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- <!DOCTYPE HTML>
- <html lang="en">
- <head>
- <title>three.js - cube map WebGL</title>
- <meta charset="utf-8">
- <style type="text/css">
- body {
- background:#000;
- color:#fff;
- padding:0;
- margin:0;
- overflow:hidden;
- font-family:georgia;
- text-align:center;
- }
- a { color: #ff0080; text-decoration: none; }
- a:hover { color: #0080ff; }
- canvas { pointer-events:none; z-index:10; position:relative; }
- #log { position:absolute; top:50px; text-align:left; display:block; z-index:100; pointer-events:none; }
- #d { text-align:center; margin:1em 0 -7.5em 0; z-index:1000; position:relative; display:block }
- .button { background:orange; color:#fff; padding:0.2em 0.5em; cursor:pointer }
- .inactive { background:#999; color:#eee }
- </style>
- </head>
- <body>
- <div id="d">
- <p><a href="http://github.com/mrdoob/three.js">Three.js</a> cube mapping demo
- <p>Walt Disney head by <a href="http://www.davidoreilly.com/2009/01/walt-disneys-head-on-a-plate" target="_blank">David OReilly</a>
- <p>Texture by <a href="http://www.humus.name/index.php?page=Textures" target="_blank">Humus</a>
- </div>
- <pre id="log"></pre>
- <script type="text/javascript" src="../build/Three.js"></script>
- <script type="text/javascript" src="../src/extras/primitives/Sphere.js"></script>
- <script type="text/javascript" src="../src/extras/primitives/Plane.js"></script>
- <script type="text/javascript" src="../src/extras/io/Loader.js"></script>
- <script type="text/javascript" src="js/Stats.js"></script>
- <script type="text/javascript">
- var FLOOR = -250;
- var container, stats;
- var camera, scene, webglRenderer;
- var cameraCube, sceneCube;
- var mesh, zmesh, lightMesh, geometry;
- var directionalLight, pointLight;
- var mouseX = 0;
- var mouseY = 0;
- var windowHalfX = window.innerWidth / 2;
- var windowHalfY = window.innerHeight / 2;
- document.addEventListener('mousemove', onDocumentMouseMove, false);
- init();
- setInterval( loop, 1000 / 60 );
- function init() {
- container = document.createElement('div');
- document.body.appendChild(container);
- camera = new THREE.Camera( 50, window.innerWidth / window.innerHeight, 1, 100000 );
- camera.position.z = 2000;
- cameraCube = new THREE.Camera( 50, window.innerWidth / window.innerHeight, 1, 100000 );
- scene = new THREE.Scene();
- sceneCube = new THREE.Scene();
- // LIGHTS
- var ambient = new THREE.AmbientLight( 0xffffff );
- scene.addLight( ambient );
- pointLight = new THREE.PointLight( 0xffffff, 2 );
- scene.addLight( pointLight );
- // light representation
- sphere = new Sphere( 100, 16, 8, 1 );
- lightMesh = new THREE.Mesh( sphere, new THREE.MeshBasicMaterial( { color:0xffaa00 } ) );
- lightMesh.position = pointLight.position;
- lightMesh.scale.x = lightMesh.scale.y = lightMesh.scale.z = 0.05;
- scene.addObject(lightMesh);
- // material samples
- var r = "textures/cube/SwedishRoyalCastle/";
- var urls = [ r + "px.jpg", r + "nx.jpg",
- r + "py.jpg", r + "ny.jpg",
- r + "pz.jpg", r + "nz.jpg" ];
- var images = loadImageArray( urls );
-
- //var cubeMaterial3 = new THREE.MeshPhongMaterial( { color: 0x000000, specular:0xaa0000, env_map: new THREE.TextureCube( images ), combine: THREE.Mix, reflectivity: 0.25 } );
- var cubeMaterial3 = new THREE.MeshLambertMaterial( { color: 0xff6600, env_map: new THREE.TextureCube( images ), combine: THREE.Mix, reflectivity: 0.3 } );
- var cubeMaterial2 = new THREE.MeshLambertMaterial( { color: 0xffee00, env_map: new THREE.TextureCube( images ) } );
- var cubeMaterial1 = new THREE.MeshLambertMaterial( { color: 0xffffff, env_map: new THREE.TextureCube( images ) } )
