GLTFLoader.js 97 KB

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  1. ( function () {
  2. class GLTFLoader extends THREE.Loader {
  3. constructor( manager ) {
  4. super( manager );
  5. this.dracoLoader = null;
  6. this.ktx2Loader = null;
  7. this.meshoptDecoder = null;
  8. this.pluginCallbacks = [];
  9. this.register( function ( parser ) {
  10. return new GLTFMaterialsClearcoatExtension( parser );
  11. } );
  12. this.register( function ( parser ) {
  13. return new GLTFTextureBasisUExtension( parser );
  14. } );
  15. this.register( function ( parser ) {
  16. return new GLTFTextureWebPExtension( parser );
  17. } );
  18. this.register( function ( parser ) {
  19. return new GLTFMaterialsTransmissionExtension( parser );
  20. } );
  21. this.register( function ( parser ) {
  22. return new GLTFMaterialsVolumeExtension( parser );
  23. } );
  24. this.register( function ( parser ) {
  25. return new GLTFMaterialsIorExtension( parser );
  26. } );
  27. this.register( function ( parser ) {
  28. return new GLTFLightsExtension( parser );
  29. } );
  30. this.register( function ( parser ) {
  31. return new GLTFMeshoptCompression( parser );
  32. } );
  33. }
  34. load( url, onLoad, onProgress, onError ) {
  35. const scope = this;
  36. let resourcePath;
  37. if ( this.resourcePath !== '' ) {
  38. resourcePath = this.resourcePath;
  39. } else if ( this.path !== '' ) {
  40. resourcePath = this.path;
  41. } else {
  42. resourcePath = THREE.LoaderUtils.extractUrlBase( url );
  43. } // Tells the LoadingManager to track an extra item, which resolves after
  44. // the model is fully loaded. This means the count of items loaded will
  45. // be incorrect, but ensures manager.onLoad() does not fire early.
  46. this.manager.itemStart( url );
  47. const _onError = function ( e ) {
  48. if ( onError ) {
  49. onError( e );
  50. } else {
  51. console.error( e );
  52. }
  53. scope.manager.itemError( url );
  54. scope.manager.itemEnd( url );
  55. };
  56. const loader = new THREE.FileLoader( this.manager );
  57. loader.setPath( this.path );
  58. loader.setResponseType( 'arraybuffer' );
  59. loader.setRequestHeader( this.requestHeader );
  60. loader.setWithCredentials( this.withCredentials );
  61. loader.load( url, function ( data ) {
  62. try {
  63. scope.parse( data, resourcePath, function ( gltf ) {
  64. onLoad( gltf );
  65. scope.manager.itemEnd( url );
  66. }, _onError );
  67. } catch ( e ) {
  68. _onError( e );
  69. }
  70. }, onProgress, _onError );
  71. }
  72. setDRACOLoader( dracoLoader ) {
  73. this.dracoLoader = dracoLoader;
  74. return this;
  75. }
  76. setDDSLoader() {
  77. throw new Error( 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".' );
  78. }
  79. setKTX2Loader( ktx2Loader ) {
  80. this.ktx2Loader = ktx2Loader;
  81. return this;
  82. }
  83. setMeshoptDecoder( meshoptDecoder ) {
  84. this.meshoptDecoder = meshoptDecoder;
  85. return this;
  86. }
  87. register( callback ) {
  88. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  89. this.pluginCallbacks.push( callback );
  90. }
  91. return this;
  92. }
  93. unregister( callback ) {
  94. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  95. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  96. }
  97. return this;
  98. }
  99. parse( data, path, onLoad, onError ) {
  100. let content;
  101. const extensions = {};
  102. const plugins = {};
  103. if ( typeof data === 'string' ) {
  104. content = data;
  105. } else {
  106. const magic = THREE.LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
  107. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  108. try {
  109. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  110. } catch ( error ) {
  111. if ( onError ) onError( error );
  112. return;
  113. }
  114. content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content;
  115. } else {
  116. content = THREE.LoaderUtils.decodeText( new Uint8Array( data ) );
  117. }
  118. }
  119. const json = JSON.parse( content );
  120. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  121. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  122. return;
  123. }
  124. const parser = new GLTFParser( json, {
  125. path: path || this.resourcePath || '',
  126. crossOrigin: this.crossOrigin,
  127. requestHeader: this.requestHeader,
  128. manager: this.manager,
  129. ktx2Loader: this.ktx2Loader,
  130. meshoptDecoder: this.meshoptDecoder
  131. } );
  132. parser.fileLoader.setRequestHeader( this.requestHeader );
  133. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  134. const plugin = this.pluginCallbacks[ i ]( parser );
  135. plugins[ plugin.name ] = plugin; // Workaround to avoid determining as unknown extension
  136. // in addUnknownExtensionsToUserData().
  137. // Remove this workaround if we move all the existing
  138. // extension handlers to plugin system
  139. extensions[ plugin.name ] = true;
  140. }
  141. if ( json.extensionsUsed ) {
  142. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  143. const extensionName = json.extensionsUsed[ i ];
  144. const extensionsRequired = json.extensionsRequired || [];
  145. switch ( extensionName ) {
  146. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  147. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  148. break;
  149. case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
  150. extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
  151. break;
  152. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  153. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  154. break;
  155. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  156. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  157. break;
  158. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  159. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  160. break;
  161. default:
  162. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  163. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  164. }
  165. }
  166. }
  167. }
  168. parser.setExtensions( extensions );
  169. parser.setPlugins( plugins );
  170. parser.parse( onLoad, onError );
  171. }
  172. }
  173. /* GLTFREGISTRY */
  174. function GLTFRegistry() {
  175. let objects = {};
  176. return {
  177. get: function ( key ) {
  178. return objects[ key ];
  179. },
  180. add: function ( key, object ) {
  181. objects[ key ] = object;
  182. },
  183. remove: function ( key ) {
  184. delete objects[ key ];
  185. },
  186. removeAll: function () {
  187. objects = {};
  188. }
  189. };
  190. }
  191. /*********************************/
  192. /********** EXTENSIONS ***********/
  193. /*********************************/
  194. const EXTENSIONS = {
  195. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  196. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  197. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  198. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  199. KHR_MATERIALS_IOR: 'KHR_materials_ior',
  200. KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
  201. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  202. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  203. KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
  204. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  205. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  206. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  207. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  208. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression'
  209. };
  210. /**
  211. * Punctual Lights Extension
  212. *
  213. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  214. */
  215. class GLTFLightsExtension {
  216. constructor( parser ) {
  217. this.parser = parser;
  218. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL; // THREE.Object3D instance caches
  219. this.cache = {
  220. refs: {},
  221. uses: {}
  222. };
  223. }
  224. _markDefs() {
  225. const parser = this.parser;
  226. const nodeDefs = this.parser.json.nodes || [];
  227. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  228. const nodeDef = nodeDefs[ nodeIndex ];
  229. if ( nodeDef.extensions && nodeDef.extensions[ this.name ] && nodeDef.extensions[ this.name ].light !== undefined ) {
  230. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  231. }
  232. }
  233. }
  234. _loadLight( lightIndex ) {
  235. const parser = this.parser;
  236. const cacheKey = 'light:' + lightIndex;
  237. let dependency = parser.cache.get( cacheKey );
  238. if ( dependency ) return dependency;
  239. const json = parser.json;
  240. const extensions = json.extensions && json.extensions[ this.name ] || {};
  241. const lightDefs = extensions.lights || [];
  242. const lightDef = lightDefs[ lightIndex ];
  243. let lightNode;
  244. const color = new THREE.Color( 0xffffff );
  245. if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
  246. const range = lightDef.range !== undefined ? lightDef.range : 0;
  247. switch ( lightDef.type ) {
  248. case 'directional':
  249. lightNode = new THREE.DirectionalLight( color );
  250. lightNode.target.position.set( 0, 0, - 1 );
  251. lightNode.add( lightNode.target );
  252. break;
  253. case 'point':
  254. lightNode = new THREE.PointLight( color );
  255. lightNode.distance = range;
  256. break;
  257. case 'spot':
  258. lightNode = new THREE.SpotLight( color );
  259. lightNode.distance = range; // Handle spotlight properties.
  260. lightDef.spot = lightDef.spot || {};
  261. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  262. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  263. lightNode.angle = lightDef.spot.outerConeAngle;
  264. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  265. lightNode.target.position.set( 0, 0, - 1 );
  266. lightNode.add( lightNode.target );
  267. break;
  268. default:
  269. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  270. } // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  271. // here, because node-level parsing will only override position if explicitly specified.
