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- /**
- * @author WestLangley / http://github.com/WestLangley
- * @author zz85 / https://github.com/zz85
- *
- * Creates an arrow for visualizing directions
- *
- * Parameters:
- * dir - Vector3
- * origin - Vector3
- * length - Number
- * hex - color in hex value
- */
- THREE.ArrowHelper = function ( dir, origin, length, hex ) {
- THREE.Object3D.call( this );
- if ( hex === undefined ) hex = 0xffff00;
- if ( length === undefined ) length = 20;
- var lineGeometry = new THREE.Geometry();
- lineGeometry.vertices.push( new THREE.Vector3( 0, 0, 0 ) );
- lineGeometry.vertices.push( new THREE.Vector3( 0, 1, 0 ) );
- this.line = new THREE.Line( lineGeometry, new THREE.LineBasicMaterial( { color: hex } ) );
- this.add( this.line );
- var coneGeometry = new THREE.CylinderGeometry( 0, 0.05, 0.25, 5, 1 );
- this.cone = new THREE.Mesh( coneGeometry, new THREE.MeshBasicMaterial( { color: hex } ) );
- this.cone.position.set( 0, 1, 0 );
- this.add( this.cone );
- if ( origin instanceof THREE.Vector3 ) this.position = origin;
- this.setDirection( dir );
- this.setLength( length );
- };
- THREE.ArrowHelper.prototype = Object.create( THREE.Object3D.prototype );
- THREE.ArrowHelper.prototype.setDirection = function ( dir ) {
- var axis = new THREE.Vector3( 0, 1, 0 ).crossSelf( dir );
- var radians = Math.acos( new THREE.Vector3( 0, 1, 0 ).dot( dir.clone().normalize() ) );
- this.matrix = new THREE.Matrix4().makeRotationAxis( axis.normalize(), radians );
- this.rotation.setEulerFromRotationMatrix( this.matrix, this.eulerOrder );
- };
- THREE.ArrowHelper.prototype.setLength = function ( length ) {
- this.scale.set( length, length, length );
- };
- THREE.ArrowHelper.prototype.setColor = function ( hex ) {
- this.line.material.color.setHex( hex );
- this.cone.material.color.setHex( hex );
- };
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