threejs-lots-of-objects-merged.html 5.9 KB

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  1. <!-- Licensed under a BSD license. See license.html for license -->
  2. <!DOCTYPE html>
  3. <html>
  4. <head>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes">
  7. <title>Three.js - Lots of Objects - Merged</title>
  8. <style>
  9. body {
  10. margin: 0;
  11. }
  12. #c {
  13. width: 100vw;
  14. height: 100vh;
  15. display: block;
  16. }
  17. </style>
  18. </head>
  19. <body>
  20. <canvas id="c"></canvas>
  21. </body>
  22. <script type="module">
  23. import * as THREE from './resources/threejs/r114/build/three.module.js';
  24. import {BufferGeometryUtils} from './resources/threejs/r114/examples/jsm/utils/BufferGeometryUtils.js';
  25. import {OrbitControls} from './resources/threejs/r114/examples/jsm/controls/OrbitControls.js';
  26. function main() {
  27. const canvas = document.querySelector('#c');
  28. const renderer = new THREE.WebGLRenderer({canvas});
  29. const fov = 60;
  30. const aspect = 2; // the canvas default
  31. const near = 0.1;
  32. const far = 10;
  33. const camera = new THREE.PerspectiveCamera(fov, aspect, near, far);
  34. camera.position.z = 2.5;
  35. const controls = new OrbitControls(camera, canvas);
  36. controls.enableDamping = true;
  37. controls.enablePan = false;
  38. controls.minDistance = 1.2;
  39. controls.maxDistance = 4;
  40. controls.update();
  41. const scene = new THREE.Scene();
  42. scene.background = new THREE.Color('black');
  43. {
  44. const loader = new THREE.TextureLoader();
  45. const texture = loader.load('resources/images/world.jpg', render);
  46. const geometry = new THREE.SphereBufferGeometry(1, 64, 32);
  47. const material = new THREE.MeshBasicMaterial({map: texture});
  48. scene.add(new THREE.Mesh(geometry, material));
  49. }
  50. async function loadFile(url) {
  51. const req = await fetch(url);
  52. return req.text();
  53. }
  54. function parseData(text) {
  55. const data = [];
  56. const settings = {data};
  57. let max;
  58. let min;
  59. // split into lines
  60. text.split('\n').forEach((line) => {
  61. // split the line by whitespace
  62. const parts = line.trim().split(/\s+/);
  63. if (parts.length === 2) {
  64. // only 2 parts, must be a key/value pair
  65. settings[parts[0]] = parseFloat(parts[1]);
  66. } else if (parts.length > 2) {
  67. // more than 2 parts, must be data
  68. const values = parts.map((v) => {
  69. const value = parseFloat(v);
  70. if (value === settings.NODATA_value) {
  71. return undefined;
  72. }
  73. max = Math.max(max === undefined ? value : max, value);
  74. min = Math.min(min === undefined ? value : min, value);
  75. return value;
  76. });
  77. data.push(values);
  78. }
  79. });
  80. return Object.assign(settings, {min, max});
  81. }
  82. function addBoxes(file) {
  83. const {min, max, data} = file;
  84. const range = max - min;
  85. // these helpers will make it easy to position the boxes
  86. // We can rotate the lon helper on its Y axis to the longitude
  87. const lonHelper = new THREE.Object3D();
  88. scene.add(lonHelper);
  89. // We rotate the latHelper on its X axis to the latitude
  90. const latHelper = new THREE.Object3D();
  91. lonHelper.add(latHelper);
  92. // The position helper moves the object to the edge of the sphere
  93. const positionHelper = new THREE.Object3D();
  94. positionHelper.position.z = 1;
  95. latHelper.add(positionHelper);
  96. // Used to move the center of the cube so it scales from the position Z axis
  97. const originHelper = new THREE.Object3D();
  98. originHelper.position.z = 0.5;
  99. positionHelper.add(originHelper);
  100. const lonFudge = Math.PI * .5;
  101. const latFudge = Math.PI * -0.135;
  102. const geometries = [];
  103. data.forEach((row, latNdx) => {
  104. row.forEach((value, lonNdx) => {
  105. if (value === undefined) {
  106. return;
  107. }
  108. const amount = (value - min) / range;
  109. const boxWidth = 1;
  110. const boxHeight = 1;
  111. const boxDepth = 1;
  112. const geometry = new THREE.BoxBufferGeometry(boxWidth, boxHeight, boxDepth);
  113. // adjust the helpers to point to the latitude and longitude
  114. lonHelper.rotation.y = THREE.MathUtils.degToRad(lonNdx + file.xllcorner) + lonFudge;
  115. latHelper.rotation.x = THREE.MathUtils.degToRad(latNdx + file.yllcorner) + latFudge;
  116. // use the world matrix of the origin helper to
  117. // position this geometry
  118. positionHelper.scale.set(0.005, 0.005, THREE.MathUtils.lerp(0.01, 0.5, amount));
  119. originHelper.updateWorldMatrix(true, false);
  120. geometry.applyMatrix4(originHelper.matrixWorld);
  121. geometries.push(geometry);
  122. });
  123. });
  124. const mergedGeometry = BufferGeometryUtils.mergeBufferGeometries(
  125. geometries, false);
  126. const material = new THREE.MeshBasicMaterial({color:'red'});
  127. const mesh = new THREE.Mesh(mergedGeometry, material);
  128. scene.add(mesh);
  129. }
  130. loadFile('resources/data/gpw/gpw_v4_basic_demographic_characteristics_rev10_a000_014mt_2010_cntm_1_deg.asc')
  131. .then(parseData)
  132. .then(addBoxes)
  133. .then(render);
  134. function resizeRendererToDisplaySize(renderer) {
  135. const canvas = renderer.domElement;
  136. const width = canvas.clientWidth;
  137. const height = canvas.clientHeight;
  138. const needResize = canvas.width !== width || canvas.height !== height;
  139. if (needResize) {
  140. renderer.setSize(width, height, false);
  141. }
  142. return needResize;
  143. }
  144. let renderRequested = false;
  145. function render() {
  146. renderRequested = undefined;
  147. if (resizeRendererToDisplaySize(renderer)) {
  148. const canvas = renderer.domElement;
  149. camera.aspect = canvas.clientWidth / canvas.clientHeight;
  150. camera.updateProjectionMatrix();
  151. }
  152. controls.update();
  153. renderer.render(scene, camera);
  154. }
  155. render();
  156. function requestRenderIfNotRequested() {
  157. if (!renderRequested) {
  158. renderRequested = true;
  159. requestAnimationFrame(render);
  160. }
  161. }
  162. controls.addEventListener('change', requestRenderIfNotRequested);
  163. window.addEventListener('resize', requestRenderIfNotRequested);
  164. }
  165. main();
  166. </script>
  167. </html>