  272. lightNode.position.set( 0, 0, 0 );
  273. lightNode.decay = 2;
  274. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  275. lightNode.name = parser.createUniqueName( lightDef.name || 'light_' + lightIndex );
  276. dependency = Promise.resolve( lightNode );
  277. parser.cache.add( cacheKey, dependency );
  278. return dependency;
  279. }
  280. createNodeAttachment( nodeIndex ) {
  281. const self = this;
  282. const parser = this.parser;
  283. const json = parser.json;
  284. const nodeDef = json.nodes[ nodeIndex ];
  285. const lightDef = nodeDef.extensions && nodeDef.extensions[ this.name ] || {};
  286. const lightIndex = lightDef.light;
  287. if ( lightIndex === undefined ) return null;
  288. return this._loadLight( lightIndex ).then( function ( light ) {
  289. return parser._getNodeRef( self.cache, lightIndex, light );
  290. } );
  291. }
  292. }
  293. /**
  294. * Unlit Materials Extension
  295. *
  296. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  297. */
  298. class GLTFMaterialsUnlitExtension {
  299. constructor() {
  300. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  301. }
  302. getMaterialType() {
  303. return THREE.MeshBasicMaterial;
  304. }
  305. extendParams( materialParams, materialDef, parser ) {
  306. const pending = [];
  307. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  308. materialParams.opacity = 1.0;
  309. const metallicRoughness = materialDef.pbrMetallicRoughness;
  310. if ( metallicRoughness ) {
  311. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  312. const array = metallicRoughness.baseColorFactor;
  313. materialParams.color.fromArray( array );
  314. materialParams.opacity = array[ 3 ];
  315. }
  316. if ( metallicRoughness.baseColorTexture !== undefined ) {
  317. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  318. }
  319. }
  320. return Promise.all( pending );
  321. }
  322. }
  323. /**
  324. * Clearcoat Materials Extension
  325. *
  326. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  327. */
  328. class GLTFMaterialsClearcoatExtension {
  329. constructor( parser ) {
  330. this.parser = parser;
  331. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  332. }
  333. getMaterialType( materialIndex ) {
  334. const parser = this.parser;
  335. const materialDef = parser.json.materials[ materialIndex ];
  336. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  337. return THREE.MeshPhysicalMaterial;
  338. }
  339. extendMaterialParams( materialIndex, materialParams ) {
  340. const parser = this.parser;
  341. const materialDef = parser.json.materials[ materialIndex ];
  342. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  343. return Promise.resolve();
  344. }
  345. const pending = [];
  346. const extension = materialDef.extensions[ this.name ];
  347. if ( extension.clearcoatFactor !== undefined ) {
  348. materialParams.clearcoat = extension.clearcoatFactor;
  349. }
  350. if ( extension.clearcoatTexture !== undefined ) {
  351. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  352. }
  353. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  354. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  355. }
  356. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  357. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  358. }
  359. if ( extension.clearcoatNormalTexture !== undefined ) {
  360. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  361. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  362. const scale = extension.clearcoatNormalTexture.scale; // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  363. materialParams.clearcoatNormalScale = new THREE.Vector2( scale, - scale );
  364. }
  365. }
  366. return Promise.all( pending );
  367. }
  368. }
  369. /**
  370. * Transmission Materials Extension
  371. *
  372. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  373. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  374. */
  375. class GLTFMaterialsTransmissionExtension {
  376. constructor( parser ) {
  377. this.parser = parser;
  378. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  379. }
  380. getMaterialType( materialIndex ) {
  381. const parser = this.parser;
  382. const materialDef = parser.json.materials[ materialIndex ];
  383. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  384. return THREE.MeshPhysicalMaterial;
  385. }
  386. extendMaterialParams( materialIndex, materialParams ) {
  387. const parser = this.parser;
  388. const materialDef = parser.json.materials[ materialIndex ];
  389. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  390. return Promise.resolve();
  391. }
  392. const pending = [];
  393. const extension = materialDef.extensions[ this.name ];
  394. if ( extension.transmissionFactor !== undefined ) {
  395. materialParams.transmission = extension.transmissionFactor;
  396. }
  397. if ( extension.transmissionTexture !== undefined ) {
  398. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  399. }
  400. return Promise.all( pending );
  401. }
  402. }
  403. /**
  404. * Materials Volume Extension
  405. *
  406. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
  407. */
  408. class GLTFMaterialsVolumeExtension {
  409. constructor( parser ) {
  410. this.parser = parser;
  411. this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
  412. }
  413. getMaterialType( materialIndex ) {
  414. const parser = this.parser;
  415. const materialDef = parser.json.materials[ materialIndex ];
  416. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  417. return THREE.MeshPhysicalMaterial;
  418. }
  419. extendMaterialParams( materialIndex, materialParams ) {
  420. const parser = this.parser;
  421. const materialDef = parser.json.materials[ materialIndex ];
  422. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  423. return Promise.resolve();
  424. }
  425. const pending = [];
  426. const extension = materialDef.extensions[ this.name ];
  427. materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
  428. if ( extension.thicknessTexture !== undefined ) {
  429. pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
  430. }
  431. materialParams.attenuationDistance = extension.attenuationDistance || 0;
  432. const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
  433. materialParams.attenuationColor = new THREE.Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  434. return Promise.all( pending );
  435. }
  436. }
  437. /**
  438. * Materials ior Extension
  439. *
  440. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
  441. */
  442. class GLTFMaterialsIorExtension {
  443. constructor( parser ) {
  444. this.parser = parser;
  445. this.name = EXTENSIONS.KHR_MATERIALS_IOR;
  446. }
  447. getMaterialType( materialIndex ) {
  448. const parser = this.parser;
  449. const materialDef = parser.json.materials[ materialIndex ];
  450. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  451. return THREE.MeshPhysicalMaterial;
  452. }
  453. extendMaterialParams( materialIndex, materialParams ) {
  454. const parser = this.parser;
  455. const materialDef = parser.json.materials[ materialIndex ];
  456. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  457. return Promise.resolve();
  458. }
  459. const extension = materialDef.extensions[ this.name ];
  460. materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
  461. return Promise.resolve();
  462. }
  463. }
  464. /**
  465. * BasisU THREE.Texture Extension
  466. *
  467. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  468. */
  469. class GLTFTextureBasisUExtension {
  470. constructor( parser ) {
  471. this.parser = parser;
  472. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  473. }
  474. loadTexture( textureIndex ) {
  475. const parser = this.parser;
  476. const json = parser.json;
  477. const textureDef = json.textures[ textureIndex ];
  478. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  479. return null;
  480. }
  481. const extension = textureDef.extensions[ this.name ];
  482. const source = json.images[ extension.source ];
  483. const loader = parser.options.ktx2Loader;
  484. if ( ! loader ) {
  485. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  486. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  487. } else {
  488. // Assumes that the extension is optional and that a fallback texture is present
  489. return null;
  490. }
  491. }
  492. return parser.loadTextureImage( textureIndex, source, loader );
  493. }
  494. }
  495. /**
  496. * WebP THREE.Texture Extension
  497. *
  498. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  499. */
  500. class GLTFTextureWebPExtension {
  501. constructor( parser ) {
  502. this.parser = parser;
  503. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  504. this.isSupported = null;
  505. }
  506. loadTexture( textureIndex ) {
  507. const name = this.name;
  508. const parser = this.parser;
  509. const json = parser.json;
  510. const textureDef = json.textures[ textureIndex ];
  511. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  512. return null;
  513. }
  514. const extension = textureDef.extensions[ name ];
  515. const source = json.images[ extension.source ];
  516. let loader = parser.textureLoader;
  517. if ( source.uri ) {
  518. const handler = parser.options.manager.getHandler( source.uri );
  519. if ( handler !== null ) loader = handler;
  520. }
  521. return this.detectSupport().then( function ( isSupported ) {
  522. if ( isSupported ) return parser.loadTextureImage( textureIndex, source, loader );
  523. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  524. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  525. } // Fall back to PNG or JPEG.
  526. return parser.loadTexture( textureIndex );
  527. } );
  528. }
  529. detectSupport() {
  530. if ( ! this.isSupported ) {
  531. this.isSupported = new Promise( function ( resolve ) {
  532. const image = new Image(); // Lossy test image. Support for lossy images doesn't guarantee support for all
  533. // WebP images, unfortunately.
  534. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  535. image.onload = image.onerror = function () {
  536. resolve( image.height === 1 );
  537. };
  538. } );
  539. }
  540. return this.isSupported;
  541. }
  542. }
  543. /**
  544. * meshopt BufferView Compression Extension
  545. *
  546. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  547. */
  548. class GLTFMeshoptCompression {
  549. constructor( parser ) {
  550. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  551. this.parser = parser;
  552. }
  553. loadBufferView( index ) {
  554. const json = this.parser.json;
  555. const bufferView = json.bufferViews[ index ];
  556. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  557. const extensionDef = bufferView.extensions[ this.name ];
  558. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  559. const decoder = this.parser.options.meshoptDecoder;
  560. if ( ! decoder || ! decoder.supported ) {
  561. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  562. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  563. } else {
  564. // Assumes that the extension is optional and that fallback buffer data is present
  565. return null;
  566. }
  567. }
  568. return Promise.all( [ buffer, decoder.ready ] ).then( function ( res ) {
  569. const byteOffset = extensionDef.byteOffset || 0;
  570. const byteLength = extensionDef.byteLength || 0;
  571. const count = extensionDef.count;
  572. const stride = extensionDef.byteStride;
  573. const result = new ArrayBuffer( count * stride );
  574. const source = new Uint8Array( res[ 0 ], byteOffset, byteLength );
  575. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  576. return result;
  577. } );
  578. } else {
  579. return null;
  580. }
  581. }
  582. }
  583. /* BINARY EXTENSION */
  584. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  585. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  586. const BINARY_EXTENSION_CHUNK_TYPES = {
  587. JSON: 0x4E4F534A,
  588. BIN: 0x004E4942
  589. };
  590. class GLTFBinaryExtension {
  591. constructor( data ) {
  592. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  593. this.content = null;
  594. this.body = null;
  595. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  596. this.header = {
  597. magic: THREE.LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
  598. version: headerView.getUint32( 4, true ),
  599. length: headerView.getUint32( 8, true )
  600. };
  601. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  602. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  603. } else if ( this.header.version < 2.0 ) {
  604. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  605. }
  606. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  607. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  608. let chunkIndex = 0;
  609. while ( chunkIndex < chunkContentsLength ) {
  610. const chunkLength = chunkView.getUint32( chunkIndex, true );
  611. chunkIndex += 4;
  612. const chunkType = chunkView.getUint32( chunkIndex, true );
  613. chunkIndex += 4;
  614. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  615. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  616. this.content = THREE.LoaderUtils.decodeText( contentArray );
  617. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  618. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  619. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  620. } // Clients must ignore chunks with unknown types.
  621. chunkIndex += chunkLength;
  622. }
  623. if ( this.content === null ) {
  624. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  625. }
  626. }
  627. }
  628. /**
  629. * DRACO THREE.Mesh Compression Extension
  630. *
  631. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  632. */
  633. class GLTFDracoMeshCompressionExtension {
  634. constructor( json, dracoLoader ) {
  635. if ( ! dracoLoader ) {
  636. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  637. }
  638. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  639. this.json = json;
  640. this.dracoLoader = dracoLoader;
  641. this.dracoLoader.preload();
  642. }
  643. decodePrimitive( primitive, parser ) {
  644. const json = this.json;
  645. const dracoLoader = this.dracoLoader;
  646. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  647. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  648. const threeAttributeMap = {};
  649. const attributeNormalizedMap = {};
  650. const attributeTypeMap = {};
  651. for ( const attributeName in gltfAttributeMap ) {
  652. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  653. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  654. }
  655. for ( const attributeName in primitive.attributes ) {
  656. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  657. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  658. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  659. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  660. attributeTypeMap[ threeAttributeName ] = componentType;
  661. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  662. }
  663. }
  664. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  665. return new Promise( function ( resolve ) {
  666. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  667. for ( const attributeName in geometry.attributes ) {
  668. const attribute = geometry.attributes[ attributeName ];
  669. const normalized = attributeNormalizedMap[ attributeName ];
  670. if ( normalized !== undefined ) attribute.normalized = normalized;
  671. }
  672. resolve( geometry );
  673. }, threeAttributeMap, attributeTypeMap );
  674. } );
  675. } );
  676. }
  677. }
  678. /**
  679. * THREE.Texture Transform Extension
  680. *
  681. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  682. */
  683. class GLTFTextureTransformExtension {
  684. constructor() {
  685. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  686. }
  687. extendTexture( texture, transform ) {
  688. if ( transform.texCoord !== undefined ) {
  689. console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
  690. }
  691. if ( transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined ) {
  692. // See https://github.com/mrdoob/three.js/issues/21819.