- createCube( 10000, images );
- webglRenderer = new THREE.WebGLRenderer( scene );
- webglRenderer.setSize( window.innerWidth, window.innerHeight );
- webglRenderer.autoClear = false;
- webglRenderer.setFaceCulling( 0 );
- container.appendChild( webglRenderer.domElement );
- stats = new Stats();
- stats.domElement.style.position = 'absolute';
- stats.domElement.style.top = '0px';
- stats.domElement.style.zIndex = 100;
- container.appendChild( stats.domElement );
- var loader = new THREE.Loader();
- loader.loadBinary( "obj/walt/WaltHead_bin.js", function( geometry ) { createScene( geometry, cubeMaterial1, cubeMaterial2, cubeMaterial3 ) }, "obj/walt" );
- }
- function addMesh( geometry, scale, x, y, z, rx, ry, rz, material ) {
- mesh = new THREE.Mesh( geometry, material );
- mesh.scale.x = mesh.scale.y = mesh.scale.z = scale;
- mesh.position.x = x;
- mesh.position.y = y;
- mesh.position.z = z;
- mesh.rotation.x = rx;
- mesh.rotation.y = ry;
- mesh.rotation.z = rz;
- scene.addObject(mesh);
- }
- function addCubeMesh( geometry, scale, x, y, z, rx, ry, rz, material ) {
- mesh = new THREE.Mesh( geometry, material );
- mesh.position.x = x;
- mesh.position.y = y;
- mesh.position.z = z;
- mesh.rotation.x = rx;
- mesh.rotation.y = ry;
- mesh.rotation.z = rz;
- mesh.scale.x = mesh.scale.y = mesh.scale.z = scale;
- sceneCube.addObject(mesh);
- }
- function createCube( size, images ) {
- var hsize = size/2, plane = new Plane( size, size ), pi2 = Math.PI/2, pi = Math.PI;
- addCubeMesh( plane, 1, 0, 0, -hsize, 0, 0, 0, new THREE.MeshBasicMaterial( { map: new THREE.Texture( images[5] ) } ) );
- addCubeMesh( plane, 1, -hsize, 0, 0, 0, pi2, 0, new THREE.MeshBasicMaterial( { map: new THREE.Texture( images[0] ) } ) );
- addCubeMesh( plane, 1, hsize, 0, 0, 0, -pi2, 0, new THREE.MeshBasicMaterial( { map: new THREE.Texture( images[1] ) } ) );
- addCubeMesh( plane, 1, 0, hsize, 0, pi2, 0, pi, new THREE.MeshBasicMaterial( { map: new THREE.Texture( images[2] ) } ) );
- addCubeMesh( plane, 1, 0, -hsize, 0, -pi2, 0, pi, new THREE.MeshBasicMaterial( { map: new THREE.Texture( images[3] ) } ) );
- }
- function createScene( geometry, m1, m2, m3 ) {
- var s = 15;
- addMesh( geometry, s, 0, 0, -100, 0,0,0, m1 );
- addMesh( geometry, s, -900, 0, -100, 0,0,0, m2 );
- addMesh( geometry, s, 900, 0, -100, 0,0,0, m3 );
- }
- function loadImageArray( urls ) {
- var i, images = [];
- images.loadCount = 0;
- for ( i = 0; i < urls.length; ++i ) {
- images[i] = new Image();
- images[i].loaded = 0;
- images[i].onload = function() { images.loadCount += 1; this.loaded = 1;/*log( images.loadCount );*/ }
- images[i].src = urls[i];
- }
- return images;
- }
- function onDocumentMouseMove(event) {
- mouseX = ( event.clientX - windowHalfX ) * 4;
- mouseY = ( event.clientY - windowHalfY ) * 4;
- }
- var r = 0;
- function loop() {
- camera.position.x += ( mouseX - camera.position.x ) * .05;
- camera.position.y += ( - mouseY - camera.position.y ) * .05;
- cameraCube.target.position.x = - camera.position.x;
- cameraCube.target.position.y = - camera.position.y;
- cameraCube.target.position.z = - camera.position.z;
- lightMesh.position.x = 1500 * Math.cos( r );
- lightMesh.position.z = 1500 * Math.sin( r );
- r += 0.01;
- webglRenderer.clear();
- webglRenderer.render( sceneCube, cameraCube );
- webglRenderer.render( scene, camera );
- stats.update();
- }
- function log(text) {
- var e = document.getElementById("log");
- e.innerHTML = text + "<br/>" + e.innerHTML;
- }
- </script>
- </body>
- </html>
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