WestLangley bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 12 лет назад
..
Bone.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 лет назад
LOD.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 12 лет назад
Line.js e65bec241c Removed setGeometry() and setMaterial() from Mesh. Moved the boundSphere check to Frustum and Raycasting. 12 лет назад
Mesh.js e65bec241c Removed setGeometry() and setMaterial() from Mesh. Moved the boundSphere check to Frustum and Raycasting. 12 лет назад
MorphAnimMesh.js 6a0b0eb1fd Split SceneUtils.cloneObject into *.clone() 13 лет назад
ParticleSystem.js 692f1376d1 Unified Particle into Sprite. Renamed ParticleBasicMaterial to ParticleSystemMaterial. Fixes #968. 12 лет назад
SkinnedMesh.js 88d4eb713d Merge remote-tracking branch 'bhouston/euler3' into dev 12 лет назад
Sprite.js 35b2609f7a Moved Sprite.rotation to SpriteMaterial.rotation. 12 лет назад