RenderObjects.js 2.1 KB

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  1. import DataMap from './DataMap.js';
  2. import ChainMap from './ChainMap.js';
  3. import RenderObject from './RenderObject.js';
  4. class RenderObjects {
  5. constructor( renderer, nodes, geometries, pipelines, bindings, info ) {
  6. this.renderer = renderer;
  7. this.nodes = nodes;
  8. this.geometries = geometries;
  9. this.pipelines = pipelines;
  10. this.bindings = bindings;
  11. this.info = info;
  12. this.chainMaps = {};
  13. this.dataMap = new DataMap();
  14. }
  15. get( object, material, scene, camera, lightsNode, renderContext, passId ) {
  16. const chainMap = this.getChainMap( passId );
  17. const chainArray = [ object, material, renderContext, lightsNode ];
  18. let renderObject = chainMap.get( chainArray );
  19. if ( renderObject === undefined ) {
  20. renderObject = this.createRenderObject( this.nodes, this.geometries, this.renderer, object, material, scene, camera, lightsNode, renderContext, passId );
  21. chainMap.set( chainArray, renderObject );
  22. } else {
  23. const data = this.dataMap.get( renderObject );
  24. const cacheKey = renderObject.getCacheKey();
  25. if ( data.cacheKey !== cacheKey ) {
  26. renderObject.dispose();
  27. renderObject = this.get( object, material, scene, camera, lightsNode, renderContext, passId );
  28. }
  29. }
  30. return renderObject;
  31. }
  32. getChainMap( passId = 'default' ) {
  33. return this.chainMaps[ passId ] || ( this.chainMaps[ passId ] = new ChainMap() );
  34. }
  35. dispose() {
  36. this.chainMaps = {};
  37. this.dataMap = new DataMap();
  38. }
  39. createRenderObject( nodes, geometries, renderer, object, material, scene, camera, lightsNode, renderContext, passId ) {
  40. const chainMap = this.getChainMap( passId );
  41. const dataMap = this.dataMap;
  42. const renderObject = new RenderObject( nodes, geometries, renderer, object, material, scene, camera, lightsNode, renderContext );
  43. const data = dataMap.get( renderObject );
  44. data.cacheKey = renderObject.getCacheKey();
  45. renderObject.onDispose = () => {
  46. dataMap.delete( renderObject );
  47. this.pipelines.delete( renderObject );
  48. this.bindings.delete( renderObject );
  49. this.nodes.delete( renderObject );
  50. chainMap.delete( renderObject.getChainArray() );
  51. };
  52. return renderObject;
  53. }
  54. }
  55. export default RenderObjects;