Mesh.html 978 B

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  1. [page:Object3D] →
  2. <h1>[name]</h1>
  3. <div class="desc">Base class for Mesh objects, such as [page:MorphAnimMesh] and [page:SkinnedMesh].</div>
  4. <h2>Constructor</h2>
  5. <h3>[name]( [page:Geometry geometry], [page:Material material] )</h3>
  6. <div>
  7. geometry — An instance of [page:Geometry].<br />
  8. material — An instance of [page:Material] (optional).
  9. </div>
  10. <h2>Properties</h2>
  11. <h3>.[page:Geometry geometry]</h3>
  12. <div>An instance of [page:Geometry], defining the object's structure.</div>
  13. <h3>.[page:Material material]</h3>
  14. <div>An instance of [page:Material], defining the object's appearance. Default is a [page:MeshBasicMaterial] with wireframe mode enabled and randomised colour.</div>
  15. <h2>Methods</h2>
  16. <h3>.getMorphTargetIndexByName( [page:String name] )</h3>
  17. <div>
  18. name — a morph target name<br />
  19. </div>
  20. Returns the index of a morph target defined by name.
  21. <h2>Source</h2>
  22. [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]