;\ngl_FragColor = textureCube( tCube, vec3( - wPos.x, wPos.yz ) );\n}"},convolution:{uniforms:{tDiffuse:{type:"t",
  14. value:0,texture:null},uImageIncrement:{type:"v2",value:new THREE.Vector2(0.001953125,0)},cKernel:{type:"fv1",value:[]}},vertexShader:"varying vec2 vUv;\nuniform vec2 uImageIncrement;\nvoid main(void) {\nvUv = uv - ((KERNEL_SIZE - 1.0) / 2.0) * uImageIncrement;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform vec2 uImageIncrement;\nuniform float cKernel[KERNEL_SIZE];\nvoid main(void) {\nvec2 imageCoord = vUv;\nvec4 sum = vec4( 0.0, 0.0, 0.0, 0.0 );\nfor( int i=0; i<KERNEL_SIZE; ++i ) {\nsum += texture2D( tDiffuse, imageCoord ) * cKernel[i];\nimageCoord += uImageIncrement;\n}\ngl_FragColor = sum;\n}"},
  15. film:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},time:{type:"f",value:0},nIntensity:{type:"f",value:0.5},sIntensity:{type:"f",value:0.05},sCount:{type:"f",value:4096},grayscale:{type:"i",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float time;\nuniform bool grayscale;\nuniform float nIntensity;\nuniform float sIntensity;\nuniform float sCount;\nvoid main() {\nvec4 cTextureScreen = texture2D( tDiffuse, vUv );\nfloat x = vUv.x * vUv.y * time * 1000.0;\nx = mod( x, 13.0 ) * mod( x, 123.0 );\nfloat dx = mod( x, 0.01 );\nvec3 cResult = cTextureScreen.rgb + cTextureScreen.rgb * clamp( 0.1 + dx * 100.0, 0.0, 1.0 );\nvec2 sc = vec2( sin( vUv.y * sCount ), cos( vUv.y * sCount ) );\ncResult += cTextureScreen.rgb * vec3( sc.x, sc.y, sc.x ) * sIntensity;\ncResult = cTextureScreen.rgb + clamp( nIntensity, 0.0,1.0 ) * ( cResult - cTextureScreen.rgb );\nif( grayscale ) {\ncResult = vec3( cResult.r * 0.3 + cResult.g * 0.59 + cResult.b * 0.11 );\n}\ngl_FragColor = vec4( cResult, cTextureScreen.a );\n}"},
  16. screen:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},opacity:{type:"f",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float opacity;\nvoid main() {\nvec4 texel = texture2D( tDiffuse, vUv );\ngl_FragColor = opacity * texel;\n}"},basic:{uniforms:{},vertexShader:"void main() {\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  17. fragmentShader:"void main() {\ngl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );\n}"}},buildKernel:function(a){var c,b,f,e,g=2*Math.ceil(a*3)+1;g>25&&(g=25);e=(g-1)*0.5;b=Array(g);for(c=f=0;c<g;++c)b[c]=Math.exp(-((c-e)*(c-e))/(2*a*a)),f+=b[c];for(c=0;c<g;++c)b[c]/=f;return b}};
  18. THREE.AnimationHandler=function(){var a=[],c={},b={update:function(b){for(var c=0;c<a.length;c++)a[c].update(b)},addToUpdate:function(b){a.indexOf(b)===-1&&a.push(b)},removeFromUpdate:function(b){b=a.indexOf(b);b!==-1&&a.splice(b,1)},add:function(a){c[a.name]!==void 0&&console.log("THREE.AnimationHandler.add: Warning! "+a.name+" already exists in library. Overwriting.");c[a.name]=a;if(a.initialized!==!0){for(var b=0;b<a.hierarchy.length;b++){for(var f=0;f<a.hierarchy[b].keys.length;f++){if(a.hierarchy[b].keys[f].time<
  19. 0)a.hierarchy[b].keys[f].time=0;if(a.hierarchy[b].keys[f].rot!==void 0&&!(a.hierarchy[b].keys[f].rot instanceof THREE.Quaternion)){var j=a.hierarchy[b].keys[f].rot;a.hierarchy[b].keys[f].rot=new THREE.Quaternion(j[0],j[1],j[2],j[3])}}if(a.hierarchy[b].keys[0].morphTargets!==void 0){j={};for(f=0;f<a.hierarchy[b].keys.length;f++)for(var k=0;k<a.hierarchy[b].keys[f].morphTargets.length;k++){var l=a.hierarchy[b].keys[f].morphTargets[k];j[l]=-1}a.hierarchy[b].usedMorphTargets=j;for(f=0;f<a.hierarchy[b].keys.length;f++){var m=
  20. {};for(l in j){for(k=0;k<a.hierarchy[b].keys[f].morphTargets.length;k++)if(a.hierarchy[b].keys[f].morphTargets[k]===l){m[l]=a.hierarchy[b].keys[f].morphTargetsInfluences[k];break}k===a.hierarchy[b].keys[f].morphTargets.length&&(m[l]=0)}a.hierarchy[b].keys[f].morphTargetsInfluences=m}}for(f=1;f<a.hierarchy[b].keys.length;f++)a.hierarchy[b].keys[f].time===a.hierarchy[b].keys[f-1].time&&(a.hierarchy[b].keys.splice(f,1),f--);for(f=1;f<a.hierarchy[b].keys.length;f++)a.hierarchy[b].keys[f].index=f}f=parseInt(a.length*
  21. a.fps,10);a.JIT={};a.JIT.hierarchy=[];for(b=0;b<a.hierarchy.length;b++)a.JIT.hierarchy.push(Array(f));a.initialized=!0}},get:function(a){if(typeof a==="string")return c[a]?c[a]:(console.log("THREE.AnimationHandler.get: Couldn't find animation "+a),null)},parse:function(a){var b=[];if(a instanceof THREE.SkinnedMesh)for(var c=0;c<a.bones.length;c++)b.push(a.bones[c]);else f(a,b);return b}},f=function(a,b){b.push(a);for(var c=0;c<a.children.length;c++)f(a.children[c],b)};b.LINEAR=0;b.CATMULLROM=1;b.CATMULLROM_FORWARD=
  22. 2;return b}();THREE.Animation=function(a,c,b,f){this.root=a;this.data=THREE.AnimationHandler.get(c);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=1;this.isPlaying=!1;this.loop=this.isPaused=!0;this.interpolationType=b!==void 0?b:THREE.AnimationHandler.LINEAR;this.JITCompile=f!==void 0?f:!0;this.points=[];this.target=new THREE.Vector3};
  23. THREE.Animation.prototype.play=function(a,c){if(!this.isPlaying){this.isPlaying=!0;this.loop=a!==void 0?a:!0;this.currentTime=c!==void 0?c:0;var b,f=this.hierarchy.length,e;for(b=0;b<f;b++){e=this.hierarchy[b];if(this.interpolationType!==THREE.AnimationHandler.CATMULLROM_FORWARD)e.useQuaternion=!0;e.matrixAutoUpdate=!0;if(e.animationCache===void 0)e.animationCache={},e.animationCache.prevKey={pos:0,rot:0,scl:0},e.animationCache.nextKey={pos:0,rot:0,scl:0},e.animationCache.originalMatrix=e instanceof
  24. THREE.Bone?e.skinMatrix:e.matrix;var g=e.animationCache.prevKey;e=e.animationCache.nextKey;g.pos=this.data.hierarchy[b].keys[0];g.rot=this.data.hierarchy[b].keys[0];g.scl=this.data.hierarchy[b].keys[0];e.pos=this.getNextKeyWith("pos",b,1);e.rot=this.getNextKeyWith("rot",b,1);e.scl=this.getNextKeyWith("scl",b,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
  25. THREE.Animation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
  26. THREE.Animation.prototype.stop=function(){this.isPaused=this.isPlaying=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var a=0;a<this.hierarchy.length;a++)if(this.hierarchy[a].animationCache!==void 0)this.hierarchy[a]instanceof THREE.Bone?this.hierarchy[a].skinMatrix=this.hierarchy[a].animationCache.originalMatrix:this.hierarchy[a].matrix=this.hierarchy[a].animationCache.originalMatrix,delete this.hierarchy[a].animationCache};
  27. THREE.Animation.prototype.update=function(a){if(this.isPlaying){var c=["pos","rot","scl"],b,f,e,g,h,j,k,l,m=this.data.JIT.hierarchy,n,o;this.currentTime+=a*this.timeScale;o=this.currentTime;n=this.currentTime%=this.data.length;l=parseInt(Math.min(n*this.data.fps,this.data.length*this.data.fps),10);for(var p=0,v=this.hierarchy.length;p<v;p++)if(a=this.hierarchy[p],k=a.animationCache,this.JITCompile&&m[p][l]!==void 0)a instanceof THREE.Bone?(a.skinMatrix=m[p][l],a.matrixAutoUpdate=!1,a.matrixWorldNeedsUpdate=
  28. !1):(a.matrix=m[p][l],a.matrixAutoUpdate=!1,a.matrixWorldNeedsUpdate=!0);else{if(this.JITCompile)a instanceof THREE.Bone?a.skinMatrix=a.animationCache.originalMatrix:a.matrix=a.animationCache.originalMatrix;for(var w=0;w<3;w++){b=c[w];h=k.prevKey[b];j=k.nextKey[b];if(j.time<=o){if(n<o)if(this.loop){h=this.data.hierarchy[p].keys[0];for(j=this.getNextKeyWith(b,p,1);j.time<n;)h=j,j=this.getNextKeyWith(b,p,j.index+1)}else{this.stop();return}else{do h=j,j=this.getNextKeyWith(b,p,j.index+1);while(j.time<
  29. n)}k.prevKey[b]=h;k.nextKey[b]=j}a.matrixAutoUpdate=!0;a.matrixWorldNeedsUpdate=!0;f=(n-h.time)/(j.time-h.time);e=h[b];g=j[b];if(f<0||f>1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+p),f=f<0?0:1;if(b==="pos")if(b=a.position,this.interpolationType===THREE.AnimationHandler.LINEAR)b.x=e[0]+(g[0]-e[0])*f,b.y=e[1]+(g[1]-e[1])*f,b.z=e[2]+(g[2]-e[2])*f;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]=
  30. this.getPrevKeyWith("pos",p,h.index-1).pos,this.points[1]=e,this.points[2]=g,this.points[3]=this.getNextKeyWith("pos",p,j.index+1).pos,f=f*0.33+0.33,e=this.interpolateCatmullRom(this.points,f),b.x=e[0],b.y=e[1],b.z=e[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)f=this.interpolateCatmullRom(this.points,f*1.01),this.target.set(f[0],f[1],f[2]),this.target.subSelf(b),this.target.y=0,this.target.normalize(),f=Math.atan2(this.target.x,this.target.z),a.rotation.set(0,f,0)}else if(b===
  31. "rot")THREE.Quaternion.slerp(e,g,a.quaternion,f);else if(b==="scl")b=a.scale,b.x=e[0]+(g[0]-e[0])*f,b.y=e[1]+(g[1]-e[1])*f,b.z=e[2]+(g[2]-e[2])*f}}if(this.JITCompile&&m[0][l]===void 0){this.hierarchy[0].update(void 0,!0);for(p=0;p<this.hierarchy.length;p++)m[p][l]=this.hierarchy[p]instanceof THREE.Bone?this.hierarchy[p].skinMatrix.clone():this.hierarchy[p].matrix.clone()}}};
  32. THREE.Animation.prototype.interpolateCatmullRom=function(a,c){var b=[],f=[],e,g,h,j,k,l;e=(a.length-1)*c;g=Math.floor(e);e-=g;b[0]=g==0?g:g-1;b[1]=g;b[2]=g>a.length-2?g:g+1;b[3]=g>a.length-3?g:g+2;g=a[b[0]];j=a[b[1]];k=a[b[2]];l=a[b[3]];b=e*e;h=e*b;f[0]=this.interpolate(g[0],j[0],k[0],l[0],e,b,h);f[1]=this.interpolate(g[1],j[1],k[1],l[1],e,b,h);f[2]=this.interpolate(g[2],j[2],k[2],l[2],e,b,h);return f};
  33. THREE.Animation.prototype.interpolate=function(a,c,b,f,e,g,h){a=(b-a)*0.5;f=(f-c)*0.5;return(2*(c-b)+a+f)*h+(-3*(c-b)-2*a-f)*g+a*e+c};THREE.Animation.prototype.getNextKeyWith=function(a,c,b){var f=this.data.hierarchy[c].keys;for(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?b=b<f.length-1?b:f.length-1:b%=f.length;b<f.length;b++)if(f[b][a]!==void 0)return f[b];return this.data.hierarchy[c].keys[0]};
  34. THREE.Animation.prototype.getPrevKeyWith=function(a,c,b){for(var f=this.data.hierarchy[c].keys,b=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?b>0?b:0:b>=0?b:b+f.length;b>=0;b--)if(f[b][a]!==void 0)return f[b];return this.data.hierarchy[c].keys[f.length-1]};
  35. THREE.FirstPersonCamera=function(a){function c(a,c){return function(){c.apply(a,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;this.lastUpdate=(new Date).getTime();this.tdiff=0;if(a){if(a.movementSpeed!==void 0)this.movementSpeed=
  36. a.movementSpeed;if(a.lookSpeed!==void 0)this.lookSpeed=a.lookSpeed;if(a.noFly!==void 0)this.noFly=a.noFly;if(a.lookVertical!==void 0)this.lookVertical=a.lookVertical;if(a.autoForward!==void 0)this.autoForward=a.autoForward;if(a.activeLook!==void 0)this.activeLook=a.activeLook;if(a.heightSpeed!==void 0)this.heightSpeed=a.heightSpeed;if(a.heightCoef!==void 0)this.heightCoef=a.heightCoef;if(a.heightMin!==void 0)this.heightMin=a.heightMin;if(a.heightMax!==void 0)this.heightMax=a.heightMax;if(a.constrainVertical!==
  37. void 0)this.constrainVertical=a.constrainVertical;if(a.verticalMin!==void 0)this.verticalMin=a.verticalMin;if(a.verticalMax!==void 0)this.verticalMax=a.verticalMax;if(a.domElement!==void 0)this.domElement=a.domElement}this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=this.autoSpeedFactor=0;this.mouseDragOn=this.freeze=this.moveRight=this.moveLeft=this.moveBackward=this.moveForward=!1;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;this.onMouseDown=function(a){a.preventDefault();
  38. a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}this.mouseDragOn=!0};this.onMouseUp=function(a){a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.mouseDragOn=!1};this.onMouseMove=function(a){this.mouseX=a.clientX-this.windowHalfX;this.mouseY=a.clientY-this.windowHalfY};this.onKeyDown=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=
  39. !0;break;case 37:case 65:this.moveLeft=!0;break;case 40:case 83:this.moveBackward=!0;break;case 39:case 68:this.moveRight=!0;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=!1;break;case 37:case 65:this.moveLeft=!1;break;case 40:case 83:this.moveBackward=!1;break;case 39:case 68:this.moveRight=!1}};this.update=function(){var a=(new Date).getTime();this.tdiff=(a-this.lastUpdate)/1E3;this.lastUpdate=a;if(!this.freeze){this.autoSpeedFactor=
  40. this.heightSpeed?this.tdiff*((this.position.y<this.heightMin?this.heightMin:this.position.y>this.heightMax?this.heightMax:this.position.y)-this.heightMin)*this.heightCoef:0;var c=this.tdiff*this.movementSpeed;(this.moveForward||this.autoForward&&!this.moveBackward)&&this.translateZ(-(c+this.autoSpeedFactor));this.moveBackward&&this.translateZ(c);this.moveLeft&&this.translateX(-c);this.moveRight&&this.translateX(c);c=this.tdiff*this.lookSpeed;this.activeLook||(c=0);this.lon+=this.mouseX*c;this.lookVertical&&
  41. (this.lat-=this.mouseY*c);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;var a=this.target.position,e=this.position;a.x=e.x+100*Math.sin(this.phi)*Math.cos(this.theta);a.y=e.y+100*Math.cos(this.phi);a.z=e.z+100*Math.sin(this.phi)*Math.sin(this.theta)}this.lon+=this.mouseX*c;this.lookVertical&&(this.lat-=this.mouseY*c);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=
  42. (this.phi-0)*(this.verticalMax-this.verticalMin)/3.14+this.verticalMin;a=this.target.position;e=this.position;a.x=e.x+100*Math.sin(this.phi)*Math.cos(this.theta);a.y=e.y+100*Math.cos(this.phi);a.z=e.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",c(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",c(this,this.onMouseDown),
  43. !1);this.domElement.addEventListener("mouseup",c(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",c(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",c(this,this.onKeyUp),!1)};THREE.FirstPersonCamera.prototype=new THREE.Camera;THREE.FirstPersonCamera.prototype.constructor=THREE.FirstPersonCamera;THREE.FirstPersonCamera.prototype.supr=THREE.Camera.prototype;
  44. THREE.FirstPersonCamera.prototype.translate=function(a,c){this.matrix.rotateAxis(c);if(this.noFly)c.y=0;this.position.addSelf(c.multiplyScalar(a));this.target.position.addSelf(c.multiplyScalar(a))};
  45. THREE.PathCamera=function(a){function c(a,b,c,f){var g={name:c,fps:0.6,length:f,hierarchy:[]},e,h=b.getControlPointsArray(),j=b.getLength(),k=h.length,A=0;e=k-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:h[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[e]={time:f,pos:h[e],rot:[0,0,0,1],scl:[1,1,1]};for(e=1;e<k-1;e++)A=f*j.chunks[e]/j.total,b.keys[e]={time:A,pos:h[e]};g.hierarchy[0]=b;THREE.AnimationHandler.add(g);return new THREE.Animation(a,c,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function b(a,b){var c,
  46. f,g=new THREE.Geometry;for(c=0;c<a.points.length*b;c++)f=c/(a.points.length*b),f=a.getPoint(f),g.vertices[c]=new THREE.Vertex(new THREE.Vector3(f.x,f.y,f.z));return g}function f(a,c){var f=b(c,10),g=b(c,10),e=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(f,e);particleObj=new THREE.ParticleSystem(g,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);a.addChild(lineObj);particleObj.scale.set(1,1,1);a.addChild(particleObj);g=new THREE.SphereGeometry(1,
  47. 16,8);e=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<c.points.length;i++)f=new THREE.Mesh(g,e),f.position.copy(c.points[i]),f.updateMatrix(),a.addChild(f)}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookHorizontal=
  48. this.lookVertical=!0;this.verticalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.horizontalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.domElement=document;if(a){if(a.duration!==void 0)this.duration=a.duration*1E3;if(a.waypoints!==void 0)this.waypoints=a.waypoints;if(a.useConstantSpeed!==void 0)this.useConstantSpeed=a.useConstantSpeed;if(a.resamplingCoef!==void 0)this.resamplingCoef=a.resamplingCoef;if(a.createDebugPath!==void 0)this.createDebugPath=a.createDebugPath;if(a.createDebugDummy!==
  49. void 0)this.createDebugDummy=a.createDebugDummy;if(a.lookSpeed!==void 0)this.lookSpeed=a.lookSpeed;if(a.lookVertical!==void 0)this.lookVertical=a.lookVertical;if(a.lookHorizontal!==void 0)this.lookHorizontal=a.lookHorizontal;if(a.verticalAngleMap!==void 0)this.verticalAngleMap=a.verticalAngleMap;if(a.horizontalAngleMap!==void 0)this.horizontalAngleMap=a.horizontalAngleMap;if(a.domElement!==void 0)this.domElement=a.domElement}this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=
  50. window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var e=Math.PI*2,g=Math.PI/180;this.update=function(a,b,c){var f,h;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*g;this.theta=this.lon*g;f=this.phi%e;this.phi=f>=0?f:f+e;f=this.verticalAngleMap.srcRange;h=this.verticalAngleMap.dstRange;var j=h[1]-h[0];this.phi=