  693. return texture;
  694. }
  695. texture = texture.clone();
  696. if ( transform.offset !== undefined ) {
  697. texture.offset.fromArray( transform.offset );
  698. }
  699. if ( transform.rotation !== undefined ) {
  700. texture.rotation = transform.rotation;
  701. }
  702. if ( transform.scale !== undefined ) {
  703. texture.repeat.fromArray( transform.scale );
  704. }
  705. texture.needsUpdate = true;
  706. return texture;
  707. }
  708. }
  709. /**
  710. * Specular-Glossiness Extension
  711. *
  712. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_pbrSpecularGlossiness
  713. */
  714. /**
  715. * A sub class of StandardMaterial with some of the functionality
  716. * changed via the `onBeforeCompile` callback
  717. * @pailhead
  718. */
  719. class GLTFMeshStandardSGMaterial extends THREE.MeshStandardMaterial {
  720. constructor( params ) {
  721. super();
  722. this.isGLTFSpecularGlossinessMaterial = true; //various chunks that need replacing
  723. const specularMapParsFragmentChunk = [ '#ifdef USE_SPECULARMAP', ' uniform sampler2D specularMap;', '#endif' ].join( '\n' );
  724. const glossinessMapParsFragmentChunk = [ '#ifdef USE_GLOSSINESSMAP', ' uniform sampler2D glossinessMap;', '#endif' ].join( '\n' );
  725. const specularMapFragmentChunk = [ 'vec3 specularFactor = specular;', '#ifdef USE_SPECULARMAP', ' vec4 texelSpecular = texture2D( specularMap, vUv );', ' texelSpecular = sRGBToLinear( texelSpecular );', ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture', ' specularFactor *= texelSpecular.rgb;', '#endif' ].join( '\n' );
  726. const glossinessMapFragmentChunk = [ 'float glossinessFactor = glossiness;', '#ifdef USE_GLOSSINESSMAP', ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );', ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture', ' glossinessFactor *= texelGlossiness.a;', '#endif' ].join( '\n' );
  727. const lightPhysicalFragmentChunk = [ 'PhysicalMaterial material;', 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );', 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );', 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );', 'material.specularRoughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.', 'material.specularRoughness += geometryRoughness;', 'material.specularRoughness = min( material.specularRoughness, 1.0 );', 'material.specularColor = specularFactor;' ].join( '\n' );
  728. const uniforms = {
  729. specular: {
  730. value: new THREE.Color().setHex( 0xffffff )
  731. },
  732. glossiness: {
  733. value: 1
  734. },
  735. specularMap: {
  736. value: null
  737. },
  738. glossinessMap: {
  739. value: null
  740. }
  741. };
  742. this._extraUniforms = uniforms;
  743. this.onBeforeCompile = function ( shader ) {
  744. for ( const uniformName in uniforms ) {
  745. shader.uniforms[ uniformName ] = uniforms[ uniformName ];
  746. }
  747. shader.fragmentShader = shader.fragmentShader.replace( 'uniform float roughness;', 'uniform vec3 specular;' ).replace( 'uniform float metalness;', 'uniform float glossiness;' ).replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk ).replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk ).replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk ).replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk ).replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
  748. };
  749. Object.defineProperties( this, {
  750. specular: {
  751. get: function () {
  752. return uniforms.specular.value;
  753. },
  754. set: function ( v ) {
  755. uniforms.specular.value = v;
  756. }
  757. },
  758. specularMap: {
  759. get: function () {
  760. return uniforms.specularMap.value;
  761. },
  762. set: function ( v ) {
  763. uniforms.specularMap.value = v;
  764. if ( v ) {
  765. this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
  766. } else {
  767. delete this.defines.USE_SPECULARMAP;
  768. }
  769. }
  770. },
  771. glossiness: {
  772. get: function () {
  773. return uniforms.glossiness.value;
  774. },
  775. set: function ( v ) {
  776. uniforms.glossiness.value = v;
  777. }
  778. },
  779. glossinessMap: {
  780. get: function () {
  781. return uniforms.glossinessMap.value;
  782. },
  783. set: function ( v ) {
  784. uniforms.glossinessMap.value = v;
  785. if ( v ) {
  786. this.defines.USE_GLOSSINESSMAP = '';
  787. this.defines.USE_UV = '';
  788. } else {
  789. delete this.defines.USE_GLOSSINESSMAP;
  790. delete this.defines.USE_UV;
  791. }
  792. }
  793. }
  794. } );
  795. delete this.metalness;
  796. delete this.roughness;
  797. delete this.metalnessMap;
  798. delete this.roughnessMap;
  799. this.setValues( params );
  800. }
  801. copy( source ) {
  802. super.copy( source );
  803. this.specularMap = source.specularMap;
  804. this.specular.copy( source.specular );
  805. this.glossinessMap = source.glossinessMap;
  806. this.glossiness = source.glossiness;
  807. delete this.metalness;
  808. delete this.roughness;
  809. delete this.metalnessMap;
  810. delete this.roughnessMap;
  811. return this;
  812. }
  813. }
  814. class GLTFMaterialsPbrSpecularGlossinessExtension {
  815. constructor() {
  816. this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS;
  817. this.specularGlossinessParams = [ 'color', 'map', 'lightMap', 'lightMapIntensity', 'aoMap', 'aoMapIntensity', 'emissive', 'emissiveIntensity', 'emissiveMap', 'bumpMap', 'bumpScale', 'normalMap', 'normalMapType', 'displacementMap', 'displacementScale', 'displacementBias', 'specularMap', 'specular', 'glossinessMap', 'glossiness', 'alphaMap', 'envMap', 'envMapIntensity', 'refractionRatio' ];
  818. }
  819. getMaterialType() {
  820. return GLTFMeshStandardSGMaterial;
  821. }
  822. extendParams( materialParams, materialDef, parser ) {
  823. const pbrSpecularGlossiness = materialDef.extensions[ this.name ];
  824. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  825. materialParams.opacity = 1.0;
  826. const pending = [];
  827. if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
  828. const array = pbrSpecularGlossiness.diffuseFactor;
  829. materialParams.color.fromArray( array );
  830. materialParams.opacity = array[ 3 ];
  831. }
  832. if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
  833. pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture ) );
  834. }
  835. materialParams.emissive = new THREE.Color( 0.0, 0.0, 0.0 );
  836. materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
  837. materialParams.specular = new THREE.Color( 1.0, 1.0, 1.0 );
  838. if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
  839. materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
  840. }
  841. if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
  842. const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
  843. pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
  844. pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef ) );
  845. }
  846. return Promise.all( pending );
  847. }
  848. createMaterial( materialParams ) {
  849. const material = new GLTFMeshStandardSGMaterial( materialParams );
  850. material.fog = true;
  851. material.color = materialParams.color;
  852. material.map = materialParams.map === undefined ? null : materialParams.map;
  853. material.lightMap = null;
  854. material.lightMapIntensity = 1.0;
  855. material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
  856. material.aoMapIntensity = 1.0;
  857. material.emissive = materialParams.emissive;
  858. material.emissiveIntensity = 1.0;
  859. material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
  860. material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
  861. material.bumpScale = 1;
  862. material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
  863. material.normalMapType = THREE.TangentSpaceNormalMap;
  864. if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
  865. material.displacementMap = null;
  866. material.displacementScale = 1;
  867. material.displacementBias = 0;
  868. material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
  869. material.specular = materialParams.specular;
  870. material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
  871. material.glossiness = materialParams.glossiness;
  872. material.alphaMap = null;
  873. material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
  874. material.envMapIntensity = 1.0;
  875. material.refractionRatio = 0.98;
  876. return material;
  877. }
  878. }
  879. /**
  880. * THREE.Mesh Quantization Extension
  881. *
  882. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  883. */
  884. class GLTFMeshQuantizationExtension {
  885. constructor() {
  886. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  887. }
  888. }
  889. /*********************************/
  890. /********** INTERPOLATION ********/
  891. /*********************************/
  892. // Spline Interpolation
  893. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  894. class GLTFCubicSplineInterpolant extends THREE.Interpolant {
  895. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  896. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  897. }
  898. copySampleValue_( index ) {
  899. // Copies a sample value to the result buffer. See description of glTF
  900. // CUBICSPLINE values layout in interpolate_() function below.
  901. const result = this.resultBuffer,
  902. values = this.sampleValues,
  903. valueSize = this.valueSize,
  904. offset = index * valueSize * 3 + valueSize;
  905. for ( let i = 0; i !== valueSize; i ++ ) {
  906. result[ i ] = values[ offset + i ];
  907. }
  908. return result;
  909. }
  910. }
  911. GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  912. GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  913. GLTFCubicSplineInterpolant.prototype.interpolate_ = function ( i1, t0, t, t1 ) {
  914. const result = this.resultBuffer;
  915. const values = this.sampleValues;
  916. const stride = this.valueSize;
  917. const stride2 = stride * 2;
  918. const stride3 = stride * 3;
  919. const td = t1 - t0;
  920. const p = ( t - t0 ) / td;
  921. const pp = p * p;
  922. const ppp = pp * p;
  923. const offset1 = i1 * stride3;
  924. const offset0 = offset1 - stride3;
  925. const s2 = - 2 * ppp + 3 * pp;
  926. const s3 = ppp - pp;
  927. const s0 = 1 - s2;
  928. const s1 = s3 - pp + p; // Layout of keyframe output values for CUBICSPLINE animations:
  929. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  930. for ( let i = 0; i !== stride; i ++ ) {
  931. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  932. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  933. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  934. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  935. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  936. }
  937. return result;
  938. };
  939. /*********************************/
  940. /********** INTERNALS ************/
  941. /*********************************/
  942. /* CONSTANTS */
  943. const WEBGL_CONSTANTS = {
  944. FLOAT: 5126,
  945. //FLOAT_MAT2: 35674,
  946. FLOAT_MAT3: 35675,
  947. FLOAT_MAT4: 35676,
  948. FLOAT_VEC2: 35664,
  949. FLOAT_VEC3: 35665,
  950. FLOAT_VEC4: 35666,
  951. LINEAR: 9729,
  952. REPEAT: 10497,
  953. SAMPLER_2D: 35678,
  954. POINTS: 0,
  955. LINES: 1,
  956. LINE_LOOP: 2,
  957. LINE_STRIP: 3,
  958. TRIANGLES: 4,
  959. TRIANGLE_STRIP: 5,
  960. TRIANGLE_FAN: 6,
  961. UNSIGNED_BYTE: 5121,
  962. UNSIGNED_SHORT: 5123
  963. };
  964. const WEBGL_COMPONENT_TYPES = {
  965. 5120: Int8Array,
  966. 5121: Uint8Array,
  967. 5122: Int16Array,
  968. 5123: Uint16Array,
  969. 5125: Uint32Array,
  970. 5126: Float32Array
  971. };
  972. const WEBGL_FILTERS = {
  973. 9728: THREE.NearestFilter,
  974. 9729: THREE.LinearFilter,
  975. 9984: THREE.NearestMipmapNearestFilter,
  976. 9985: THREE.LinearMipmapNearestFilter,
  977. 9986: THREE.NearestMipmapLinearFilter,
  978. 9987: THREE.LinearMipmapLinearFilter
  979. };
  980. const WEBGL_WRAPPINGS = {
  981. 33071: THREE.ClampToEdgeWrapping,
  982. 33648: THREE.MirroredRepeatWrapping,
  983. 10497: THREE.RepeatWrapping
  984. };
  985. const WEBGL_TYPE_SIZES = {
  986. 'SCALAR': 1,
  987. 'VEC2': 2,
  988. 'VEC3': 3,
  989. 'VEC4': 4,
  990. 'MAT2': 4,
  991. 'MAT3': 9,
  992. 'MAT4': 16
  993. };
  994. const ATTRIBUTES = {
  995. POSITION: 'position',
  996. NORMAL: 'normal',
  997. TANGENT: 'tangent',
  998. TEXCOORD_0: 'uv',
  999. TEXCOORD_1: 'uv2',
  1000. COLOR_0: 'color',
  1001. WEIGHTS_0: 'skinWeight',
  1002. JOINTS_0: 'skinIndex'
  1003. };
  1004. const PATH_PROPERTIES = {
  1005. scale: 'scale',
  1006. translation: 'position',
  1007. rotation: 'quaternion',
  1008. weights: 'morphTargetInfluences'
  1009. };
  1010. const INTERPOLATION = {
  1011. CUBICSPLINE: undefined,
  1012. // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1013. // keyframe track will be initialized with a default interpolation type, then modified.
