Sidebar.Material.js 23 KB

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  1. /**
  2. * @author mrdoob / http://mrdoob.com/
  3. */
  4. Sidebar.Material = function ( editor ) {
  5. var signals = editor.signals;
  6. var materialClasses = {
  7. 'LineBasicMaterial': THREE.LineBasicMaterial,
  8. 'LineDashedMaterial': THREE.LineDashedMaterial,
  9. 'MeshBasicMaterial': THREE.MeshBasicMaterial,
  10. 'MeshDepthMaterial': THREE.MeshDepthMaterial,
  11. 'MeshFaceMaterial': THREE.MeshFaceMaterial,
  12. 'MeshLambertMaterial': THREE.MeshLambertMaterial,
  13. 'MeshNormalMaterial': THREE.MeshNormalMaterial,
  14. 'MeshPhongMaterial': THREE.MeshPhongMaterial,
  15. 'PointCloudMaterial': THREE.PointCloudMaterial,
  16. 'ShaderMaterial': THREE.ShaderMaterial,
  17. 'SpriteMaterial': THREE.SpriteMaterial,
  18. 'SpriteCanvasMaterial': THREE.SpriteCanvasMaterial,
  19. 'Material': THREE.Material
  20. };
  21. var container = new UI.CollapsiblePanel();
  22. container.setCollapsed( editor.config.getKey( 'ui/sidebar/material/collapsed' ) );
  23. container.onCollapsedChange( function ( boolean ) {
  24. editor.config.setKey( 'ui/sidebar/material/collapsed', boolean );
  25. } );
  26. container.setDisplay( 'none' );
  27. container.dom.classList.add( 'Material' );
  28. container.addStatic( new UI.Text().setValue( 'MATERIAL' ) );
  29. container.add( new UI.Break() );
  30. // uuid
  31. var materialUUIDRow = new UI.Panel();
  32. var materialUUID = new UI.Input().setWidth( '115px' ).setFontSize( '12px' ).setDisabled( true );
  33. var materialUUIDRenew = new UI.Button( '⟳' ).setMarginLeft( '7px' ).onClick( function () {
  34. materialUUID.setValue( THREE.Math.generateUUID() );
  35. update();
  36. } );
  37. materialUUIDRow.add( new UI.Text( 'UUID' ).setWidth( '90px' ) );
  38. materialUUIDRow.add( materialUUID );
  39. materialUUIDRow.add( materialUUIDRenew );
  40. container.add( materialUUIDRow );
  41. // name
  42. var materialNameRow = new UI.Panel();
  43. var materialName = new UI.Input().setWidth( '150px' ).setFontSize( '12px' ).onChange( function () {
  44. editor.setMaterialName( editor.selected.material, materialName.getValue() );
  45. } );
  46. materialNameRow.add( new UI.Text( 'Name' ).setWidth( '90px' ) );
  47. materialNameRow.add( materialName );
  48. container.add( materialNameRow );
  49. // class
  50. var materialClassRow = new UI.Panel();
  51. var materialClass = new UI.Select().setOptions( {
  52. 'LineBasicMaterial': 'LineBasicMaterial',
  53. 'LineDashedMaterial': 'LineDashedMaterial',
  54. 'MeshBasicMaterial': 'MeshBasicMaterial',
  55. 'MeshDepthMaterial': 'MeshDepthMaterial',
  56. 'MeshFaceMaterial': 'MeshFaceMaterial',
  57. 'MeshLambertMaterial': 'MeshLambertMaterial',
  58. 'MeshNormalMaterial': 'MeshNormalMaterial',
  59. 'MeshPhongMaterial': 'MeshPhongMaterial',
  60. 'ShaderMaterial': 'ShaderMaterial',
  61. 'SpriteMaterial': 'SpriteMaterial'
  62. } ).setWidth( '150px' ).setFontSize( '12px' ).onChange( update );
  63. materialClassRow.add( new UI.Text( 'Type' ).setWidth( '90px' ) );
  64. materialClassRow.add( materialClass );
  65. container.add( materialClassRow );
  66. // color
  67. var materialColorRow = new UI.Panel();
  68. var materialColor = new UI.Color().onChange( update );
  69. materialColorRow.add( new UI.Text( 'Color' ).setWidth( '90px' ) );
  70. materialColorRow.add( materialColor );
  71. container.add( materialColorRow );
  72. // emissive
  73. var materialEmissiveRow = new UI.Panel();
  74. var materialEmissive = new UI.Color().setHexValue( 0x000000 ).onChange( update );
  75. materialEmissiveRow.add( new UI.Text( 'Emissive' ).setWidth( '90px' ) );