  51. TWEEN.Easing.Quadratic.EaseInOut(((this.phi-f[0])*(h[1]-h[0])/(f[1]-f[0])+h[0]-h[0])/j)*j+h[0];f=this.horizontalAngleMap.srcRange;h=this.horizontalAngleMap.dstRange;j=h[1]-h[0];this.theta=TWEEN.Easing.Quadratic.EaseInOut(((this.theta-f[0])*(h[1]-h[0])/(f[1]-f[0])+h[0]-h[0])/j)*j+h[0];f=this.target.position;f.x=100*Math.sin(this.phi)*Math.cos(this.theta);f.y=100*Math.cos(this.phi);f.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,a,b,c)};this.onMouseMove=function(a){this.mouseX=
  52. a.clientX-this.windowHalfX;this.mouseY=a.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var a=new THREE.MeshLambertMaterial({color:30719}),h=new THREE.MeshLambertMaterial({color:65280}),j=new THREE.CubeGeometry(10,10,20),k=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(j,a);a=new THREE.Mesh(k,h);a.position.set(0,10,0);this.animation=
  53. c(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(a)}else this.animation=c(this.animationParent,this.spline,this.id,this.duration),this.animationParent.addChild(this.target),this.animationParent.addChild(this);this.createDebugPath&&f(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(a,b){return function(){b.apply(a,arguments)}}(this,this.onMouseMove),
  54. !1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0;
  55. THREE.FlyCamera=function(a){function c(a,c){return function(){c.apply(a,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.0050;this.autoForward=this.dragToLook=!1;this.domElement=document;if(a){if(a.movementSpeed!==void 0)this.movementSpeed=a.movementSpeed;if(a.rollSpeed!==void 0)this.rollSpeed=a.rollSpeed;if(a.dragToLook!==void 0)this.dragToLook=a.dragToLook;if(a.autoForward!==void 0)this.autoForward=
  56. a.autoForward;if(a.domElement!==void 0)this.domElement=a.domElement}this.useTarget=!1;this.useQuaternion=!0;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.lastUpdate=-1;this.tdiff=0;this.handleEvent=function(a){if(typeof this[a.type]=="function")this[a.type](a)};this.keydown=function(a){if(!a.altKey){switch(a.keyCode){case 16:this.movementSpeedMultiplier=
  57. 0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}};
  58. this.keyup=function(a){switch(a.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break;
  59. case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(a){a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(a.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}};this.mousemove=function(a){if(!this.dragToLook||this.mouseStatus>0){var c=this.getContainerDimensions(),e=c.size[0]/2,g=c.size[1]/2;this.moveState.yawLeft=-(a.clientX-c.offset[0]-e)/e;this.moveState.pitchDown=(a.clientY-
  60. c.offset[1]-g)/g;this.updateRotationVector()}};this.mouseup=function(a){a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus--,this.moveState.yawLeft=this.moveState.pitchDown=0;else switch(a.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.updateRotationVector()};this.update=function(){var a=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=a;this.tdiff=(a-this.lastUpdate)/1E3;this.lastUpdate=a;var a=this.tdiff*this.movementSpeed,c=this.tdiff*
  61. this.rollSpeed;this.translateX(this.moveVector.x*a);this.translateY(this.moveVector.y*a);this.translateZ(this.moveVector.z*a);this.tmpQuaternion.set(this.rotationVector.x*c,this.rotationVector.y*c,this.rotationVector.z*c,1).normalize();this.quaternion.multiplySelf(this.tmpQuaternion);this.matrix.setPosition(this.position);this.matrix.setRotationFromQuaternion(this.quaternion);this.matrixWorldNeedsUpdate=!0;this.supr.update.call(this)};this.updateMovementVector=function(){var a=this.moveState.forward||
  62. this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-a+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=-this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!=
  63. document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",c(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",c(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",c(this,this.mouseup),!1);window.addEventListener("keydown",c(this,this.keydown),!1);window.addEventListener("keyup",c(this,
  64. this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};THREE.FlyCamera.prototype=new THREE.Camera;THREE.FlyCamera.prototype.constructor=THREE.FlyCamera;THREE.FlyCamera.prototype.supr=THREE.Camera.prototype;
  65. THREE.RollCamera=function(a,c,b,f){THREE.Camera.call(this,a,c,b,f);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.matrixAutoUpdate=this.useTarget=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var e=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,j=new THREE.Matrix4,k=!1,l=1,m=0,n=0,o=0,p=0,v=0,w=window.innerWidth/2,x=window.innerHeight/2;this.update=
  66. function(){var a=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=a;this.delta=(a-this.lastUpdate)/1E3;this.lastUpdate=a;this.mouseLook&&(a=this.delta*this.lookSpeed,this.rotateHorizontally(a*p),this.rotateVertically(a*v));a=this.delta*this.movementSpeed;this.translateZ(a*(m>0||this.autoForward&&!(m<0)?1:m));this.translateX(a*n);this.translateY(a*o);k&&(this.roll+=this.rollSpeed*this.delta*l);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize();
  67. else if(this.forward.y<this.constrainVertical[0])this.forward.y=this.constrainVertical[0],this.forward.normalize();h.copy(this.forward);g.set(0,1,0);e.cross(g,h).normalize();g.cross(h,e).normalize();this.matrix.n11=e.x;this.matrix.n12=g.x;this.matrix.n13=h.x;this.matrix.n21=e.y;this.matrix.n22=g.y;this.matrix.n23=h.y;this.matrix.n31=e.z;this.matrix.n32=g.z;this.matrix.n33=h.z;j.identity();j.n11=Math.cos(this.roll);j.n12=-Math.sin(this.roll);j.n21=Math.sin(this.roll);j.n22=Math.cos(this.roll);this.matrix.multiplySelf(j);
  68. this.matrixWorldNeedsUpdate=!0;this.matrix.n14=this.position.x;this.matrix.n24=this.position.y;this.matrix.n34=this.position.z;this.supr.update.call(this)};this.translateX=function(a){this.position.x+=this.matrix.n11*a;this.position.y+=this.matrix.n21*a;this.position.z+=this.matrix.n31*a};this.translateY=function(a){this.position.x+=this.matrix.n12*a;this.position.y+=this.matrix.n22*a;this.position.z+=this.matrix.n32*a};this.translateZ=function(a){this.position.x-=this.matrix.n13*a;this.position.y-=
  69. this.matrix.n23*a;this.position.z-=this.matrix.n33*a};this.rotateHorizontally=function(a){e.set(this.matrix.n11,this.matrix.n21,this.matrix.n31);e.multiplyScalar(a);this.forward.subSelf(e);this.forward.normalize()};this.rotateVertically=function(a){g.set(this.matrix.n12,this.matrix.n22,this.matrix.n32);g.multiplyScalar(a);this.forward.addSelf(g);this.forward.normalize()};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",
  70. function(a){p=(a.clientX-w)/window.innerWidth;v=(a.clientY-x)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:m=1;break;case 2:m=-1}},!1);this.domElement.addEventListener("mouseup",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:m=0;break;case 2:m=0}},!1);this.domElement.addEventListener("keydown",function(a){switch(a.keyCode){case 38:case 87:m=1;break;case 37:case 65:n=-1;break;
  71. case 40:case 83:m=-1;break;case 39:case 68:n=1;break;case 81:k=!0;l=1;break;case 69:k=!0;l=-1;break;case 82:o=1;break;case 70:o=-1}},!1);this.domElement.addEventListener("keyup",function(a){switch(a.keyCode){case 38:case 87:m=0;break;case 37:case 65:n=0;break;case 40:case 83:m=0;break;case 39:case 68:n=0;break;case 81:k=!1;break;case 69:k=!1;break;case 82:o=0;break;case 70:o=0}},!1)};THREE.RollCamera.prototype=new THREE.Camera;THREE.RollCamera.prototype.constructor=THREE.RollCamera;
  72. THREE.RollCamera.prototype.supr=THREE.Camera.prototype;
  73. THREE.TrackballCamera=function(a){function c(a,b){return function(){b.apply(a,arguments)}}a=a||{};THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.domElement=a.domElement||document;this.screen=a.screen||{width:window.innerWidth,height:window.innerHeight,offsetLeft:0,offsetTop:0};this.radius=a.radius||(this.screen.width+this.screen.height)/4;this.rotateSpeed=a.rotateSpeed||1;this.zoomSpeed=a.zoomSpeed||1.2;this.panSpeed=a.panSpeed||0.3;this.noZoom=a.noZoom||!1;this.noPan=a.noPan||
  74. !1;this.staticMoving=a.staticMoving||!1;this.dynamicDampingFactor=a.dynamicDampingFactor||0.2;this.minDistance=a.minDistance||0;this.maxDistance=a.maxDistance||Infinity;this.keys=a.keys||[65,83,68];this.useTarget=!0;var b=!1,f=this.STATE.NONE,e=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,j=new THREE.Vector2,k=new THREE.Vector2,l=new THREE.Vector2,m=new THREE.Vector2;this.handleEvent=function(a){if(typeof this[a.type]=="function")this[a.type](a)};this.getMouseOnScreen=function(a,b){return new THREE.Vector2((a-
  75. this.screen.offsetLeft)/this.radius*0.5,(b-this.screen.offsetTop)/this.radius*0.5)};this.getMouseProjectionOnBall=function(a,b){var c=new THREE.Vector3((a-this.screen.width*0.5-this.screen.offsetLeft)/this.radius,(this.screen.height*0.5+this.screen.offsetTop-b)/this.radius,0),f=c.length();f>1?c.normalize():c.z=Math.sqrt(1-f*f);e=this.position.clone().subSelf(this.target.position);f=this.up.clone().setLength(c.y);f.addSelf(this.up.clone().crossSelf(e).setLength(c.x));f.addSelf(e.setLength(c.z));return f};
  76. this.rotateCamera=function(){var a=Math.acos(g.dot(h)/g.length()/h.length());if(a){var b=(new THREE.Vector3).cross(g,h).normalize(),c=new THREE.Quaternion;a*=this.rotateSpeed;c.setFromAxisAngle(b,-a);c.multiplyVector3(e);c.multiplyVector3(this.up);c.multiplyVector3(h);this.staticMoving?g=h:(c.setFromAxisAngle(b,a*(this.dynamicDampingFactor-1)),c.multiplyVector3(g))}};this.zoomCamera=function(){var a=1+(k.y-j.y)*this.zoomSpeed;a!==1&&a>0&&(e.multiplyScalar(a),this.staticMoving?j=k:j.y+=(k.y-j.y)*this.dynamicDampingFactor)};
  77. this.panCamera=function(){var a=m.clone().subSelf(l);if(a.lengthSq()){a.multiplyScalar(e.length()*this.panSpeed);var b=e.clone().crossSelf(this.up).setLength(a.x);b.addSelf(this.up.clone().setLength(a.y));this.position.addSelf(b);this.target.position.addSelf(b);this.staticMoving?l=m:l.addSelf(a.sub(m,l).multiplyScalar(this.dynamicDampingFactor))}};this.checkDistances=function(){if(!this.noZoom||!this.noPan)this.position.lengthSq()>this.maxDistance*this.maxDistance&&this.position.setLength(this.maxDistance),
  78. e.lengthSq()<this.minDistance*this.minDistance&&this.position.add(this.target.position,e.setLength(this.minDistance))};this.update=function(a,b,c){e=this.position.clone().subSelf(this.target.position);this.rotateCamera();this.noZoom||this.zoomCamera();this.noPan||this.panCamera();this.position.add(this.target.position,e);this.checkDistances();this.supr.update.call(this,a,b,c)};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",
  79. c(this,function(a){b&&(g=h=this.getMouseProjectionOnBall(a.clientX,a.clientY),j=k=this.getMouseOnScreen(a.clientX,a.clientY),l=m=this.getMouseOnScreen(a.clientX,a.clientY),b=!1);f!==this.STATE.NONE&&(f===this.STATE.ROTATE?h=this.getMouseProjectionOnBall(a.clientX,a.clientY):f===this.STATE.ZOOM&&!this.noZoom?k=this.getMouseOnScreen(a.clientX,a.clientY):f===this.STATE.PAN&&!this.noPan&&(m=this.getMouseOnScreen(a.clientX,a.clientY)))}),!1);this.domElement.addEventListener("mousedown",c(this,function(a){a.preventDefault();
  80. a.stopPropagation();if(f===this.STATE.NONE)f=a.button,f===this.STATE.ROTATE?g=h=this.getMouseProjectionOnBall(a.clientX,a.clientY):f===this.STATE.ZOOM&&!this.noZoom?j=k=this.getMouseOnScreen(a.clientX,a.clientY):this.noPan||(l=m=this.getMouseOnScreen(a.clientX,a.clientY))}),!1);this.domElement.addEventListener("mouseup",c(this,function(a){a.preventDefault();a.stopPropagation();f=this.STATE.NONE}),!1);window.addEventListener("keydown",c(this,function(a){if(f===this.STATE.NONE){if(a.keyCode===this.keys[this.STATE.ROTATE])f=
  81. this.STATE.ROTATE;else if(a.keyCode===this.keys[this.STATE.ZOOM]&&!this.noZoom)f=this.STATE.ZOOM;else if(a.keyCode===this.keys[this.STATE.PAN]&&!this.noPan)f=this.STATE.PAN;f!==this.STATE.NONE&&(b=!0)}}),!1);window.addEventListener("keyup",c(this,function(){if(f!==this.STATE.NONE)f=this.STATE.NONE}),!1)};THREE.TrackballCamera.prototype=new THREE.Camera;THREE.TrackballCamera.prototype.constructor=THREE.TrackballCamera;THREE.TrackballCamera.prototype.supr=THREE.Camera.prototype;
  82. THREE.TrackballCamera.prototype.STATE={NONE:-1,ROTATE:0,ZOOM:1,PAN:2};THREE.QuakeCamera=THREE.FirstPersonCamera;THREE.Curve=function(){};THREE.Curve.prototype.getPoint=function(){console.log("Warning, getPoint() not implemented!");return null};THREE.Curve.prototype.getPointAt=function(a){return this.getPoint(this.getUtoTmapping(a))};THREE.Curve.prototype.getPoints=function(a){a||(a=5);var c,b=[];for(c=0;c<=a;c++)b.push(this.getPoint(c/a));return b};
  83. THREE.Curve.prototype.getSpacedPoints=function(a){a||(a=5);var c,b=[];for(c=0;c<=a;c++)b.push(this.getPointAt(c/a));return b};THREE.Curve.prototype.getLength=function(){var a=this.getLengths();return a[a.length-1]};THREE.Curve.prototype.getLengths=function(a){a||(a=200);if(this.cacheLengths&&this.cacheLengths.length==a)return this.cacheLengths;var c=[],b,f=this.getPoint(0),e,g=0;for(e=1;e<=a;e++)b=this.getPoint(e/a),g+=b.distanceTo(f),c.push(g),f=b;return this.cacheLengths=c};
  84. THREE.Curve.prototype.getUtoTmapping=function(a,c){var b=this.getLengths(),f=0,e=b.length,g;for(g=c?c:a*b[e-1];f<e;){if(b[f]>g)break;f++}return f/e};THREE.LineCurve=function(a,c,b,f){this.x1=a;this.y1=c;this.x2=b;this.y2=f};THREE.LineCurve.prototype=new THREE.Curve;THREE.LineCurve.prototype.constructor=THREE.LineCurve;THREE.LineCurve.prototype.getPoint=function(a){return new THREE.Vector2(this.x1+(this.x2-this.x1)*a,this.y1+(this.y2-this.y1)*a)};
  85. THREE.QuadraticBezierCurve=function(a,c,b,f,e,g){this.x0=a;this.y0=c;this.x1=b;this.y1=f;this.x2=e;this.y2=g};THREE.QuadraticBezierCurve.prototype=new THREE.Curve;THREE.QuadraticBezierCurve.prototype.constructor=THREE.QuadraticBezierCurve;THREE.QuadraticBezierCurve.prototype.getPoint=function(a){var c;c=THREE.FontUtils.b2(a,this.x0,this.x1,this.x2);a=THREE.FontUtils.b2(a,this.y0,this.y1,this.y2);return new THREE.Vector2(c,a)};
  86. THREE.QuadraticBezierCurve.prototype.getNormalVector=function(a){var c;c=THREE.Curve.Utils.tangentQuadraticBezier(a,this.x0,this.x1,this.x2);a=THREE.Curve.Utils.tangentQuadraticBezier(a,this.y0,this.y1,this.y2);return(new THREE.Vector2(-a,c)).unit()};THREE.CubicBezierCurve=function(a,c,b,f,e,g,h,j){this.x0=a;this.y0=c;this.x1=b;this.y1=f;this.x2=e;this.y2=g;this.x3=h;this.y3=j};THREE.CubicBezierCurve.prototype=new THREE.Curve;THREE.CubicBezierCurve.prototype.constructor=THREE.CubicBezierCurve;
  87. THREE.CubicBezierCurve.prototype.getPoint=function(a){var c;c=THREE.FontUtils.b3(a,this.x0,this.x1,this.x2,this.x3);a=THREE.FontUtils.b3(a,this.y0,this.y1,this.y2,this.y3);return new THREE.Vector2(c,a)};THREE.SplineCurve=function(a){this.points=a};THREE.SplineCurve.prototype=new THREE.Curve;THREE.SplineCurve.prototype.constructor=THREE.SplineCurve;
  88. THREE.SplineCurve.prototype.getPoint=function(a){var c=new THREE.Vector2,b=[],f=this.points,e;e=(f.length-1)*a;a=Math.floor(e);e-=a;b[0]=a==0?a:a-1;b[1]=a;b[2]=a>f.length-2?a:a+1;b[3]=a>f.length-3?a:a+2;c.x=THREE.Curve.Utils.interpolate(f[b[0]].x,f[b[1]].x,f[b[2]].x,f[b[3]].x,e);c.y=THREE.Curve.Utils.interpolate(f[b[0]].y,f[b[1]].y,f[b[2]].y,f[b[3]].y,e);return c};THREE.ArcCurve=function(a,c,b,f,e,g){this.aX=a;this.aY=c;this.aRadius=b;this.aStartAngle=f;this.aEndAngle=e;this.aClockwise=g};
  89. THREE.ArcCurve.prototype=new THREE.Curve;THREE.ArcCurve.prototype.constructor=THREE.ArcCurve;THREE.ArcCurve.prototype.getPoint=function(a){var c=this.aEndAngle-this.aStartAngle;this.aClockwise||(a=1-a);a=this.aStartAngle+a*c;return new THREE.Vector2(this.aX+this.aRadius*Math.cos(a),this.aY+this.aRadius*Math.sin(a))};
  90. THREE.Curve.Utils={tangentQuadraticBezier:function(a,c,b,f){return 2*(1-a)*(b-c)+2*a*(f-b)},tangentSpline:function(){},interpolate:function(a,c,b,f,e){var a=(b-a)*0.5,f=(f-c)*0.5,g=e*e;return(2*c-2*b+a+f)*e*g+(-3*c+3*b-2*a-f)*g+a*e+c}};THREE.Path=function(a){this.actions=[];this.curves=[];a&&this.fromPoints(a)};THREE.PathActions={MOVE_TO:"moveTo",LINE_TO:"lineTo",QUADRATIC_CURVE_TO:"quadraticCurveTo",BEZIER_CURVE_TO:"bezierCurveTo",CSPLINE_THRU:"splineThru",ARC:"arc"};
  91. THREE.Path.prototype.fromPoints=function(a){this.moveTo(a[0].x,a[0].y);var c,b=a.length;for(c=1;c<b;c++)this.lineTo(a[c].x,a[c].y)};THREE.Path.prototype.moveTo=function(){var a=Array.prototype.slice.call(arguments);this.actions.push({action:THREE.PathActions.MOVE_TO,args:a})};
