Loader.js 16 KB

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  1. import * as THREE from '../../build/three.module.js';
  2. import { ThreeMFLoader } from '../../examples/jsm/loaders/3MFLoader.js';
  3. import { AMFLoader } from '../../examples/jsm/loaders/AMFLoader.js';
  4. import { ColladaLoader } from '../../examples/jsm/loaders/ColladaLoader.js';
  5. import { DRACOLoader } from '../../examples/jsm/loaders/DRACOLoader.js';
  6. import { FBXLoader } from '../../examples/jsm/loaders/FBXLoader.js';
  7. import { GLTFLoader } from '../../examples/jsm/loaders/GLTFLoader.js';
  8. import { KMZLoader } from '../../examples/jsm/loaders/KMZLoader.js';
  9. import { MD2Loader } from '../../examples/jsm/loaders/MD2Loader.js';
  10. import { MTLLoader } from '../../examples/jsm/loaders/MTLLoader.js';
  11. import { OBJLoader } from '../../examples/jsm/loaders/OBJLoader.js';
  12. import { PLYLoader } from '../../examples/jsm/loaders/PLYLoader.js';
  13. import { STLLoader } from '../../examples/jsm/loaders/STLLoader.js';
  14. import { SVGLoader } from '../../examples/jsm/loaders/SVGLoader.js';
  15. import { TDSLoader } from '../../examples/jsm/loaders/TDSLoader.js';
  16. import { VTKLoader } from '../../examples/jsm/loaders/VTKLoader.js';
  17. import { VRMLLoader } from '../../examples/jsm/loaders/VRMLLoader.js';
  18. import { Rhino3dmLoader } from '../../examples/jsm/loaders/3DMLoader.js';
  19. import { TGALoader } from '../../examples/jsm/loaders/TGALoader.js';
  20. import { AddObjectCommand } from './commands/AddObjectCommand.js';
  21. import { SetSceneCommand } from './commands/SetSceneCommand.js';
  22. import { LoaderUtils } from './LoaderUtils.js';
  23. import { JSZip } from '../../examples/jsm/libs/jszip.module.min.js';
  24. function Loader( editor ) {
  25. var scope = this;
  26. this.texturePath = '';
  27. this.loadItemList = function ( items ) {
  28. LoaderUtils.getFilesFromItemList( items, function ( files, filesMap ) {
  29. scope.loadFiles( files, filesMap );
  30. } );
  31. };
  32. this.loadFiles = function ( files, filesMap ) {
  33. if ( files.length > 0 ) {
  34. var filesMap = filesMap || LoaderUtils.createFilesMap( files );
  35. var manager = new THREE.LoadingManager();
  36. manager.setURLModifier( function ( url ) {
  37. var file = filesMap[ url ];
  38. if ( file ) {
  39. console.log( 'Loading', url );
  40. return URL.createObjectURL( file );
  41. }
  42. return url;
  43. } );
  44. manager.addHandler( /\.tga$/i, new TGALoader() );
  45. for ( var i = 0; i < files.length; i ++ ) {
  46. scope.loadFile( files[ i ], manager );
  47. }
  48. }
  49. };
  50. this.loadFile = function ( file, manager ) {
  51. var filename = file.name;
  52. var extension = filename.split( '.' ).pop().toLowerCase();
  53. var reader = new FileReader();
  54. reader.addEventListener( 'progress', function ( event ) {
  55. var size = '(' + Math.floor( event.total / 1000 ).format() + ' KB)';
  56. var progress = Math.floor( ( event.loaded / event.total ) * 100 ) + '%';
  57. console.log( 'Loading', filename, size, progress );
  58. } );
  59. switch ( extension ) {
  60. case '3dm':
  61. reader.addEventListener( 'load', function ( event ) {
  62. var contents = event.target.result;
  63. var loader = new Rhino3dmLoader();
  64. loader.setLibraryPath( '../examples/jsm/libs/rhino3dm/' );
  65. loader.parse( contents, function ( object ) {
  66. editor.execute( new AddObjectCommand( editor, object ) );
  67. } );
  68. }, false );
  69. reader.readAsArrayBuffer( file );
  70. break;
  71. case '3ds':
  72. reader.addEventListener( 'load', function ( event ) {
  73. var loader = new TDSLoader();
  74. var object = loader.parse( event.target.result );
  75. editor.execute( new AddObjectCommand( editor, object ) );
  76. }, false );
  77. reader.readAsArrayBuffer( file );
  78. break;
  79. case '3mf':
  80. reader.addEventListener( 'load', function ( event ) {
  81. var loader = new ThreeMFLoader();
  82. var object = loader.parse( event.target.result );
  83. editor.execute( new AddObjectCommand( editor, object ) );
  84. }, false );
  85. reader.readAsArrayBuffer( file );
  86. break;
  87. case 'amf':
  88. reader.addEventListener( 'load', function ( event ) {