  76. materialEmissiveRow.add( materialEmissive );
  77. container.add( materialEmissiveRow );
  78. // specular
  79. var materialSpecularRow = new UI.Panel();
  80. var materialSpecular = new UI.Color().setHexValue( 0x111111 ).onChange( update );
  81. materialSpecularRow.add( new UI.Text( 'Specular' ).setWidth( '90px' ) );
  82. materialSpecularRow.add( materialSpecular );
  83. container.add( materialSpecularRow );
  84. // shininess
  85. var materialShininessRow = new UI.Panel();
  86. var materialShininess = new UI.Number( 30 ).onChange( update );
  87. materialShininessRow.add( new UI.Text( 'Shininess' ).setWidth( '90px' ) );
  88. materialShininessRow.add( materialShininess );
  89. container.add( materialShininessRow );
  90. // uniforms
  91. var materialUniformsRow = new UI.Panel();
  92. var materialUniforms = new UI.TextArea().setWidth( '150px' ).setHeight( '80px' );
  93. materialUniforms.setValue( '{\n "uColor": {\n "type": "3f",\n "value": [1, 0, 0]\n }\n}' ).onChange( update );
  94. materialUniformsRow.add( new UI.Text( 'Uniforms' ).setWidth( '90px' ) );
  95. materialUniformsRow.add( materialUniforms );
  96. container.add( materialUniformsRow );
  97. // vertex shader
  98. var materialVertexShaderRow = new UI.Panel();
  99. var materialVertexShader = new UI.TextArea().setWidth( '150px' ).setHeight( '80px' );
  100. materialVertexShader.setValue( 'void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}' ).onChange( update );
  101. materialVertexShaderRow.add( new UI.Text( 'Vertex Shader' ).setWidth( '90px' ) );
  102. materialVertexShaderRow.add( materialVertexShader );
  103. container.add( materialVertexShaderRow );
  104. // fragment shader
  105. var materialFragmentShaderRow = new UI.Panel();
  106. var materialFragmentShader = new UI.TextArea().setWidth( '150px' ).setHeight( '80px' );
  107. materialFragmentShader.setValue( 'uniform vec3 uColor;\n\nvoid main() {\n\tgl_FragColor = vec4( uColor, 1.0 );\n}' ).onChange( update );
  108. materialFragmentShaderRow.add( new UI.Text( 'Fragment Shader' ).setWidth( '90px' ) );
  109. materialFragmentShaderRow.add( materialFragmentShader );
  110. container.add( materialFragmentShaderRow );
  111. // vertex colors
  112. var materialVertexColorsRow = new UI.Panel();
  113. var materialVertexColors = new UI.Select().setOptions( {
  114. 0: 'No',
  115. 1: 'Face',
  116. 2: 'Vertex'
  117. } ).onChange( update );
  118. materialVertexColorsRow.add( new UI.Text( 'Vertex Colors' ).setWidth( '90px' ) );
  119. materialVertexColorsRow.add( materialVertexColors );
  120. container.add( materialVertexColorsRow );
  121. // skinning
  122. var materialSkinningRow = new UI.Panel();
  123. var materialSkinning = new UI.Checkbox( false ).onChange( update );
  124. materialSkinningRow.add( new UI.Text( 'Skinning' ).setWidth( '90px' ) );
  125. materialSkinningRow.add( materialSkinning );
  126. container.add( materialSkinningRow );
  127. // map
  128. var materialMapRow = new UI.Panel();
  129. var materialMapEnabled = new UI.Checkbox( false ).onChange( update );
  130. var materialMap = new UI.Texture().onChange( update );
  131. materialMapRow.add( new UI.Text( 'Map' ).setWidth( '90px' ) );
  132. materialMapRow.add( materialMapEnabled );
  133. materialMapRow.add( materialMap );
  134. container.add( materialMapRow );
  135. // alpha map
  136. var materialAlphaMapRow = new UI.Panel();
  137. var materialAlphaMapEnabled = new UI.Checkbox( false ).onChange( update );
  138. var materialAlphaMap = new UI.Texture().onChange( update );
  139. materialAlphaMapRow.add( new UI.Text( 'Alpha Map' ).setWidth( '90px' ) );
  140. materialAlphaMapRow.add( materialAlphaMapEnabled );