  92. THREE.Path.prototype.lineTo=function(a,c){var b=Array.prototype.slice.call(arguments),f=this.actions[this.actions.length-1].args,f=new THREE.LineCurve(f[f.length-2],f[f.length-1],a,c);this.curves.push(f);this.actions.push({action:THREE.PathActions.LINE_TO,args:b,curve:f})};
  93. THREE.Path.prototype.quadraticCurveTo=function(a,c,b,f){var e=Array.prototype.slice.call(arguments),g=this.actions[this.actions.length-1].args,g=new THREE.QuadraticBezierCurve(g[g.length-2],g[g.length-1],a,c,b,f);this.curves.push(g);this.actions.push({action:THREE.PathActions.QUADRATIC_CURVE_TO,args:e,curve:g})};
  94. THREE.Path.prototype.bezierCurveTo=function(a,c,b,f,e,g){var h=Array.prototype.slice.call(arguments),j=this.actions[this.actions.length-1].args,j=new THREE.CubicBezierCurve(j[j.length-2],j[j.length-1],a,c,b,f,e,g);this.curves.push(j);this.actions.push({action:THREE.PathActions.BEZIER_CURVE_TO,args:h,curve:j})};
  95. THREE.Path.prototype.splineThru=function(a){var c=Array.prototype.slice.call(arguments),b=this.actions[this.actions.length-1].args,b=[new THREE.Vector2(b[b.length-2],b[b.length-1])],b=b.concat(a),b=new THREE.SplineCurve(b);this.curves.push(b);this.actions.push({action:THREE.PathActions.CSPLINE_THRU,args:c,curve:b})};
  96. THREE.Path.prototype.arc=function(a,c,b,f,e,g){var h=Array.prototype.slice.call(arguments);this.curves.push(new THREE.ArcCurve(a,c,b,f,e,g));this.actions.push({action:THREE.PathActions.ARC,args:h})};THREE.Path.prototype.getSpacedPoints=function(a){a||(a=40);for(var c=[],b=0;b<a;b++)c.push(this.getPoint(b/a));return c};
  97. THREE.Path.prototype.getPoints=function(a){var a=a||12,c=[],b,f,e,g,h,j,k,l,m,n,o,p,v;b=0;for(f=this.actions.length;b<f;b++)switch(e=this.actions[b],g=e.action,e=e.args,g){case THREE.PathActions.LINE_TO:c.push(new THREE.Vector2(e[0],e[1]));break;case THREE.PathActions.QUADRATIC_CURVE_TO:h=e[2];j=e[3];m=e[0];n=e[1];c.length>0?(g=c[c.length-1],o=g.x,p=g.y):(g=this.actions[b-1].args,o=g[g.length-2],p=g[g.length-1]);for(g=1;g<=a;g++)v=g/a,e=THREE.FontUtils.b2(v,o,m,h),v=THREE.FontUtils.b2(v,p,n,j),c.push(new THREE.Vector2(e,
  98. v));break;case THREE.PathActions.BEZIER_CURVE_TO:h=e[4];j=e[5];m=e[0];n=e[1];k=e[2];l=e[3];c.length>0?(g=c[c.length-1],o=g.x,p=g.y):(g=this.actions[b-1].args,o=g[g.length-2],p=g[g.length-1]);for(g=1;g<=a;g++)v=g/a,e=THREE.FontUtils.b3(v,o,m,k,h),v=THREE.FontUtils.b3(v,p,n,l,j),c.push(new THREE.Vector2(e,v));break;case THREE.PathActions.CSPLINE_THRU:g=this.actions[b-1].args;g=[new THREE.Vector2(g[g.length-2],g[g.length-1])];v=a*e[0].length;g=g.concat(e[0]);e=new THREE.SplineCurve(g);for(g=1;g<=v;g++)c.push(e.getPointAt(g/
  99. v));break;case THREE.PathActions.ARC:g=this.actions[b-1].args;h=e[0];j=e[1];k=e[2];m=e[3];v=e[4];n=!!e[5];l=g[g.length-2];o=g[g.length-1];g.length==0&&(l=o=0);p=v-m;var w=a*2;for(g=1;g<=w;g++)v=g/w,n||(v=1-v),v=m+v*p,e=l+h+k*Math.cos(v),v=o+j+k*Math.sin(v),c.push(new THREE.Vector2(e,v))}return c};
  100. THREE.Path.prototype.getMinAndMax=function(){var a=this.getPoints(),c,b,f,e;c=b=Number.NEGATIVE_INFINITY;f=e=Number.POSITIVE_INFINITY;var g,h,j;h=0;for(j=a.length;h<j;h++){g=a[h];if(g.x>c)c=g.x;else if(g.x<f)f=g.x;if(g.y>b)b=g.y;else if(g.y<b)e=g.y}return{minX:f,minY:e,maxX:c,maxY:b}};THREE.Path.prototype.getPoint=function(a){for(var c=a*this.getLength(),b=this.sums,a=0;a<b.length;){if(b[a]>=c)return c=b[a]-c,a=this.curves[a],c=1-c/a.getLength(),a.getPointAt(c);a++}return null};
  101. THREE.Path.prototype.getLength=function(){var a=[],c=0,b,f=this.curves.length;for(b=0;b<f;b++)c+=this.curves[b].getLength(),a.push(c);this.sums=a;return c};
  102. THREE.Path.prototype.createPathGeometry=function(a,c){var b=this.getPoints(a),f,e=new THREE.Object3D;c||(c=new THREE.LineBasicMaterial({color:0,opacity:0.7}));for(var g=1;g<b.length;g++)f=new THREE.Geometry,f.vertices.push(new THREE.Vertex(new THREE.Vector3(b[g-1].x,b[g-1].y,0))),f.vertices.push(new THREE.Vertex(new THREE.Vector3(b[g].x,b[g].y,0))),f=new THREE.Line(f,c),e.addChild(f);return e};
  103. THREE.Path.prototype.transform=function(a){a=new THREE.Path;a.moveTo(0,0);a.quadraticCurveTo(100,20,140,80);console.log(a.cacheArcLengths());var c=this.getMinAndMax(),b=this.getPoints(),f,e,g,h,j,k;f=0;for(e=b.length;f<e;f++)g=b[f],h=g.x,j=g.y,k=h/c.maxX,h=a.getPoint(k),j=a.getNormalVector(k).multiplyScalar(j),g.x=h.x+j.x,g.y=h.y+j.y;return b};
  104. THREE.Path.prototype.nltransform=function(a,c,b,f,e,g){var h=this.getPoints(),j,k,l,m,n;j=0;for(k=h.length;j<k;j++)l=h[j],m=l.x,n=l.y,l.x=a*m+c*n+b,l.y=f*n+e*m+g;return h};
  105. THREE.Path.prototype.debug=function(a){var c=this.getMinAndMax();a||(a=document.createElement("canvas"),a.setAttribute("width",c.maxX+100),a.setAttribute("height",c.maxY+100),document.body.appendChild(a));c=a.getContext("2d");c.fillStyle="white";c.fillRect(0,0,a.width,a.height);c.strokeStyle="black";c.beginPath();var b,f,e,a=0;for(b=this.actions.length;a<b;a++)f=this.actions[a],e=f.args,f=f.action,f!=THREE.PathActions.CSPLINE_THRU&&c[f].apply(c,e);c.stroke();c.closePath();c.strokeStyle="red";f=this.transform(0.866,
  106. -0.866,0,0.5,0.5,-50);a=0;for(b=f.length;a<b;a++)e=f[a],c.beginPath(),c.arc(e.x,e.y,1.5,0,Math.PI*2,!1),c.stroke(),c.closePath()};THREE.Shape=function(){THREE.Path.apply(this,arguments);this.holes=[]};THREE.Shape.prototype=new THREE.Path;THREE.Shape.prototype.constructor=THREE.Path;THREE.Shape.prototype.extrude=function(a){return new THREE.ExtrudeGeometry(this,a)};
  107. THREE.Shape.prototype.getHoles=function(a){var a=a?"getSpacedPoints":"getPoints",c,b=this.holes.length,f=[];for(c=0;c<b;c++)f[c]=this.holes[c][a]();return f};THREE.Shape.prototype.extractAllPoints=function(a){return{shape:this[a?"getSpacedPoints":"getPoints"](),holes:this.getHoles(a)}};
  108. THREE.Shape.Utils={removeHoles:function(a,c){var b=a.concat(),f=b.concat(),e,g,h,j,k,l,m,n,o,p,v=[];for(k=0;k<c.length;k++){l=c[k];f=f.concat(l);g=Number.POSITIVE_INFINITY;for(e=0;e<l.length;e++){o=l[e];p=[];for(n=0;n<b.length;n++)m=b[n],m=o.distanceTo(m),p.push(m),m<g&&(g=m,h=e,j=n)}e=j-1>=0?j-1:b.length-1;g=h-1>=0?h-1:l.length-1;var w=[l[h],b[j],b[e]];n=THREE.FontUtils.Triangulate.area(w);var x=[l[h],l[g],b[j]];o=THREE.FontUtils.Triangulate.area(x);p=j;m=h;j+=1;h+=-1;j<0&&(j+=b.length);j%=b.length;
  109. h<0&&(h+=l.length);h%=l.length;e=j-1>=0?j-1:b.length-1;g=h-1>=0?h-1:l.length-1;w=[l[h],b[j],b[e]];w=THREE.FontUtils.Triangulate.area(w);x=[l[h],l[g],b[j]];x=THREE.FontUtils.Triangulate.area(x);n+o>w+x&&(j=p,h=m,j<0&&(j+=b.length),j%=b.length,h<0&&(h+=l.length),h%=l.length,e=j-1>=0?j-1:b.length-1,g=h-1>=0?h-1:l.length-1);n=b.slice(0,j);o=b.slice(j);p=l.slice(h);m=l.slice(0,h);g=[l[h],l[g],b[j]];v.push([l[h],b[j],b[e]]);v.push(g);b=n.concat(p).concat(m).concat(o)}return{shape:b,isolatedPts:v,allpoints:f}},
  110. triangulateShape:function(a,c){var b=THREE.Shape.Utils.removeHoles(a,c),f=b.allpoints,e=b.isolatedPts,b=THREE.FontUtils.Triangulate(b.shape,!1),g,h,j,k;for(g=0;g<b.length;g++){k=b[g];for(h=0;h<3;h++)for(j=0;j<f.length;j++)f[j].equals(k[h])&&(k[h]=j)}for(g=0;g<e.length;g++){k=e[g];for(h=0;h<3;h++)for(j=0;j<f.length;j++)f[j].equals(k[h])&&(k[h]=j)}return b.concat(e)},isClockWise:function(a){return THREE.FontUtils.Triangulate.area(a)<0}};
  111. THREE.CubeGeometry=function(a,c,b,f,e,g,h,j,k){function l(a,b,c,h,j,k,l,n){var p,o,v=f||1,w=e||1,F=j/2,L=k/2,N=m.vertices.length;if(a=="x"&&b=="y"||a=="y"&&b=="x")p="z";else if(a=="x"&&b=="z"||a=="z"&&b=="x")p="y",w=g||1;else if(a=="z"&&b=="y"||a=="y"&&b=="z")p="x",v=g||1;var M=v+1,O=w+1;j/=v;var Q=k/w;for(o=0;o<O;o++)for(k=0;k<M;k++){var E=new THREE.Vector3;E[a]=(k*j-F)*c;E[b]=(o*Q-L)*h;E[p]=l;m.vertices.push(new THREE.Vertex(E))}for(o=0;o<w;o++)for(k=0;k<v;k++)m.faces.push(new THREE.Face4(k+M*o+
  112. N,k+M*(o+1)+N,k+1+M*(o+1)+N,k+1+M*o+N,null,null,n)),m.faceVertexUvs[0].push([new THREE.UV(k/v,o/w),new THREE.UV(k/v,(o+1)/w),new THREE.UV((k+1)/v,(o+1)/w),new THREE.UV((k+1)/v,o/w)])}THREE.Geometry.call(this);var m=this,n=a/2,o=c/2,p=b/2,j=j?-1:1;if(h!==void 0)if(h instanceof Array)this.materials=h;else{this.materials=[];for(var v=0;v<6;v++)this.materials.push([h])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(k!=void 0)for(var w in k)this.sides[w]!=void 0&&(this.sides[w]=
  113. k[w]);this.sides.px&&l("z","y",1*j,-1,b,c,-n,this.materials[0]);this.sides.nx&&l("z","y",-1*j,-1,b,c,n,this.materials[1]);this.sides.py&&l("x","z",1*j,1,a,b,o,this.materials[2]);this.sides.ny&&l("x","z",1*j,-1,a,b,-o,this.materials[3]);this.sides.pz&&l("x","y",1*j,-1,a,c,p,this.materials[4]);this.sides.nz&&l("x","y",-1*j,-1,a,c,-p,this.materials[5]);(function(){for(var a=[],b=[],c=0,f=m.vertices.length;c<f;c++){for(var g=m.vertices[c],e=!1,h=0,j=a.length;h<j;h++){var k=a[h];if(g.position.x==k.position.x&&
  114. g.position.y==k.position.y&&g.position.z==k.position.z){b[c]=h;e=!0;break}}if(!e)b[c]=a.length,a.push(new THREE.Vertex(g.position.clone()))}c=0;for(f=m.faces.length;c<f;c++)g=m.faces[c],g.a=b[g.a],g.b=b[g.b],g.c=b[g.c],g.d=b[g.d];m.vertices=a})();this.computeCentroids();this.computeFaceNormals()};THREE.CubeGeometry.prototype=new THREE.Geometry;THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
  115. THREE.CylinderGeometry=function(a,c,b,f,e,g){function h(a,b,c){j.vertices.push(new THREE.Vertex(new THREE.Vector3(a,b,c)))}THREE.Geometry.call(this);var j=this,k,l=Math.PI*2,m=f/2;for(k=0;k<a;k++)h(Math.sin(l*k/a)*c,Math.cos(l*k/a)*c,-m);for(k=0;k<a;k++)h(Math.sin(l*k/a)*b,Math.cos(l*k/a)*b,m);for(k=0;k<a;k++)j.faces.push(new THREE.Face4(k,k+a,a+(k+1)%a,(k+1)%a));if(b>0){h(0,0,-m-(g||0));for(k=a;k<a+a/2;k++)j.faces.push(new THREE.Face4(2*a,(2*k-2*a)%a,(2*k-2*a+1)%a,(2*k-2*a+2)%a))}if(c>0){h(0,0,m+
  116. (e||0));for(k=a+a/2;k<2*a;k++)j.faces.push(new THREE.Face4(2*a+1,(2*k-2*a+2)%a+a,(2*k-2*a+1)%a+a,(2*k-2*a)%a+a))}k=0;for(a=this.faces.length;k<a;k++){var c=[],b=this.faces[k],e=this.vertices[b.a],g=this.vertices[b.b],m=this.vertices[b.c],n=this.vertices[b.d];c.push(new THREE.UV(0.5+Math.atan2(e.position.x,e.position.y)/l,0.5+e.position.z/f));c.push(new THREE.UV(0.5+Math.atan2(g.position.x,g.position.y)/l,0.5+g.position.z/f));c.push(new THREE.UV(0.5+Math.atan2(m.position.x,m.position.y)/l,0.5+m.position.z/
  117. f));b instanceof THREE.Face4&&c.push(new THREE.UV(0.5+Math.atan2(n.position.x,n.position.y)/l,0.5+n.position.z/f));this.faceVertexUvs[0].push(c)}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
  118. THREE.ExtrudeGeometry=function(a,c){function b(a,b,c,f){vectorFromCentroid=a.clone().subSelf(b);adj=c/vectorFromCentroid.length();f?adj+=1:adj=1-adj;return vectorFromCentroid.multiplyScalar(adj).addSelf(b)}function f(a){for(D=a.length;--D>=0;){N=D;M=D-1;M<0&&(M=a.length-1);for(var b=0;b<n+m*2;b++){var c=F*b,f=F*(b+1);A.faces.push(new THREE.Face4(O+N+c,O+M+c,O+M+f,O+N+f))}}}function e(a,b,c){A.vertices.push(new THREE.Vertex(new THREE.Vector3(a,b,c)))}function g(a,b,c){A.faces.push(new THREE.Face3(a,
  119. b,c))}var h=c.amount!==void 0?c.amount:100,j=c.bevelThickness!==void 0?c.bevelThickness:8,k=c.bevelSize!==void 0?c.bevelSize:j,l=c.bevelEnabled!==void 0?c.bevelEnabled:!0,m=c.bevelSegments!==void 0?c.bevelSegments:3;l||(m=0);var n=c.steps!==void 0?c.steps:1,o=c.path!==void 0?c.path:null,p,v=!1;if(o)p=o.getPoints(),n=p.length,v=!0;THREE.Geometry.call(this);var w,x,y,A=this,o=a.extractAllPoints(!1),u=o.shape,o=o.holes,B=!THREE.Shape.Utils.isClockWise(u);if(B){u=u.reverse();x=0;for(y=o.length;x<y;x++)w=
  120. o[x],THREE.Shape.Utils.isClockWise(w)&&(o[x]=w.reverse());B=!1}var B=THREE.Shape.Utils.triangulateShape(u,o),C=u;x=0;for(y=o.length;x<y;x++)w=o[x],u=u.concat(w);var H,J=new THREE.Vector2,K,I,D=0;for(il=C.length;D<il;D++)J.addSelf(C[D]);K=J.divideScalar(C.length);I=[];x=0;for(y=o.length;x<y;x++){J=new THREE.Vector2;w=o[x];D=0;for(il=w.length;D<il;D++)J.addSelf(w[D]);I[x]=J.divideScalar(w.length)}var D,G,F=u.length,J=B.length,L;for(H=m;H>0;H--){t=H/m;z=j*t;L=k*(1-Math.sin((1-t)*Math.PI/2));D=0;for(il=
  121. C.length;D<il;D++)G=b(C[D],K,L,!1),e(G.x,G.y,-z);x=0;for(y=o.length;x<y;x++){w=o[x];D=0;for(il=w.length;D<il;D++)G=b(w[D],I[x],L,!0),e(G.x,G.y,-z)}}for(D=0;D<F;D++)G=u[D],v?e(G.x,G.y+p[0].y,p[0].x):e(G.x,G.y,0);for(w=1;w<=n;w++)for(D=0;D<F;D++)G=u[D],v?e(G.x,G.y+p[w-1].y,p[w-1].x):e(G.x,G.y,h/n*w);for(H=1;H<=m;H++){t=H/m;z=j*t;L=k*(1-Math.sin((1-t)*Math.PI/2));D=0;for(il=C.length;D<il;D++)G=b(C[D],K,L,!1),e(G.x,G.y,h+z);x=0;for(y=o.length;x<y;x++){w=o[x];D=0;for(il=w.length;D<il;D++)G=b(w[D],I[x],
  122. L,!0),v?e(G.x,G.y+p[n-1].y,p[n-1].x+z):e(G.x,G.y,h+z)}}if(l){j=F*0;for(D=0;D<J;D++)h=B[D],g(h[2]+j,h[1]+j,h[0]+j);j=F*(n+m*2);for(D=0;D<J;D++)h=B[D],g(h[0]+j,h[1]+j,h[2]+j)}else{for(D=0;D<J;D++)h=B[D],g(h[2],h[1],h[0]);for(D=0;D<J;D++)h=B[D],g(h[0]+F*n,h[1]+F*n,h[2]+F*n)}var N,M,O=0;f(C);O+=C.length;x=0;for(y=o.length;x<y;x++)w=o[x],f(w),O+=w.length;this.computeCentroids();this.computeFaceNormals()};THREE.ExtrudeGeometry.prototype=new THREE.Geometry;THREE.ExtrudeGeometry.prototype.constructor=THREE.ExtrudeGeometry;
  123. THREE.IcosahedronGeometry=function(a){function c(a,b,c){var f=Math.sqrt(a*a+b*b+c*c);return e.vertices.push(new THREE.Vertex(new THREE.Vector3(a/f,b/f,c/f)))-1}function b(a,b,c,f){f.faces.push(new THREE.Face3(a,b,c))}function f(a,b){var f=e.vertices[a].position,g=e.vertices[b].position;return c((f.x+g.x)/2,(f.y+g.y)/2,(f.z+g.z)/2)}var e=this,g=new THREE.Geometry,h;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;c(-1,a,0);c(1,a,0);c(-1,-a,0);c(1,-a,0);c(0,-1,a);c(0,1,a);c(0,-1,
  124. -a);c(0,1,-a);c(a,0,-1);c(a,0,1);c(-a,0,-1);c(-a,0,1);b(0,11,5,g);b(0,5,1,g);b(0,1,7,g);b(0,7,10,g);b(0,10,11,g);b(1,5,9,g);b(5,11,4,g);b(11,10,2,g);b(10,7,6,g);b(7,1,8,g);b(3,9,4,g);b(3,4,2,g);b(3,2,6,g);b(3,6,8,g);b(3,8,9,g);b(4,9,5,g);b(2,4,11,g);b(6,2,10,g);b(8,6,7,g);b(9,8,1,g);for(a=0;a<this.subdivisions;a++){h=new THREE.Geometry;for(var j in g.faces){var k=f(g.faces[j].a,g.faces[j].b),l=f(g.faces[j].b,g.faces[j].c),m=f(g.faces[j].c,g.faces[j].a);b(g.faces[j].a,k,m,h);b(g.faces[j].b,l,k,h);
  125. b(g.faces[j].c,m,l,h);b(k,l,m,h)}g.faces=h.faces}e.faces=g.faces;delete g;delete h;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.IcosahedronGeometry.prototype=new THREE.Geometry;THREE.IcosahedronGeometry.prototype.constructor=THREE.IcosahedronGeometry;
  126. THREE.LatheGeometry=function(a,c,b){THREE.Geometry.call(this);this.steps=c||12;this.angle=b||2*Math.PI;for(var c=this.angle/this.steps,b=[],f=[],e=[],g=[],h=(new THREE.Matrix4).setRotationZ(c),j=0;j<a.length;j++)this.vertices.push(new THREE.Vertex(a[j])),b[j]=a[j].clone(),f[j]=this.vertices.length-1;for(var k=0;k<=this.angle+0.0010;k+=c){for(j=0;j<b.length;j++)k<this.angle?(b[j]=h.multiplyVector3(b[j].clone()),this.vertices.push(new THREE.Vertex(b[j])),e[j]=this.vertices.length-1):e=g;k==0&&(g=f);
  127. for(j=0;j<f.length-1;j++)this.faces.push(new THREE.Face4(e[j],e[j+1],f[j+1],f[j])),this.faceVertexUvs[0].push([new THREE.UV(1-k/this.angle,j/a.length),new THREE.UV(1-k/this.angle,(j+1)/a.length),new THREE.UV(1-(k-c)/this.angle,(j+1)/a.length),new THREE.UV(1-(k-c)/this.angle,j/a.length)]);f=e;e=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.LatheGeometry.prototype=new THREE.Geometry;THREE.LatheGeometry.prototype.constructor=THREE.LatheGeometry;
  128. THREE.PlaneGeometry=function(a,c,b,f){THREE.Geometry.call(this);var e,g=a/2,h=c/2,b=b||1,f=f||1,j=b+1,k=f+1;a/=b;var l=c/f;for(e=0;e<k;e++)for(c=0;c<j;c++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(c*a-g,-(e*l-h),0)));for(e=0;e<f;e++)for(c=0;c<b;c++)this.faces.push(new THREE.Face4(c+j*e,c+j*(e+1),c+1+j*(e+1),c+1+j*e)),this.faceVertexUvs[0].push([new THREE.UV(c/b,e/f),new THREE.UV(c/b,(e+1)/f),new THREE.UV((c+1)/b,(e+1)/f),new THREE.UV((c+1)/b,e/f)]);this.computeCentroids();this.computeFaceNormals()};
  129. THREE.PlaneGeometry.prototype=new THREE.Geometry;THREE.PlaneGeometry.prototype.constructor=THREE.PlaneGeometry;
  130. THREE.SphereGeometry=function(a,c,b){THREE.Geometry.call(this);for(var a=a||50,f,e=Math.PI,g=Math.max(3,c||8),h=Math.max(2,b||6),c=[],b=0;b<h+1;b++){f=b/h;var j=a*Math.cos(f*e),k=a*Math.sin(f*e),l=[],m=0;for(f=0;f<g;f++){var n=2*f/g,o=k*Math.sin(n*e),n=k*Math.cos(n*e);(b==0||b==h)&&f>0||(m=this.vertices.push(new THREE.Vertex(new THREE.Vector3(n,j,o)))-1);l.push(m)}c.push(l)}for(var p,v,w,e=c.length,b=0;b<e;b++)if(g=c[b].length,b>0)for(f=0;f<g;f++){l=f==g-1;h=c[b][l?0:f+1];j=c[b][l?g-1:f];k=c[b-1][l?
