123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315 |
- <!DOCTYPE HTML>
- <html lang="en">
- <head>
- <title>three.js - webgl</title>
- <meta charset="utf-8">
- <style type="text/css">
- body {
- background:#fff;
- padding:0;
- margin:0;
- font-weight: bold;
- overflow:hidden;
- }
- #info {
- position: absolute;
- top: 0px; width: 100%;
- color: #ffffff;
- padding: 5px;
- font-family:Monospace;
- font-size:13px;
- text-align:center;
- z-index:1000;
- }
- a {
- color: #ffffff;
- }
- </style>
- </head>
- <body>
- <div id="info"><a href="http://github.com/mrdoob/three.js" target="_blank">three.js</a> - webgl cube Fresnel shader demo.</div>
- <!-- <script type="text/javascript" src="../build/Three.js"></script> -->
- <script type="text/javascript" src="../src/Three.js"></script>
- <script type="text/javascript" src="../src/core/Color.js"></script>
- <script type="text/javascript" src="../src/core/Vector2.js"></script>
- <script type="text/javascript" src="../src/core/Vector3.js"></script>
- <script type="text/javascript" src="../src/core/Vector4.js"></script>
- <script type="text/javascript" src="../src/core/Ray.js"></script>
- <script type="text/javascript" src="../src/core/Rectangle.js"></script>
- <script type="text/javascript" src="../src/core/Matrix3.js"></script>
- <script type="text/javascript" src="../src/core/Matrix4.js"></script>
- <script type="text/javascript" src="../src/core/Object3D.js"></script>
- <script type="text/javascript" src="../src/core/Quaternion.js"></script>
- <script type="text/javascript" src="../src/core/Vertex.js"></script>
- <script type="text/javascript" src="../src/core/Face3.js"></script>
- <script type="text/javascript" src="../src/core/Face4.js"></script>
- <script type="text/javascript" src="../src/core/UV.js"></script>
- <script type="text/javascript" src="../src/core/Geometry.js"></script>
- <script type="text/javascript" src="../src/core/Spline.js"></script>
- <script type="text/javascript" src="../src/core/Edge.js"></script>
- <script type="text/javascript" src="../src/cameras/Camera.js"></script>
- <script type="text/javascript" src="../src/lights/Light.js"></script>
- <script type="text/javascript" src="../src/lights/AmbientLight.js"></script>
- <script type="text/javascript" src="../src/lights/DirectionalLight.js"></script>
- <script type="text/javascript" src="../src/lights/PointLight.js"></script>
- <script type="text/javascript" src="../src/lights/LensFlare.js"></script>
- <script type="text/javascript" src="../src/materials/Material.js"></script>
- <script type="text/javascript" src="../src/materials/Mappings.js"></script>
- <script type="text/javascript" src="../src/materials/LineBasicMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/MeshBasicMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/MeshLambertMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/MeshPhongMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/MeshDepthMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/MeshNormalMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/MeshFaceMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/MeshShaderMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/ShadowVolumeDynamicMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/ParticleBasicMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/ParticleCanvasMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/ParticleDOMMaterial.js"></script>
- <script type="text/javascript" src="../src/materials/Texture.js"></script>
- <script type="text/javascript" src="../src/objects/Particle.js"></script>
- <script type="text/javascript" src="../src/objects/ParticleSystem.js"></script>
- <script type="text/javascript" src="../src/objects/Line.js"></script>
- <script type="text/javascript" src="../src/objects/Mesh.js"></script>
- <script type="text/javascript" src="../src/objects/Bone.js"></script>
- <script type="text/javascript" src="../src/objects/SkinnedMesh.js"></script>
- <script type="text/javascript" src="../src/objects/Ribbon.js"></script>
- <script type="text/javascript" src="../src/objects/Sound.js"></script>
- <script type="text/javascript" src="../src/objects/LOD.js"></script>
- <script type="text/javascript" src="../src/objects/ShadowVolume.js"></script>
- <script type="text/javascript" src="../src/objects/Sprite.js"></script>
- <script type="text/javascript" src="../src/scenes/Scene.js"></script>
- <script type="text/javascript" src="../src/scenes/Fog.js"></script>
- <script type="text/javascript" src="../src/scenes/FogExp2.js"></script>
- <script type="text/javascript" src="../src/renderers/Projector.js"></script>