  141. materialAlphaMapRow.add( materialAlphaMap );
  142. container.add( materialAlphaMapRow );
  143. // light map
  144. var materialLightMapRow = new UI.Panel();
  145. var materialLightMapEnabled = new UI.Checkbox( false ).onChange( update );
  146. var materialLightMap = new UI.Texture().onChange( update );
  147. materialLightMapRow.add( new UI.Text( 'Light Map' ).setWidth( '90px' ) );
  148. materialLightMapRow.add( materialLightMapEnabled );
  149. materialLightMapRow.add( materialLightMap );
  150. container.add( materialLightMapRow );
  151. // bump map
  152. var materialBumpMapRow = new UI.Panel();
  153. var materialBumpMapEnabled = new UI.Checkbox( false ).onChange( update );
  154. var materialBumpMap = new UI.Texture().onChange( update );
  155. var materialBumpScale = new UI.Number( 1 ).setWidth( '30px' ).onChange( update );
  156. materialBumpMapRow.add( new UI.Text( 'Bump Map' ).setWidth( '90px' ) );
  157. materialBumpMapRow.add( materialBumpMapEnabled );
  158. materialBumpMapRow.add( materialBumpMap );
  159. materialBumpMapRow.add( materialBumpScale );
  160. container.add( materialBumpMapRow );
  161. // normal map
  162. var materialNormalMapRow = new UI.Panel();
  163. var materialNormalMapEnabled = new UI.Checkbox( false ).onChange( update );
  164. var materialNormalMap = new UI.Texture().onChange( update );
  165. materialNormalMapRow.add( new UI.Text( 'Normal Map' ).setWidth( '90px' ) );
  166. materialNormalMapRow.add( materialNormalMapEnabled );
  167. materialNormalMapRow.add( materialNormalMap );
  168. container.add( materialNormalMapRow );
  169. // specular map
  170. var materialSpecularMapRow = new UI.Panel();
  171. var materialSpecularMapEnabled = new UI.Checkbox( false ).onChange( update );
  172. var materialSpecularMap = new UI.Texture().onChange( update );
  173. materialSpecularMapRow.add( new UI.Text( 'Specular Map' ).setWidth( '90px' ) );
  174. materialSpecularMapRow.add( materialSpecularMapEnabled );
  175. materialSpecularMapRow.add( materialSpecularMap );
  176. container.add( materialSpecularMapRow );
  177. // env map
  178. var materialEnvMapRow = new UI.Panel();
  179. var materialEnvMapEnabled = new UI.Checkbox( false ).onChange( update );
  180. var materialEnvMap = new UI.Texture( THREE.SphericalReflectionMapping ).onChange( update );
  181. var materialReflectivity = new UI.Number( 1 ).setWidth( '30px' ).onChange( update );
  182. materialEnvMapRow.add( new UI.Text( 'Env Map' ).setWidth( '90px' ) );
  183. materialEnvMapRow.add( materialEnvMapEnabled );
  184. materialEnvMapRow.add( materialEnvMap );
  185. materialEnvMapRow.add( materialReflectivity );
  186. container.add( materialEnvMapRow );
  187. // light map
  188. var materialLightMapRow = new UI.Panel();
  189. var materialLightMapEnabled = new UI.Checkbox( false ).onChange( update );
  190. var materialLightMap = new UI.Texture().onChange( update );
  191. materialLightMapRow.add( new UI.Text( 'Light Map' ).setWidth( '90px' ) );
  192. materialLightMapRow.add( materialLightMapEnabled );
  193. materialLightMapRow.add( materialLightMap );
  194. container.add( materialLightMapRow );
  195. // ambient occlusion map
  196. var materialAOMapRow = new UI.Panel();
  197. var materialAOMapEnabled = new UI.Checkbox( false ).onChange( update );
  198. var materialAOMap = new UI.Texture().onChange( update );
  199. var materialAOScale = new UI.Number( 1 ).setRange( 0, 1 ).setWidth( '30px' ).onChange( update );
  200. materialAOMapRow.add( new UI.Text( 'AO Map' ).setWidth( '90px' ) );
  201. materialAOMapRow.add( materialAOMapEnabled );
  202. materialAOMapRow.add( materialAOMap );