  131. g-1:f];l=c[b-1][l?0:f+1];o=b/(e-1);p=(b-1)/(e-1);v=(f+1)/g;var n=f/g,m=new THREE.UV(1-v,o),o=new THREE.UV(1-n,o),n=new THREE.UV(1-n,p),x=new THREE.UV(1-v,p);b<c.length-1&&(p=this.vertices[h].position.clone(),v=this.vertices[j].position.clone(),w=this.vertices[k].position.clone(),p.normalize(),v.normalize(),w.normalize(),this.faces.push(new THREE.Face3(h,j,k,[new THREE.Vector3(p.x,p.y,p.z),new THREE.Vector3(v.x,v.y,v.z),new THREE.Vector3(w.x,w.y,w.z)])),this.faceVertexUvs[0].push([m,o,n]));b>1&&(p=
  132. this.vertices[h].position.clone(),v=this.vertices[k].position.clone(),w=this.vertices[l].position.clone(),p.normalize(),v.normalize(),w.normalize(),this.faces.push(new THREE.Face3(h,k,l,[new THREE.Vector3(p.x,p.y,p.z),new THREE.Vector3(v.x,v.y,v.z),new THREE.Vector3(w.x,w.y,w.z)])),this.faceVertexUvs[0].push([m,n,x]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry;
  133. THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;THREE.TextGeometry=function(a,c){THREE.Geometry.call(this);this.parameters=c||{};this.set(a)};THREE.TextGeometry.prototype=new THREE.Geometry;THREE.TextGeometry.prototype.constructor=THREE.TextGeometry;
  134. THREE.TextGeometry.prototype.set=function(a,c){function b(a,b,c){v.vertices.push(new THREE.Vertex(new THREE.Vector3(a,b,c)))}function f(a,b,c,f){v.faces.push(new THREE.Face4(a,b,c,f))}this.text=a;var c=c||this.parameters,e=c.height!==void 0?c.height:50,g=c.curveSegments!==void 0?c.curveSegments:4,h=c.font!==void 0?c.font:"helvetiker",j=c.weight!==void 0?c.weight:"normal",k=c.style!==void 0?c.style:"normal",l=c.bezelThickness!==void 0?c.bezelThickness:10,m=c.bezelSize!==void 0?c.bezelSize:8,n=c.bezelEnabled!==
  135. void 0?c.bezelEnabled:!1;THREE.FontUtils.size=c.size!==void 0?c.size:100;THREE.FontUtils.divisions=g;THREE.FontUtils.face=h;THREE.FontUtils.weight=j;THREE.FontUtils.style=k;THREE.FontUtils.bezelSize=m;var j=THREE.FontUtils.drawText(a),g=j.points,o=j.faces,h=j.contour,p=j.bezel,v=this;v.vertices=[];v.faces=[];for(var w,k=g.length,x=o.length,m=p.length,j=0;j<k;j++)w=g[j],b(w.x,w.y,0);for(j=0;j<k;j++)w=g[j],b(w.x,w.y,e);if(n){for(j=0;j<m;j++)w=p[j],b(w.x,w.y,l);for(j=0;j<m;j++)w=p[j],b(w.x,w.y,e-l)}for(j=
  136. 0;j<x;j++)e=o[j],v.faces.push(new THREE.Face3(e[2],e[1],e[0]));for(j=0;j<x;j++)e=o[j],v.faces.push(new THREE.Face3(e[0]+k,e[1]+k,e[2]+k));var y;if(n)for(j=p.length;--j>0;){if(y){if(y.equals(h[j])){y=null;continue}}else y=h[j];l=k*2+j;o=l-1;f(l,o,o+m,l+m);for(n=0;n<k;n++)if(g[n].equals(h[j]))break;for(e=0;e<k;e++)if(g[e].equals(h[j-1]))break;f(n,e,o,l);f(l+m,o+m,e+k,n+k)}else for(j=h.length;--j>0;){if(y){if(y.equals(h[j])){y=null;continue}}else y=h[j];for(n=0;n<k;n++)if(g[n].equals(h[j]))break;for(e=
  137. 0;e<k;e++)if(g[e].equals(h[j-1]))break;f(n,e,e+k,n+k)}this.computeCentroids();this.computeFaceNormals()};
  138. THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},loadFace:function(a){var c=a.familyName.toLowerCase();this.faces[c]=this.faces[c]||{};this.faces[c][a.cssFontWeight]=this.faces[c][a.cssFontWeight]||{};this.faces[c][a.cssFontWeight][a.cssFontStyle]=a;return this.faces[c][a.cssFontWeight][a.cssFontStyle]=a},extractPoints:function(a,c){if(a.length<3)return console.log("not valid polygon"),
  139. {points:a,faces:[]};for(var b,f,e,g,h,j=[],k=0;k<c.length;k++){h=c[k];g=[];for(b=0;b<h.length;b++)f=h[b],g.push(f.x+","+f.y);var l;b=g.slice(1).indexOf(g[0]);var m=this.Triangulate.area(h.slice(0,b+1))<0;f=[];for(b=-1;b<g.length;){l=b+1;b=g[l];b=g.slice(l+1).indexOf(b)+l;if(b<=l)break;var n=h.slice(l,b+1);m?this.Triangulate.area(n)<0?(l>0&&j.push({shape:e,holes:f}),e=n,f=[]):f.push(n):this.Triangulate.area(n)<0?(j.push({shape:n,holes:f}),f=[]):f.push(n);b++}m&&j.push({shape:e,holes:f})}var o,p,v,
  140. w,x,y;g=[];for(h=0;h<j.length;h++){k=j[h];e=k.shape;f=k.holes;for(l=0;l<f.length;l++){m=f[l];v=Number.POSITIVE_INFINITY;for(n=0;n<m.length;n++){x=m[n];for(b=0;b<e.length;b++)w=e[b],w=x.distanceTo(w),w<v&&(v=w,o=n,p=b)}b=p-1>=0?p-1:e.length-1;var n=o-1>=0?o-1:m.length-1,A=[];A.push(m[o]);A.push(e[p]);A.push(e[b]);v=this.Triangulate.area(A);var u=[];u.push(m[o]);u.push(m[n]);u.push(e[p]);x=this.Triangulate.area(u);w=p;y=o;p+=1;o+=-1;p<0&&(p+=e.length);p%=e.length;o<0&&(o+=m.length);o%=e.length;b=p-
  141. 1>=0?p-1:e.length-1;n=o-1>=0?o-1:m.length-1;A=[];A.push(m[o]);A.push(e[p]);A.push(e[b]);A=this.Triangulate.area(A);u=[];u.push(m[o]);u.push(m[n]);u.push(e[p]);u=this.Triangulate.area(u);v+x>A+u&&(p=w,o=y,p<0&&(p+=e.length),p%=e.length,o<0&&(o+=m.length),o%=e.length,b=p-1>=0?p-1:e.length-1,n=o-1>=0?o-1:m.length-1);v=e.slice(0,p);x=e.slice(p);w=m.slice(o);y=m.slice(0,o);g.push(m[o]);g.push(e[p]);g.push(e[b]);g.push(m[o]);g.push(m[n]);g.push(e[p]);e=v.concat(w).concat(y).concat(x)}k.shape=e}o=[];p=[];
  142. for(h=l=0;h<j.length;h++){k=j[h];e=k.shape;o=o.concat(e);m=THREE.FontUtils.Triangulate(e,!0);for(f=0;f<m.length;f++)k=m[f],k[0]+=l,k[1]+=l,k[2]+=l;p=p.concat(m);l+=e.length}var B;for(f=0;f<g.length/3;f++){k=[];for(j=0;j<3;j++){h=!1;for(e=0;e<o.length&&!h;e++)B=f*3+j,o[e].equals(g[B])&&(k.push(e),h=!0);h||(o.push(g[B]),k.push(o.length-1),console.log("not found"))}p.push(k)}return{points:o,faces:p}},drawText:function(a){var c=[],b=[],f,e=this.getFace(),g=this.size/e.resolution,h=0;f=String(a).split("");
  143. for(var j=f.length,k=new THREE.Path,a=0;a<j;a++){var l=this.extractGlyphPoints(f[a],e,g,h,k);h+=l.offset;c.push(l.points);b=b.concat(l.points)}console.log(k);a=h/2;for(f=0;f<b.length;f++)b[f].x-=a;c=this.extractPoints(b,c);c.contour=b;e=[];g=[];f=[];for(var h=[],j=new THREE.Vector2,m,a=b.length;--a>=0;){if(m){if(m.equals(b[a])){m=null;k=this.Triangulate.area(f)>0;h.push(k);g.push(j.divideScalar(f.length));f=[];j=new THREE.Vector2;continue}}else m=b[a];j.addSelf(b[a]);f.push(b[a])}a=b.length;for(f=
  144. 0;--a>=0;)k=b[a],j=g[f],k=k.clone().subSelf(j),l=this.bezelSize/k.length(),h[f]?l+=1:l=1-l,l=k.multiplyScalar(l).addSelf(j),e.unshift(l),m?m.equals(b[a])&&(m=null,f++):m=b[a];c.bezel=e;return c},b2p0:function(a,c){var b=1-a;return b*b*c},b2p1:function(a,c){return 2*(1-a)*a*c},b2p2:function(a,c){return a*a*c},b2:function(a,c,b,f){return this.b2p0(a,c)+this.b2p1(a,b)+this.b2p2(a,f)},b3p0:function(a,c){var b=1-a;return b*b*b*c},b3p1:function(a,c){var b=1-a;return 3*b*b*a*c},b3p2:function(a,c){return 3*
  145. (1-a)*a*a*c},b3p3:function(a,c){return a*a*a*c},b3:function(a,c,b,f,e){return this.b3p0(a,c)+this.b3p1(a,b)+this.b3p2(a,f)+this.b3p3(a,e)},extractGlyphPoints:function(a,c,b,f,e){var g=[],h,j,k,l,m,n,o,p,v,w,x=c.glyphs[a]||c.glyphs[ctxt.options.fallbackCharacter];if(x){if(x.o){c=x._cachedOutline||(x._cachedOutline=x.o.split(" "));k=c.length;for(a=0;a<k;)switch(j=c[a++],j){case "m":j=c[a++]*b+f;l=c[a++]*b;g.push(new THREE.Vector2(j,l));e.moveTo(j,l);break;case "l":j=c[a++]*b+f;l=c[a++]*b;g.push(new THREE.Vector2(j,
  146. l));e.lineTo(j,l);break;case "q":j=c[a++]*b+f;l=c[a++]*b;o=c[a++]*b+f;p=c[a++]*b;e.quadraticCurveTo(o,p,j,l);if(h=g[g.length-1]){m=h.x;n=h.y;h=1;for(divisions=this.divisions;h<=divisions;h++){var y=h/divisions,A=THREE.FontUtils.b2(y,m,o,j),y=THREE.FontUtils.b2(y,n,p,l);g.push(new THREE.Vector2(A,y))}}break;case "b":if(j=c[a++]*b+f,l=c[a++]*b,o=c[a++]*b+f,p=c[a++]*-b,v=c[a++]*b+f,w=c[a++]*-b,e.bezierCurveTo(j,l,o,p,v,w),h=g[g.length-1]){m=h.x;n=h.y;h=1;for(divisions=this.divisions;h<=divisions;h++)y=
  147. h/divisions,A=THREE.FontUtils.b3(y,m,o,v,j),y=THREE.FontUtils.b3(y,n,p,w,l),g.push(new THREE.Vector2(A,y))}}}return{offset:x.ha*b,points:g,path:e}}}};
  148. (function(a){var c=function(a){for(var c=a.length,e=0,g=c-1,h=0;h<c;g=h++)e+=a[g].x*a[h].y-a[h].x*a[g].y;return e*0.5};a.Triangulate=function(a,f){var e=a.length;if(e<3)return null;var g=[],h=[],j=[],k,l,m;if(c(a)>0)for(l=0;l<e;l++)h[l]=l;else for(l=0;l<e;l++)h[l]=e-1-l;var n=2*e;for(l=e-1;e>2;){if(n--<=0){console.log("Warning, unable to triangulate polygon!");if(f)return j;return g}k=l;e<=k&&(k=0);l=k+1;e<=l&&(l=0);m=l+1;e<=m&&(m=0);var o;a:{o=a;var p=k,v=l,w=m,x=e,y=h,A=void 0,u=void 0,B=void 0,
  149. C=void 0,H=void 0,J=void 0,K=void 0,I=void 0,D=void 0,u=o[y[p]].x,B=o[y[p]].y,C=o[y[v]].x,H=o[y[v]].y,J=o[y[w]].x,K=o[y[w]].y;if(1.0E-10>(C-u)*(K-B)-(H-B)*(J-u))o=!1;else{for(A=0;A<x;A++)if(!(A==p||A==v||A==w)){var I=o[y[A]].x,D=o[y[A]].y,G=void 0,F=void 0,L=void 0,N=void 0,M=void 0,O=void 0,Q=void 0,E=void 0,R=void 0,P=void 0,T=void 0,U=void 0,G=L=M=void 0,G=J-C,F=K-H,L=u-J,N=B-K,M=C-u,O=H-B,Q=I-u,E=D-B,R=I-C,P=D-H,T=I-J,U=D-K,G=G*P-F*R,M=M*E-O*Q,L=L*U-N*T;if(G>=0&&L>=0&&M>=0){o=!1;break a}}o=!0}}if(o){g.push([a[h[k]],
  150. a[h[l]],a[h[m]]]);j.push([h[k],h[l],h[m]]);k=l;for(m=l+1;m<e;k++,m++)h[k]=h[m];e--;n=2*e}}if(f)return j;return g};a.Triangulate.area=c;return a})(THREE.FontUtils);window._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
  151. THREE.TorusGeometry=function(a,c,b,f){THREE.Geometry.call(this);this.radius=a||100;this.tube=c||40;this.segmentsR=b||8;this.segmentsT=f||6;a=[];for(c=0;c<=this.segmentsR;++c)for(b=0;b<=this.segmentsT;++b){var f=b/this.segmentsT*2*Math.PI,e=c/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(e))*Math.cos(f),(this.radius+this.tube*Math.cos(e))*Math.sin(f),this.tube*Math.sin(e))));a.push([b/this.segmentsT,1-c/this.segmentsR])}for(c=1;c<=this.segmentsR;++c)for(b=
  152. 1;b<=this.segmentsT;++b){var f=(this.segmentsT+1)*c+b,e=(this.segmentsT+1)*c+b-1,g=(this.segmentsT+1)*(c-1)+b-1,h=(this.segmentsT+1)*(c-1)+b;this.faces.push(new THREE.Face4(f,e,g,h));this.faceVertexUvs[0].push([new THREE.UV(a[f][0],a[f][1]),new THREE.UV(a[e][0],a[e][1]),new THREE.UV(a[g][0],a[g][1]),new THREE.UV(a[h][0],a[h][1])])}delete a;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.TorusGeometry.prototype=new THREE.Geometry;
  153. THREE.TorusGeometry.prototype.constructor=THREE.TorusGeometry;
  154. THREE.TorusKnotGeometry=function(a,c,b,f,e,g,h){function j(a,b,c,f,g,e){b=c/f*a;c=Math.cos(b);return new THREE.Vector3(g*(2+c)*0.5*Math.cos(a),g*(2+c)*Math.sin(a)*0.5,e*g*Math.sin(b)*0.5)}THREE.Geometry.call(this);this.radius=a||200;this.tube=c||40;this.segmentsR=b||64;this.segmentsT=f||8;this.p=e||2;this.q=g||3;this.heightScale=h||1;this.grid=Array(this.segmentsR);b=new THREE.Vector3;f=new THREE.Vector3;g=new THREE.Vector3;for(a=0;a<this.segmentsR;++a){this.grid[a]=Array(this.segmentsT);for(c=0;c<
  155. this.segmentsT;++c){var k=a/this.segmentsR*2*this.p*Math.PI,h=c/this.segmentsT*2*Math.PI,e=j(k,h,this.q,this.p,this.radius,this.heightScale),k=j(k+0.01,h,this.q,this.p,this.radius,this.heightScale);b.x=k.x-e.x;b.y=k.y-e.y;b.z=k.z-e.z;f.x=k.x+e.x;f.y=k.y+e.y;f.z=k.z+e.z;g.cross(b,f);f.cross(g,b);g.normalize();f.normalize();k=-this.tube*Math.cos(h);h=this.tube*Math.sin(h);e.x+=k*f.x+h*g.x;e.y+=k*f.y+h*g.y;e.z+=k*f.z+h*g.z;this.grid[a][c]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(e.x,e.y,
  156. e.z)))-1}}for(a=0;a<this.segmentsR;++a)for(c=0;c<this.segmentsT;++c){var f=(a+1)%this.segmentsR,g=(c+1)%this.segmentsT,e=this.grid[a][c],b=this.grid[f][c],f=this.grid[f][g],g=this.grid[a][g],h=new THREE.UV(a/this.segmentsR,c/this.segmentsT),k=new THREE.UV((a+1)/this.segmentsR,c/this.segmentsT),l=new THREE.UV((a+1)/this.segmentsR,(c+1)/this.segmentsT),m=new THREE.UV(a/this.segmentsR,(c+1)/this.segmentsT);this.faces.push(new THREE.Face4(e,b,f,g));this.faceVertexUvs[0].push([h,k,l,m])}this.computeCentroids();
  157. this.computeFaceNormals();this.computeVertexNormals()};THREE.TorusKnotGeometry.prototype=new THREE.Geometry;THREE.TorusKnotGeometry.prototype.constructor=THREE.TorusKnotGeometry;THREE.Loader=function(a){this.statusDomElement=(this.showStatus=a)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
  158. THREE.Loader.prototype={addStatusElement:function(){var a=document.createElement("div");a.style.position="absolute";a.style.right="0px";a.style.top="0px";a.style.fontSize="0.8em";a.style.textAlign="left";a.style.background="rgba(0,0,0,0.25)";a.style.color="#fff";a.style.width="120px";a.style.padding="0.5em 0.5em 0.5em 0.5em";a.style.zIndex=1E3;a.innerHTML="Loading ...";return a},updateProgress:function(a){var c="Loaded ";c+=a.total?(100*a.loaded/a.total).toFixed(0)+"%":(a.loaded/1E3).toFixed(2)+" KB";
  159. this.statusDomElement.innerHTML=c},extractUrlbase:function(a){a=a.split("/");a.pop();return a.join("/")},init_materials:function(a,c,b){a.materials=[];for(var f=0;f<c.length;++f)a.materials[f]=[THREE.Loader.prototype.createMaterial(c[f],b)]},hasNormals:function(a){var c,b,f=a.materials.length;for(b=0;b<f;b++)if(c=a.materials[b][0],c instanceof THREE.MeshShaderMaterial)return!0;return!1},createMaterial:function(a,c){function b(a){a=Math.log(a)/Math.LN2;return Math.floor(a)==a}function f(a,c){var f=