- <script type="text/javascript" src="../src/renderers/DOMRenderer.js"></script>
- <script type="text/javascript" src="../src/renderers/CanvasRenderer.js"></script>
- <script type="text/javascript" src="../src/renderers/SVGRenderer.js"></script>
- <script type="text/javascript" src="../src/renderers/WebGLShaders.js"></script>
- <script type="text/javascript" src="../src/renderers/WebGLRenderer.js"></script>
- <script type="text/javascript" src="../src/renderers/WebGLRenderTarget.js"></script>
- <script type="text/javascript" src="../src/renderers/SoundRenderer.js"></script>
- <script type="text/javascript" src="../src/renderers/renderables/RenderableVertex.js"></script>
- <script type="text/javascript" src="../src/renderers/renderables/RenderableFace3.js"></script>
- <script type="text/javascript" src="../src/renderers/renderables/RenderableFace4.js"></script>
- <script type="text/javascript" src="../src/renderers/renderables/RenderableObject.js"></script>
- <script type="text/javascript" src="../src/renderers/renderables/RenderableParticle.js"></script>
- <script type="text/javascript" src="../src/renderers/renderables/RenderableLine.js"></script>
- <script type="text/javascript" src="../src/extras/ColorUtils.js"></script>
- <script type="text/javascript" src="../src/extras/GeometryUtils.js"></script>
- <script type="text/javascript" src="../src/extras/ImageUtils.js"></script>
- <script type="text/javascript" src="../src/extras/SceneUtils.js"></script>
- <script type="text/javascript" src="../src/extras/ShaderUtils.js"></script>
- <script type="text/javascript" src="../src/extras/animation/AnimationHandler.js"></script>
- <script type="text/javascript" src="../src/extras/animation/Animation.js"></script>
- <script type="text/javascript" src="../src/extras/cameras/FirstPersonCamera.js"></script>
- <script type="text/javascript" src="../src/extras/cameras/PathCamera.js"></script>
- <script type="text/javascript" src="../src/extras/cameras/FlyCamera.js"></script>
- <script type="text/javascript" src="../src/extras/cameras/RollCamera.js"></script>
- <script type="text/javascript" src="../src/extras/cameras/TrackballCamera.js"></script>
- <script type="text/javascript" src="../src/extras/geometries/CubeGeometry.js"></script>
- <script type="text/javascript" src="../src/extras/geometries/CylinderGeometry.js"></script>
- <script type="text/javascript" src="../src/extras/geometries/IcosahedronGeometry.js"></script>
- <script type="text/javascript" src="../src/extras/geometries/LatheGeometry.js"></script>
- <script type="text/javascript" src="../src/extras/geometries/PlaneGeometry.js"></script>
- <script type="text/javascript" src="../src/extras/geometries/SphereGeometry.js"></script>
- <script type="text/javascript" src="../src/extras/geometries/TextGeometry.js"></script>
- <script type="text/javascript" src="../src/extras/geometries/TorusGeometry.js"></script>
- <script type="text/javascript" src="../src/extras/geometries/TorusKnotGeometry.js"></script>
- <script type="text/javascript" src="../src/extras/io/Loader.js"></script>
- <script type="text/javascript" src="../src/extras/io/JSONLoader.js"></script>
- <script type="text/javascript" src="../src/extras/io/BinaryLoader.js"></script>
- <script type="text/javascript" src="../src/extras/io/SceneLoader.js"></script>
- <script type="text/javascript" src="../src/extras/objects/MarchingCubes.js"></script>
- <script type="text/javascript" src="../src/extras/objects/Trident.js"></script>
- <script type="text/javascript" src="../src/extras/physics/Collisions.js"></script>
- <script type="text/javascript" src="../src/extras/physics/CollisionUtils.js"></script>
- <script type="text/javascript" src="../src/extras/renderers/AnaglyphWebGLRenderer.js"></script>
- <script type="text/javascript" src="../src/extras/renderers/CrosseyedWebGLRenderer.js"></script>
- <script type="text/javascript" src="js/RequestAnimationFrame.js"></script>
- <script type="text/javascript" src="js/Stats.js"></script>
- <script type="text/javascript">
- var statsEnabled = true;
- var container, stats;
- var camera, scene, renderer;
- var mesh, zmesh, lightMesh, geometry;
- var mouseX = 0, mouseY = 0;
- var windowHalfX = window.innerWidth / 2;
- var windowHalfY = window.innerHeight / 2;
- init();
- animate();
- function init() {
- container = document.createElement( 'div' );
- document.body.appendChild( container );
- camera = new THREE.Camera( 60, window.innerWidth / window.innerHeight, 1, 10000 );
- camera.position.z = 3200;
- scene = new THREE.Scene();
- scene.fog = new THREE.Fog( 0xffffff, 1, 10000 );
- var geometry = new THREE.SphereGeometry( 50, 32, 16 );