  203. materialAOMapRow.add( materialAOScale );
  204. container.add( materialAOMapRow );
  205. // side
  206. var materialSideRow = new UI.Panel();
  207. var materialSide = new UI.Select().setOptions( {
  208. 0: 'Front',
  209. 1: 'Back',
  210. 2: 'Double'
  211. } ).setWidth( '150px' ).setFontSize( '12px' ).onChange( update );
  212. materialSideRow.add( new UI.Text( 'Side' ).setWidth( '90px' ) );
  213. materialSideRow.add( materialSide );
  214. container.add( materialSideRow );
  215. // shading
  216. var materialShadingRow = new UI.Panel();
  217. var materialShading = new UI.Select().setOptions( {
  218. 0: 'No',
  219. 1: 'Flat',
  220. 2: 'Smooth'
  221. } ).setWidth( '150px' ).setFontSize( '12px' ).onChange( update );
  222. materialShadingRow.add( new UI.Text( 'Shading' ).setWidth( '90px' ) );
  223. materialShadingRow.add( materialShading );
  224. container.add( materialShadingRow );
  225. // blending
  226. var materialBlendingRow = new UI.Panel();
  227. var materialBlending = new UI.Select().setOptions( {
  228. 0: 'No',
  229. 1: 'Normal',
  230. 2: 'Additive',
  231. 3: 'Subtractive',
  232. 4: 'Multiply',
  233. 5: 'Custom'
  234. } ).setWidth( '150px' ).setFontSize( '12px' ).onChange( update );
  235. materialBlendingRow.add( new UI.Text( 'Blending' ).setWidth( '90px' ) );
  236. materialBlendingRow.add( materialBlending );
  237. container.add( materialBlendingRow );
  238. // opacity
  239. var materialOpacityRow = new UI.Panel();
  240. var materialOpacity = new UI.Number().setWidth( '60px' ).setRange( 0, 1 ).onChange( update );
  241. materialOpacityRow.add( new UI.Text( 'Opacity' ).setWidth( '90px' ) );
  242. materialOpacityRow.add( materialOpacity );
  243. container.add( materialOpacityRow );
  244. // transparent
  245. var materialTransparentRow = new UI.Panel();
  246. var materialTransparent = new UI.Checkbox().setLeft( '100px' ).onChange( update );
  247. materialTransparentRow.add( new UI.Text( 'Transparent' ).setWidth( '90px' ) );
  248. materialTransparentRow.add( materialTransparent );
  249. container.add( materialTransparentRow );
  250. // wireframe
  251. var materialWireframeRow = new UI.Panel();
  252. var materialWireframe = new UI.Checkbox( false ).onChange( update );
  253. var materialWireframeLinewidth = new UI.Number( 1 ).setWidth( '60px' ).setRange( 0, 100 ).onChange( update );
  254. materialWireframeRow.add( new UI.Text( 'Wireframe' ).setWidth( '90px' ) );
  255. materialWireframeRow.add( materialWireframe );
  256. materialWireframeRow.add( materialWireframeLinewidth );
  257. container.add( materialWireframeRow );
  258. //
  259. function update() {
  260. var object = editor.selected;
  261. var geometry = object.geometry;
  262. var material = object.material;
  263. var textureWarning = false;
  264. var objectHasUvs = false;
  265. if ( object instanceof THREE.Sprite ) objectHasUvs = true;
  266. if ( geometry instanceof THREE.Geometry && geometry.faceVertexUvs[ 0 ].length > 0 ) objectHasUvs = true;
  267. if ( geometry instanceof THREE.BufferGeometry && geometry.attributes.uv !== undefined ) objectHasUvs = true;
  268. if ( material ) {
  269. if ( material.uuid !== undefined ) {
  270. material.uuid = materialUUID.getValue();
  271. }
  272. if ( material instanceof materialClasses[ materialClass.getValue() ] === false ) {
  273. material = new materialClasses[ materialClass.getValue() ]();
  274. object.material = material;
  275. }
  276. if ( material.color !== undefined ) {
  277. material.color.setHex( materialColor.getHexValue() );
  278. }
  279. if ( material.emissive !== undefined ) {
  280. material.emissive.setHex( materialEmissive.getHexValue() );