  1014. LINEAR: THREE.InterpolateLinear,
  1015. STEP: THREE.InterpolateDiscrete
  1016. };
  1017. const ALPHA_MODES = {
  1018. OPAQUE: 'OPAQUE',
  1019. MASK: 'MASK',
  1020. BLEND: 'BLEND'
  1021. };
  1022. /* UTILITY FUNCTIONS */
  1023. function resolveURL( url, path ) {
  1024. // Invalid URL
  1025. if ( typeof url !== 'string' || url === '' ) return ''; // Host Relative URL
  1026. if ( /^https?:\/\//i.test( path ) && /^\//.test( url ) ) {
  1027. path = path.replace( /(^https?:\/\/[^\/]+).*/i, '$1' );
  1028. } // Absolute URL http://,https://,//
  1029. if ( /^(https?:)?\/\//i.test( url ) ) return url; // Data URI
  1030. if ( /^data:.*,.*$/i.test( url ) ) return url; // Blob URL
  1031. if ( /^blob:.*$/i.test( url ) ) return url; // Relative URL
  1032. return path + url;
  1033. }
  1034. /**
  1035. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1036. */
  1037. function createDefaultMaterial( cache ) {
  1038. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1039. cache[ 'DefaultMaterial' ] = new THREE.MeshStandardMaterial( {
  1040. color: 0xFFFFFF,
  1041. emissive: 0x000000,
  1042. metalness: 1,
  1043. roughness: 1,
  1044. transparent: false,
  1045. depthTest: true,
  1046. side: THREE.FrontSide
  1047. } );
  1048. }
  1049. return cache[ 'DefaultMaterial' ];
  1050. }
  1051. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1052. // Add unknown glTF extensions to an object's userData.
  1053. for ( const name in objectDef.extensions ) {
  1054. if ( knownExtensions[ name ] === undefined ) {
  1055. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1056. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1057. }
  1058. }
  1059. }
  1060. /**
  1061. * @param {Object3D|Material|BufferGeometry} object
  1062. * @param {GLTF.definition} gltfDef
  1063. */
  1064. function assignExtrasToUserData( object, gltfDef ) {
  1065. if ( gltfDef.extras !== undefined ) {
  1066. if ( typeof gltfDef.extras === 'object' ) {
  1067. Object.assign( object.userData, gltfDef.extras );
  1068. } else {
  1069. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1070. }
  1071. }
  1072. }
  1073. /**
  1074. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1075. *
  1076. * @param {BufferGeometry} geometry
  1077. * @param {Array<GLTF.Target>} targets
  1078. * @param {GLTFParser} parser
  1079. * @return {Promise<BufferGeometry>}
  1080. */
  1081. function addMorphTargets( geometry, targets, parser ) {
  1082. let hasMorphPosition = false;
  1083. let hasMorphNormal = false;
  1084. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1085. const target = targets[ i ];
  1086. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1087. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1088. if ( hasMorphPosition && hasMorphNormal ) break;
  1089. }
  1090. if ( ! hasMorphPosition && ! hasMorphNormal ) return Promise.resolve( geometry );
  1091. const pendingPositionAccessors = [];
  1092. const pendingNormalAccessors = [];
  1093. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1094. const target = targets[ i ];
  1095. if ( hasMorphPosition ) {
  1096. const pendingAccessor = target.POSITION !== undefined ? parser.getDependency( 'accessor', target.POSITION ) : geometry.attributes.position;
  1097. pendingPositionAccessors.push( pendingAccessor );
  1098. }
  1099. if ( hasMorphNormal ) {
  1100. const pendingAccessor = target.NORMAL !== undefined ? parser.getDependency( 'accessor', target.NORMAL ) : geometry.attributes.normal;
  1101. pendingNormalAccessors.push( pendingAccessor );
  1102. }
  1103. }
  1104. return Promise.all( [ Promise.all( pendingPositionAccessors ), Promise.all( pendingNormalAccessors ) ] ).then( function ( accessors ) {
  1105. const morphPositions = accessors[ 0 ];
  1106. const morphNormals = accessors[ 1 ];
  1107. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1108. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1109. geometry.morphTargetsRelative = true;
  1110. return geometry;
  1111. } );
  1112. }
  1113. /**
  1114. * @param {Mesh} mesh
  1115. * @param {GLTF.Mesh} meshDef
  1116. */
  1117. function updateMorphTargets( mesh, meshDef ) {
  1118. mesh.updateMorphTargets();
  1119. if ( meshDef.weights !== undefined ) {
  1120. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1121. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1122. }
  1123. } // .extras has user-defined data, so check that .extras.targetNames is an array.
  1124. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1125. const targetNames = meshDef.extras.targetNames;
  1126. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1127. mesh.morphTargetDictionary = {};
  1128. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1129. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1130. }
  1131. } else {
  1132. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1133. }
  1134. }
  1135. }
  1136. function createPrimitiveKey( primitiveDef ) {
  1137. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1138. let geometryKey;
  1139. if ( dracoExtension ) {
  1140. geometryKey = 'draco:' + dracoExtension.bufferView + ':' + dracoExtension.indices + ':' + createAttributesKey( dracoExtension.attributes );
  1141. } else {
  1142. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1143. }
  1144. return geometryKey;
  1145. }
  1146. function createAttributesKey( attributes ) {
  1147. let attributesKey = '';
  1148. const keys = Object.keys( attributes ).sort();
  1149. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1150. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1151. }
  1152. return attributesKey;
  1153. }
  1154. function getNormalizedComponentScale( constructor ) {
  1155. // Reference:
  1156. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1157. switch ( constructor ) {
  1158. case Int8Array:
  1159. return 1 / 127;
  1160. case Uint8Array:
  1161. return 1 / 255;
  1162. case Int16Array:
  1163. return 1 / 32767;
  1164. case Uint16Array:
  1165. return 1 / 65535;
  1166. default:
  1167. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1168. }
  1169. }
  1170. /* GLTF PARSER */
  1171. class GLTFParser {
  1172. constructor( json = {}, options = {} ) {
  1173. this.json = json;
  1174. this.extensions = {};
  1175. this.plugins = {};
  1176. this.options = options; // loader object cache
  1177. this.cache = new GLTFRegistry(); // associations between Three.js objects and glTF elements
  1178. this.associations = new Map(); // THREE.BufferGeometry caching
  1179. this.primitiveCache = {}; // THREE.Object3D instance caches
  1180. this.meshCache = {
  1181. refs: {},
  1182. uses: {}
  1183. };
  1184. this.cameraCache = {
  1185. refs: {},
  1186. uses: {}
  1187. };
  1188. this.lightCache = {
  1189. refs: {},
  1190. uses: {}
  1191. };
  1192. this.textureCache = {}; // Track node names, to ensure no duplicates
  1193. this.nodeNamesUsed = {}; // Use an THREE.ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1194. // expensive work of uploading a texture to the GPU off the main thread.
  1195. if ( typeof createImageBitmap !== 'undefined' && /Firefox/.test( navigator.userAgent ) === false ) {
  1196. this.textureLoader = new THREE.ImageBitmapLoader( this.options.manager );
  1197. } else {
  1198. this.textureLoader = new THREE.TextureLoader( this.options.manager );
  1199. }
  1200. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1201. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1202. this.fileLoader = new THREE.FileLoader( this.options.manager );
  1203. this.fileLoader.setResponseType( 'arraybuffer' );
  1204. if ( this.options.crossOrigin === 'use-credentials' ) {
  1205. this.fileLoader.setWithCredentials( true );
  1206. }
  1207. }
  1208. setExtensions( extensions ) {
  1209. this.extensions = extensions;
  1210. }
  1211. setPlugins( plugins ) {
  1212. this.plugins = plugins;
  1213. }
  1214. parse( onLoad, onError ) {
  1215. const parser = this;
  1216. const json = this.json;
  1217. const extensions = this.extensions; // Clear the loader cache
  1218. this.cache.removeAll(); // Mark the special nodes/meshes in json for efficient parse
  1219. this._invokeAll( function ( ext ) {
  1220. return ext._markDefs && ext._markDefs();
  1221. } );
  1222. Promise.all( this._invokeAll( function ( ext ) {
  1223. return ext.beforeRoot && ext.beforeRoot();
  1224. } ) ).then( function () {
  1225. return Promise.all( [ parser.getDependencies( 'scene' ), parser.getDependencies( 'animation' ), parser.getDependencies( 'camera' ) ] );
  1226. } ).then( function ( dependencies ) {
  1227. const result = {
  1228. scene: dependencies[ 0 ][ json.scene || 0 ],
  1229. scenes: dependencies[ 0 ],
  1230. animations: dependencies[ 1 ],
  1231. cameras: dependencies[ 2 ],
  1232. asset: json.asset,
  1233. parser: parser,
  1234. userData: {}
  1235. };
  1236. addUnknownExtensionsToUserData( extensions, result, json );
  1237. assignExtrasToUserData( result, json );
  1238. Promise.all( parser._invokeAll( function ( ext ) {
  1239. return ext.afterRoot && ext.afterRoot( result );
  1240. } ) ).then( function () {
  1241. onLoad( result );
  1242. } );
  1243. } ).catch( onError );
  1244. }
  1245. /**
  1246. * Marks the special nodes/meshes in json for efficient parse.
