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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgl - materials - manual mipmaping</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- color: #aaa;
- font-family:Monospace;
- font-size:13px;
- text-align:center;
- background-color: #000;
- margin: 0px;
- overflow: hidden;
- }
- #info {
- position: absolute;
- top: 0px; width: 100%;
- padding: 5px;
- z-index:100;
- }
- .lbl { color:#fff; font-size:16px; font-weight:bold; position: absolute; bottom:0px; z-index:100; text-shadow:#000 1px 1px 1px; background-color:rgba(0,0,0,0.85); padding:1em }
- #lbl_left { text-align:left; left:0px }
- #lbl_right { text-align:left; right:0px }
- .g { color:#aaa }
- .c { color:#fa0 }
- a { color:red }
- </style>
- </head>
- <body>
- <div id="info">
- <a href="http://threejs.org" target="_blank">three.js</a> - texture manual mipmapping example
- - painting by <a href="http://en.wikipedia.org/wiki/Basket_of_Fruit_%28Caravaggio%29">Caravaggio</a>
- </div>
- <div id="lbl_left" class="lbl">
- Floor <span class="g">(128x128)</span><br/>
- mag: <span class="c">Linear</span><br/>
- min: <span class="c">LinearMipMapLinear</span><br/>
- <br/>
- Painting <span class="g">(748x600)</span><br/>
- mag: <span class="c">Linear</span><br/>
- min: <span class="c">Linear</span>
- </div>
- <div id="lbl_right" class="lbl">
- Floor <br/>
- mag: <span class="c">Nearest</span><br/>
- min: <span class="c">NearestMipMapNearestFilter</span><br/>
- <br/>
- Painting <br/>
- mag: <span class="c">Nearest</span><br/>
- min: <span class="c">Nearest</span>
- </div>
-
- <script src="../build/three.min.js"></script>
- <script src="js/Detector.js"></script>
- <script src="js/libs/stats.min.js"></script>
- <script>
- if (!Detector.webgl) Detector.addGetWebGLMessage();
- var SCREEN_WIDTH = window.innerWidth;
- var SCREEN_HEIGHT = window.innerHeight;
- var container, stats;
- var camera, scene, scene2, renderer;
- var mouseX = 0, mouseY = 0;
- var windowHalfX = window.innerWidth / 2;
- var windowHalfY = window.innerHeight / 2;
- init();
- animate();
- function init() {
- container = document.createElement('div');
- document.body.appendChild(container);
- camera = new THREE.PerspectiveCamera(35, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 5000);
- camera.position.z = 1500;
- scene = new THREE.Scene();
- scene.fog = new THREE.Fog(0x000000, 1500, 4000);
- scene2 = new THREE.Scene();
- scene2.fog = scene.fog;
- // GROUND
- function mipmap(size, color) {
- var imageCanvas = document.createElement("canvas"),
- context = imageCanvas.getContext("2d");
- imageCanvas.width = imageCanvas.height = size;
- context.fillStyle = "#444";
- context.fillRect(0, 0, size, size);
- context.fillStyle = color;
- context.fillRect(0, 0, size / 2, size / 2);
- context.fillRect(size / 2, size / 2, size / 2, size / 2);
- return imageCanvas;
- }
- var canvas = mipmap(128, '#f00');
- var textureCanvas = new THREE.Texture(canvas, THREE.UVMapping, THREE.RepeatWrapping, THREE.RepeatWrapping);
- textureCanvas.mipmaps = [];
- textureCanvas.mipmaps[0] = canvas;
- textureCanvas.mipmaps[1] = mipmap(64, '#0f0');
- textureCanvas.mipmaps[2] = mipmap(32, '#00f');
- textureCanvas.mipmaps[3] = mipmap(16, '#400');
- textureCanvas.mipmaps[4] = mipmap(8, '#040');
- textureCanvas.mipmaps[5] = mipmap(4, '#004');
- textureCanvas.mipmaps[6] = mipmap(2, '#044');
- textureCanvas.mipmaps[7] = mipmap(1, '#404');
- materialCanvas = new THREE.MeshBasicMaterial({ map: textureCanvas });
- textureCanvas.needsUpdate = true;
- textureCanvas.repeat.set(1000, 1000);
- canvas = mipmap(128, '#f00');
- var textureCanvas2 = new THREE.Texture(canvas, THREE.UVMapping, THREE.RepeatWrapping, THREE.RepeatWrapping, THREE.NearestFilter, THREE.NearestMipMapNearestFilter);
- textureCanvas2.mipmaps = [];
- textureCanvas2.mipmaps[0] = canvas;
- textureCanvas2.mipmaps[1] = mipmap(64, '#0f0');
- textureCanvas2.mipmaps[2] = mipmap(32, '#00f');
- textureCanvas2.mipmaps[3] = mipmap(16, '#400');
- textureCanvas2.mipmaps[4] = mipmap(8, '#040');
