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Color.js
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f5e819fe14
Removed all the toString methods (saving 6kbytes)
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15 years ago |
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Face3.js
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f5e819fe14
Removed all the toString methods (saving 6kbytes)
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15 years ago |
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Face4.js
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f5e819fe14
Removed all the toString methods (saving 6kbytes)
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15 years ago |
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Geometry.js
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b2fa718d8d
Unmergable: commited to be able to merge with alterq.
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15 years ago |
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Matrix3.js
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6e16d3b297
Removed WebGLRenderer2.
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15 years ago |
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Matrix4.js
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dd52560369
Some basic performance optimisations on voxel examples. Bottleneck is still Ray caster anyway :/
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15 years ago |
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Object3D.js
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c580473ff8
Removed visible check on Object3D.update (children transforms didn't get updated otherwise).
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15 years ago |
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Quaternion.js
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d1aff49533
Fixed Quaternion::slerp.
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15 years ago |
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Ray.js
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33610b4a11
Adapted Projector and CanvasRended to use camera.matrixWorldInverse.
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15 years ago |
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Rectangle.js
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f5e819fe14
Removed all the toString methods (saving 6kbytes)
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15 years ago |
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Spline.js
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863e7db49f
Refactored spline specific stuff out of PathCamera into Spline.
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15 years ago |
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UV.js
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f5e819fe14
Removed all the toString methods (saving 6kbytes)
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15 years ago |
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Vector2.js
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f5e819fe14
Removed all the toString methods (saving 6kbytes)
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15 years ago |
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Vector3.js
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c89b4008f3
Added translate( distance, axis ), translateX( distance ), translateY( distance ) and translateZ( distance ) methods to Object3D.
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15 years ago |
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Vector4.js
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f5e819fe14
Removed all the toString methods (saving 6kbytes)
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15 years ago |
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Vertex.js
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f5e819fe14
Removed all the toString methods (saving 6kbytes)
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15 years ago |