  281. }
  282. if ( material.specular !== undefined ) {
  283. material.specular.setHex( materialSpecular.getHexValue() );
  284. }
  285. if ( material.shininess !== undefined ) {
  286. material.shininess = materialShininess.getValue();
  287. }
  288. if ( material.uniforms !== undefined ) {
  289. material.uniforms = JSON.parse( materialUniforms.getValue() );
  290. }
  291. if ( material.vertexShader !== undefined ) {
  292. material.vertexShader = materialVertexShader.getValue();
  293. }
  294. if ( material.fragmentShader !== undefined ) {
  295. material.fragmentShader = materialFragmentShader.getValue();
  296. }
  297. if ( material.vertexColors !== undefined ) {
  298. var vertexColors = parseInt( materialVertexColors.getValue() );
  299. if ( material.vertexColors !== vertexColors ) {
  300. if ( geometry instanceof THREE.Geometry ) {
  301. geometry.groupsNeedUpdate = true;
  302. }
  303. material.vertexColors = vertexColors;
  304. material.needsUpdate = true;
  305. }
  306. }
  307. if ( material.skinning !== undefined ) {
  308. material.skinning = materialSkinning.getValue();
  309. }
  310. if ( material.map !== undefined ) {
  311. var mapEnabled = materialMapEnabled.getValue() === true;
  312. if ( objectHasUvs ) {
  313. material.map = mapEnabled ? materialMap.getValue() : null;
  314. material.needsUpdate = true;
  315. } else {
  316. if ( mapEnabled ) textureWarning = true;
  317. }
  318. }
  319. if ( material.alphaMap !== undefined ) {
  320. var mapEnabled = materialAlphaMapEnabled.getValue() === true;
  321. if ( objectHasUvs ) {
  322. material.alphaMap = mapEnabled ? materialAlphaMap.getValue() : null;
  323. material.needsUpdate = true;
  324. } else {
  325. if ( mapEnabled ) textureWarning = true;
  326. }
  327. }
  328. /*
  329. if ( material.lightMap !== undefined ) {
  330. var lightMapEnabled = materialLightMapEnabled.getValue() === true;
  331. if ( objectHasUvs ) {
  332. material.lightMap = lightMapEnabled ? materialLightMap.getValue() : null;
  333. material.needsUpdate = true;
  334. } else {
  335. if ( lightMapEnabled ) textureWarning = true;
  336. }
  337. }
  338. */
  339. if ( material.bumpMap !== undefined ) {
  340. var bumpMapEnabled = materialBumpMapEnabled.getValue() === true;
  341. if ( objectHasUvs ) {
  342. material.bumpMap = bumpMapEnabled ? materialBumpMap.getValue() : null;
  343. material.bumpScale = materialBumpScale.getValue();
  344. material.needsUpdate = true;
  345. } else {
  346. if ( bumpMapEnabled ) textureWarning = true;
  347. }
  348. }
  349. if ( material.normalMap !== undefined ) {
  350. var normalMapEnabled = materialNormalMapEnabled.getValue() === true;
  351. if ( objectHasUvs ) {
  352. material.normalMap = normalMapEnabled ? materialNormalMap.getValue() : null;
  353. material.needsUpdate = true;
  354. } else {
  355. if ( normalMapEnabled ) textureWarning = true;
  356. }
  357. }
  358. if ( material.specularMap !== undefined ) {
  359. var specularMapEnabled = materialSpecularMapEnabled.getValue() === true;
  360. if ( objectHasUvs ) {
  361. material.specularMap = specularMapEnabled ? materialSpecularMap.getValue() : null;
  362. material.needsUpdate = true;
  363. } else {
  364. if ( specularMapEnabled ) textureWarning = true;
  365. }
  366. }
  367. if ( material.envMap !== undefined ) {
  368. var envMapEnabled = materialEnvMapEnabled.getValue() === true;
  369. material.envMap = envMapEnabled ? materialEnvMap.getValue() : null;
  370. material.reflectivity = materialReflectivity.getValue();
  371. material.needsUpdate = true;
  372. }
  373. if ( material.lightMap !== undefined ) {
