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- [page:BufferGeometry] →
- <h1>[name]</h1>
- <div class="desc">This can be used as a helper object to view the edges of a [page:Geometry Geometry] object.</div>
- <h2>Example</h2>
- [example:webgl_helpers helpers]
- <code>
- var geometry = new THREE.BoxBufferGeometry( 100, 100, 100 );
- var edges = new THREE.EdgesGeometry( geometry );
- var line = new THREE.LineSegments( edges, new THREE.LineBasicMaterial( { color: 0xffffff } ) );
- scene.add( line );
- </code>
- <h2>Constructor</h2>
- <h3>[name]( [page:Geometry geometry], [page:Integer thresholdAngle] )</h3>
- <div>
- geometry — Any geometry object.<br />
- thresholdAngle — An edge is only rendered if the angle (in degrees) between the face normals of the adjoining faces exceeds this value. default = 1 degree.
- </div>
- <h2>Source</h2>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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