puppeteer.js 16 KB

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  1. import chalk from 'chalk';
  2. import puppeteer from 'puppeteer-core';
  3. import { install, computeExecutablePath/*, resolveBuildId*/, detectBrowserPlatform } from '@puppeteer/browsers';
  4. import express from 'express';
  5. import path from 'path';
  6. import pixelmatch from 'pixelmatch';
  7. import jimp from 'jimp';
  8. import * as fs from 'fs/promises';
  9. class PromiseQueue {
  10. constructor( func, ...args ) {
  11. this.func = func.bind( this, ...args );
  12. this.promises = [];
  13. }
  14. add( ...args ) {
  15. const promise = this.func( ...args );
  16. this.promises.push( promise );
  17. promise.then( () => this.promises.splice( this.promises.indexOf( promise ), 1 ) );
  18. }
  19. async waitForAll() {
  20. while ( this.promises.length > 0 ) {
  21. await Promise.all( this.promises );
  22. }
  23. }
  24. }
  25. /* CONFIG VARIABLES START */
  26. const idleTime = 9; // 9 seconds - for how long there should be no network requests
  27. const parseTime = 6; // 6 seconds per megabyte
  28. const exceptionList = [
  29. // video tag isn't deterministic enough?
  30. 'css3d_youtube',
  31. 'webgl_materials_video',
  32. 'webgl_video_kinect',
  33. 'webgl_video_panorama_equirectangular',
  34. 'webaudio_visualizer', // audio can't be analyzed without proper audio hook
  35. // WebXR also isn't determinstic enough?
  36. 'webxr_ar_lighting',
  37. 'webxr_vr_sandbox',
  38. 'webxr_vr_video',
  39. 'webxr_xr_ballshooter',
  40. 'webgl_worker_offscreencanvas', // in a worker, not robust
  41. // Windows-Linux text rendering differences
  42. // TODO: Fix these by e.g. disabling text rendering altogether -- this can also fix a bunch of 0.1%-0.2% examples
  43. 'css3d_periodictable',
  44. 'misc_controls_pointerlock',
  45. 'misc_uv_tests',
  46. 'webgl_camera_logarithmicdepthbuffer',
  47. 'webgl_effects_ascii',
  48. 'webgl_geometry_extrude_shapes',
  49. 'webgl_interactive_lines',
  50. 'webgl_loader_collada_kinematics',
  51. 'webgl_loader_ldraw',
  52. 'webgl_loader_pdb',
  53. 'webgl_modifier_simplifier',
  54. 'webgl_multiple_canvases_circle',
  55. 'webgl_multiple_elements_text',
  56. // Unknown
  57. // TODO: most of these can be fixed just by increasing idleTime and parseTime
  58. 'webgl_animation_skinning_blending',
  59. 'webgl_buffergeometry_glbufferattribute',
  60. 'webgl_clipping_advanced',
  61. 'webgl_lensflares',
  62. 'webgl_lights_spotlights',
  63. 'webgl_loader_imagebitmap',
  64. 'webgl_loader_texture_lottie',
  65. 'webgl_loader_texture_pvrtc',
  66. 'webgl_materials_alphahash',
  67. 'webgl_materials_blending',
  68. 'webgl_mirror',
  69. 'webgl_morphtargets_face',
  70. 'webgl_nodes_materials_standard',
  71. 'webgl_postprocessing_crossfade',
  72. 'webgl_postprocessing_dof2',
  73. 'webgl_raymarching_reflect',
  74. 'webgl_renderer_pathtracer',
  75. 'webgl_shadowmap',
  76. 'webgl_shadowmap_progressive',
  77. 'webgl_test_memory2',
  78. 'webgl_tiled_forward',
  79. 'webgl2_volume_instancing',
  80. 'webgl_points_dynamic',
  81. // TODO: implement determinism for setTimeout and setInterval
  82. // could it fix some examples from above?