  160. new Image;f.onload=function(){if(!b(this.width)||!b(this.height)){var c=Math.pow(2,Math.round(Math.log(this.width)/Math.LN2)),f=Math.pow(2,Math.round(Math.log(this.height)/Math.LN2));a.image.width=c;a.image.height=f;a.image.getContext("2d").drawImage(this,0,0,c,f)}else a.image=this;a.needsUpdate=!0};f.src=c}function e(a,b,g,e,h,j){var k=document.createElement("canvas");a[b]=new THREE.Texture(k);a[b].sourceFile=g;if(e){a[b].repeat.set(e[0],e[1]);if(e[0]!=1)a[b].wrapS=THREE.RepeatWrapping;if(e[1]!=
  161. 1)a[b].wrapT=THREE.RepeatWrapping}h&&a[b].offset.set(h[0],h[1]);if(j){e={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(e[j[0]]!==void 0)a[b].wrapS=e[j[0]];if(e[j[1]]!==void 0)a[b].wrapT=e[j[1]]}f(a[b],c+"/"+g)}function g(a){return(a[0]*255<<16)+(a[1]*255<<8)+a[2]*255}var h,j,k;j="MeshLambertMaterial";h={color:15658734,opacity:1,map:null,lightMap:null,normalMap:null,wireframe:a.wireframe};a.shading&&(a.shading=="Phong"?j="MeshPhongMaterial":a.shading=="Basic"&&(j="MeshBasicMaterial"));
  162. if(a.blending)if(a.blending=="Additive")h.blending=THREE.AdditiveBlending;else if(a.blending=="Subtractive")h.blending=THREE.SubtractiveBlending;else if(a.blending=="Multiply")h.blending=THREE.MultiplyBlending;if(a.transparent!==void 0||a.opacity<1)h.transparent=a.transparent;if(a.depthTest!==void 0)h.depthTest=a.depthTest;if(a.vertexColors!==void 0)if(a.vertexColors=="face")h.vertexColors=THREE.FaceColors;else if(a.vertexColors)h.vertexColors=THREE.VertexColors;if(a.colorDiffuse)h.color=g(a.colorDiffuse);
  163. else if(a.DbgColor)h.color=a.DbgColor;if(a.colorSpecular)h.specular=g(a.colorSpecular);if(a.colorAmbient)h.ambient=g(a.colorAmbient);if(a.transparency)h.opacity=a.transparency;if(a.specularCoef)h.shininess=a.specularCoef;a.mapDiffuse&&c&&e(h,"map",a.mapDiffuse,a.mapDiffuseRepeat,a.mapDiffuseOffset,a.mapDiffuseWrap);a.mapLight&&c&&e(h,"lightMap",a.mapLight,a.mapLightRepeat,a.mapLightOffset,a.mapLightWrap);a.mapNormal&&c&&e(h,"normalMap",a.mapNormal,a.mapNormalRepeat,a.mapNormalOffset,a.mapNormalWrap);
  164. a.mapSpecular&&c&&e(h,"specularMap",a.mapSpecular,a.mapSpecularRepeat,a.mapSpecularOffset,a.mapSpecularWrap);if(a.mapNormal){var l=THREE.ShaderUtils.lib.normal,m=THREE.UniformsUtils.clone(l.uniforms),n=h.color;j=h.specular;k=h.ambient;var o=h.shininess;m.tNormal.texture=h.normalMap;if(a.mapNormalFactor)m.uNormalScale.value=a.mapNormalFactor;if(h.map)m.tDiffuse.texture=h.map,m.enableDiffuse.value=!0;if(h.specularMap)m.tSpecular.texture=h.specularMap,m.enableSpecular.value=!0;if(h.lightMap)m.tAO.texture=
  165. h.lightMap,m.enableAO.value=!0;m.uDiffuseColor.value.setHex(n);m.uSpecularColor.value.setHex(j);m.uAmbientColor.value.setHex(k);m.uShininess.value=o;if(h.opacity)m.uOpacity.value=h.opacity;h=new THREE.MeshShaderMaterial({fragmentShader:l.fragmentShader,vertexShader:l.vertexShader,uniforms:m,lights:!0,fog:!0})}else h=new THREE[j](h);return h}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;
  166. THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;THREE.JSONLoader.prototype.load=function(a){var c=this,b=a.model,f=a.callback,e=a.texture_path?a.texture_path:this.extractUrlbase(b),a=new Worker(b);a.onmessage=function(a){c.createModel(a.data,f,e);c.onLoadComplete()};this.onLoadStart();a.postMessage((new Date).getTime())};
  167. THREE.JSONLoader.prototype.createModel=function(a,c,b){var f=new THREE.Geometry,e=a.scale!==void 0?1/a.scale:1;this.init_materials(f,a.materials,b);(function(b){if(a.version===void 0||a.version!=2)console.error("Deprecated file format.");else{var c,e,k,l,m,n,o,p,v,w,x,y,A,u,B=a.faces;n=a.vertices;var C=a.normals,H=a.colors,J=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&J++;for(c=0;c<J;c++)f.faceUvs[c]=[],f.faceVertexUvs[c]=[];l=0;for(m=n.length;l<m;)o=new THREE.Vertex,o.position.x=n[l++]*b,o.position.y=
  168. n[l++]*b,o.position.z=n[l++]*b,f.vertices.push(o);l=0;for(m=B.length;l<m;){b=B[l++];n=b&1;k=b&2;c=b&4;e=b&8;p=b&16;o=b&32;w=b&64;b&=128;n?(x=new THREE.Face4,x.a=B[l++],x.b=B[l++],x.c=B[l++],x.d=B[l++],n=4):(x=new THREE.Face3,x.a=B[l++],x.b=B[l++],x.c=B[l++],n=3);if(k)k=B[l++],x.materials=f.materials[k];k=f.faces.length;if(c)for(c=0;c<J;c++)y=a.uvs[c],v=B[l++],u=y[v*2],v=y[v*2+1],f.faceUvs[c][k]=new THREE.UV(u,v);if(e)for(c=0;c<J;c++){y=a.uvs[c];A=[];for(e=0;e<n;e++)v=B[l++],u=y[v*2],v=y[v*2+1],A[e]=
  169. new THREE.UV(u,v);f.faceVertexUvs[c][k]=A}if(p)p=B[l++]*3,e=new THREE.Vector3,e.x=C[p++],e.y=C[p++],e.z=C[p],x.normal=e;if(o)for(c=0;c<n;c++)p=B[l++]*3,e=new THREE.Vector3,e.x=C[p++],e.y=C[p++],e.z=C[p],x.vertexNormals.push(e);if(w)o=B[l++],o=new THREE.Color(H[o]),x.color=o;if(b)for(c=0;c<n;c++)o=B[l++],o=new THREE.Color(H[o]),x.vertexColors.push(o);f.faces.push(x)}}})(e);(function(){var b,c,e,k;if(a.skinWeights){b=0;for(c=a.skinWeights.length;b<c;b+=2)e=a.skinWeights[b],k=a.skinWeights[b+1],f.skinWeights.push(new THREE.Vector4(e,
  170. k,0,0))}if(a.skinIndices){b=0;for(c=a.skinIndices.length;b<c;b+=2)e=a.skinIndices[b],k=a.skinIndices[b+1],f.skinIndices.push(new THREE.Vector4(e,k,0,0))}f.bones=a.bones;f.animation=a.animation})();(function(b){if(a.morphTargets!==void 0){var c,e,k,l,m,n,o,p,v;c=0;for(e=a.morphTargets.length;c<e;c++){f.morphTargets[c]={};f.morphTargets[c].name=a.morphTargets[c].name;f.morphTargets[c].vertices=[];p=f.morphTargets[c].vertices;v=a.morphTargets[c].vertices;k=0;for(l=v.length;k<l;k+=3)m=v[k]*b,n=v[k+1]*
  171. b,o=v[k+2]*b,p.push(new THREE.Vertex(new THREE.Vector3(m,n,o)))}}if(a.morphColors!==void 0){c=0;for(e=a.morphColors.length;c<e;c++){f.morphColors[c]={};f.morphColors[c].name=a.morphColors[c].name;f.morphColors[c].colors=[];l=f.morphColors[c].colors;m=a.morphColors[c].colors;b=0;for(k=m.length;b<k;b+=3)n=new THREE.Color(16755200),n.setRGB(m[b],m[b+1],m[b+2]),l.push(n)}}})(e);(function(){if(a.edges!==void 0){var b,c,e;for(b=0;b<a.edges.length;b+=2)c=a.edges[b],e=a.edges[b+1],f.edges.push(new THREE.Edge(f.vertices[c],
  172. f.vertices[e],c,e))}})();f.computeCentroids();f.computeFaceNormals();this.hasNormals(f)&&f.computeTangents();c(f)};THREE.BinaryLoader=function(a){THREE.Loader.call(this,a)};THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;
  173. THREE.BinaryLoader.prototype={load:function(a){var c=a.model,b=a.callback,f=a.texture_path?a.texture_path:THREE.Loader.prototype.extractUrlbase(c),e=a.bin_path?a.bin_path:THREE.Loader.prototype.extractUrlbase(c),a=(new Date).getTime(),c=new Worker(c),g=this.showProgress?THREE.Loader.prototype.updateProgress:null;c.onmessage=function(a){THREE.BinaryLoader.prototype.loadAjaxBuffers(a.data.buffers,a.data.materials,b,e,f,g)};c.onerror=function(a){alert("worker.onerror: "+a.message+"\n"+a.data);a.preventDefault()};
  174. c.postMessage(a)},loadAjaxBuffers:function(a,c,b,f,e,g){var h=new XMLHttpRequest,j=f+"/"+a,k=0;h.onreadystatechange=function(){h.readyState==4?h.status==200||h.status==0?THREE.BinaryLoader.prototype.createBinModel(h.responseText,b,e,c):alert("Couldn't load ["+j+"] ["+h.status+"]"):h.readyState==3?g&&(k==0&&(k=h.getResponseHeader("Content-Length")),g({total:k,loaded:h.responseText.length})):h.readyState==2&&(k=h.getResponseHeader("Content-Length"))};h.open("GET",j,!0);h.overrideMimeType("text/plain; charset=x-user-defined");
  175. h.setRequestHeader("Content-Type","text/plain");h.send(null)},createBinModel:function(a,c,b,f){var e=function(b){function c(a,b){var f=m(a,b),e=m(a,b+1),g=m(a,b+2),h=m(a,b+3),j=(h<<1&255|g>>7)-127;f|=(g&127)<<16|e<<8;if(f==0&&j==-127)return 0;return(1-2*(h>>7))*(1+f*Math.pow(2,-23))*Math.pow(2,j)}function e(a,b){var c=m(a,b),f=m(a,b+1),g=m(a,b+2);return(m(a,b+3)<<24)+(g<<16)+(f<<8)+c}function k(a,b){var c=m(a,b);return(m(a,b+1)<<8)+c}function l(a,b){var c=m(a,b);return c>127?c-256:c}function m(a,
  176. b){return a.charCodeAt(b)&255}function n(b){var c,f,g;c=e(a,b);f=e(a,b+H);g=e(a,b+J);b=k(a,b+K);THREE.BinaryLoader.prototype.f3(y,c,f,g,b)}function o(b){var c,f,g,h,l,m;c=e(a,b);f=e(a,b+H);g=e(a,b+J);h=k(a,b+K);l=e(a,b+I);m=e(a,b+D);b=e(a,b+G);THREE.BinaryLoader.prototype.f3n(y,B,c,f,g,h,l,m,b)}function p(b){var c,f,g,h;c=e(a,b);f=e(a,b+F);g=e(a,b+L);h=e(a,b+N);b=k(a,b+M);THREE.BinaryLoader.prototype.f4(y,c,f,g,h,b)}function v(b){var c,f,g,h,l,m,n,o;c=e(a,b);f=e(a,b+F);g=e(a,b+L);h=e(a,b+N);l=k(a,
  177. b+M);m=e(a,b+O);n=e(a,b+Q);o=e(a,b+E);b=e(a,b+R);THREE.BinaryLoader.prototype.f4n(y,B,c,f,g,h,l,m,n,o,b)}function w(b){var c,f;c=e(a,b);f=e(a,b+P);b=e(a,b+T);THREE.BinaryLoader.prototype.uv3(y.faceVertexUvs[0],C[c*2],C[c*2+1],C[f*2],C[f*2+1],C[b*2],C[b*2+1])}function x(b){var c,f,g;c=e(a,b);f=e(a,b+U);g=e(a,b+$);b=e(a,b+aa);THREE.BinaryLoader.prototype.uv4(y.faceVertexUvs[0],C[c*2],C[c*2+1],C[f*2],C[f*2+1],C[g*2],C[g*2+1],C[b*2],C[b*2+1])}var y=this,A=0,u,B=[],C=[],H,J,K,I,D,G,F,L,N,M,O,Q,E,R,P,T,
  178. U,$,aa,V,W,X,Y,Z,S;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(y,f,b);u={signature:a.substr(A,8),header_bytes:m(a,A+8),vertex_coordinate_bytes:m(a,A+9),normal_coordinate_bytes:m(a,A+10),uv_coordinate_bytes:m(a,A+11),vertex_index_bytes:m(a,A+12),normal_index_bytes:m(a,A+13),uv_index_bytes:m(a,A+14),material_index_bytes:m(a,A+15),nvertices:e(a,A+16),nnormals:e(a,A+16+4),nuvs:e(a,A+16+8),ntri_flat:e(a,A+16+12),ntri_smooth:e(a,A+16+16),ntri_flat_uv:e(a,A+16+20),ntri_smooth_uv:e(a,
  179. A+16+24),nquad_flat:e(a,A+16+28),nquad_smooth:e(a,A+16+32),nquad_flat_uv:e(a,A+16+36),nquad_smooth_uv:e(a,A+16+40)};A+=u.header_bytes;H=u.vertex_index_bytes;J=u.vertex_index_bytes*2;K=u.vertex_index_bytes*3;I=u.vertex_index_bytes*3+u.material_index_bytes;D=u.vertex_index_bytes*3+u.material_index_bytes+u.normal_index_bytes;G=u.vertex_index_bytes*3+u.material_index_bytes+u.normal_index_bytes*2;F=u.vertex_index_bytes;L=u.vertex_index_bytes*2;N=u.vertex_index_bytes*3;M=u.vertex_index_bytes*4;O=u.vertex_index_bytes*
  180. 4+u.material_index_bytes;Q=u.vertex_index_bytes*4+u.material_index_bytes+u.normal_index_bytes;E=u.vertex_index_bytes*4+u.material_index_bytes+u.normal_index_bytes*2;R=u.vertex_index_bytes*4+u.material_index_bytes+u.normal_index_bytes*3;P=u.uv_index_bytes;T=u.uv_index_bytes*2;U=u.uv_index_bytes;$=u.uv_index_bytes*2;aa=u.uv_index_bytes*3;b=u.vertex_index_bytes*3+u.material_index_bytes;S=u.vertex_index_bytes*4+u.material_index_bytes;V=u.ntri_flat*b;W=u.ntri_smooth*(b+u.normal_index_bytes*3);X=u.ntri_flat_uv*
  181. (b+u.uv_index_bytes*3);Y=u.ntri_smooth_uv*(b+u.normal_index_bytes*3+u.uv_index_bytes*3);Z=u.nquad_flat*S;b=u.nquad_smooth*(S+u.normal_index_bytes*4);S=u.nquad_flat_uv*(S+u.uv_index_bytes*4);A+=function(b){for(var f,e,g,j=u.vertex_coordinate_bytes*3,k=b+u.nvertices*j;b<k;b+=j)f=c(a,b),e=c(a,b+u.vertex_coordinate_bytes),g=c(a,b+u.vertex_coordinate_bytes*2),THREE.BinaryLoader.prototype.v(y,f,e,g);return u.nvertices*j}(A);A+=function(b){for(var c,f,e,g=u.normal_coordinate_bytes*3,h=b+u.nnormals*g;b<h;b+=
  182. g)c=l(a,b),f=l(a,b+u.normal_coordinate_bytes),e=l(a,b+u.normal_coordinate_bytes*2),B.push(c/127,f/127,e/127);return u.nnormals*g}(A);A+=function(b){for(var f,e,g=u.uv_coordinate_bytes*2,j=b+u.nuvs*g;b<j;b+=g)f=c(a,b),e=c(a,b+u.uv_coordinate_bytes),C.push(f,e);return u.nuvs*g}(A);V=A+V;W=V+W;X=W+X;Y=X+Y;Z=Y+Z;b=Z+b;S=b+S;(function(a){var b,c=u.vertex_index_bytes*3+u.material_index_bytes,f=c+u.uv_index_bytes*3,e=a+u.ntri_flat_uv*f;for(b=a;b<e;b+=f)n(b),w(b+c);return e-a})(W);(function(a){var b,c=u.vertex_index_bytes*
  183. 3+u.material_index_bytes+u.normal_index_bytes*3,f=c+u.uv_index_bytes*3,e=a+u.ntri_smooth_uv*f;for(b=a;b<e;b+=f)o(b),w(b+c);return e-a})(X);(function(a){var b,c=u.vertex_index_bytes*4+u.material_index_bytes,f=c+u.uv_index_bytes*4,e=a+u.nquad_flat_uv*f;for(b=a;b<e;b+=f)p(b),x(b+c);return e-a})(b);(function(a){var b,c=u.vertex_index_bytes*4+u.material_index_bytes+u.normal_index_bytes*4,f=c+u.uv_index_bytes*4,e=a+u.nquad_smooth_uv*f;for(b=a;b<e;b+=f)v(b),x(b+c);return e-a})(S);(function(a){var b,c=u.vertex_index_bytes*
  184. 3+u.material_index_bytes,f=a+u.ntri_flat*c;for(b=a;b<f;b+=c)n(b);return f-a})(A);(function(a){var b,c=u.vertex_index_bytes*3+u.material_index_bytes+u.normal_index_bytes*3,f=a+u.ntri_smooth*c;for(b=a;b<f;b+=c)o(b);return f-a})(V);(function(a){var b,c=u.vertex_index_bytes*4+u.material_index_bytes,f=a+u.nquad_flat*c;for(b=a;b<f;b+=c)p(b);return f-a})(Y);(function(a){var b,c=u.vertex_index_bytes*4+u.material_index_bytes+u.normal_index_bytes*4,f=a+u.nquad_smooth*c;for(b=a;b<f;b+=c)v(b);return f-a})(Z);
