Viewport.js 11 KB

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  1. /**
  2. * @author mrdoob / http://mrdoob.com/
  3. */
  4. var Viewport = function ( editor ) {
  5. var signals = editor.signals;
  6. var container = new UI.Panel();
  7. container.setId( 'viewport' );
  8. container.setPosition( 'absolute' );
  9. container.add( new Viewport.Info( editor ) );
  10. var scene = editor.scene;
  11. var sceneHelpers = editor.sceneHelpers;
  12. var objects = [];
  13. // helpers
  14. var grid = new THREE.GridHelper( 500, 25 );
  15. sceneHelpers.add( grid );
  16. //
  17. var camera = editor.camera;
  18. //
  19. var selectionBox = new THREE.BoxHelper();
  20. selectionBox.material.depthTest = false;
  21. selectionBox.material.transparent = true;
  22. selectionBox.visible = false;
  23. sceneHelpers.add( selectionBox );
  24. var matrix = new THREE.Matrix4();
  25. var transformControls = new THREE.TransformControls( camera, container.dom );
  26. transformControls.addEventListener( 'change', function () {
  27. var object = transformControls.object;
  28. if ( object !== undefined ) {
  29. selectionBox.update( object );
  30. if ( editor.helpers[ object.id ] !== undefined ) {
  31. editor.helpers[ object.id ].update();
  32. }
  33. }
  34. render();
  35. } );
  36. transformControls.addEventListener( 'mouseDown', function () {
  37. var object = transformControls.object;
  38. matrix.copy( object.matrix );
  39. controls.enabled = false;
  40. } );
  41. transformControls.addEventListener( 'mouseUp', function () {
  42. var object = transformControls.object;
  43. if ( matrix.equals( object.matrix ) === false ) {
  44. ( function ( matrix1, matrix2 ) {
  45. editor.history.add(
  46. function () {
  47. matrix1.decompose( object.position, object.quaternion, object.scale );
  48. signals.objectChanged.dispatch( object );
  49. },
  50. function () {
  51. matrix2.decompose( object.position, object.quaternion, object.scale );
  52. signals.objectChanged.dispatch( object );
  53. }
  54. );
  55. } )( matrix.clone(), object.matrix.clone() );
  56. }
  57. signals.objectChanged.dispatch( object );
  58. controls.enabled = true;
  59. } );
  60. sceneHelpers.add( transformControls );
  61. // fog
  62. var oldFogType = "None";
  63. var oldFogColor = 0xaaaaaa;
  64. var oldFogNear = 1;
  65. var oldFogFar = 5000;
  66. var oldFogDensity = 0.00025;
  67. // object picking
  68. var raycaster = new THREE.Raycaster();
  69. var mouse = new THREE.Vector2();
  70. // events
  71. function getIntersects( point, objects ) {
  72. mouse.set( ( point.x * 2 ) - 1, - ( point.y * 2 ) + 1 );
  73. raycaster.setFromCamera( mouse, camera );
  74. return raycaster.intersectObjects( objects );
  75. };
  76. var onDownPosition = new THREE.Vector2();
  77. var onUpPosition = new THREE.Vector2();
  78. var onDoubleClickPosition = new THREE.Vector2();
  79. function getMousePosition( dom, x, y ) {
  80. var rect = dom.getBoundingClientRect();
  81. return [ ( x - rect.left ) / rect.width, ( y - rect.top ) / rect.height ];
  82. };
  83. function handleClick() {
  84. if ( onDownPosition.distanceTo( onUpPosition ) == 0 ) {
  85. var intersects = getIntersects( onUpPosition, objects );
  86. if ( intersects.length > 0 ) {
  87. var object = intersects[ 0 ].object;
  88. if ( object.userData.object !== undefined ) {
  89. // helper
  90. editor.select( object.userData.object );
  91. } else {
  92. editor.select( object );
  93. }
  94. } else {
  95. editor.select( null );
  96. }
  97. render();
  98. }
  99. };
  100. function onMouseDown( event ) {
  101. event.preventDefault();
  102. var array = getMousePosition( container.dom, event.clientX, event.clientY );
  103. onDownPosition.fromArray( array );
  104. document.addEventListener( 'mouseup', onMouseUp, false );
  105. };
  106. function onMouseUp( event ) {
  107. var array = getMousePosition( container.dom, event.clientX, event.clientY );
  108. onUpPosition.fromArray( array );
  109. handleClick();