  1247. */
  1248. _markDefs() {
  1249. const nodeDefs = this.json.nodes || [];
  1250. const skinDefs = this.json.skins || [];
  1251. const meshDefs = this.json.meshes || []; // Nothing in the node definition indicates whether it is a THREE.Bone or an
  1252. // THREE.Object3D. Use the skins' joint references to mark bones.
  1253. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1254. const joints = skinDefs[ skinIndex ].joints;
  1255. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1256. nodeDefs[ joints[ i ] ].isBone = true;
  1257. }
  1258. } // Iterate over all nodes, marking references to shared resources,
  1259. // as well as skeleton joints.
  1260. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1261. const nodeDef = nodeDefs[ nodeIndex ];
  1262. if ( nodeDef.mesh !== undefined ) {
  1263. this._addNodeRef( this.meshCache, nodeDef.mesh ); // Nothing in the mesh definition indicates whether it is
  1264. // a THREE.SkinnedMesh or THREE.Mesh. Use the node's mesh reference
  1265. // to mark THREE.SkinnedMesh if node has skin.
  1266. if ( nodeDef.skin !== undefined ) {
  1267. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1268. }
  1269. }
  1270. if ( nodeDef.camera !== undefined ) {
  1271. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1272. }
  1273. }
  1274. }
  1275. /**
  1276. * Counts references to shared node / THREE.Object3D resources. These resources
  1277. * can be reused, or "instantiated", at multiple nodes in the scene
  1278. * hierarchy. THREE.Mesh, Camera, and Light instances are instantiated and must
  1279. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1280. * Textures) can be reused directly and are not marked here.
  1281. *
  1282. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1283. */
  1284. _addNodeRef( cache, index ) {
  1285. if ( index === undefined ) return;
  1286. if ( cache.refs[ index ] === undefined ) {
  1287. cache.refs[ index ] = cache.uses[ index ] = 0;
  1288. }
  1289. cache.refs[ index ] ++;
  1290. }
  1291. /** Returns a reference to a shared resource, cloning it if necessary. */
  1292. _getNodeRef( cache, index, object ) {
  1293. if ( cache.refs[ index ] <= 1 ) return object;
  1294. const ref = object.clone();
  1295. ref.name += '_instance_' + cache.uses[ index ] ++;
  1296. return ref;
  1297. }
  1298. _invokeOne( func ) {
  1299. const extensions = Object.values( this.plugins );
  1300. extensions.push( this );
  1301. for ( let i = 0; i < extensions.length; i ++ ) {
  1302. const result = func( extensions[ i ] );
  1303. if ( result ) return result;
  1304. }
  1305. return null;
  1306. }
  1307. _invokeAll( func ) {
  1308. const extensions = Object.values( this.plugins );
  1309. extensions.unshift( this );
  1310. const pending = [];
  1311. for ( let i = 0; i < extensions.length; i ++ ) {
  1312. const result = func( extensions[ i ] );
  1313. if ( result ) pending.push( result );
  1314. }
  1315. return pending;
  1316. }
  1317. /**
  1318. * Requests the specified dependency asynchronously, with caching.
  1319. * @param {string} type
  1320. * @param {number} index
  1321. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1322. */
  1323. getDependency( type, index ) {
  1324. const cacheKey = type + ':' + index;
  1325. let dependency = this.cache.get( cacheKey );
  1326. if ( ! dependency ) {
  1327. switch ( type ) {
  1328. case 'scene':
  1329. dependency = this.loadScene( index );
  1330. break;
  1331. case 'node':
  1332. dependency = this.loadNode( index );
  1333. break;
  1334. case 'mesh':
  1335. dependency = this._invokeOne( function ( ext ) {
  1336. return ext.loadMesh && ext.loadMesh( index );
  1337. } );
  1338. break;
  1339. case 'accessor':
  1340. dependency = this.loadAccessor( index );
  1341. break;
  1342. case 'bufferView':
  1343. dependency = this._invokeOne( function ( ext ) {
  1344. return ext.loadBufferView && ext.loadBufferView( index );
  1345. } );
  1346. break;
  1347. case 'buffer':
  1348. dependency = this.loadBuffer( index );
  1349. break;
  1350. case 'material':
  1351. dependency = this._invokeOne( function ( ext ) {
  1352. return ext.loadMaterial && ext.loadMaterial( index );
  1353. } );
  1354. break;
  1355. case 'texture':
  1356. dependency = this._invokeOne( function ( ext ) {
  1357. return ext.loadTexture && ext.loadTexture( index );
  1358. } );
  1359. break;
  1360. case 'skin':
  1361. dependency = this.loadSkin( index );
  1362. break;
  1363. case 'animation':
  1364. dependency = this.loadAnimation( index );
  1365. break;
  1366. case 'camera':
  1367. dependency = this.loadCamera( index );
  1368. break;
  1369. default:
  1370. throw new Error( 'Unknown type: ' + type );
  1371. }
  1372. this.cache.add( cacheKey, dependency );
  1373. }
  1374. return dependency;
  1375. }
  1376. /**
  1377. * Requests all dependencies of the specified type asynchronously, with caching.
  1378. * @param {string} type
  1379. * @return {Promise<Array<Object>>}
  1380. */
  1381. getDependencies( type ) {
  1382. let dependencies = this.cache.get( type );
  1383. if ( ! dependencies ) {
  1384. const parser = this;
  1385. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1386. dependencies = Promise.all( defs.map( function ( def, index ) {
  1387. return parser.getDependency( type, index );
  1388. } ) );
  1389. this.cache.add( type, dependencies );
  1390. }
  1391. return dependencies;
  1392. }
  1393. /**
  1394. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1395. * @param {number} bufferIndex
  1396. * @return {Promise<ArrayBuffer>}
  1397. */
  1398. loadBuffer( bufferIndex ) {
  1399. const bufferDef = this.json.buffers[ bufferIndex ];
  1400. const loader = this.fileLoader;
  1401. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1402. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1403. } // If present, GLB container is required to be the first buffer.
  1404. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1405. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1406. }
  1407. const options = this.options;
  1408. return new Promise( function ( resolve, reject ) {
  1409. loader.load( resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1410. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1411. } );
  1412. } );
  1413. }
  1414. /**
  1415. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1416. * @param {number} bufferViewIndex
  1417. * @return {Promise<ArrayBuffer>}
  1418. */
  1419. loadBufferView( bufferViewIndex ) {
  1420. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1421. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1422. const byteLength = bufferViewDef.byteLength || 0;
  1423. const byteOffset = bufferViewDef.byteOffset || 0;
  1424. return buffer.slice( byteOffset, byteOffset + byteLength );
  1425. } );
  1426. }
  1427. /**
  1428. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1429. * @param {number} accessorIndex
  1430. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1431. */
  1432. loadAccessor( accessorIndex ) {
  1433. const parser = this;
  1434. const json = this.json;
  1435. const accessorDef = this.json.accessors[ accessorIndex ];
  1436. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1437. // Ignore empty accessors, which may be used to declare runtime
  1438. // information about attributes coming from another source (e.g. Draco
  1439. // compression extension).
  1440. return Promise.resolve( null );
  1441. }
  1442. const pendingBufferViews = [];
  1443. if ( accessorDef.bufferView !== undefined ) {
  1444. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1445. } else {
  1446. pendingBufferViews.push( null );
  1447. }
  1448. if ( accessorDef.sparse !== undefined ) {
  1449. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1450. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1451. }
  1452. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1453. const bufferView = bufferViews[ 0 ];
  1454. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1455. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ]; // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1456. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1457. const itemBytes = elementBytes * itemSize;
  1458. const byteOffset = accessorDef.byteOffset || 0;
  1459. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1460. const normalized = accessorDef.normalized === true;
  1461. let array, bufferAttribute; // The buffer is not interleaved if the stride is the item size in bytes.
  1462. if ( byteStride && byteStride !== itemBytes ) {
  1463. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own THREE.InterleavedBuffer
  1464. // This makes sure that IBA.count reflects accessor.count properly
  1465. const ibSlice = Math.floor( byteOffset / byteStride );
  1466. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1467. let ib = parser.cache.get( ibCacheKey );
  1468. if ( ! ib ) {
  1469. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes ); // Integer parameters to IB/IBA are in array elements, not bytes.
  1470. ib = new THREE.InterleavedBuffer( array, byteStride / elementBytes );
  1471. parser.cache.add( ibCacheKey, ib );
  1472. }
  1473. bufferAttribute = new THREE.InterleavedBufferAttribute( ib, itemSize, byteOffset % byteStride / elementBytes, normalized );
  1474. } else {
  1475. if ( bufferView === null ) {
  1476. array = new TypedArray( accessorDef.count * itemSize );
  1477. } else {
  1478. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1479. }
  1480. bufferAttribute = new THREE.BufferAttribute( array, itemSize, normalized );
  1481. } // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1482. if ( accessorDef.sparse !== undefined ) {
  1483. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1484. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1485. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1486. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1487. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1488. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1489. if ( bufferView !== null ) {
  1490. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1491. bufferAttribute = new THREE.BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1492. }
  1493. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1494. const index = sparseIndices[ i ];
  1495. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1496. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1497. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1498. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1499. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse THREE.BufferAttribute.' );
  1500. }
  1501. }
  1502. return bufferAttribute;
  1503. } );
  1504. }
  1505. /**
  1506. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1507. * @param {number} textureIndex
  1508. * @return {Promise<THREE.Texture>}
  1509. */
  1510. loadTexture( textureIndex ) {
  1511. const json = this.json;
  1512. const options = this.options;
  1513. const textureDef = json.textures[ textureIndex ];
  1514. const source = json.images[ textureDef.source ];
  1515. let loader = this.textureLoader;
  1516. if ( source.uri ) {
  1517. const handler = options.manager.getHandler( source.uri );
  1518. if ( handler !== null ) loader = handler;
  1519. }
  1520. return this.loadTextureImage( textureIndex, source, loader );
  1521. }
  1522. loadTextureImage( textureIndex, source, loader ) {
  1523. const parser = this;
  1524. const json = this.json;
  1525. const options = this.options;
  1526. const textureDef = json.textures[ textureIndex ];
  1527. const cacheKey = ( source.uri || source.bufferView ) + ':' + textureDef.sampler;
  1528. if ( this.textureCache[ cacheKey ] ) {
  1529. // See https://github.com/mrdoob/three.js/issues/21559.