  185. this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};e.prototype=new THREE.Geometry;e.prototype.constructor=e;c(new e(b))},v:function(a,c,b,f){a.vertices.push(new THREE.Vertex(new THREE.Vector3(c,b,f)))},f3:function(a,c,b,f,e){a.faces.push(new THREE.Face3(c,b,f,null,null,a.materials[e]))},f4:function(a,c,b,f,e,g){a.faces.push(new THREE.Face4(c,b,f,e,null,null,a.materials[g]))},f3n:function(a,c,b,f,e,g,h,j,k){var g=a.materials[g],l=c[j*
  186. 3],m=c[j*3+1],j=c[j*3+2],n=c[k*3],o=c[k*3+1],k=c[k*3+2];a.faces.push(new THREE.Face3(b,f,e,[new THREE.Vector3(c[h*3],c[h*3+1],c[h*3+2]),new THREE.Vector3(l,m,j),new THREE.Vector3(n,o,k)],null,g))},f4n:function(a,c,b,f,e,g,h,j,k,l,m){var h=a.materials[h],n=c[k*3],o=c[k*3+1],k=c[k*3+2],p=c[l*3],v=c[l*3+1],l=c[l*3+2],w=c[m*3],x=c[m*3+1],m=c[m*3+2];a.faces.push(new THREE.Face4(b,f,e,g,[new THREE.Vector3(c[j*3],c[j*3+1],c[j*3+2]),new THREE.Vector3(n,o,k),new THREE.Vector3(p,v,l),new THREE.Vector3(w,x,
  187. m)],null,h))},uv3:function(a,c,b,f,e,g,h){var j=[];j.push(new THREE.UV(c,b));j.push(new THREE.UV(f,e));j.push(new THREE.UV(g,h));a.push(j)},uv4:function(a,c,b,f,e,g,h,j,k){var l=[];l.push(new THREE.UV(c,b));l.push(new THREE.UV(f,e));l.push(new THREE.UV(g,h));l.push(new THREE.UV(j,k));a.push(l)}};THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};
  188. THREE.SceneLoader.prototype={load:function(a,c){var b=this,f=new Worker(a);f.postMessage(0);var e=THREE.Loader.prototype.extractUrlbase(a);f.onmessage=function(a){function f(a,b){return b=="relativeToHTML"?a:e+"/"+a}function j(){for(p in F.objects)if(!E.objects[p])if(A=F.objects[p],A.geometry!==void 0){if(H=E.geometries[A.geometry]){var a=!1;D=[];for(P=0;P<A.materials.length;P++)D[P]=E.materials[A.materials[P]],a=D[P]instanceof THREE.MeshShaderMaterial;a&&H.computeTangents();u=A.position;r=A.rotation;
  189. q=A.quaternion;s=A.scale;q=0;D.length==0&&(D[0]=new THREE.MeshFaceMaterial);D.length>1&&(D=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(H,D);object.name=p;object.position.set(u[0],u[1],u[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=A.visible;E.scene.addObject(object);E.objects[p]=object;A.meshCollider&&(a=THREE.CollisionUtils.MeshColliderWBox(object),E.scene.collisions.colliders.push(a));
  190. if(A.castsShadow)a=new THREE.ShadowVolume(H),E.scene.addChild(a),a.position=object.position,a.rotation=object.rotation,a.scale=object.scale;A.trigger&&A.trigger.toLowerCase()!="none"&&(a={type:A.trigger,object:A},E.triggers[object.name]=a)}}else u=A.position,r=A.rotation,q=A.quaternion,s=A.scale,q=0,object=new THREE.Object3D,object.name=p,object.position.set(u[0],u[1],u[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0],
  191. s[1],s[2]),object.visible=A.visible!==void 0?A.visible:!1,E.scene.addObject(object),E.objects[p]=object,E.empties[p]=object,A.trigger&&A.trigger.toLowerCase()!="none"&&(a={type:A.trigger,object:A},E.triggers[object.name]=a)}function k(a){return function(c){E.geometries[a]=c;j();N-=1;b.onLoadComplete();m()}}function l(a){return function(b){E.geometries[a]=b}}function m(){b.callbackProgress({totalModels:O,totalTextures:Q,loadedModels:O-N,loadedTextures:Q-M},E);b.onLoadProgress();N==0&&M==0&&c(E)}var n,
  192. o,p,v,w,x,y,A,u,B,C,H,J,K,I,D,G,F,L,N,M,O,Q,E;F=a.data;I=new THREE.BinaryLoader;L=new THREE.JSONLoader;M=N=0;E={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};a=!1;for(p in F.objects)if(A=F.objects[p],A.meshCollider){a=!0;break}if(a)E.scene.collisions=new THREE.CollisionSystem;if(F.transform){a=F.transform.position;B=F.transform.rotation;var R=F.transform.scale;a&&E.scene.position.set(a[0],a[1],a[2]);B&&E.scene.rotation.set(B[0],
  193. B[1],B[2]);R&&E.scene.scale.set(R[0],R[1],R[2]);(a||B||R)&&E.scene.updateMatrix()}a=function(){M-=1;m();b.onLoadComplete()};for(w in F.cameras){B=F.cameras[w];if(B.type=="perspective")J=new THREE.Camera(B.fov,B.aspect,B.near,B.far);else if(B.type=="ortho")J=new THREE.Camera,J.projectionMatrix=THREE.Matrix4.makeOrtho(B.left,B.right,B.top,B.bottom,B.near,B.far);u=B.position;B=B.target;J.position.set(u[0],u[1],u[2]);J.target.position.set(B[0],B[1],B[2]);E.cameras[w]=J}for(v in F.lights)w=F.lights[v],
  194. J=w.color!==void 0?w.color:16777215,B=w.intensity!==void 0?w.intensity:1,w.type=="directional"?(u=w.direction,G=new THREE.DirectionalLight(J,B),G.position.set(u[0],u[1],u[2]),G.position.normalize()):w.type=="point"?(u=w.position,d=w.distance,G=new THREE.PointLight(J,B,d),G.position.set(u[0],u[1],u[2])):w.type=="ambient"&&(G=new THREE.AmbientLight(J)),E.scene.addLight(G),E.lights[v]=G;for(x in F.fogs)v=F.fogs[x],v.type=="linear"?K=new THREE.Fog(0,v.near,v.far):v.type=="exp2"&&(K=new THREE.FogExp2(0,
  195. v.density)),B=v.color,K.color.setRGB(B[0],B[1],B[2]),E.fogs[x]=K;if(E.cameras&&F.defaults.camera)E.currentCamera=E.cameras[F.defaults.camera];if(E.fogs&&F.defaults.fog)E.scene.fog=E.fogs[F.defaults.fog];B=F.defaults.bgcolor;E.bgColor=new THREE.Color;E.bgColor.setRGB(B[0],B[1],B[2]);E.bgColorAlpha=F.defaults.bgalpha;for(n in F.geometries)if(x=F.geometries[n],x.type=="bin_mesh"||x.type=="ascii_mesh")N+=1,b.onLoadStart();O=N;for(n in F.geometries)x=F.geometries[n],x.type=="cube"?(H=new THREE.CubeGeometry(x.width,
  196. x.height,x.depth,x.segmentsWidth,x.segmentsHeight,x.segmentsDepth,null,x.flipped,x.sides),E.geometries[n]=H):x.type=="plane"?(H=new THREE.PlaneGeometry(x.width,x.height,x.segmentsWidth,x.segmentsHeight),E.geometries[n]=H):x.type=="sphere"?(H=new THREE.SphereGeometry(x.radius,x.segmentsWidth,x.segmentsHeight),E.geometries[n]=H):x.type=="cylinder"?(H=new THREE.CylinderGeometry(x.numSegs,x.topRad,x.botRad,x.height,x.topOffset,x.botOffset),E.geometries[n]=H):x.type=="torus"?(H=new THREE.TorusGeometry(x.radius,
  197. x.tube,x.segmentsR,x.segmentsT),E.geometries[n]=H):x.type=="icosahedron"?(H=new THREE.IcosahedronGeometry(x.subdivisions),E.geometries[n]=H):x.type=="bin_mesh"?I.load({model:f(x.url,F.urlBaseType),callback:k(n)}):x.type=="ascii_mesh"?L.load({model:f(x.url,F.urlBaseType),callback:k(n)}):x.type=="embedded_mesh"&&(x=F.embeds[x.id])&&L.createModel(x,l(n),"");for(y in F.textures)if(n=F.textures[y],n.url instanceof Array){M+=n.url.length;for(I=0;I<n.url.length;I++)b.onLoadStart()}else M+=1,b.onLoadStart();
  198. Q=M;for(y in F.textures){n=F.textures[y];if(n.mapping!=void 0&&THREE[n.mapping]!=void 0)n.mapping=new THREE[n.mapping];if(n.url instanceof Array){I=[];for(var P=0;P<n.url.length;P++)I[P]=f(n.url[P],F.urlBaseType);I=THREE.ImageUtils.loadTextureCube(I,n.mapping,a)}else{I=THREE.ImageUtils.loadTexture(f(n.url,F.urlBaseType),n.mapping,a);if(THREE[n.minFilter]!=void 0)I.minFilter=THREE[n.minFilter];if(THREE[n.magFilter]!=void 0)I.magFilter=THREE[n.magFilter];if(n.repeat){I.repeat.set(n.repeat[0],n.repeat[1]);
  199. if(n.repeat[0]!=1)I.wrapS=THREE.RepeatWrapping;if(n.repeat[1]!=1)I.wrapT=THREE.RepeatWrapping}n.offset&&I.offset.set(n.offset[0],n.offset[1]);if(n.wrap){L={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(L[n.wrap[0]]!==void 0)I.wrapS=L[n.wrap[0]];if(L[n.wrap[1]]!==void 0)I.wrapT=L[n.wrap[1]]}}E.textures[y]=I}for(o in F.materials){y=F.materials[o];for(C in y.parameters)if(C=="envMap"||C=="map"||C=="lightMap")y.parameters[C]=E.textures[y.parameters[C]];else if(C=="shading")y.parameters[C]=
  200. y.parameters[C]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(C=="blending")y.parameters[C]=THREE[y.parameters[C]]?THREE[y.parameters[C]]:THREE.NormalBlending;else if(C=="combine")y.parameters[C]=y.parameters[C]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(C=="vertexColors")if(y.parameters[C]=="face")y.parameters[C]=THREE.FaceColors;else if(y.parameters[C])y.parameters[C]=THREE.VertexColors;if(y.parameters.opacity!==void 0&&y.parameters.opacity<1)y.parameters.transparent=
  201. !0;if(y.parameters.normalMap){n=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(n.uniforms);I=y.parameters.color;L=y.parameters.specular;x=y.parameters.ambient;K=y.parameters.shininess;a.tNormal.texture=E.textures[y.parameters.normalMap];if(y.parameters.normalMapFactor)a.uNormalScale.value=y.parameters.normalMapFactor;if(y.parameters.map)a.tDiffuse.texture=y.parameters.map,a.enableDiffuse.value=!0;if(y.parameters.lightMap)a.tAO.texture=y.parameters.lightMap,a.enableAO.value=!0;if(y.parameters.specularMap)a.tSpecular.texture=
  202. E.textures[y.parameters.specularMap],a.enableSpecular.value=!0;a.uDiffuseColor.value.setHex(I);a.uSpecularColor.value.setHex(L);a.uAmbientColor.value.setHex(x);a.uShininess.value=K;if(y.parameters.opacity)a.uOpacity.value=y.parameters.opacity;y=new THREE.MeshShaderMaterial({fragmentShader:n.fragmentShader,vertexShader:n.vertexShader,uniforms:a,lights:!0,fog:!0})}else y=new THREE[y.type](y.parameters);E.materials[o]=y}j();b.callbackSync(E)}}};
  203. THREE.MarchingCubes=function(a,c){THREE.Object3D.call(this);this.materials=c instanceof Array?c:[c];this.init=function(a){this.isolation=80;this.size=a;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(this.size3*3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=
  204. 0;this.hasNormal=this.hasPos=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(a,c,e){return a+(c-a)*e};this.VIntX=function(a,c,e,g,h,j,k,l,m,n){h=(h-m)/(n-m);m=this.normal_cache;c[g]=j+h*this.delta;c[g+1]=k;c[g+2]=l;e[g]=this.lerp(m[a],m[a+3],h);e[g+1]=this.lerp(m[a+1],m[a+4],h);e[g+2]=this.lerp(m[a+2],m[a+5],h)};this.VIntY=function(a,c,e,g,h,j,k,l,m,n){h=(h-m)/(n-m);m=this.normal_cache;c[g]=j;c[g+1]=k+h*this.delta;c[g+
  205. 2]=l;c=a+this.yd*3;e[g]=this.lerp(m[a],m[c],h);e[g+1]=this.lerp(m[a+1],m[c+1],h);e[g+2]=this.lerp(m[a+2],m[c+2],h)};this.VIntZ=function(a,c,e,g,h,j,k,l,m,n){h=(h-m)/(n-m);m=this.normal_cache;c[g]=j;c[g+1]=k;c[g+2]=l+h*this.delta;c=a+this.zd*3;e[g]=this.lerp(m[a],m[c],h);e[g+1]=this.lerp(m[a+1],m[c+1],h);e[g+2]=this.lerp(m[a+2],m[c+2],h)};this.compNorm=function(a){var c=a*3;this.normal_cache[c]==0&&(this.normal_cache[c]=this.field[a-1]-this.field[a+1],this.normal_cache[c+1]=this.field[a-this.yd]-this.field[a+
  206. this.yd],this.normal_cache[c+2]=this.field[a-this.zd]-this.field[a+this.zd])};this.polygonize=function(a,c,e,g,h,j){var k=g+1,l=g+this.yd,m=g+this.zd,n=k+this.yd,o=k+this.zd,p=g+this.yd+this.zd,v=k+this.yd+this.zd,w=0,x=this.field[g],y=this.field[k],A=this.field[l],u=this.field[n],B=this.field[m],C=this.field[o],H=this.field[p],J=this.field[v];x<h&&(w|=1);y<h&&(w|=2);A<h&&(w|=8);u<h&&(w|=4);B<h&&(w|=16);C<h&&(w|=32);H<h&&(w|=128);J<h&&(w|=64);var K=THREE.edgeTable[w];if(K==0)return 0;var I=this.delta,
  207. D=a+I,G=c+I,I=e+I;K&1&&(this.compNorm(g),this.compNorm(k),this.VIntX(g*3,this.vlist,this.nlist,0,h,a,c,e,x,y));K&2&&(this.compNorm(k),this.compNorm(n),this.VIntY(k*3,this.vlist,this.nlist,3,h,D,c,e,y,u));K&4&&(this.compNorm(l),this.compNorm(n),this.VIntX(l*3,this.vlist,this.nlist,6,h,a,G,e,A,u));K&8&&(this.compNorm(g),this.compNorm(l),this.VIntY(g*3,this.vlist,this.nlist,9,h,a,c,e,x,A));K&16&&(this.compNorm(m),this.compNorm(o),this.VIntX(m*3,this.vlist,this.nlist,12,h,a,c,I,B,C));K&32&&(this.compNorm(o),
  208. this.compNorm(v),this.VIntY(o*3,this.vlist,this.nlist,15,h,D,c,I,C,J));K&64&&(this.compNorm(p),this.compNorm(v),this.VIntX(p*3,this.vlist,this.nlist,18,h,a,G,I,H,J));K&128&&(this.compNorm(m),this.compNorm(p),this.VIntY(m*3,this.vlist,this.nlist,21,h,a,c,I,B,H));K&256&&(this.compNorm(g),this.compNorm(m),this.VIntZ(g*3,this.vlist,this.nlist,24,h,a,c,e,x,B));K&512&&(this.compNorm(k),this.compNorm(o),this.VIntZ(k*3,this.vlist,this.nlist,27,h,D,c,e,y,C));K&1024&&(this.compNorm(n),this.compNorm(v),this.VIntZ(n*
  209. 3,this.vlist,this.nlist,30,h,D,G,e,u,J));K&2048&&(this.compNorm(l),this.compNorm(p),this.VIntZ(l*3,this.vlist,this.nlist,33,h,a,G,e,A,H));w<<=4;for(h=g=0;THREE.triTable[w+h]!=-1;)a=w+h,c=a+1,e=a+2,this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[a],3*THREE.triTable[c],3*THREE.triTable[e],j),h+=3,g++;return g};this.posnormtriv=function(a,c,e,g,h,j){var k=this.count*3;this.positionArray[k]=a[e];this.positionArray[k+1]=a[e+1];this.positionArray[k+2]=a[e+2];this.positionArray[k+3]=a[g];this.positionArray[k+
  210. 4]=a[g+1];this.positionArray[k+5]=a[g+2];this.positionArray[k+6]=a[h];this.positionArray[k+7]=a[h+1];this.positionArray[k+8]=a[h+2];this.normalArray[k]=c[e];this.normalArray[k+1]=c[e+1];this.normalArray[k+2]=c[e+2];this.normalArray[k+3]=c[g];this.normalArray[k+4]=c[g+1];this.normalArray[k+5]=c[g+2];this.normalArray[k+6]=c[h];this.normalArray[k+7]=c[h+1];this.normalArray[k+8]=c[h+2];this.hasNormal=this.hasPos=!0;this.count+=3;this.count>=this.maxCount-3&&j(this)};this.begin=function(){this.count=0;
  211. this.hasNormal=this.hasPos=!1};this.end=function(a){if(this.count!=0){for(var c=this.count*3;c<this.positionArray.length;c++)this.positionArray[c]=0;a(this)}};this.addBall=function(a,c,e,g,h){var j=this.size*Math.sqrt(g/h),k=e*this.size,l=c*this.size,m=a*this.size,n=Math.floor(k-j);n<1&&(n=1);k=Math.floor(k+j);k>this.size-1&&(k=this.size-1);var o=Math.floor(l-j);o<1&&(o=1);l=Math.floor(l+j);l>this.size-1&&(l=this.size-1);var p=Math.floor(m-j);p<1&&(p=1);j=Math.floor(m+j);j>this.size-1&&(j=this.size-
