Mr.doob dd52560369 Some basic performance optimisations on voxel examples. Bottleneck is still Ray caster anyway :/ 15 years ago
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Color.js f5e819fe14 Removed all the toString methods (saving 6kbytes) 15 years ago
Face3.js f5e819fe14 Removed all the toString methods (saving 6kbytes) 15 years ago
Face4.js f5e819fe14 Removed all the toString methods (saving 6kbytes) 15 years ago
Geometry.js b2fa718d8d Unmergable: commited to be able to merge with alterq. 15 years ago
Matrix3.js 6e16d3b297 Removed WebGLRenderer2. 15 years ago
Matrix4.js dd52560369 Some basic performance optimisations on voxel examples. Bottleneck is still Ray caster anyway :/ 15 years ago
Object3D.js c580473ff8 Removed visible check on Object3D.update (children transforms didn't get updated otherwise). 15 years ago
Quaternion.js d1aff49533 Fixed Quaternion::slerp. 15 years ago
Ray.js 33610b4a11 Adapted Projector and CanvasRended to use camera.matrixWorldInverse. 15 years ago
Rectangle.js f5e819fe14 Removed all the toString methods (saving 6kbytes) 15 years ago
Spline.js 863e7db49f Refactored spline specific stuff out of PathCamera into Spline. 15 years ago
UV.js f5e819fe14 Removed all the toString methods (saving 6kbytes) 15 years ago
Vector2.js f5e819fe14 Removed all the toString methods (saving 6kbytes) 15 years ago
Vector3.js c89b4008f3 Added translate( distance, axis ), translateX( distance ), translateY( distance ) and translateZ( distance ) methods to Object3D. 15 years ago
Vector4.js f5e819fe14 Removed all the toString methods (saving 6kbytes) 15 years ago
Vertex.js f5e819fe14 Removed all the toString methods (saving 6kbytes) 15 years ago