  110. document.removeEventListener( 'mouseup', onMouseUp, false );
  111. };
  112. function onTouchStart( event ) {
  113. var touch = event.changedTouches[ 0 ];
  114. var array = getMousePosition( container.dom, touch.clientX, touch.clientY );
  115. onDownPosition.fromArray( array );
  116. document.addEventListener( 'touchend', onTouchEnd, false );
  117. };
  118. function onTouchEnd( event ) {
  119. var touch = event.changedTouches[ 0 ];
  120. var array = getMousePosition( container.dom, touch.clientX, touch.clientY );
  121. onUpPosition.fromArray( array );
  122. handleClick();
  123. document.removeEventListener( 'touchend', onTouchEnd, false );
  124. };
  125. function onDoubleClick( event ) {
  126. var array = getMousePosition( container.dom, event.clientX, event.clientY );
  127. onDoubleClickPosition.fromArray( array );
  128. var intersects = getIntersects( onDoubleClickPosition, objects );
  129. if ( intersects.length > 0 ) {
  130. var intersect = intersects[ 0 ];
  131. signals.objectFocused.dispatch( intersect.object );
  132. }
  133. };
  134. container.dom.addEventListener( 'mousedown', onMouseDown, false );
  135. container.dom.addEventListener( 'touchstart', onTouchStart, false );
  136. container.dom.addEventListener( 'dblclick', onDoubleClick, false );
  137. // controls need to be added *after* main logic,
  138. // otherwise controls.enabled doesn't work.
  139. var controls = new THREE.EditorControls( camera, container.dom );
  140. controls.addEventListener( 'change', function () {
  141. transformControls.update();
  142. signals.cameraChanged.dispatch( camera );
  143. } );
  144. // signals
  145. signals.editorCleared.add( function () {
  146. controls.center.set( 0, 0, 0 );
  147. render();
  148. } );
  149. var clearColor;
  150. signals.themeChanged.add( function ( value ) {
  151. switch ( value ) {
  152. case 'css/light.css':
  153. grid.setColors( 0x444444, 0x888888 );
  154. clearColor = 0xaaaaaa;
  155. break;
  156. case 'css/dark.css':
  157. grid.setColors( 0xbbbbbb, 0x888888 );
  158. clearColor = 0x333333;
  159. break;
  160. }
  161. renderer.setClearColor( clearColor );
  162. render();
  163. } );
  164. signals.transformModeChanged.add( function ( mode ) {
  165. transformControls.setMode( mode );
  166. } );
  167. signals.snapChanged.add( function ( dist ) {
  168. transformControls.setTranslationSnap( dist );
  169. } );
  170. signals.spaceChanged.add( function ( space ) {
  171. transformControls.setSpace( space );
  172. } );
  173. signals.rendererChanged.add( function ( newRenderer ) {
  174. if ( renderer !== null ) {
  175. container.dom.removeChild( renderer.domElement );
  176. }
  177. renderer = newRenderer;
  178. renderer.autoClear = false;
  179. renderer.autoUpdateScene = false;
  180. renderer.setClearColor( clearColor );
  181. renderer.setPixelRatio( window.devicePixelRatio );
  182. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  183. container.dom.appendChild( renderer.domElement );
  184. render();
  185. } );
  186. signals.sceneGraphChanged.add( function () {
  187. render();
  188. } );
  189. var saveTimeout;
  190. signals.cameraChanged.add( function () {
  191. render();
  192. } );
  193. signals.objectSelected.add( function ( object ) {
  194. selectionBox.visible = false;
  195. transformControls.detach();
  196. if ( object !== null ) {
  197. if ( object.geometry !== undefined &&
  198. object instanceof THREE.Sprite === false ) {
  199. selectionBox.update( object );
  200. selectionBox.visible = true;
  201. }
  202. transformControls.attach( object );
  203. }
  204. render();
  205. } );
  206. signals.objectFocused.add( function ( object ) {
  207. controls.focus( object );
  208. } );
  209. signals.geometryChanged.add( function ( geometry ) {
  210. selectionBox.update( editor.selected );
  211. render();
  212. } );
  213. signals.objectAdded.add( function ( object ) {
  214. var materialsNeedUpdate = false;
  215. object.traverse( function ( child ) {
  216. if ( child instanceof THREE.Light ) materialsNeedUpdate = true;
