Material.js 1.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748
  1. /**
  2. * @author mr.doob / http://mrdoob.com/
  3. */
  4. THREE.Material = function ( parameters ) {
  5. parameters = parameters || {};
  6. this.id = THREE.MaterialCount ++;
  7. this.name = '';
  8. this.opacity = parameters.opacity !== undefined ? parameters.opacity : 1;
  9. this.transparent = parameters.transparent !== undefined ? parameters.transparent : false;
  10. this.blending = parameters.blending !== undefined ? parameters.blending : THREE.NormalBlending;
  11. this.depthTest = parameters.depthTest !== undefined ? parameters.depthTest : true;
  12. this.depthWrite = parameters.depthWrite !== undefined ? parameters.depthWrite : true;
  13. this.polygonOffset = parameters.polygonOffset !== undefined ? parameters.polygonOffset : false;
  14. this.polygonOffsetFactor = parameters.polygonOffsetFactor !== undefined ? parameters.polygonOffsetFactor : 0;
  15. this.polygonOffsetUnits = parameters.polygonOffsetUnits !== undefined ? parameters.polygonOffsetUnits : 0;
  16. this.alphaTest = parameters.alphaTest !== undefined ? parameters.alphaTest : 0;
  17. this.overdraw = parameters.overdraw !== undefined ? parameters.overdraw : false; // Boolean for fixing antialiasing gaps in CanvasRenderer
  18. this.needsUpdate = true;
  19. }
  20. THREE.MaterialCount = 0;
  21. THREE.NoShading = 0;
  22. THREE.FlatShading = 1;
  23. THREE.SmoothShading = 2;
  24. THREE.NoColors = 0;
  25. THREE.FaceColors = 1;
  26. THREE.VertexColors = 2;
  27. THREE.NoBlending = 0;
  28. THREE.NormalBlending = 1;
  29. THREE.AdditiveBlending = 2;
  30. THREE.SubtractiveBlending = 3;
  31. THREE.MultiplyBlending = 4;
  32. THREE.AdditiveAlphaBlending = 5;