  1530. return this.textureCache[ cacheKey ];
  1531. }
  1532. const URL = self.URL || self.webkitURL;
  1533. let sourceURI = source.uri || '';
  1534. let isObjectURL = false;
  1535. let hasAlpha = true;
  1536. const isJPEG = sourceURI.search( /\.jpe?g($|\?)/i ) > 0 || sourceURI.search( /^data\:image\/jpeg/ ) === 0;
  1537. if ( source.mimeType === 'image/jpeg' || isJPEG ) hasAlpha = false;
  1538. if ( source.bufferView !== undefined ) {
  1539. // Load binary image data from bufferView, if provided.
  1540. sourceURI = parser.getDependency( 'bufferView', source.bufferView ).then( function ( bufferView ) {
  1541. if ( source.mimeType === 'image/png' ) {
  1542. // Inspect the PNG 'IHDR' chunk to determine whether the image could have an
  1543. // alpha channel. This check is conservative — the image could have an alpha
  1544. // channel with all values == 1, and the indexed type (colorType == 3) only
  1545. // sometimes contains alpha.
  1546. //
  1547. // https://en.wikipedia.org/wiki/Portable_Network_Graphics#File_header
  1548. const colorType = new DataView( bufferView, 25, 1 ).getUint8( 0, false );
  1549. hasAlpha = colorType === 6 || colorType === 4 || colorType === 3;
  1550. }
  1551. isObjectURL = true;
  1552. const blob = new Blob( [ bufferView ], {
  1553. type: source.mimeType
  1554. } );
  1555. sourceURI = URL.createObjectURL( blob );
  1556. return sourceURI;
  1557. } );
  1558. } else if ( source.uri === undefined ) {
  1559. throw new Error( 'THREE.GLTFLoader: Image ' + textureIndex + ' is missing URI and bufferView' );
  1560. }
  1561. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1562. return new Promise( function ( resolve, reject ) {
  1563. let onLoad = resolve;
  1564. if ( loader.isImageBitmapLoader === true ) {
  1565. onLoad = function ( imageBitmap ) {
  1566. const texture = new THREE.Texture( imageBitmap );
  1567. texture.needsUpdate = true;
  1568. resolve( texture );
  1569. };
  1570. }
  1571. loader.load( resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  1572. } );
  1573. } ).then( function ( texture ) {
  1574. // Clean up resources and configure THREE.Texture.
  1575. if ( isObjectURL === true ) {
  1576. URL.revokeObjectURL( sourceURI );
  1577. }
  1578. texture.flipY = false;
  1579. if ( textureDef.name ) texture.name = textureDef.name; // When there is definitely no alpha channel in the texture, set THREE.RGBFormat to save space.
  1580. if ( ! hasAlpha ) texture.format = THREE.RGBFormat;
  1581. const samplers = json.samplers || {};
  1582. const sampler = samplers[ textureDef.sampler ] || {};
  1583. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || THREE.LinearFilter;
  1584. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || THREE.LinearMipmapLinearFilter;
  1585. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || THREE.RepeatWrapping;
  1586. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || THREE.RepeatWrapping;
  1587. parser.associations.set( texture, {
  1588. type: 'textures',
  1589. index: textureIndex
  1590. } );
  1591. return texture;
  1592. } ).catch( function () {
  1593. console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
  1594. return null;
  1595. } );
  1596. this.textureCache[ cacheKey ] = promise;
  1597. return promise;
  1598. }
  1599. /**
  1600. * Asynchronously assigns a texture to the given material parameters.
  1601. * @param {Object} materialParams
  1602. * @param {string} mapName
  1603. * @param {Object} mapDef
  1604. * @return {Promise}
  1605. */
  1606. assignTexture( materialParams, mapName, mapDef ) {
  1607. const parser = this;
  1608. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  1609. // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
  1610. // However, we will copy UV set 0 to UV set 1 on demand for aoMap
  1611. if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
  1612. console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
  1613. }
  1614. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  1615. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  1616. if ( transform ) {
  1617. const gltfReference = parser.associations.get( texture );
  1618. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  1619. parser.associations.set( texture, gltfReference );
  1620. }
  1621. }
  1622. materialParams[ mapName ] = texture;
  1623. } );
  1624. }
  1625. /**
  1626. * Assigns final material to a THREE.Mesh, THREE.Line, or THREE.Points instance. The instance
  1627. * already has a material (generated from the glTF material options alone)
  1628. * but reuse of the same glTF material may require multiple threejs materials
  1629. * to accommodate different primitive types, defines, etc. New materials will
  1630. * be created if necessary, and reused from a cache.
  1631. * @param {Object3D} mesh THREE.Mesh, THREE.Line, or THREE.Points instance.
  1632. */
  1633. assignFinalMaterial( mesh ) {
  1634. const geometry = mesh.geometry;
  1635. let material = mesh.material;
  1636. const useVertexTangents = geometry.attributes.tangent !== undefined;
  1637. const useVertexColors = geometry.attributes.color !== undefined;
  1638. const useFlatShading = geometry.attributes.normal === undefined;
  1639. if ( mesh.isPoints ) {
  1640. const cacheKey = 'PointsMaterial:' + material.uuid;
  1641. let pointsMaterial = this.cache.get( cacheKey );
  1642. if ( ! pointsMaterial ) {
  1643. pointsMaterial = new THREE.PointsMaterial();
  1644. THREE.Material.prototype.copy.call( pointsMaterial, material );
  1645. pointsMaterial.color.copy( material.color );
  1646. pointsMaterial.map = material.map;
  1647. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  1648. this.cache.add( cacheKey, pointsMaterial );
  1649. }
  1650. material = pointsMaterial;
  1651. } else if ( mesh.isLine ) {
  1652. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  1653. let lineMaterial = this.cache.get( cacheKey );
  1654. if ( ! lineMaterial ) {
  1655. lineMaterial = new THREE.LineBasicMaterial();
  1656. THREE.Material.prototype.copy.call( lineMaterial, material );
  1657. lineMaterial.color.copy( material.color );
  1658. this.cache.add( cacheKey, lineMaterial );
  1659. }
  1660. material = lineMaterial;
  1661. } // Clone the material if it will be modified
  1662. if ( useVertexTangents || useVertexColors || useFlatShading ) {
  1663. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  1664. if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
  1665. if ( useVertexTangents ) cacheKey += 'vertex-tangents:';
  1666. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  1667. if ( useFlatShading ) cacheKey += 'flat-shading:';
  1668. let cachedMaterial = this.cache.get( cacheKey );
  1669. if ( ! cachedMaterial ) {
  1670. cachedMaterial = material.clone();
  1671. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  1672. if ( useFlatShading ) cachedMaterial.flatShading = true;
  1673. if ( useVertexTangents ) {
  1674. cachedMaterial.vertexTangents = true; // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1675. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  1676. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  1677. }
  1678. this.cache.add( cacheKey, cachedMaterial );
  1679. this.associations.set( cachedMaterial, this.associations.get( material ) );
  1680. }
  1681. material = cachedMaterial;
  1682. } // workarounds for mesh and geometry
  1683. if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
  1684. geometry.setAttribute( 'uv2', geometry.attributes.uv );
  1685. }
  1686. mesh.material = material;
  1687. }
  1688. getMaterialType( ) {
  1689. return THREE.MeshStandardMaterial;
  1690. }
  1691. /**
  1692. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  1693. * @param {number} materialIndex
  1694. * @return {Promise<Material>}
  1695. */
  1696. loadMaterial( materialIndex ) {
  1697. const parser = this;
  1698. const json = this.json;
  1699. const extensions = this.extensions;
  1700. const materialDef = json.materials[ materialIndex ];
  1701. let materialType;
  1702. const materialParams = {};
  1703. const materialExtensions = materialDef.extensions || {};
  1704. const pending = [];
  1705. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
  1706. const sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
  1707. materialType = sgExtension.getMaterialType();
  1708. pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
  1709. } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  1710. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  1711. materialType = kmuExtension.getMaterialType();
  1712. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  1713. } else {
  1714. // Specification:
  1715. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  1716. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  1717. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  1718. materialParams.opacity = 1.0;
  1719. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  1720. const array = metallicRoughness.baseColorFactor;
  1721. materialParams.color.fromArray( array );
  1722. materialParams.opacity = array[ 3 ];
  1723. }
  1724. if ( metallicRoughness.baseColorTexture !== undefined ) {
  1725. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  1726. }
  1727. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  1728. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  1729. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  1730. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1731. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1732. }
  1733. materialType = this._invokeOne( function ( ext ) {
  1734. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  1735. } );
  1736. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  1737. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  1738. } ) ) );
  1739. }
  1740. if ( materialDef.doubleSided === true ) {
  1741. materialParams.side = THREE.DoubleSide;
  1742. }
  1743. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  1744. if ( alphaMode === ALPHA_MODES.BLEND ) {
  1745. materialParams.transparent = true; // See: https://github.com/mrdoob/three.js/issues/17706
  1746. materialParams.depthWrite = false;
  1747. } else {
  1748. materialParams.transparent = false;
  1749. if ( alphaMode === ALPHA_MODES.MASK ) {
  1750. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  1751. }
  1752. }
  1753. if ( materialDef.normalTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1754. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) ); // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1755. materialParams.normalScale = new THREE.Vector2( 1, - 1 );
  1756. if ( materialDef.normalTexture.scale !== undefined ) {
  1757. materialParams.normalScale.set( materialDef.normalTexture.scale, - materialDef.normalTexture.scale );
  1758. }
  1759. }
  1760. if ( materialDef.occlusionTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1761. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  1762. if ( materialDef.occlusionTexture.strength !== undefined ) {
  1763. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  1764. }
  1765. }
  1766. if ( materialDef.emissiveFactor !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1767. materialParams.emissive = new THREE.Color().fromArray( materialDef.emissiveFactor );
  1768. }
  1769. if ( materialDef.emissiveTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1770. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture ) );
  1771. }
  1772. return Promise.all( pending ).then( function () {
  1773. let material;
  1774. if ( materialType === GLTFMeshStandardSGMaterial ) {
  1775. material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
  1776. } else {
  1777. material = new materialType( materialParams );
  1778. }
  1779. if ( materialDef.name ) material.name = materialDef.name; // baseColorTexture, emissiveTexture, and specularGlossinessTexture use sRGB encoding.
  1780. if ( material.map ) material.map.encoding = THREE.sRGBEncoding;
  1781. if ( material.emissiveMap ) material.emissiveMap.encoding = THREE.sRGBEncoding;
  1782. assignExtrasToUserData( material, materialDef );
  1783. parser.associations.set( material, {
  1784. type: 'materials',
  1785. index: materialIndex
  1786. } );
  1787. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  1788. return material;
  1789. } );
  1790. }
  1791. /** When THREE.Object3D instances are targeted by animation, they need unique names. */
  1792. createUniqueName( originalName ) {
  1793. const sanitizedName = THREE.PropertyBinding.sanitizeNodeName( originalName || '' );
  1794. let name = sanitizedName;
  1795. for ( let i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
  1796. name = sanitizedName + '_' + i;
  1797. }
  1798. this.nodeNamesUsed[ name ] = true;
  1799. return name;
  1800. }
  1801. /**
  1802. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  1803. *
  1804. * Creates BufferGeometries from primitives.