  212. 1);for(var v,w,x,y,A,u;n<k;n++){m=this.size2*n;w=n/this.size-e;A=w*w;for(w=o;w<l;w++){x=m+this.size*w;v=w/this.size-c;u=v*v;for(v=p;v<j;v++)y=v/this.size-a,y=g/(1.0E-6+y*y+u+A)-h,y>0&&(this.field[x+v]+=y)}}};this.addPlaneX=function(a,c){var e,g,h,j,k,l=this.size,m=this.yd,n=this.zd,o=this.field,p=l*Math.sqrt(a/c);p>l&&(p=l);for(e=0;e<p;e++)if(g=e/l,g*=g,j=a/(1.0E-4+g)-c,j>0)for(g=0;g<l;g++){k=e+g*m;for(h=0;h<l;h++)o[n*h+k]+=j}};this.addPlaneY=function(a,c){var e,g,h,j,k,l,m=this.size,n=this.yd,o=
  213. this.zd,p=this.field,v=m*Math.sqrt(a/c);v>m&&(v=m);for(g=0;g<v;g++)if(e=g/m,e*=e,j=a/(1.0E-4+e)-c,j>0){k=g*n;for(e=0;e<m;e++){l=k+e;for(h=0;h<m;h++)p[o*h+l]+=j}}};this.addPlaneZ=function(a,c){var e,g,h,j,k,l;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(a/c);dist>size&&(dist=size);for(h=0;h<dist;h++)if(e=h/size,e*=e,j=a/(1.0E-4+e)-c,j>0){k=zd*h;for(g=0;g<size;g++){l=k+g*yd;for(e=0;e<size;e++)field[l+e]+=j}}};this.reset=function(){var a;for(a=0;a<this.size3;a++)this.normal_cache[a*
  214. 3]=0,this.field[a]=0};this.render=function(a){this.begin();var c,e,g,h,j,k,l,m,n,o=this.size-2;for(h=1;h<o;h++){n=this.size2*h;l=(h-this.halfsize)/this.halfsize;for(g=1;g<o;g++){m=n+this.size*g;k=(g-this.halfsize)/this.halfsize;for(e=1;e<o;e++)j=(e-this.halfsize)/this.halfsize,c=m+e,this.polygonize(j,k,l,c,this.isolation,a)}}this.end(a)};this.generateGeometry=function(){var a=0,c=new THREE.Geometry,e=[];this.render(function(g){var h,j,k,l,m,n,o,p;for(h=0;h<g.count;h++)o=h*3,m=o+1,p=o+2,j=g.positionArray[o],
  215. k=g.positionArray[m],l=g.positionArray[p],n=new THREE.Vector3(j,k,l),j=g.normalArray[o],k=g.normalArray[m],l=g.normalArray[p],o=new THREE.Vector3(j,k,l),o.normalize(),m=new THREE.Vertex(n),c.vertices.push(m),e.push(o);nfaces=g.count/3;for(h=0;h<nfaces;h++)o=(a+h)*3,m=o+1,p=o+2,n=e[o],j=e[m],k=e[p],o=new THREE.Face3(o,m,p,[n,j,k]),c.faces.push(o);a+=nfaces;g.count=0});return c};this.init(a)};THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
  216. THREE.edgeTable=new Int32Array([0,265,515,778,1030,1295,1541,1804,2060,2309,2575,2822,3082,3331,3593,3840,400,153,915,666,1430,1183,1941,1692,2460,2197,2975,2710,3482,3219,3993,3728,560,825,51,314,1590,1855,1077,1340,2620,2869,2111,2358,3642,3891,3129,3376,928,681,419,170,1958,1711,1445,1196,2988,2725,2479,2214,4010,3747,3497,3232,1120,1385,1635,1898,102,367,613,876,3180,3429,3695,3942,2154,2403,2665,2912,1520,1273,2035,1786,502,255,1013,764,3580,3317,4095,3830,2554,2291,3065,2800,1616,1881,1107,
  217. 1370,598,863,85,348,3676,3925,3167,3414,2650,2899,2137,2384,1984,1737,1475,1226,966,719,453,204,4044,3781,3535,3270,3018,2755,2505,2240,2240,2505,2755,3018,3270,3535,3781,4044,204,453,719,966,1226,1475,1737,1984,2384,2137,2899,2650,3414,3167,3925,3676,348,85,863,598,1370,1107,1881,1616,2800,3065,2291,2554,3830,4095,3317,3580,764,1013,255,502,1786,2035,1273,1520,2912,2665,2403,2154,3942,3695,3429,3180,876,613,367,102,1898,1635,1385,1120,3232,3497,3747,4010,2214,2479,2725,2988,1196,1445,1711,1958,170,
  218. 419,681,928,3376,3129,3891,3642,2358,2111,2869,2620,1340,1077,1855,1590,314,51,825,560,3728,3993,3219,3482,2710,2975,2197,2460,1692,1941,1183,1430,666,915,153,400,3840,3593,3331,3082,2822,2575,2309,2060,1804,1541,1295,1030,778,515,265,0]);
  219. THREE.triTable=new Int32Array([-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,8,3,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,1,9,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,8,3,9,8,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,2,10,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,8,3,1,2,10,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,9,2,10,0,2,9,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,2,8,3,2,10,8,10,9,8,-1,-1,-1,-1,-1,-1,-1,3,11,2,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,11,2,8,11,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,9,0,2,3,11,-1,-1,-1,-1,-1,
  220. -1,-1,-1,-1,-1,1,11,2,1,9,11,9,8,11,-1,-1,-1,-1,-1,-1,-1,3,10,1,11,10,3,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,10,1,0,8,10,8,11,10,-1,-1,-1,-1,-1,-1,-1,3,9,0,3,11,9,11,10,9,-1,-1,-1,-1,-1,-1,-1,9,8,10,10,8,11,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,4,7,8,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,4,3,0,7,3,4,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,1,9,8,4,7,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,4,1,9,4,7,1,7,3,1,-1,-1,-1,-1,-1,-1,-1,1,2,10,8,4,7,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,3,4,7,3,0,4,1,2,10,-1,-1,-1,-1,-1,-1,-1,9,2,10,9,0,2,8,4,7,
  221. -1,-1,-1,-1,-1,-1,-1,2,10,9,2,9,7,2,7,3,7,9,4,-1,-1,-1,-1,8,4,7,3,11,2,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,11,4,7,11,2,4,2,0,4,-1,-1,-1,-1,-1,-1,-1,9,0,1,8,4,7,2,3,11,-1,-1,-1,-1,-1,-1,-1,4,7,11,9,4,11,9,11,2,9,2,1,-1,-1,-1,-1,3,10,1,3,11,10,7,8,4,-1,-1,-1,-1,-1,-1,-1,1,11,10,1,4,11,1,0,4,7,11,4,-1,-1,-1,-1,4,7,8,9,0,11,9,11,10,11,0,3,-1,-1,-1,-1,4,7,11,4,11,9,9,11,10,-1,-1,-1,-1,-1,-1,-1,9,5,4,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,9,5,4,0,8,3,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,5,4,1,5,0,-1,-1,-1,-1,-1,-1,
  222. -1,-1,-1,-1,8,5,4,8,3,5,3,1,5,-1,-1,-1,-1,-1,-1,-1,1,2,10,9,5,4,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,3,0,8,1,2,10,4,9,5,-1,-1,-1,-1,-1,-1,-1,5,2,10,5,4,2,4,0,2,-1,-1,-1,-1,-1,-1,-1,2,10,5,3,2,5,3,5,4,3,4,8,-1,-1,-1,-1,9,5,4,2,3,11,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,11,2,0,8,11,4,9,5,-1,-1,-1,-1,-1,-1,-1,0,5,4,0,1,5,2,3,11,-1,-1,-1,-1,-1,-1,-1,2,1,5,2,5,8,2,8,11,4,8,5,-1,-1,-1,-1,10,3,11,10,1,3,9,5,4,-1,-1,-1,-1,-1,-1,-1,4,9,5,0,8,1,8,10,1,8,11,10,-1,-1,-1,-1,5,4,0,5,0,11,5,11,10,11,0,3,-1,-1,-1,-1,5,4,8,5,
  223. 8,10,10,8,11,-1,-1,-1,-1,-1,-1,-1,9,7,8,5,7,9,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,9,3,0,9,5,3,5,7,3,-1,-1,-1,-1,-1,-1,-1,0,7,8,0,1,7,1,5,7,-1,-1,-1,-1,-1,-1,-1,1,5,3,3,5,7,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,9,7,8,9,5,7,10,1,2,-1,-1,-1,-1,-1,-1,-1,10,1,2,9,5,0,5,3,0,5,7,3,-1,-1,-1,-1,8,0,2,8,2,5,8,5,7,10,5,2,-1,-1,-1,-1,2,10,5,2,5,3,3,5,7,-1,-1,-1,-1,-1,-1,-1,7,9,5,7,8,9,3,11,2,-1,-1,-1,-1,-1,-1,-1,9,5,7,9,7,2,9,2,0,2,7,11,-1,-1,-1,-1,2,3,11,0,1,8,1,7,8,1,5,7,-1,-1,-1,-1,11,2,1,11,1,7,7,1,5,-1,-1,-1,-1,-1,-1,
  224. -1,9,5,8,8,5,7,10,1,3,10,3,11,-1,-1,-1,-1,5,7,0,5,0,9,7,11,0,1,0,10,11,10,0,-1,11,10,0,11,0,3,10,5,0,8,0,7,5,7,0,-1,11,10,5,7,11,5,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,10,6,5,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,8,3,5,10,6,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,9,0,1,5,10,6,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,8,3,1,9,8,5,10,6,-1,-1,-1,-1,-1,-1,-1,1,6,5,2,6,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,6,5,1,2,6,3,0,8,-1,-1,-1,-1,-1,-1,-1,9,6,5,9,0,6,0,2,6,-1,-1,-1,-1,-1,-1,-1,5,9,8,5,8,2,5,2,6,3,2,8,-1,-1,-1,-1,2,3,11,10,6,
  225. 5,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,11,0,8,11,2,0,10,6,5,-1,-1,-1,-1,-1,-1,-1,0,1,9,2,3,11,5,10,6,-1,-1,-1,-1,-1,-1,-1,5,10,6,1,9,2,9,11,2,9,8,11,-1,-1,-1,-1,6,3,11,6,5,3,5,1,3,-1,-1,-1,-1,-1,-1,-1,0,8,11,0,11,5,0,5,1,5,11,6,-1,-1,-1,-1,3,11,6,0,3,6,0,6,5,0,5,9,-1,-1,-1,-1,6,5,9,6,9,11,11,9,8,-1,-1,-1,-1,-1,-1,-1,5,10,6,4,7,8,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,4,3,0,4,7,3,6,5,10,-1,-1,-1,-1,-1,-1,-1,1,9,0,5,10,6,8,4,7,-1,-1,-1,-1,-1,-1,-1,10,6,5,1,9,7,1,7,3,7,9,4,-1,-1,-1,-1,6,1,2,6,5,1,4,7,8,-1,-1,-1,-1,
  226. -1,-1,-1,1,2,5,5,2,6,3,0,4,3,4,7,-1,-1,-1,-1,8,4,7,9,0,5,0,6,5,0,2,6,-1,-1,-1,-1,7,3,9,7,9,4,3,2,9,5,9,6,2,6,9,-1,3,11,2,7,8,4,10,6,5,-1,-1,-1,-1,-1,-1,-1,5,10,6,4,7,2,4,2,0,2,7,11,-1,-1,-1,-1,0,1,9,4,7,8,2,3,11,5,10,6,-1,-1,-1,-1,9,2,1,9,11,2,9,4,11,7,11,4,5,10,6,-1,8,4,7,3,11,5,3,5,1,5,11,6,-1,-1,-1,-1,5,1,11,5,11,6,1,0,11,7,11,4,0,4,11,-1,0,5,9,0,6,5,0,3,6,11,6,3,8,4,7,-1,6,5,9,6,9,11,4,7,9,7,11,9,-1,-1,-1,-1,10,4,9,6,4,10,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,4,10,6,4,9,10,0,8,3,-1,-1,-1,-1,-1,-1,-1,
  227. 10,0,1,10,6,0,6,4,0,-1,-1,-1,-1,-1,-1,-1,8,3,1,8,1,6,8,6,4,6,1,10,-1,-1,-1,-1,1,4,9,1,2,4,2,6,4,-1,-1,-1,-1,-1,-1,-1,3,0,8,1,2,9,2,4,9,2,6,4,-1,-1,-1,-1,0,2,4,4,2,6,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,8,3,2,8,2,4,4,2,6,-1,-1,-1,-1,-1,-1,-1,10,4,9,10,6,4,11,2,3,-1,-1,-1,-1,-1,-1,-1,0,8,2,2,8,11,4,9,10,4,10,6,-1,-1,-1,-1,3,11,2,0,1,6,0,6,4,6,1,10,-1,-1,-1,-1,6,4,1,6,1,10,4,8,1,2,1,11,8,11,1,-1,9,6,4,9,3,6,9,1,3,11,6,3,-1,-1,-1,-1,8,11,1,8,1,0,11,6,1,9,1,4,6,4,1,-1,3,11,6,3,6,0,0,6,4,-1,-1,-1,-1,-1,-1,-1,
  228. 6,4,8,11,6,8,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,7,10,6,7,8,10,8,9,10,-1,-1,-1,-1,-1,-1,-1,0,7,3,0,10,7,0,9,10,6,7,10,-1,-1,-1,-1,10,6,7,1,10,7,1,7,8,1,8,0,-1,-1,-1,-1,10,6,7,10,7,1,1,7,3,-1,-1,-1,-1,-1,-1,-1,1,2,6,1,6,8,1,8,9,8,6,7,-1,-1,-1,-1,2,6,9,2,9,1,6,7,9,0,9,3,7,3,9,-1,7,8,0,7,0,6,6,0,2,-1,-1,-1,-1,-1,-1,-1,7,3,2,6,7,2,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,2,3,11,10,6,8,10,8,9,8,6,7,-1,-1,-1,-1,2,0,7,2,7,11,0,9,7,6,7,10,9,10,7,-1,1,8,0,1,7,8,1,10,7,6,7,10,2,3,11,-1,11,2,1,11,1,7,10,6,1,6,7,1,-1,-1,-1,-1,
  229. 8,9,6,8,6,7,9,1,6,11,6,3,1,3,6,-1,0,9,1,11,6,7,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,7,8,0,7,0,6,3,11,0,11,6,0,-1,-1,-1,-1,7,11,6,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,7,6,11,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,3,0,8,11,7,6,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,1,9,11,7,6,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,8,1,9,8,3,1,11,7,6,-1,-1,-1,-1,-1,-1,-1,10,1,2,6,11,7,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,2,10,3,0,8,6,11,7,-1,-1,-1,-1,-1,-1,-1,2,9,0,2,10,9,6,11,7,-1,-1,-1,-1,-1,-1,-1,6,11,7,2,10,3,10,8,3,10,9,8,-1,-1,-1,-1,7,
  230. 2,3,6,2,7,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,7,0,8,7,6,0,6,2,0,-1,-1,-1,-1,-1,-1,-1,2,7,6,2,3,7,0,1,9,-1,-1,-1,-1,-1,-1,-1,1,6,2,1,8,6,1,9,8,8,7,6,-1,-1,-1,-1,10,7,6,10,1,7,1,3,7,-1,-1,-1,-1,-1,-1,-1,10,7,6,1,7,10,1,8,7,1,0,8,-1,-1,-1,-1,0,3,7,0,7,10,0,10,9,6,10,7,-1,-1,-1,-1,7,6,10,7,10,8,8,10,9,-1,-1,-1,-1,-1,-1,-1,6,8,4,11,8,6,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,3,6,11,3,0,6,0,4,6,-1,-1,-1,-1,-1,-1,-1,8,6,11,8,4,6,9,0,1,-1,-1,-1,-1,-1,-1,-1,9,4,6,9,6,3,9,3,1,11,3,6,-1,-1,-1,-1,6,8,4,6,11,8,2,10,1,-1,-1,-1,
  231. -1,-1,-1,-1,1,2,10,3,0,11,0,6,11,0,4,6,-1,-1,-1,-1,4,11,8,4,6,11,0,2,9,2,10,9,-1,-1,-1,-1,10,9,3,10,3,2,9,4,3,11,3,6,4,6,3,-1,8,2,3,8,4,2,4,6,2,-1,-1,-1,-1,-1,-1,-1,0,4,2,4,6,2,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,9,0,2,3,4,2,4,6,4,3,8,-1,-1,-1,-1,1,9,4,1,4,2,2,4,6,-1,-1,-1,-1,-1,-1,-1,8,1,3,8,6,1,8,4,6,6,10,1,-1,-1,-1,-1,10,1,0,10,0,6,6,0,4,-1,-1,-1,-1,-1,-1,-1,4,6,3,4,3,8,6,10,3,0,3,9,10,9,3,-1,10,9,4,6,10,4,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,4,9,5,7,6,11,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,8,3,4,9,5,11,7,6,
  232. -1,-1,-1,-1,-1,-1,-1,5,0,1,5,4,0,7,6,11,-1,-1,-1,-1,-1,-1,-1,11,7,6,8,3,4,3,5,4,3,1,5,-1,-1,-1,-1,9,5,4,10,1,2,7,6,11,-1,-1,-1,-1,-1,-1,-1,6,11,7,1,2,10,0,8,3,4,9,5,-1,-1,-1,-1,7,6,11,5,4,10,4,2,10,4,0,2,-1,-1,-1,-1,3,4,8,3,5,4,3,2,5,10,5,2,11,7,6,-1,7,2,3,7,6,2,5,4,9,-1,-1,-1,-1,-1,-1,-1,9,5,4,0,8,6,0,6,2,6,8,7,-1,-1,-1,-1,3,6,2,3,7,6,1,5,0,5,4,0,-1,-1,-1,-1,6,2,8,6,8,7,2,1,8,4,8,5,1,5,8,-1,9,5,4,10,1,6,1,7,6,1,3,7,-1,-1,-1,-1,1,6,10,1,7,6,1,0,7,8,7,0,9,5,4,-1,4,0,10,4,10,5,0,3,10,6,10,7,3,7,10,
  233. -1,7,6,10,7,10,8,5,4,10,4,8,10,-1,-1,-1,-1,6,9,5,6,11,9,11,8,9,-1,-1,-1,-1,-1,-1,-1,3,6,11,0,6,3,0,5,6,0,9,5,-1,-1,-1,-1,0,11,8,0,5,11,0,1,5,5,6,11,-1,-1,-1,-1,6,11,3,6,3,5,5,3,1,-1,-1,-1,-1,-1,-1,-1,1,2,10,9,5,11,9,11,8,11,5,6,-1,-1,-1,-1,0,11,3,0,6,11,0,9,6,5,6,9,1,2,10,-1,11,8,5,11,5,6,8,0,5,10,5,2,0,2,5,-1,6,11,3,6,3,5,2,10,3,10,5,3,-1,-1,-1,-1,5,8,9,5,2,8,5,6,2,3,8,2,-1,-1,-1,-1,9,5,6,9,6,0,0,6,2,-1,-1,-1,-1,-1,-1,-1,1,5,8,1,8,0,5,6,8,3,8,2,6,2,8,-1,1,5,6,2,1,6,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
  234. 1,3,6,1,6,10,3,8,6,5,6,9,8,9,6,-1,10,1,0,10,0,6,9,5,0,5,6,0,-1,-1,-1,-1,0,3,8,5,6,10,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,10,5,6,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,11,5,10,7,5,11,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,11,5,10,11,7,5,8,3,0,-1,-1,-1,-1,-1,-1,-1,5,11,7,5,10,11,1,9,0,-1,-1,-1,-1,-1,-1,-1,10,7,5,10,11,7,9,8,1,8,3,1,-1,-1,-1,-1,11,1,2,11,7,1,7,5,1,-1,-1,-1,-1,-1,-1,-1,0,8,3,1,2,7,1,7,5,7,2,11,-1,-1,-1,-1,9,7,5,9,2,7,9,0,2,2,11,7,-1,-1,-1,-1,7,5,2,7,2,11,5,9,2,3,2,8,9,8,2,-1,2,5,10,2,3,5,3,7,5,-1,-1,