  89. var loader = new AMFLoader();
  90. var amfobject = loader.parse( event.target.result );
  91. editor.execute( new AddObjectCommand( editor, amfobject ) );
  92. }, false );
  93. reader.readAsArrayBuffer( file );
  94. break;
  95. case 'dae':
  96. reader.addEventListener( 'load', function ( event ) {
  97. var contents = event.target.result;
  98. var loader = new ColladaLoader( manager );
  99. var collada = loader.parse( contents );
  100. collada.scene.name = filename;
  101. editor.addAnimation( collada.scene, collada.animations );
  102. editor.execute( new AddObjectCommand( editor, collada.scene ) );
  103. }, false );
  104. reader.readAsText( file );
  105. break;
  106. case 'drc':
  107. reader.addEventListener( 'load', function ( event ) {
  108. var contents = event.target.result;
  109. var loader = new DRACOLoader();
  110. loader.setDecoderPath( '../examples/js/libs/draco/' );
  111. loader.decodeDracoFile( contents, function ( geometry ) {
  112. var material = new THREE.MeshStandardMaterial();
  113. var mesh = new THREE.Mesh( geometry, material );
  114. mesh.name = filename;
  115. editor.execute( new AddObjectCommand( editor, mesh ) );
  116. } );
  117. }, false );
  118. reader.readAsArrayBuffer( file );
  119. break;
  120. case 'fbx':
  121. reader.addEventListener( 'load', function ( event ) {
  122. var contents = event.target.result;
  123. var loader = new FBXLoader( manager );
  124. var object = loader.parse( contents );
  125. editor.addAnimation( object, object.animations );
  126. editor.execute( new AddObjectCommand( editor, object ) );
  127. }, false );
  128. reader.readAsArrayBuffer( file );
  129. break;
  130. case 'glb':
  131. reader.addEventListener( 'load', function ( event ) {
  132. var contents = event.target.result;
  133. var dracoLoader = new DRACOLoader();
  134. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  135. var loader = new GLTFLoader();
  136. loader.setDRACOLoader( dracoLoader );
  137. loader.parse( contents, '', function ( result ) {
  138. var scene = result.scene;
  139. scene.name = filename;
  140. editor.addAnimation( scene, result.animations );
  141. editor.execute( new AddObjectCommand( editor, scene ) );
  142. } );
  143. }, false );
  144. reader.readAsArrayBuffer( file );
  145. break;
  146. case 'gltf':
  147. reader.addEventListener( 'load', function ( event ) {
  148. var contents = event.target.result;
  149. var loader;
  150. if ( isGLTF1( contents ) ) {
  151. alert( 'Import of glTF asset not possible. Only versions >= 2.0 are supported. Please try to upgrade the file to glTF 2.0 using glTF-Pipeline.' );
  152. } else {
  153. var dracoLoader = new DRACOLoader();
  154. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  155. loader = new GLTFLoader( manager );
  156. loader.setDRACOLoader( dracoLoader );
  157. }
  158. loader.parse( contents, '', function ( result ) {
  159. var scene = result.scene;
  160. scene.name = filename;
  161. editor.addAnimation( scene, result.animations );
  162. editor.execute( new AddObjectCommand( editor, scene ) );
  163. } );
  164. }, false );
  165. reader.readAsArrayBuffer( file );
  166. break;
  167. case 'js':
  168. case 'json':
  169. case '3geo':
  170. case '3mat':
  171. case '3obj':
  172. case '3scn':
  173. reader.addEventListener( 'load', function ( event ) {
  174. var contents = event.target.result;
  175. // 2.0
  176. if ( contents.indexOf( 'postMessage' ) !== - 1 ) {
  177. var blob = new Blob( [ contents ], { type: 'text/javascript' } );
  178. var url = URL.createObjectURL( blob );
  179. var worker = new Worker( url );
  180. worker.onmessage = function ( event ) {
  181. event.data.metadata = { version: 2 };
  182. handleJSON( event.data );
  183. };
  184. worker.postMessage( Date.now() );
  185. return;
  186. }
  187. // >= 3.0
  188. var data;
  189. try {
  190. data = JSON.parse( contents );
  191. } catch ( error ) {
  192. alert( error );
  193. return;
  194. }
  195. handleJSON( data );
  196. }, false );
  197. reader.readAsText( file );
  198. break;
  199. case 'kmz':
  200. reader.addEventListener( 'load', function ( event ) {
  201. var loader = new KMZLoader();
  202. var collada = loader.parse( event.target.result );
  203. collada.scene.name = filename;