- var uniforms = THREE.ShaderUtils.lib[ 'basic' ].uniforms;
- var vertexShader = THREE.ShaderUtils.lib[ 'basic' ].vertexShader;
- var fragmentShader = THREE.ShaderUtils.lib[ 'basic' ].fragmentShader;
- var texture = new THREE.Texture( generateTexture( 0, 0.5, 1 ), new THREE.UVMapping() );
- var texture2 = new THREE.Texture( generateTexture( 0, 1, 0 ), new THREE.SphericalReflectionMapping() );
- var materials = [
- new THREE.MeshNormalMaterial(),
- new THREE.MeshDepthMaterial(),
- new THREE.MeshBasicMaterial( { color: 0x0066ff, blending: THREE.AdditiveBlending } ),
- new THREE.MeshBasicMaterial( { map: texture, fog: false } ),
- new THREE.MeshBasicMaterial( { map: THREE.ImageUtils.loadTexture( 'textures/land_ocean_ice_cloud_2048.jpg' ) } ),
- new THREE.MeshBasicMaterial( { map: texture2, envMap: THREE.ImageUtils.loadTexture( 'textures/envmap.png', new THREE.SphericalReflectionMapping() ) } ),
- new THREE.MeshShaderMaterial( { uniforms: uniforms, vertexShader: vertexShader, fragmentShader: fragmentShader } )
- /*
- new THREE.MeshLambertMaterial( { color: 0xdddddd, shading: THREE.FlatShading } ),
- new THREE.MeshPhongMaterial( { ambient: 0x030303, color: 0xdddddd, specular: 0x009900, shininess: 30, shading: THREE.FlatShading } ),
- new THREE.MeshLambertMaterial( { color: 0xdddddd, shading: THREE.SmoothShading } ),
- new THREE.MeshPhongMaterial( { ambient: 0x030303, color: 0xdddddd, specular: 0x009900, shininess: 30, shading: THREE.SmoothShading } ),
- new THREE.MeshNormalMaterial( { shading: THREE.SmoothShading } ),
- new THREE.MeshBasicMaterial( { color: 0xffaa00, wireframe: true } ),
- new THREE.MeshBasicMaterial( { map: texture, fog: false } ),
- new THREE.MeshBasicMaterial( { envMap: texture2, fog: false } ),
- new THREE.MeshLambertMaterial( { map: ImageUtils.loadTexture( 'textures/land_ocean_ice_cloud_2048.jpg' ) } ),
- new THREE.MeshLambertMaterial( { map: texture2, envMap: ImageUtils.loadTexture( 'textures/envmap.png', new THREE.SphericalReflectionMapping() ) } ),
- new THREE.MeshShaderMaterial( { uniforms: uniforms, vertexShader: vertexShader, fragmentShader: fragmentShader } )
- */
- ];
- for ( var i = 0, l = geometry.faces.length; i < l; i ++ ) {
- var face = geometry.faces[ i ];
- if ( Math.random() > 0.5 ) face.material = [ materials[ Math.floor( Math.random() * materials.length ) ] ];
- }
- materials.push( new THREE.MeshFaceMaterial() );
- // materials = [ new THREE.MeshBasicMaterial( { map: texture, envMap: texture2 } ) ];
- for ( var i = 0; i < 5000; i ++ ) {
- var mesh = new THREE.Mesh( geometry, materials[ Math.floor( Math.random() * materials.length ) ] );
- mesh.position.x = Math.random() * 10000 - 5000;
- mesh.position.y = Math.random() * 10000 - 5000;
- mesh.position.z = Math.random() * 10000 - 5000;
- mesh.rotation.x = Math.random() * 360 * ( Math.PI / 180 );
- mesh.rotation.y = Math.random() * 360 * ( Math.PI / 180 );
- mesh.scale.x = mesh.scale.y = mesh.scale.z = Math.random() * 4 + 1;
- mesh.matrixAutoUpdate = false;
- mesh.updateMatrix();
- scene.addObject( mesh );
- }
- renderer = new THREE.WebGLRenderer();
- renderer.setSize( window.innerWidth, window.innerHeight );
- container.appendChild( renderer.domElement );
- if ( statsEnabled ) {
- stats = new Stats();
- stats.domElement.style.position = 'absolute';
- stats.domElement.style.top = '0px';
- stats.domElement.style.zIndex = 100;
- container.appendChild( stats.domElement );
- }
- document.addEventListener( 'mousemove', onDocumentMouseMove, false );
- }
- function generateTexture( r, g, b ) {
- var canvas = document.createElement( 'canvas' );
- canvas.width = 256;
- canvas.height = 256;
- var context = canvas.getContext( '2d' );
- var image = context.getImageData( 0, 0, 256, 256 );
- var x = 0, y = 0, p;
- for ( var i = 0, j = 0, l = image.data.length; i < l; i += 4, j ++ ) {
- x = j % 256;
- y = x == 0 ? y + 1 : y;
- p = Math.floor( x ^ y );
- image.data[ i ] = ~~ p * r;
- image.data[ i + 1 ] = ~~ p * g;
- image.data[ i + 2 ] = ~~ p * b;
- image.data[ i + 3 ] = 255;
- }
- context.putImageData( image, 0, 0 );
- return canvas;
- }
- function onDocumentMouseMove(event) {
- mouseX = ( event.clientX - windowHalfX ) * 10;
- mouseY = ( event.clientY - windowHalfY ) * 10;
- }
- //
- function animate() {
- requestAnimationFrame( animate );
- render();
- if ( statsEnabled ) stats.update();
- }
- function render() {
- camera.position.x += ( mouseX - camera.position.x ) * .05;
- camera.position.y += ( - mouseY - camera.position.y ) * .05;
- renderer.render( scene, camera );
- }
- function log( text ) {
- var e = document.getElementById("log");
- e.innerHTML = text + "<br/>" + e.innerHTML;
- }
- </script>
- </body>
- </html>
|