  374. var lightMapEnabled = materialLightMapEnabled.getValue() === true;
  375. if ( objectHasUvs ) {
  376. material.lightMap = specularMapEnabled ? materialLightMap.getValue() : null;
  377. material.needsUpdate = true;
  378. } else {
  379. if ( lightMapEnabled ) textureWarning = true;
  380. }
  381. }
  382. if ( material.aoMap !== undefined ) {
  383. var aoMapEnabled = materialAOMapEnabled.getValue() === true;
  384. if ( objectHasUvs ) {
  385. material.aoMap = aoMapEnabled ? materialAOMap.getValue() : null;
  386. material.aoScale = materialAOScale.getValue();
  387. material.needsUpdate = true;
  388. } else {
  389. if ( aoMapEnabled ) textureWarning = true;
  390. }
  391. }
  392. if ( material.side !== undefined ) {
  393. material.side = parseInt( materialSide.getValue() );
  394. }
  395. if ( material.shading !== undefined ) {
  396. material.shading = parseInt( materialShading.getValue() );
  397. }
  398. if ( material.blending !== undefined ) {
  399. material.blending = parseInt( materialBlending.getValue() );
  400. }
  401. if ( material.opacity !== undefined ) {
  402. material.opacity = materialOpacity.getValue();
  403. }
  404. if ( material.transparent !== undefined ) {
  405. material.transparent = materialTransparent.getValue();
  406. }
  407. if ( material.wireframe !== undefined ) {
  408. material.wireframe = materialWireframe.getValue();
  409. }
  410. if ( material.wireframeLinewidth !== undefined ) {
  411. material.wireframeLinewidth = materialWireframeLinewidth.getValue();
  412. }
  413. updateRows();
  414. signals.materialChanged.dispatch( material );
  415. }
  416. if ( textureWarning ) {
  417. console.warn( "Can't set texture, model doesn't have texture coordinates" );
  418. }
  419. };
  420. function updateRows() {
  421. var properties = {
  422. 'name': materialNameRow,
  423. 'color': materialColorRow,
  424. 'emissive': materialEmissiveRow,
  425. 'specular': materialSpecularRow,
  426. 'shininess': materialShininessRow,
  427. 'uniforms': materialUniformsRow,
  428. 'vertexShader': materialVertexShaderRow,
  429. 'fragmentShader': materialFragmentShaderRow,
  430. 'vertexColors': materialVertexColorsRow,
  431. 'skinning': materialSkinningRow,
  432. 'map': materialMapRow,
  433. 'alphaMap': materialAlphaMapRow,
  434. 'lightMap': materialLightMapRow,
  435. 'bumpMap': materialBumpMapRow,
  436. 'normalMap': materialNormalMapRow,
  437. 'specularMap': materialSpecularMapRow,
  438. 'envMap': materialEnvMapRow,
  439. 'lightMap': materialLightMapRow,
  440. 'aoMap': materialAOMapRow,
  441. 'side': materialSideRow,
  442. 'shading': materialShadingRow,
  443. 'blending': materialBlendingRow,
  444. 'opacity': materialOpacityRow,
  445. 'transparent': materialTransparentRow,
  446. 'wireframe': materialWireframeRow
  447. };
  448. var material = editor.selected.material;
  449. for ( var property in properties ) {
  450. properties[ property ].setDisplay( material[ property ] !== undefined ? '' : 'none' );
  451. }
  452. };
  453. // events
  454. signals.objectSelected.add( function ( object ) {
  455. if ( object && object.material ) {
  456. container.setDisplay( '' );
  457. var material = object.material;
  458. if ( material.uuid !== undefined ) {
  459. materialUUID.setValue( material.uuid );
  460. }
  461. if ( material.name !== undefined ) {
  462. materialName.setValue( material.name );
  463. }
  464. materialClass.setValue( material.type );
  465. if ( material.color !== undefined ) {
  466. materialColor.setHexValue( material.color.getHexString() );
  467. }
  468. if ( material.emissive !== undefined ) {