  1805. *
  1806. * @param {Array<GLTF.Primitive>} primitives
  1807. * @return {Promise<Array<BufferGeometry>>}
  1808. */
  1809. loadGeometries( primitives ) {
  1810. const parser = this;
  1811. const extensions = this.extensions;
  1812. const cache = this.primitiveCache;
  1813. function createDracoPrimitive( primitive ) {
  1814. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ].decodePrimitive( primitive, parser ).then( function ( geometry ) {
  1815. return addPrimitiveAttributes( geometry, primitive, parser );
  1816. } );
  1817. }
  1818. const pending = [];
  1819. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  1820. const primitive = primitives[ i ];
  1821. const cacheKey = createPrimitiveKey( primitive ); // See if we've already created this geometry
  1822. const cached = cache[ cacheKey ];
  1823. if ( cached ) {
  1824. // Use the cached geometry if it exists
  1825. pending.push( cached.promise );
  1826. } else {
  1827. let geometryPromise;
  1828. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  1829. // Use DRACO geometry if available
  1830. geometryPromise = createDracoPrimitive( primitive );
  1831. } else {
  1832. // Otherwise create a new geometry
  1833. geometryPromise = addPrimitiveAttributes( new THREE.BufferGeometry(), primitive, parser );
  1834. } // Cache this geometry
  1835. cache[ cacheKey ] = {
  1836. primitive: primitive,
  1837. promise: geometryPromise
  1838. };
  1839. pending.push( geometryPromise );
  1840. }
  1841. }
  1842. return Promise.all( pending );
  1843. }
  1844. /**
  1845. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  1846. * @param {number} meshIndex
  1847. * @return {Promise<Group|Mesh|SkinnedMesh>}
  1848. */
  1849. loadMesh( meshIndex ) {
  1850. const parser = this;
  1851. const json = this.json;
  1852. const extensions = this.extensions;
  1853. const meshDef = json.meshes[ meshIndex ];
  1854. const primitives = meshDef.primitives;
  1855. const pending = [];
  1856. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  1857. const material = primitives[ i ].material === undefined ? createDefaultMaterial( this.cache ) : this.getDependency( 'material', primitives[ i ].material );
  1858. pending.push( material );
  1859. }
  1860. pending.push( parser.loadGeometries( primitives ) );
  1861. return Promise.all( pending ).then( function ( results ) {
  1862. const materials = results.slice( 0, results.length - 1 );
  1863. const geometries = results[ results.length - 1 ];
  1864. const meshes = [];
  1865. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  1866. const geometry = geometries[ i ];
  1867. const primitive = primitives[ i ]; // 1. create THREE.Mesh
  1868. let mesh;
  1869. const material = materials[ i ];
  1870. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || primitive.mode === undefined ) {
  1871. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  1872. mesh = meshDef.isSkinnedMesh === true ? new THREE.SkinnedMesh( geometry, material ) : new THREE.Mesh( geometry, material );
  1873. if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
  1874. // we normalize floating point skin weight array to fix malformed assets (see #15319)
  1875. // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
  1876. mesh.normalizeSkinWeights();
  1877. }
  1878. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  1879. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleStripDrawMode );
  1880. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  1881. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleFanDrawMode );
  1882. }
  1883. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  1884. mesh = new THREE.LineSegments( geometry, material );
  1885. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  1886. mesh = new THREE.Line( geometry, material );
  1887. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  1888. mesh = new THREE.LineLoop( geometry, material );
  1889. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  1890. mesh = new THREE.Points( geometry, material );
  1891. } else {
  1892. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  1893. }
  1894. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  1895. updateMorphTargets( mesh, meshDef );
  1896. }
  1897. mesh.name = parser.createUniqueName( meshDef.name || 'mesh_' + meshIndex );
  1898. assignExtrasToUserData( mesh, meshDef );
  1899. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  1900. parser.assignFinalMaterial( mesh );
  1901. meshes.push( mesh );
  1902. }
  1903. if ( meshes.length === 1 ) {
  1904. return meshes[ 0 ];
  1905. }
  1906. const group = new THREE.Group();
  1907. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  1908. group.add( meshes[ i ] );
  1909. }
  1910. return group;
  1911. } );
  1912. }
  1913. /**
  1914. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  1915. * @param {number} cameraIndex
  1916. * @return {Promise<THREE.Camera>}
  1917. */
  1918. loadCamera( cameraIndex ) {
  1919. let camera;
  1920. const cameraDef = this.json.cameras[ cameraIndex ];
  1921. const params = cameraDef[ cameraDef.type ];
  1922. if ( ! params ) {
  1923. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  1924. return;
  1925. }
  1926. if ( cameraDef.type === 'perspective' ) {
  1927. camera = new THREE.PerspectiveCamera( THREE.MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  1928. } else if ( cameraDef.type === 'orthographic' ) {
  1929. camera = new THREE.OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  1930. }
  1931. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  1932. assignExtrasToUserData( camera, cameraDef );
  1933. return Promise.resolve( camera );
  1934. }
  1935. /**
  1936. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  1937. * @param {number} skinIndex
  1938. * @return {Promise<Object>}
  1939. */
  1940. loadSkin( skinIndex ) {
  1941. const skinDef = this.json.skins[ skinIndex ];
  1942. const skinEntry = {
  1943. joints: skinDef.joints
  1944. };
  1945. if ( skinDef.inverseBindMatrices === undefined ) {
  1946. return Promise.resolve( skinEntry );
  1947. }
  1948. return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
  1949. skinEntry.inverseBindMatrices = accessor;
  1950. return skinEntry;
  1951. } );
  1952. }
  1953. /**
  1954. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  1955. * @param {number} animationIndex
  1956. * @return {Promise<AnimationClip>}
  1957. */
  1958. loadAnimation( animationIndex ) {
  1959. const json = this.json;
  1960. const animationDef = json.animations[ animationIndex ];
  1961. const pendingNodes = [];
  1962. const pendingInputAccessors = [];
  1963. const pendingOutputAccessors = [];
  1964. const pendingSamplers = [];
  1965. const pendingTargets = [];
  1966. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  1967. const channel = animationDef.channels[ i ];
  1968. const sampler = animationDef.samplers[ channel.sampler ];
  1969. const target = channel.target;
  1970. const name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated.
  1971. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  1972. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  1973. pendingNodes.push( this.getDependency( 'node', name ) );
  1974. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  1975. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  1976. pendingSamplers.push( sampler );
  1977. pendingTargets.push( target );
  1978. }
  1979. return Promise.all( [ Promise.all( pendingNodes ), Promise.all( pendingInputAccessors ), Promise.all( pendingOutputAccessors ), Promise.all( pendingSamplers ), Promise.all( pendingTargets ) ] ).then( function ( dependencies ) {
  1980. const nodes = dependencies[ 0 ];
  1981. const inputAccessors = dependencies[ 1 ];
  1982. const outputAccessors = dependencies[ 2 ];
  1983. const samplers = dependencies[ 3 ];
  1984. const targets = dependencies[ 4 ];
  1985. const tracks = [];
  1986. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  1987. const node = nodes[ i ];
  1988. const inputAccessor = inputAccessors[ i ];
  1989. const outputAccessor = outputAccessors[ i ];
  1990. const sampler = samplers[ i ];
  1991. const target = targets[ i ];
  1992. if ( node === undefined ) continue;
  1993. node.updateMatrix();
  1994. node.matrixAutoUpdate = true;
  1995. let TypedKeyframeTrack;
  1996. switch ( PATH_PROPERTIES[ target.path ] ) {
  1997. case PATH_PROPERTIES.weights:
  1998. TypedKeyframeTrack = THREE.NumberKeyframeTrack;
  1999. break;
  2000. case PATH_PROPERTIES.rotation:
  2001. TypedKeyframeTrack = THREE.QuaternionKeyframeTrack;
  2002. break;
  2003. case PATH_PROPERTIES.position:
  2004. case PATH_PROPERTIES.scale:
  2005. default:
  2006. TypedKeyframeTrack = THREE.VectorKeyframeTrack;
  2007. break;
  2008. }
  2009. const targetName = node.name ? node.name : node.uuid;
  2010. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : THREE.InterpolateLinear;
  2011. const targetNames = [];
  2012. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2013. // Node may be a THREE.Group (glTF mesh with several primitives) or a THREE.Mesh.
  2014. node.traverse( function ( object ) {
  2015. if ( object.isMesh === true && object.morphTargetInfluences ) {
  2016. targetNames.push( object.name ? object.name : object.uuid );
  2017. }
  2018. } );
  2019. } else {
  2020. targetNames.push( targetName );
  2021. }
  2022. let outputArray = outputAccessor.array;
  2023. if ( outputAccessor.normalized ) {
  2024. const scale = getNormalizedComponentScale( outputArray.constructor );
  2025. const scaled = new Float32Array( outputArray.length );
  2026. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2027. scaled[ j ] = outputArray[ j ] * scale;
  2028. }
  2029. outputArray = scaled;
  2030. }
  2031. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2032. const track = new TypedKeyframeTrack( targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ], inputAccessor.array, outputArray, interpolation ); // Override interpolation with custom factory method.
  2033. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2034. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2035. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2036. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2037. // must be divided by three to get the interpolant's sampleSize argument.
  2038. return new GLTFCubicSplineInterpolant( this.times, this.values, this.getValueSize() / 3, result );
  2039. }; // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2040. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2041. }
  2042. tracks.push( track );
  2043. }
  2044. }
  2045. const name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2046. return new THREE.AnimationClip( name, undefined, tracks );
  2047. } );
  2048. }
  2049. createNodeMesh( nodeIndex ) {
  2050. const json = this.json;
  2051. const parser = this;
  2052. const nodeDef = json.nodes[ nodeIndex ];
  2053. if ( nodeDef.mesh === undefined ) return null;
  2054. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2055. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh ); // if weights are provided on the node, override weights on the mesh.
  2056. if ( nodeDef.weights !== undefined ) {
  2057. node.traverse( function ( o ) {
  2058. if ( ! o.isMesh ) return;
  2059. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2060. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2061. }
  2062. } );
  2063. }
  2064. return node;
  2065. } );
  2066. }
  2067. /**
  2068. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2069. * @param {number} nodeIndex
  2070. * @return {Promise<Object3D>}
  2071. */
  2072. loadNode( nodeIndex ) {
  2073. const json = this.json;
  2074. const extensions = this.extensions;
  2075. const parser = this;
  2076. const nodeDef = json.nodes[ nodeIndex ]; // reserve node's name before its dependencies, so the root has the intended name.
