Points.html 2.9 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <meta charset="utf-8" />
  5. <base href="../../../" />
  6. <script src="list.js"></script>
  7. <script src="page.js"></script>
  8. <link type="text/css" rel="stylesheet" href="page.css" />
  9. </head>
  10. <body>
  11. [page:Object3D] &rarr;
  12. <h1>[name]</h1>
  13. <p class="desc">
  14. A class for displaying points.
  15. The points are rendered by the [page:WebGLRenderer] using
  16. [link:https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/drawElements gl.POINTS].
  17. </p>
  18. <h2>Constructor</h2>
  19. <h3>[name]( [param:Geometry geometry], [param:Material material] )</h3>
  20. <p>
  21. [page:Geometry geometry] — (optional) an instance of [page:Geometry] or [page:BufferGeometry].
  22. Default is a new [page:BufferGeometry].<br />
  23. [page:Material material] — (optional) a [page:Material]. Default is a new [page:PointsMaterial]
  24. with a random color.
  25. </p>
  26. <h2>Properties</h2>
  27. <p>See the base [page:Object3D] class for common properties.</p>
  28. <h3>[property:Geometry geometry]</h3>
  29. <p>
  30. An instance of [page:Geometry] or [page:BufferGeometry] (or derived classes),
  31. defining the object's structure.<br /><br />
  32. Its recommended to always use a [page:BufferGeometry] if possible for best performance.
  33. </p>
  34. <h3>[property:Boolean isPoints]</h3>
  35. <p>
  36. Used to check whether this or derived classes are points. Default is *true*.<br /><br />
  37. You should not change this, as it used internally for optimisation.
  38. </p>
  39. <h3>[property:Material material]</h3>
  40. <p>
  41. An instance of [page:Material], defining the object's appearance.
  42. Default is a [page:PointsMaterial] with a random color.
  43. </p>
  44. <h3>[property:Array morphTargetInfluences]</h3>
  45. <p>
  46. An array of weights typically from 0-1 that specify how much of the morph is applied.
  47. Undefined by default, but reset to a blank array by [page:Points.updateMorphTargets updateMorphTargets].
  48. </p>
  49. <h3>[property:Object morphTargetDictionary]</h3>
  50. <p>
  51. A dictionary of morphTargets based on the morphTarget.name property.
  52. Undefined by default, but rebuilt [page:Points.updateMorphTargets updateMorphTargets].
  53. </p>
  54. <h2>Methods</h2>
  55. <p>See the base [page:Object3D] class for common methods.</p>
  56. <h3>[method:null raycast]( [param:Raycaster raycaster], [param:Array intersects] )</h3>
  57. <p>
  58. Get intersections between a casted ray and this Points.
  59. [page:Raycaster.intersectObject] will call this method.
  60. </p>
  61. <h3>[method:Points clone]()</h3>
  62. <p>
  63. Returns a clone of this Points object and its descendants.
  64. </p>
  65. <h3>[method:null updateMorphTargets]()</h3>
  66. <p>
  67. Updates the morphTargets to have no influence on the object. Resets the
  68. [page:Points.morphTargetInfluences morphTargetInfluences] and
  69. [page:Points.morphTargetDictionary morphTargetDictionary] properties.
  70. </p>
  71. <h2>Source</h2>
  72. <p>
  73. [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
  74. </p>
  75. </body>
  76. </html>