  204. editor.execute( new AddObjectCommand( editor, collada.scene ) );
  205. }, false );
  206. reader.readAsArrayBuffer( file );
  207. break;
  208. case 'md2':
  209. reader.addEventListener( 'load', function ( event ) {
  210. var contents = event.target.result;
  211. var geometry = new MD2Loader().parse( contents );
  212. var material = new THREE.MeshStandardMaterial( {
  213. morphTargets: true,
  214. morphNormals: true
  215. } );
  216. var mesh = new THREE.Mesh( geometry, material );
  217. mesh.mixer = new THREE.AnimationMixer( mesh );
  218. mesh.name = filename;
  219. editor.addAnimation( mesh, geometry.animations );
  220. editor.execute( new AddObjectCommand( editor, mesh ) );
  221. }, false );
  222. reader.readAsArrayBuffer( file );
  223. break;
  224. case 'obj':
  225. reader.addEventListener( 'load', function ( event ) {
  226. var contents = event.target.result;
  227. var object = new OBJLoader().parse( contents );
  228. object.name = filename;
  229. editor.execute( new AddObjectCommand( editor, object ) );
  230. }, false );
  231. reader.readAsText( file );
  232. break;
  233. case 'ply':
  234. reader.addEventListener( 'load', function ( event ) {
  235. var contents = event.target.result;
  236. var geometry = new PLYLoader().parse( contents );
  237. geometry.sourceType = "ply";
  238. geometry.sourceFile = file.name;
  239. var material = new THREE.MeshStandardMaterial();
  240. var mesh = new THREE.Mesh( geometry, material );
  241. mesh.name = filename;
  242. editor.execute( new AddObjectCommand( editor, mesh ) );
  243. }, false );
  244. reader.readAsArrayBuffer( file );
  245. break;
  246. case 'stl':
  247. reader.addEventListener( 'load', function ( event ) {
  248. var contents = event.target.result;
  249. var geometry = new STLLoader().parse( contents );
  250. geometry.sourceType = "stl";
  251. geometry.sourceFile = file.name;
  252. var material = new THREE.MeshStandardMaterial();
  253. var mesh = new THREE.Mesh( geometry, material );
  254. mesh.name = filename;
  255. editor.execute( new AddObjectCommand( editor, mesh ) );
  256. }, false );
  257. if ( reader.readAsBinaryString !== undefined ) {
  258. reader.readAsBinaryString( file );
  259. } else {
  260. reader.readAsArrayBuffer( file );
  261. }
  262. break;
  263. case 'svg':
  264. reader.addEventListener( 'load', function ( event ) {
  265. var contents = event.target.result;
  266. var loader = new SVGLoader();
  267. var paths = loader.parse( contents ).paths;
  268. //
  269. var group = new THREE.Group();
  270. group.scale.multiplyScalar( 0.1 );
  271. group.scale.y *= - 1;
  272. for ( var i = 0; i < paths.length; i ++ ) {
  273. var path = paths[ i ];
  274. var material = new THREE.MeshBasicMaterial( {
  275. color: path.color,
  276. depthWrite: false
  277. } );
  278. var shapes = path.toShapes( true );
  279. for ( var j = 0; j < shapes.length; j ++ ) {
  280. var shape = shapes[ j ];
  281. var geometry = new THREE.ShapeBufferGeometry( shape );
  282. var mesh = new THREE.Mesh( geometry, material );
  283. group.add( mesh );
  284. }
  285. }
  286. editor.execute( new AddObjectCommand( editor, group ) );
  287. }, false );
  288. reader.readAsText( file );
  289. break;
  290. case 'vtk':
  291. reader.addEventListener( 'load', function ( event ) {
  292. var contents = event.target.result;
  293. var geometry = new VTKLoader().parse( contents );
  294. geometry.sourceType = "vtk";
  295. geometry.sourceFile = file.name;
  296. var material = new THREE.MeshStandardMaterial();
  297. var mesh = new THREE.Mesh( geometry, material );
  298. mesh.name = filename;
  299. editor.execute( new AddObjectCommand( editor, mesh ) );
  300. }, false );
  301. reader.readAsText( file );
  302. break;
  303. case 'wrl':
  304. reader.addEventListener( 'load', function ( event ) {
  305. var contents = event.target.result;
  306. var result = new VRMLLoader().parse( contents );
  307. editor.execute( new SetSceneCommand( editor, result ) );
  308. }, false );
  309. reader.readAsText( file );
  310. break;
  311. case 'zip':
  312. reader.addEventListener( 'load', function ( event ) {
  313. handleZIP( event.target.result );
  314. }, false );
  315. reader.readAsBinaryString( file );
