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- [page:Curve] →
-
- <h1>[name]</h1>
- <div class="desc">Create a smooth 2d spline curve from a series of points</div>
- <h2>Example</h2>
- <code>
- // Create a sine-like wave
- var curve = new THREE.SplineCurve( [
- new THREE.Vector2( -10, 0 ),
- new THREE.Vector2( -5, 5 ),
- new THREE.Vector2( 0, 0 ),
- new THREE.Vector2( 5, -5 ),
- new THREE.Vector2( 10, 0 )
- ] );
- var path = new THREE.Path( curve.getPoints( 50 ) );
- var geometry = path.createPointsGeometry( 50 );
- var material = new THREE.LineBasicMaterial( { color : 0xff0000 } );
- // Create the final Object3d to add to the scene
- var splineObject = new THREE.Line( geometry, material );
- </code>
- <h2>Constructor</h2>
- <h3>[name]( [page:Array points] )</h3>
- <div>points – An array of [page:Vector2] points</div>
- <h2>Properties</h2>
- <h3>[property:Array points]</h3>
- <h2>Methods</h2>
-
- <h3>See [page:Curve] for inherited methods</h3>
-
- <h2>Source</h2>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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