  217. objects.push( child );
  218. } );
  219. if ( materialsNeedUpdate === true ) updateMaterials();
  220. } );
  221. signals.objectChanged.add( function ( object ) {
  222. selectionBox.update( object );
  223. transformControls.update();
  224. if ( object instanceof THREE.PerspectiveCamera ) {
  225. object.updateProjectionMatrix();
  226. }
  227. if ( editor.helpers[ object.id ] !== undefined ) {
  228. editor.helpers[ object.id ].update();
  229. }
  230. render();
  231. } );
  232. signals.objectRemoved.add( function ( object ) {
  233. var materialsNeedUpdate = false;
  234. object.traverse( function ( child ) {
  235. if ( child instanceof THREE.Light ) materialsNeedUpdate = true;
  236. objects.splice( objects.indexOf( child ), 1 );
  237. } );
  238. if ( materialsNeedUpdate === true ) updateMaterials();
  239. } );
  240. signals.helperAdded.add( function ( object ) {
  241. objects.push( object.getObjectByName( 'picker' ) );
  242. } );
  243. signals.helperRemoved.add( function ( object ) {
  244. objects.splice( objects.indexOf( object.getObjectByName( 'picker' ) ), 1 );
  245. } );
  246. signals.materialChanged.add( function ( material ) {
  247. render();
  248. } );
  249. signals.fogTypeChanged.add( function ( fogType ) {
  250. if ( fogType !== oldFogType ) {
  251. if ( fogType === "None" ) {
  252. scene.fog = null;
  253. } else if ( fogType === "Fog" ) {
  254. scene.fog = new THREE.Fog( oldFogColor, oldFogNear, oldFogFar );
  255. } else if ( fogType === "FogExp2" ) {
  256. scene.fog = new THREE.FogExp2( oldFogColor, oldFogDensity );
  257. }
  258. updateMaterials();
  259. oldFogType = fogType;
  260. }
  261. render();
  262. } );
  263. signals.fogColorChanged.add( function ( fogColor ) {
  264. oldFogColor = fogColor;
  265. updateFog( scene );
  266. render();
  267. } );
  268. signals.fogParametersChanged.add( function ( near, far, density ) {
  269. oldFogNear = near;
  270. oldFogFar = far;
  271. oldFogDensity = density;
  272. updateFog( scene );
  273. render();
  274. } );
  275. signals.windowResize.add( function () {
  276. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  277. camera.updateProjectionMatrix();
  278. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  279. render();
  280. } );
  281. signals.showGridChanged.add( function ( showGrid ) {
  282. grid.visible = showGrid;
  283. render();
  284. } );
  285. //
  286. var renderer = null;
  287. animate();
  288. //
  289. function updateMaterials() {
  290. editor.scene.traverse( function ( node ) {
  291. if ( node.material ) {
  292. node.material.needsUpdate = true;
  293. if ( node.material instanceof THREE.MeshFaceMaterial ) {
  294. for ( var i = 0; i < node.material.materials.length; i ++ ) {
  295. node.material.materials[ i ].needsUpdate = true;
  296. }
  297. }
  298. }
  299. } );
  300. }
  301. function updateFog( root ) {
  302. if ( root.fog ) {
  303. root.fog.color.setHex( oldFogColor );
  304. if ( root.fog.near !== undefined ) root.fog.near = oldFogNear;
  305. if ( root.fog.far !== undefined ) root.fog.far = oldFogFar;
  306. if ( root.fog.density !== undefined ) root.fog.density = oldFogDensity;
  307. }
  308. }
  309. function animate() {
  310. requestAnimationFrame( animate );
  311. /*
  312. // animations
  313. if ( THREE.AnimationHandler.animations.length > 0 ) {
  314. THREE.AnimationHandler.update( 0.016 );
  315. for ( var i = 0, l = sceneHelpers.children.length; i < l; i ++ ) {
  316. var helper = sceneHelpers.children[ i ];
  317. if ( helper instanceof THREE.SkeletonHelper ) {
  318. helper.update();
  319. }
  320. }
  321. render();
  322. }
  323. */
  324. }
  325. function render() {
  326. sceneHelpers.updateMatrixWorld();
  327. scene.updateMatrixWorld();
  328. renderer.clear();
  329. renderer.render( scene, camera );
  330. if ( renderer instanceof THREE.RaytracingRenderer === false ) {
  331. renderer.render( sceneHelpers, camera );
  332. }
  333. }
  334. return container;
  335. }