  316. break;
  317. default:
  318. console.error( 'Unsupported file format (' + extension + ').' );
  319. break;
  320. }
  321. };
  322. function handleJSON( data ) {
  323. if ( data.metadata === undefined ) { // 2.0
  324. data.metadata = { type: 'Geometry' };
  325. }
  326. if ( data.metadata.type === undefined ) { // 3.0
  327. data.metadata.type = 'Geometry';
  328. }
  329. if ( data.metadata.formatVersion !== undefined ) {
  330. data.metadata.version = data.metadata.formatVersion;
  331. }
  332. switch ( data.metadata.type.toLowerCase() ) {
  333. case 'buffergeometry':
  334. var loader = new THREE.BufferGeometryLoader();
  335. var result = loader.parse( data );
  336. var mesh = new THREE.Mesh( result );
  337. editor.execute( new AddObjectCommand( editor, mesh ) );
  338. break;
  339. case 'geometry':
  340. console.error( 'Loader: "Geometry" is no longer supported.' );
  341. break;
  342. case 'object':
  343. var loader = new THREE.ObjectLoader();
  344. loader.setResourcePath( scope.texturePath );
  345. loader.parse( data, function ( result ) {
  346. if ( result.isScene ) {
  347. editor.execute( new SetSceneCommand( editor, result ) );
  348. } else {
  349. editor.execute( new AddObjectCommand( editor, result ) );
  350. }
  351. } );
  352. break;
  353. case 'app':
  354. editor.fromJSON( data );
  355. break;
  356. }
  357. }
  358. function handleZIP( contents ) {
  359. var zip = new JSZip( contents );
  360. // Poly
  361. if ( zip.files[ 'model.obj' ] && zip.files[ 'materials.mtl' ] ) {
  362. var materials = new MTLLoader().parse( zip.file( 'materials.mtl' ).asText() );
  363. var object = new OBJLoader().setMaterials( materials ).parse( zip.file( 'model.obj' ).asText() );
  364. editor.execute( new AddObjectCommand( editor, object ) );
  365. }
  366. //
  367. zip.filter( function ( path, file ) {
  368. var manager = new THREE.LoadingManager();
  369. manager.setURLModifier( function ( url ) {
  370. var file = zip.files[ url ];
  371. if ( file ) {
  372. console.log( 'Loading', url );
  373. var blob = new Blob( [ file.asArrayBuffer() ], { type: 'application/octet-stream' } );
  374. return URL.createObjectURL( blob );
  375. }
  376. return url;
  377. } );
  378. var extension = file.name.split( '.' ).pop().toLowerCase();
  379. switch ( extension ) {
  380. case 'fbx':
  381. var loader = new FBXLoader( manager );
  382. var object = loader.parse( file.asArrayBuffer() );
  383. editor.execute( new AddObjectCommand( editor, object ) );
  384. break;
  385. case 'glb':
  386. var dracoLoader = new DRACOLoader();
  387. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  388. var loader = new GLTFLoader();
  389. loader.setDRACOLoader( dracoLoader );
  390. loader.parse( file.asArrayBuffer(), '', function ( result ) {
  391. var scene = result.scene;
  392. editor.addAnimation( scene, result.animations );
  393. editor.execute( new AddObjectCommand( editor, scene ) );
  394. } );
  395. break;
  396. case 'gltf':
  397. var dracoLoader = new DRACOLoader();
  398. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  399. var loader = new GLTFLoader( manager );
  400. loader.setDRACOLoader( dracoLoader );
  401. loader.parse( file.asText(), '', function ( result ) {
  402. var scene = result.scene;
  403. editor.addAnimation( scene, result.animations );
  404. editor.execute( new AddObjectCommand( editor, scene ) );
  405. } );
  406. break;
  407. }
  408. } );
  409. }
  410. function isGLTF1( contents ) {
  411. var resultContent;
  412. if ( typeof contents === 'string' ) {
  413. // contents is a JSON string
  414. resultContent = contents;
  415. } else {
  416. var magic = THREE.LoaderUtils.decodeText( new Uint8Array( contents, 0, 4 ) );
  417. if ( magic === 'glTF' ) {
  418. // contents is a .glb file; extract the version
  419. var version = new DataView( contents ).getUint32( 4, true );
  420. return version < 2;
  421. } else {
  422. // contents is a .gltf file
  423. resultContent = THREE.LoaderUtils.decodeText( new Uint8Array( contents ) );
  424. }
  425. }
  426. var json = JSON.parse( resultContent );
  427. return ( json.asset != undefined && json.asset.version[ 0 ] < 2 );
  428. }
  429. }
  430. export { Loader };