| .. |
|
cameras
|
e4b75f1c8d
Merged greggman's offset camera pull request.
|
14 years ago |
|
core
|
21739383a4
Merge remote-tracking branch 'rectalogic/euler'
|
14 years ago |
|
extras
|
176d0f2884
Merging with @alteredq's branch.
|
14 years ago |
|
lights
|
b56600a54e
Added .castShadow to DirectionalLight and check this in the renderStencilShadow function in WebGLRenderer. castShadow is set to false by default. Updated examples.
|
14 years ago |
|
materials
|
176d0f2884
Merging with @alteredq's branch.
|
14 years ago |
|
objects
|
176d0f2884
Merging with @alteredq's branch.
|
14 years ago |
|
renderers
|
176d0f2884
Merging with @alteredq's branch.
|
14 years ago |
|
scenes
|
176d0f2884
Merging with @alteredq's branch.
|
14 years ago |
|
Three.js
|
76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
|
14 years ago |