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- <!doctype html>
- <html lang="en">
- <head>
- <title>three.js canvas - interactive particles</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- font-family: Monospace;
- background-color: #f0f0f0;
- margin: 0px;
- overflow: hidden;
- }
- </style>
- </head>
- <body>
- <script src="../build/Three.js"></script>
- <script src="js/RequestAnimationFrame.js"></script>
- <script src="js/Stats.js"></script>
- <script>
- var container, stats;
- var camera, scene, projector, renderer;
- var PI2 = Math.PI * 2;
- var programFill = function ( context ) {
- context.beginPath();
- context.arc( 0, 0, 1, 0, PI2, true );
- context.closePath();
- context.fill();
- }
- var programStroke = function ( context ) {
- context.lineWidth = 0.05;
- context.beginPath();
- context.arc( 0, 0, 1, 0, PI2, true );
- context.closePath();
- context.stroke();
- }
- var mouse = { x: 0, y: 0 }, INTERSECTED;
- init();
- animate();
- function init() {
- container = document.createElement( 'div' );
- document.body.appendChild( container );
- var info = document.createElement( 'div' );
- info.style.position = 'absolute';
- info.style.top = '10px';
- info.style.width = '100%';
- info.style.textAlign = 'center';
- info.innerHTML = '<a href="http://github.com/mrdoob/three.js" target="_blank">three.js</a> canvas - interactive particles';
- container.appendChild( info );
- camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 1, 10000 );
- camera.position.y = 300;
- camera.position.z = 500;
- scene = new THREE.Scene();
- for ( var i = 0; i < 100; i ++ ) {
- var particle = new THREE.Particle( new THREE.ParticleCanvasMaterial( { color: Math.random() * 0x808080 + 0x808080, program: programStroke } ) );
- particle.position.x = Math.random() * 800 - 400;
- particle.position.y = Math.random() * 800 - 400;
- particle.position.z = Math.random() * 800 - 400;
- particle.scale.x = particle.scale.y = Math.random() * 10 + 10;
- scene.add( particle );
- }
- projector = new THREE.Projector();
- renderer = new THREE.CanvasRenderer();
- renderer.setSize( window.innerWidth, window.innerHeight );
- container.appendChild( renderer.domElement );
- stats = new Stats();
- stats.domElement.style.position = 'absolute';
- stats.domElement.style.top = '0px';
- container.appendChild( stats.domElement );
- document.addEventListener( 'mousemove', onDocumentMouseMove, false );
- }
- function onDocumentMouseMove( event ) {
- event.preventDefault();
- mouse.x = ( event.clientX / window.innerWidth ) * 2 - 1;
- mouse.y = - ( event.clientY / window.innerHeight ) * 2 + 1;
- }
- //
- function animate() {
- requestAnimationFrame( animate );
- render();
- stats.update();
- }
- var radius = 600;
- var theta = 0;
- function render() {
- // rotate camera
- theta += 0.2;
- camera.position.x = radius * Math.sin( theta * Math.PI / 360 );
- camera.position.y = radius * Math.sin( theta * Math.PI / 360 );
- camera.position.z = radius * Math.cos( theta * Math.PI / 360 );
- camera.lookAt( scene.position );
- // find intersections
- camera.updateMatrixWorld();
- var vector = new THREE.Vector3( mouse.x, mouse.y, 0.5 );
- projector.unprojectVector( vector, camera );
- var ray = new THREE.Ray( camera.position, vector.subSelf( camera.position ).normalize() );
- var intersects = ray.intersectScene( scene );
- if ( intersects.length > 0 ) {
- if ( INTERSECTED != intersects[ 0 ].object ) {
- if ( INTERSECTED ) INTERSECTED.materials[ 0 ].program = programStroke;
- INTERSECTED = intersects[ 0 ].object;
- INTERSECTED.materials[ 0 ].program = programFill;
- }
- } else {
- if ( INTERSECTED ) INTERSECTED.materials[ 0 ].program = programStroke;
- INTERSECTED = null;
- }
- renderer.render( scene, camera );
- }
- </script>
- </body>
- </html>
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