  2077. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2078. return function () {
  2079. const pending = [];
  2080. const meshPromise = parser._invokeOne( function ( ext ) {
  2081. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2082. } );
  2083. if ( meshPromise ) {
  2084. pending.push( meshPromise );
  2085. }
  2086. if ( nodeDef.camera !== undefined ) {
  2087. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2088. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2089. } ) );
  2090. }
  2091. parser._invokeAll( function ( ext ) {
  2092. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2093. } ).forEach( function ( promise ) {
  2094. pending.push( promise );
  2095. } );
  2096. return Promise.all( pending );
  2097. }().then( function ( objects ) {
  2098. let node; // .isBone isn't in glTF spec. See ._markDefs
  2099. if ( nodeDef.isBone === true ) {
  2100. node = new THREE.Bone();
  2101. } else if ( objects.length > 1 ) {
  2102. node = new THREE.Group();
  2103. } else if ( objects.length === 1 ) {
  2104. node = objects[ 0 ];
  2105. } else {
  2106. node = new THREE.Object3D();
  2107. }
  2108. if ( node !== objects[ 0 ] ) {
  2109. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2110. node.add( objects[ i ] );
  2111. }
  2112. }
  2113. if ( nodeDef.name ) {
  2114. node.userData.name = nodeDef.name;
  2115. node.name = nodeName;
  2116. }
  2117. assignExtrasToUserData( node, nodeDef );
  2118. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2119. if ( nodeDef.matrix !== undefined ) {
  2120. const matrix = new THREE.Matrix4();
  2121. matrix.fromArray( nodeDef.matrix );
  2122. node.applyMatrix4( matrix );
  2123. } else {
  2124. if ( nodeDef.translation !== undefined ) {
  2125. node.position.fromArray( nodeDef.translation );
  2126. }
  2127. if ( nodeDef.rotation !== undefined ) {
  2128. node.quaternion.fromArray( nodeDef.rotation );
  2129. }
  2130. if ( nodeDef.scale !== undefined ) {
  2131. node.scale.fromArray( nodeDef.scale );
  2132. }
  2133. }
  2134. parser.associations.set( node, {
  2135. type: 'nodes',
  2136. index: nodeIndex
  2137. } );
  2138. return node;
  2139. } );
  2140. }
  2141. /**
  2142. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2143. * @param {number} sceneIndex
  2144. * @return {Promise<Group>}
  2145. */
  2146. loadScene( sceneIndex ) {
  2147. const json = this.json;
  2148. const extensions = this.extensions;
  2149. const sceneDef = this.json.scenes[ sceneIndex ];
  2150. const parser = this; // THREE.Loader returns THREE.Group, not Scene.
  2151. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2152. const scene = new THREE.Group();
  2153. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2154. assignExtrasToUserData( scene, sceneDef );
  2155. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2156. const nodeIds = sceneDef.nodes || [];
  2157. const pending = [];
  2158. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2159. pending.push( buildNodeHierachy( nodeIds[ i ], scene, json, parser ) );
  2160. }
  2161. return Promise.all( pending ).then( function () {
  2162. return scene;
  2163. } );
  2164. }
  2165. }
  2166. function buildNodeHierachy( nodeId, parentObject, json, parser ) {
  2167. const nodeDef = json.nodes[ nodeId ];
  2168. return parser.getDependency( 'node', nodeId ).then( function ( node ) {
  2169. if ( nodeDef.skin === undefined ) return node; // build skeleton here as well
  2170. let skinEntry;
  2171. return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
  2172. skinEntry = skin;
  2173. const pendingJoints = [];
  2174. for ( let i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
  2175. pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
  2176. }
  2177. return Promise.all( pendingJoints );
  2178. } ).then( function ( jointNodes ) {
  2179. node.traverse( function ( mesh ) {
  2180. if ( ! mesh.isMesh ) return;
  2181. const bones = [];
  2182. const boneInverses = [];
  2183. for ( let j = 0, jl = jointNodes.length; j < jl; j ++ ) {
  2184. const jointNode = jointNodes[ j ];
  2185. if ( jointNode ) {
  2186. bones.push( jointNode );
  2187. const mat = new THREE.Matrix4();
  2188. if ( skinEntry.inverseBindMatrices !== undefined ) {
  2189. mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
  2190. }
  2191. boneInverses.push( mat );
  2192. } else {
  2193. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
  2194. }
  2195. }
  2196. mesh.bind( new THREE.Skeleton( bones, boneInverses ), mesh.matrixWorld );
  2197. } );
  2198. return node;
  2199. } );
  2200. } ).then( function ( node ) {
  2201. // build node hierachy
  2202. parentObject.add( node );
  2203. const pending = [];
  2204. if ( nodeDef.children ) {
  2205. const children = nodeDef.children;
  2206. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2207. const child = children[ i ];
  2208. pending.push( buildNodeHierachy( child, node, json, parser ) );
  2209. }
  2210. }
  2211. return Promise.all( pending );
  2212. } );
  2213. }
  2214. /**
  2215. * @param {BufferGeometry} geometry
  2216. * @param {GLTF.Primitive} primitiveDef
  2217. * @param {GLTFParser} parser
  2218. */
  2219. function computeBounds( geometry, primitiveDef, parser ) {
  2220. const attributes = primitiveDef.attributes;
  2221. const box = new THREE.Box3();
  2222. if ( attributes.POSITION !== undefined ) {
  2223. const accessor = parser.json.accessors[ attributes.POSITION ];
  2224. const min = accessor.min;
  2225. const max = accessor.max; // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2226. if ( min !== undefined && max !== undefined ) {
  2227. box.set( new THREE.Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ), new THREE.Vector3( max[ 0 ], max[ 1 ], max[ 2 ] ) );
  2228. if ( accessor.normalized ) {
  2229. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2230. box.min.multiplyScalar( boxScale );
  2231. box.max.multiplyScalar( boxScale );
  2232. }
  2233. } else {
  2234. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2235. return;
  2236. }
  2237. } else {
  2238. return;
  2239. }
  2240. const targets = primitiveDef.targets;
  2241. if ( targets !== undefined ) {
  2242. const maxDisplacement = new THREE.Vector3();
  2243. const vector = new THREE.Vector3();
  2244. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2245. const target = targets[ i ];
  2246. if ( target.POSITION !== undefined ) {
  2247. const accessor = parser.json.accessors[ target.POSITION ];
  2248. const min = accessor.min;
  2249. const max = accessor.max; // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2250. if ( min !== undefined && max !== undefined ) {
  2251. // we need to get max of absolute components because target weight is [-1,1]
  2252. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2253. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2254. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2255. if ( accessor.normalized ) {
  2256. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2257. vector.multiplyScalar( boxScale );
  2258. } // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2259. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2260. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2261. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2262. maxDisplacement.max( vector );
  2263. } else {
  2264. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2265. }
  2266. }
  2267. } // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2268. box.expandByVector( maxDisplacement );
  2269. }
  2270. geometry.boundingBox = box;
  2271. const sphere = new THREE.Sphere();
  2272. box.getCenter( sphere.center );
  2273. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2274. geometry.boundingSphere = sphere;
  2275. }
  2276. /**
  2277. * @param {BufferGeometry} geometry
  2278. * @param {GLTF.Primitive} primitiveDef
  2279. * @param {GLTFParser} parser
  2280. * @return {Promise<BufferGeometry>}
  2281. */
  2282. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2283. const attributes = primitiveDef.attributes;
  2284. const pending = [];
  2285. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2286. return parser.getDependency( 'accessor', accessorIndex ).then( function ( accessor ) {
  2287. geometry.setAttribute( attributeName, accessor );
  2288. } );
  2289. }
  2290. for ( const gltfAttributeName in attributes ) {
  2291. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase(); // Skip attributes already provided by e.g. Draco extension.
  2292. if ( threeAttributeName in geometry.attributes ) continue;
  2293. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2294. }
  2295. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2296. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2297. geometry.setIndex( accessor );
  2298. } );
  2299. pending.push( accessor );
  2300. }
  2301. assignExtrasToUserData( geometry, primitiveDef );
  2302. computeBounds( geometry, primitiveDef, parser );
  2303. return Promise.all( pending ).then( function () {
  2304. return primitiveDef.targets !== undefined ? addMorphTargets( geometry, primitiveDef.targets, parser ) : geometry;
  2305. } );
  2306. }
  2307. /**
  2308. * @param {BufferGeometry} geometry
  2309. * @param {Number} drawMode
  2310. * @return {BufferGeometry}
  2311. */
  2312. function toTrianglesDrawMode( geometry, drawMode ) {
  2313. let index = geometry.getIndex(); // generate index if not present
  2314. if ( index === null ) {
  2315. const indices = [];
  2316. const position = geometry.getAttribute( 'position' );
  2317. if ( position !== undefined ) {
  2318. for ( let i = 0; i < position.count; i ++ ) {
  2319. indices.push( i );
  2320. }
  2321. geometry.setIndex( indices );
  2322. index = geometry.getIndex();
  2323. } else {
  2324. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
  2325. return geometry;
  2326. }
  2327. } //
  2328. const numberOfTriangles = index.count - 2;
  2329. const newIndices = [];
  2330. if ( drawMode === THREE.TriangleFanDrawMode ) {
  2331. // gl.TRIANGLE_FAN
  2332. for ( let i = 1; i <= numberOfTriangles; i ++ ) {
  2333. newIndices.push( index.getX( 0 ) );
  2334. newIndices.push( index.getX( i ) );
  2335. newIndices.push( index.getX( i + 1 ) );
  2336. }
  2337. } else {
  2338. // gl.TRIANGLE_STRIP
  2339. for ( let i = 0; i < numberOfTriangles; i ++ ) {
  2340. if ( i % 2 === 0 ) {
  2341. newIndices.push( index.getX( i ) );
  2342. newIndices.push( index.getX( i + 1 ) );
  2343. newIndices.push( index.getX( i + 2 ) );
  2344. } else {
  2345. newIndices.push( index.getX( i + 2 ) );
  2346. newIndices.push( index.getX( i + 1 ) );
  2347. newIndices.push( index.getX( i ) );
  2348. }
  2349. }
  2350. }
  2351. if ( newIndices.length / 3 !== numberOfTriangles ) {
  2352. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
  2353. } // build final geometry
  2354. const newGeometry = geometry.clone();
  2355. newGeometry.setIndex( newIndices );
  2356. return newGeometry;
  2357. }
  2358. THREE.GLTFLoader = GLTFLoader;
  2359. } )();