- textureCanvas2.mipmaps[5] = mipmap(4, '#004');
- textureCanvas2.mipmaps[6] = mipmap(2, '#044');
- textureCanvas2.mipmaps[7] = mipmap(1, '#404');
- materialCanvas2 = new THREE.MeshBasicMaterial({ color: 0xffccaa, map: textureCanvas2 });
- textureCanvas2.needsUpdate = true;
- textureCanvas2.repeat.set(1000, 1000);
- var geometry = new THREE.PlaneGeometry(100, 100);
- var meshCanvas = new THREE.Mesh(geometry, materialCanvas);
- meshCanvas.rotation.x = -Math.PI / 2;
- meshCanvas.scale.set(1000, 1000, 1000);
- var meshCanvas2 = new THREE.Mesh(geometry, materialCanvas2);
- meshCanvas2.rotation.x = -Math.PI / 2;
- meshCanvas2.scale.set(1000, 1000, 1000);
- // PAINTING
- var callbackPainting = function () {
- var image = texturePainting.image;
- texturePainting2.image = image;
- texturePainting2.needsUpdate = true;
- scene.add(meshCanvas);
- scene2.add(meshCanvas2);
- var geometry = new THREE.PlaneGeometry(100, 100);
- var mesh = new THREE.Mesh(geometry, materialPainting);
- var mesh2 = new THREE.Mesh(geometry, materialPainting2);
- addPainting(scene, mesh);
- addPainting(scene2, mesh2);
- function addPainting(zscene, zmesh) {
- zmesh.scale.x = image.width / 100;
- zmesh.scale.y = image.height / 100;
- zscene.add(zmesh);
- var meshFrame = new THREE.Mesh(geometry, new THREE.MeshBasicMaterial({ color: 0x000000, polygonOffset: true, polygonOffsetFactor: 1, polygonOffsetUnits: 5 }));
- meshFrame.scale.x = 1.1 * image.width / 100;
- meshFrame.scale.y = 1.1 * image.height / 100;
- zscene.add(meshFrame);
- var meshShadow = new THREE.Mesh(geometry, new THREE.MeshBasicMaterial({ color: 0x000000, opacity: 0.75, transparent: true }));
- meshShadow.position.y = -1.1 * image.height / 2;
- meshShadow.position.z = -1.1 * image.height / 2;
- meshShadow.rotation.x = -Math.PI / 2;
- meshShadow.scale.x = 1.1 * image.width / 100;
- meshShadow.scale.y = 1.1 * image.height / 100;
- zscene.add(meshShadow);
- var floorHeight = -1.117 * image.height / 2;
- meshCanvas.position.y = meshCanvas2.position.y = floorHeight;
- }
- };
- var texturePainting = THREE.ImageUtils.loadTexture("textures/758px-Canestra_di_frutta_(Caravaggio).jpg", THREE.UVMapping, callbackPainting),
- texturePainting2 = new THREE.Texture(),
- materialPainting = new THREE.MeshBasicMaterial({ color: 0xffffff, map: texturePainting }),
- materialPainting2 = new THREE.MeshBasicMaterial({ color: 0xffccaa, map: texturePainting2 });
- texturePainting2.minFilter = texturePainting2.magFilter = THREE.NearestFilter;
- texturePainting.minFilter = texturePainting.magFilter = THREE.LinearFilter;
- renderer = new THREE.WebGLRenderer({ antialias: true });
- renderer.setSize(SCREEN_WIDTH, SCREEN_HEIGHT);
- renderer.setClearColor(scene.fog.color, 1);
- renderer.autoClear = false;
- renderer.domElement.style.position = "relative";
- container.appendChild(renderer.domElement);
- stats = new Stats();
- stats.domElement.style.position = 'absolute';
- stats.domElement.style.top = '0px';
- stats.domElement.style.zIndex = 100;
- //container.appendChild( stats.domElement );
- document.addEventListener('mousemove', onDocumentMouseMove, false);
- }
- function onDocumentMouseMove(event) {
- mouseX = (event.clientX - windowHalfX);
- mouseY = (event.clientY - windowHalfY);
- }
- function animate() {
- requestAnimationFrame(animate);
- render();
- stats.update();
- }
- function render() {
- camera.position.x += (mouseX - camera.position.x) * .05;
- camera.position.y += (-(mouseY - 200) - camera.position.y) * .05;
- camera.lookAt(scene.position);
- renderer.enableScissorTest(false);
- renderer.clear();
- renderer.enableScissorTest(true);
- //renderer.setViewport( 0, 0, SCREEN_WIDTH/2, SCREEN_HEIGHT );
- renderer.setScissor(0, 0, SCREEN_WIDTH / 2 - 2, SCREEN_HEIGHT);
- renderer.render(scene, camera);
- //renderer.setViewport( SCREEN_WIDTH/2, 0, SCREEN_WIDTH/2, SCREEN_HEIGHT );
- renderer.setScissor(SCREEN_WIDTH / 2, 0, SCREEN_WIDTH / 2 - 2, SCREEN_HEIGHT);
- renderer.render(scene2, camera);
- }
- </script>
- </body>
- </html>
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