  469. materialEmissive.setHexValue( material.emissive.getHexString() );
  470. }
  471. if ( material.specular !== undefined ) {
  472. materialSpecular.setHexValue( material.specular.getHexString() );
  473. }
  474. if ( material.shininess !== undefined ) {
  475. materialShininess.setValue( material.shininess );
  476. }
  477. if ( material.uniforms !== undefined ) {
  478. materialUniforms.setValue( JSON.stringify( material.uniforms, null, ' ' ) );
  479. }
  480. if ( material.vertexShader !== undefined ) {
  481. materialVertexShader.setValue( material.vertexShader );
  482. }
  483. if ( material.fragmentShader !== undefined ) {
  484. materialFragmentShader.setValue( material.fragmentShader );
  485. }
  486. if ( material.vertexColors !== undefined ) {
  487. materialVertexColors.setValue( material.vertexColors );
  488. }
  489. if ( material.skinning !== undefined ) {
  490. materialSkinning.setValue( material.skinning );
  491. }
  492. if ( material.map !== undefined ) {
  493. materialMapEnabled.setValue( material.map !== null );
  494. materialMap.setValue( material.map );
  495. }
  496. if ( material.alphaMap !== undefined ) {
  497. materialAlphaMapEnabled.setValue( material.alphaMap !== null );
  498. materialAlphaMap.setValue( material.alphaMap );
  499. }
  500. /*
  501. if ( material.lightMap !== undefined ) {
  502. materialLightMapEnabled.setValue( material.lightMap !== null );
  503. materialLightMap.setValue( material.lightMap );
  504. }
  505. */
  506. if ( material.bumpMap !== undefined ) {
  507. materialBumpMapEnabled.setValue( material.bumpMap !== null );
  508. materialBumpMap.setValue( material.bumpMap );
  509. materialBumpScale.setValue( material.bumpScale );
  510. }
  511. if ( material.normalMap !== undefined ) {
  512. materialNormalMapEnabled.setValue( material.normalMap !== null );
  513. materialNormalMap.setValue( material.normalMap );
  514. }
  515. if ( material.specularMap !== undefined ) {
  516. materialSpecularMapEnabled.setValue( material.specularMap !== null );
  517. materialSpecularMap.setValue( material.specularMap );
  518. }
  519. if ( material.envMap !== undefined ) {
  520. materialEnvMapEnabled.setValue( material.envMap !== null );
  521. materialEnvMap.setValue( material.envMap );
  522. materialReflectivity.setValue( material.reflectivity );
  523. }
  524. if ( material.aoMap !== undefined ) {
  525. materialAOMapEnabled.setValue( material.aoMap !== null );
  526. materialAOMap.setValue( material.aoMap );
  527. materialAOScale.setValue( material.aoScale );
  528. }
  529. if ( material.lightMap !== undefined ) {
  530. materialLightMapEnabled.setValue( material.lightMap !== null );
  531. materialLightMap.setValue( material.lightMap );
  532. }
  533. if ( material.side !== undefined ) {
  534. materialSide.setValue( material.side );
  535. }
  536. if ( material.shading !== undefined ) {
  537. materialShading.setValue( material.shading );
  538. }
  539. if ( material.blending !== undefined ) {
  540. materialBlending.setValue( material.blending );
  541. }
  542. if ( material.opacity !== undefined ) {
  543. materialOpacity.setValue( material.opacity );
  544. }
  545. if ( material.transparent !== undefined ) {
  546. materialTransparent.setValue( material.transparent );
  547. }
  548. if ( material.wireframe !== undefined ) {
  549. materialWireframe.setValue( material.wireframe );
  550. }
  551. if ( material.wireframeLinewidth !== undefined ) {
  552. materialWireframeLinewidth.setValue( material.wireframeLinewidth );
  553. }
  554. updateRows();
  555. } else {
  556. container.setDisplay( 'none' );
  557. }
  558. } );
  559. return container;
  560. }