  235. -1,-1,-1,-1,-1,8,2,0,8,5,2,8,7,5,10,2,5,-1,-1,-1,-1,9,0,1,5,10,3,5,3,7,3,10,2,-1,-1,-1,-1,9,8,2,9,2,1,8,7,2,10,2,5,7,5,2,-1,1,3,5,3,7,5,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,8,7,0,7,1,1,7,5,-1,-1,-1,-1,-1,-1,-1,9,0,3,9,3,5,5,3,7,-1,-1,-1,-1,-1,-1,-1,9,8,7,5,9,7,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,5,8,4,5,10,8,10,11,8,-1,-1,-1,-1,-1,-1,-1,5,0,4,5,11,0,5,10,11,11,3,0,-1,-1,-1,-1,0,1,9,8,4,10,8,10,11,10,4,5,-1,-1,-1,-1,10,11,4,10,4,5,11,3,4,9,4,1,3,1,4,-1,2,5,1,2,8,5,2,11,8,4,5,8,-1,-1,-1,-1,0,4,11,0,11,3,4,5,11,
  236. 2,11,1,5,1,11,-1,0,2,5,0,5,9,2,11,5,4,5,8,11,8,5,-1,9,4,5,2,11,3,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,2,5,10,3,5,2,3,4,5,3,8,4,-1,-1,-1,-1,5,10,2,5,2,4,4,2,0,-1,-1,-1,-1,-1,-1,-1,3,10,2,3,5,10,3,8,5,4,5,8,0,1,9,-1,5,10,2,5,2,4,1,9,2,9,4,2,-1,-1,-1,-1,8,4,5,8,5,3,3,5,1,-1,-1,-1,-1,-1,-1,-1,0,4,5,1,0,5,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,8,4,5,8,5,3,9,0,5,0,3,5,-1,-1,-1,-1,9,4,5,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,4,11,7,4,9,11,9,10,11,-1,-1,-1,-1,-1,-1,-1,0,8,3,4,9,7,9,11,7,9,10,11,-1,-1,-1,-1,1,10,11,1,11,
  237. 4,1,4,0,7,4,11,-1,-1,-1,-1,3,1,4,3,4,8,1,10,4,7,4,11,10,11,4,-1,4,11,7,9,11,4,9,2,11,9,1,2,-1,-1,-1,-1,9,7,4,9,11,7,9,1,11,2,11,1,0,8,3,-1,11,7,4,11,4,2,2,4,0,-1,-1,-1,-1,-1,-1,-1,11,7,4,11,4,2,8,3,4,3,2,4,-1,-1,-1,-1,2,9,10,2,7,9,2,3,7,7,4,9,-1,-1,-1,-1,9,10,7,9,7,4,10,2,7,8,7,0,2,0,7,-1,3,7,10,3,10,2,7,4,10,1,10,0,4,0,10,-1,1,10,2,8,7,4,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,4,9,1,4,1,7,7,1,3,-1,-1,-1,-1,-1,-1,-1,4,9,1,4,1,7,0,8,1,8,7,1,-1,-1,-1,-1,4,0,3,7,4,3,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,4,8,7,-1,-1,-1,
  238. -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,9,10,8,10,11,8,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,3,0,9,3,9,11,11,9,10,-1,-1,-1,-1,-1,-1,-1,0,1,10,0,10,8,8,10,11,-1,-1,-1,-1,-1,-1,-1,3,1,10,11,3,10,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,2,11,1,11,9,9,11,8,-1,-1,-1,-1,-1,-1,-1,3,0,9,3,9,11,1,2,9,2,11,9,-1,-1,-1,-1,0,2,11,8,0,11,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,3,2,11,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,2,3,8,2,8,10,10,8,9,-1,-1,-1,-1,-1,-1,-1,9,10,2,0,9,2,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,2,3,8,2,8,10,0,1,8,1,10,8,-1,-1,-1,-1,1,10,
  239. 2,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,3,8,9,1,8,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,9,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,3,8,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1]);
  240. THREE.Trident=function(a){function c(c){return new THREE.Mesh(new THREE.CylinderGeometry(30,0.1,a.length/20,a.length/5),new THREE.MeshBasicMaterial({color:c}))}function b(a,c){var b=new THREE.Geometry;b.vertices=[new THREE.Vertex,new THREE.Vertex(a)];return new THREE.Line(b,new THREE.LineBasicMaterial({color:c}))}THREE.Object3D.call(this);var f=Math.PI/2,e,a=a||THREE.Trident.defaultParams;if(a!==THREE.Trident.defaultParams)for(e in THREE.Trident.defaultParams)a.hasOwnProperty(e)||(a[e]=THREE.Trident.defaultParams[e]);
  241. this.scale=new THREE.Vector3(a.scale,a.scale,a.scale);this.addChild(b(new THREE.Vector3(a.length,0,0),a.xAxisColor));this.addChild(b(new THREE.Vector3(0,a.length,0),a.yAxisColor));this.addChild(b(new THREE.Vector3(0,0,a.length),a.zAxisColor));if(a.showArrows)e=c(a.xAxisColor),e.rotation.y=-f,e.position.x=a.length,this.addChild(e),e=c(a.yAxisColor),e.rotation.x=f,e.position.y=a.length,this.addChild(e),e=c(a.zAxisColor),e.rotation.y=Math.PI,e.position.z=a.length,this.addChild(e)};
  242. THREE.Trident.prototype=new THREE.Object3D;THREE.Trident.prototype.constructor=THREE.Trident;THREE.Trident.defaultParams={xAxisColor:16711680,yAxisColor:65280,zAxisColor:255,showArrows:!0,length:100,scale:1};THREE.PlaneCollider=function(a,c){this.point=a;this.normal=c};THREE.SphereCollider=function(a,c){this.center=a;this.radius=c;this.radiusSq=c*c};THREE.BoxCollider=function(a,c){this.min=a;this.max=c;this.dynamic=!0;this.normal=new THREE.Vector3};
  243. THREE.MeshCollider=function(a,c){this.mesh=a;this.box=c;this.numFaces=this.mesh.geometry.faces.length;this.normal=new THREE.Vector3};THREE.CollisionSystem=function(){this.collisionNormal=new THREE.Vector3;this.colliders=[];this.hits=[]};THREE.Collisions=new THREE.CollisionSystem;THREE.CollisionSystem.prototype.merge=function(a){this.colliders=this.colliders.concat(a.colliders);this.hits=this.hits.concat(a.hits)};
  244. THREE.CollisionSystem.prototype.rayCastAll=function(a){a.direction.normalize();this.hits.length=0;var c,b,f,e,g=0;c=0;for(b=this.colliders.length;c<b;c++)if(e=this.colliders[c],f=this.rayCast(a,e),f<Number.MAX_VALUE)e.distance=f,f>g?this.hits.push(e):this.hits.unshift(e),g=f;return this.hits};
  245. THREE.CollisionSystem.prototype.rayCastNearest=function(a){var c=this.rayCastAll(a);if(c.length==0)return null;for(var b=0;c[b]instanceof THREE.MeshCollider;){var f=this.rayMesh(a,c[b]);if(f.dist<Number.MAX_VALUE){c[b].distance=f.dist;c[b].faceIndex=f.faceIndex;break}b++}if(b>c.length)return null;return c[b]};
  246. THREE.CollisionSystem.prototype.rayCast=function(a,c){if(c instanceof THREE.PlaneCollider)return this.rayPlane(a,c);else if(c instanceof THREE.SphereCollider)return this.raySphere(a,c);else if(c instanceof THREE.BoxCollider)return this.rayBox(a,c);else if(c instanceof THREE.MeshCollider&&c.box)return this.rayBox(a,c.box)};
  247. THREE.CollisionSystem.prototype.rayMesh=function(a,c){for(var b=this.makeRayLocal(a,c.mesh),f=Number.MAX_VALUE,e,g=0;g<c.numFaces;g++){var h=c.mesh.geometry.faces[g],j=c.mesh.geometry.vertices[h.a].position,k=c.mesh.geometry.vertices[h.b].position,l=c.mesh.geometry.vertices[h.c].position,m=h instanceof THREE.Face4?c.mesh.geometry.vertices[h.d].position:null;h instanceof THREE.Face3?(h=this.rayTriangle(b,j,k,l,f,this.collisionNormal,c.mesh),h<f&&(f=h,e=g,c.normal.copy(this.collisionNormal),c.normal.normalize())):
  248. h instanceof THREE.Face4&&(h=this.rayTriangle(b,j,k,m,f,this.collisionNormal,c.mesh),h<f&&(f=h,e=g,c.normal.copy(this.collisionNormal),c.normal.normalize()),h=this.rayTriangle(b,k,l,m,f,this.collisionNormal,c.mesh),h<f&&(f=h,e=g,c.normal.copy(this.collisionNormal),c.normal.normalize()))}return{dist:f,faceIndex:e}};
  249. THREE.CollisionSystem.prototype.rayTriangle=function(a,c,b,f,e,g,h){var j=THREE.CollisionSystem.__v1,k=THREE.CollisionSystem.__v2;g.set(0,0,0);j.sub(b,c);k.sub(f,b);g.cross(j,k);j=g.dot(a.direction);if(!(j<0))if(h.doubleSided||h.flipSided)g.multiplyScalar(-1),j*=-1;else return Number.MAX_VALUE;h=g.dot(c)-g.dot(a.origin);if(!(h<=0))return Number.MAX_VALUE;if(!(h>=j*e))return Number.MAX_VALUE;h/=j;j=THREE.CollisionSystem.__v3;j.copy(a.direction);j.multiplyScalar(h);j.addSelf(a.origin);Math.abs(g.x)>
  250. Math.abs(g.y)?Math.abs(g.x)>Math.abs(g.z)?(a=j.y-c.y,g=b.y-c.y,e=f.y-c.y,j=j.z-c.z,b=b.z-c.z,f=f.z-c.z):(a=j.x-c.x,g=b.x-c.x,e=f.x-c.x,j=j.y-c.y,b=b.y-c.y,f=f.y-c.y):Math.abs(g.y)>Math.abs(g.z)?(a=j.x-c.x,g=b.x-c.x,e=f.x-c.x,j=j.z-c.z,b=b.z-c.z,f=f.z-c.z):(a=j.x-c.x,g=b.x-c.x,e=f.x-c.x,j=j.y-c.y,b=b.y-c.y,f=f.y-c.y);c=g*f-b*e;if(c==0)return Number.MAX_VALUE;c=1/c;f=(a*f-j*e)*c;if(!(f>=0))return Number.MAX_VALUE;c*=g*j-b*a;if(!(c>=0))return Number.MAX_VALUE;if(!(1-f-c>=0))return Number.MAX_VALUE;return h};
  251. THREE.CollisionSystem.prototype.makeRayLocal=function(a,c){var b=THREE.CollisionSystem.__m;THREE.Matrix4.makeInvert(c.matrixWorld,b);var f=THREE.CollisionSystem.__r;f.origin.copy(a.origin);f.direction.copy(a.direction);b.multiplyVector3(f.origin);b.rotateAxis(f.direction);f.direction.normalize();return f};
  252. THREE.CollisionSystem.prototype.rayBox=function(a,c){var b;c.dynamic&&c.mesh&&c.mesh.matrixWorld?b=this.makeRayLocal(a,c.mesh):(b=THREE.CollisionSystem.__r,b.origin.copy(a.origin),b.direction.copy(a.direction));var f=0,e=0,g=0,h=0,j=0,k=0,l=!0;b.origin.x<c.min.x?(f=c.min.x-b.origin.x,f/=b.direction.x,l=!1,h=-1):b.origin.x>c.max.x&&(f=c.max.x-b.origin.x,f/=b.direction.x,l=!1,h=1);b.origin.y<c.min.y?(e=c.min.y-b.origin.y,e/=b.direction.y,l=!1,j=-1):b.origin.y>c.max.y&&(e=c.max.y-b.origin.y,e/=b.direction.y,
  253. l=!1,j=1);b.origin.z<c.min.z?(g=c.min.z-b.origin.z,g/=b.direction.z,l=!1,k=-1):b.origin.z>c.max.z&&(g=c.max.z-b.origin.z,g/=b.direction.z,l=!1,k=1);if(l)return-1;l=0;e>f&&(l=1,f=e);g>f&&(l=2,f=g);switch(l){case 0:j=b.origin.y+b.direction.y*f;if(j<c.min.y||j>c.max.y)return Number.MAX_VALUE;b=b.origin.z+b.direction.z*f;if(b<c.min.z||b>c.max.z)return Number.MAX_VALUE;c.normal.set(h,0,0);break;case 1:h=b.origin.x+b.direction.x*f;if(h<c.min.x||h>c.max.x)return Number.MAX_VALUE;b=b.origin.z+b.direction.z*
  254. f;if(b<c.min.z||b>c.max.z)return Number.MAX_VALUE;c.normal.set(0,j,0);break;case 2:h=b.origin.x+b.direction.x*f;if(h<c.min.x||h>c.max.x)return Number.MAX_VALUE;j=b.origin.y+b.direction.y*f;if(j<c.min.y||j>c.max.y)return Number.MAX_VALUE;c.normal.set(0,0,k)}return f};THREE.CollisionSystem.prototype.rayPlane=function(a,c){var b=a.direction.dot(c.normal),f=c.point.dot(c.normal);if(b<0)b=(f-a.origin.dot(c.normal))/b;else return Number.MAX_VALUE;return b>0?b:Number.MAX_VALUE};
  255. THREE.CollisionSystem.prototype.raySphere=function(a,c){var b=c.center.clone().subSelf(a.origin);if(b.lengthSq<c.radiusSq)return-1;var f=b.dot(a.direction.clone());if(f<=0)return Number.MAX_VALUE;b=c.radiusSq-(b.lengthSq()-f*f);if(b>=0)return Math.abs(f)-Math.sqrt(b);return Number.MAX_VALUE};THREE.CollisionSystem.__v1=new THREE.Vector3;THREE.CollisionSystem.__v2=new THREE.Vector3;THREE.CollisionSystem.__v3=new THREE.Vector3;THREE.CollisionSystem.__nr=new THREE.Vector3;THREE.CollisionSystem.__m=new THREE.Matrix4;
  256. THREE.CollisionSystem.__r=new THREE.Ray;THREE.CollisionUtils={};THREE.CollisionUtils.MeshOBB=function(a){a.geometry.computeBoundingBox();var c=a.geometry.boundingBox,b=new THREE.Vector3(c.x[0],c.y[0],c.z[0]),c=new THREE.Vector3(c.x[1],c.y[1],c.z[1]),b=new THREE.BoxCollider(b,c);b.mesh=a;return b};THREE.CollisionUtils.MeshAABB=function(a){var c=THREE.CollisionUtils.MeshOBB(a);c.min.addSelf(a.position);c.max.addSelf(a.position);c.dynamic=!1;return c};
  257. THREE.CollisionUtils.MeshColliderWBox=function(a){return new THREE.MeshCollider(a,THREE.CollisionUtils.MeshOBB(a))};
  258. if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);var c=this,b=this.setSize,f=this.render,e=new THREE.Camera,g=new THREE.Camera,h=new THREE.Matrix4,j=new THREE.Matrix4,k,l,m;e.useTarget=g.useTarget=!1;e.matrixAutoUpdate=g.matrixAutoUpdate=!1;var a={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},n=new THREE.WebGLRenderTarget(512,512,a),o=new THREE.WebGLRenderTarget(512,512,a),p=new THREE.Camera(53,1,1,1E4);p.position.z=
  259. 2;_material=new THREE.MeshShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:n},mapRight:{type:"t",value:1,texture:o}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"});
  260. var v=new THREE.Scene;v.addObject(new THREE.Mesh(new THREE.PlaneGeometry(2,2),_material));this.setSize=function(a,e){b.call(c,a,e);n.width=a;n.height=e;o.width=a;o.height=e};this.render=function(a,b){b.update(null,!0);if(k!==b.aspect||l!==b.near||m!==b.fov){k=b.aspect;l=b.near;m=b.fov;var y=b.projectionMatrix.clone(),A=125/30*0.5,u=A*l/125,B=l*Math.tan(m*Math.PI/360),C;h.n14=A;j.n14=-A;A=-B*k+u;C=B*k+u;y.n11=2*l/(C-A);y.n13=(C+A)/(C-A);e.projectionMatrix=y.clone();A=-B*k-u;C=B*k-u;y.n11=2*l/(C-A);
  261. y.n13=(C+A)/(C-A);g.projectionMatrix=y.clone()}e.matrix=b.matrixWorld.clone().multiplySelf(j);e.update(null,!0);e.position.copy(b.position);e.near=l;e.far=b.far;f.call(c,a,e,n,!0);g.matrix=b.matrixWorld.clone().multiplySelf(h);g.update(null,!0);g.position.copy(b.position);g.near=l;g.far=b.far;f.call(c,a,g,o,!0);f.call(c,v,p)}};
  262. if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoClear=!1;var c=this,b=this.setSize,f=this.render,e,g,h=new THREE.Camera,j=new THREE.Camera;c.separation=10;if(a&&a.separation!==void 0)c.separation=a.separation;(new THREE.Camera(53,window.innerWidth/2/window.innerHeight,1,1E4)).position.z=-10;this.setSize=function(a,f){b.call(c,a,f);e=a/2;g=f};this.render=function(a,b){this.clear();h.fov=b.fov;h.aspect=0.5*b.aspect;h.near=b.near;h.far=b.far;
  263. h.updateProjectionMatrix();h.position.copy(b.position);h.target.position.copy(b.target.position);h.translateX(c.separation);j.projectionMatrix=h.projectionMatrix;j.position.copy(b.position);j.target.position.copy(b.target.position);j.translateX(-c.separation);this.setViewport(0,0,e,g);f.call(c,a,h);this.setViewport(e,0,e,g);f.call(c,a,j,!1)}};