  83. 'physics_rapier_instancing',
  84. // Awaiting for WebGPU support
  85. 'webgpu_audio_processing',
  86. 'webgpu_backdrop',
  87. 'webgpu_backdrop_area',
  88. 'webgpu_clearcoat',
  89. 'webgpu_compute',
  90. 'webgpu_compute_particles',
  91. 'webgpu_compute_texture',
  92. 'webgpu_cubemap_adjustments',
  93. 'webgpu_cubemap_dynamic',
  94. 'webgpu_cubemap_mix',
  95. 'webgpu_depth_texture',
  96. 'webgpu_equirectangular',
  97. 'webgpu_instance_mesh',
  98. 'webgpu_instance_uniform',
  99. 'webgpu_lights_custom',
  100. 'webgpu_lights_ies_spotlight',
  101. 'webgpu_lights_phong',
  102. 'webgpu_lights_selective',
  103. 'webgpu_loader_gltf',
  104. 'webgpu_loader_gltf_compressed',
  105. 'webgpu_loader_gltf_iridescence',
  106. 'webgpu_loader_gltf_sheen',
  107. 'webgpu_materials',
  108. 'webgpu_materials_video',
  109. 'webgpu_morphtargets',
  110. "webgpu_multiple_rendertargets",
  111. 'webgpu_occlusion',
  112. 'webgpu_particles',
  113. 'webgpu_rtt',
  114. 'webgpu_sandbox',
  115. 'webgpu_shadowmap',
  116. 'webgpu_skinning',
  117. 'webgpu_skinning_instancing',
  118. 'webgpu_skinning_points',
  119. 'webgpu_sprites',
  120. 'webgpu_tsl_editor',
  121. 'webgpu_video_panorama'
  122. ];
  123. /* CONFIG VARIABLES END */
  124. const chromiumChannel = 'stable'; // stable -- beta -- dev -- canary -- latest
  125. const installedBrowsersDir = 'test/e2e/chromium';
  126. const port = 1234;
  127. const pixelThreshold = 0.1; // threshold error in one pixel
  128. const maxDifferentPixels = 0.3; // at most 0.3% different pixels
  129. const networkTimeout = 5; // 5 minutes, set to 0 to disable
  130. const renderTimeout = 5; // 5 seconds, set to 0 to disable
  131. const numAttempts = 2; // perform 2 attempts before failing
  132. const numPages = 8; // use 8 browser pages
  133. const numCIJobs = 4; // GitHub Actions run the script in 4 threads
  134. const width = 400;
  135. const height = 250;
  136. const viewScale = 2;
  137. const jpgQuality = 95;
  138. console.red = msg => console.log( chalk.red( msg ) );
  139. console.yellow = msg => console.log( chalk.yellow( msg ) );
  140. console.green = msg => console.log( chalk.green( msg ) );
  141. let browser, platform;
  142. /* Launch server */
  143. const app = express();
  144. app.use( express.static( path.resolve() ) );
  145. const server = app.listen( port, main );
  146. process.on( 'SIGINT', () => close() );
  147. async function main() {
  148. /* Create output directory */
  149. try { await fs.rm( 'test/e2e/output-screenshots', { recursive: true, force: true } ); } catch {}
  150. try { await fs.mkdir( 'test/e2e/output-screenshots' ); } catch {}
  151. /* Find files */
  152. const isMakeScreenshot = process.argv[ 2 ] === '--make';
  153. const exactList = process.argv.slice( isMakeScreenshot ? 3 : 2 )
  154. .map( f => f.replace( '.html', '' ) );
  155. const isExactList = exactList.length !== 0;
  156. let files = ( await fs.readdir( 'examples' ) )
  157. .filter( s => s.slice( - 5 ) === '.html' && s !== 'index.html' )
  158. .map( s => s.slice( 0, s.length - 5 ) )
  159. .filter( f => isExactList ? exactList.includes( f ) : ! exceptionList.includes( f ) );
  160. if ( isExactList ) {
  161. for ( const file of exactList ) {
  162. if ( ! files.includes( file ) ) {
  163. console.log( `Warning! Unrecognised example name: ${ file }` );
  164. }
  165. }
  166. }
  167. /* CI parallelism */
  168. if ( 'CI' in process.env ) {
  169. const CI = parseInt( process.env.CI );
  170. files = files.slice(
  171. Math.floor( CI * files.length / numCIJobs ),
  172. Math.floor( ( CI + 1 ) * files.length / numCIJobs )
  173. );
  174. }
  175. /* Download browser */
  176. const executablePath = await downloadLatestChromium();
  177. /* Launch browser */
  178. const flags = [ '--hide-scrollbars', '--enable-gpu' ];
  179. // flags.push( '--enable-unsafe-webgpu', '--enable-features=Vulkan', '--use-gl=swiftshader', '--use-angle=swiftshader', '--use-vulkan=swiftshader', '--use-webgpu-adapter=swiftshader' );
  180. // if ( process.platform === 'linux' ) flags.push( '--enable-features=Vulkan,UseSkiaRenderer', '--use-vulkan=native', '--disable-vulkan-surface', '--disable-features=VaapiVideoDecoder', '--ignore-gpu-blocklist', '--use-angle=vulkan' );
  181. const viewport = { width: width * viewScale, height: height * viewScale };
  182. browser = await puppeteer.launch( {
  183. executablePath,
  184. headless: process.env.VISIBLE ? false : 'new',
  185. args: flags,
  186. defaultViewport: viewport,
  187. handleSIGINT: false,
  188. protocolTimeout: 0
  189. } );
  190. // this line is intended to stop the script if the browser (in headful mode) is closed by user (while debugging)
  191. // browser.on( 'targetdestroyed', target => ( target.type() === 'other' ) ? close() : null );
  192. // for some reason it randomly stops the script after about ~30 screenshots processed
  193. /* Prepare injections */
  194. const cleanPage = await fs.readFile( 'test/e2e/clean-page.js', 'utf8' );
  195. const injection = await fs.readFile( 'test/e2e/deterministic-injection.js', 'utf8' );
  196. const build = ( await fs.readFile( 'build/three.module.js', 'utf8' ) ).replace( /Math\.random\(\) \* 0xffffffff/g, 'Math._random() * 0xffffffff' );
  197. /* Prepare pages */
  198. const errorMessagesCache = [];
  199. const pages = await browser.pages();
  200. while ( pages.length < numPages && pages.length < files.length ) pages.push( await browser.newPage() );
  201. for ( const page of pages ) await preparePage( page, injection, build, errorMessagesCache );
  202. /* Loop for each file */
  203. const failedScreenshots = [];
  204. const queue = new PromiseQueue( makeAttempt, pages, failedScreenshots, cleanPage, isMakeScreenshot );
  205. for ( const file of files ) queue.add( file );
  206. await queue.waitForAll();
  207. /* Finish */
  208. failedScreenshots.sort();
  209. const list = failedScreenshots.join( ' ' );
  210. if ( isMakeScreenshot && failedScreenshots.length ) {
  211. console.red( 'List of failed screenshots: ' + list );
  212. console.red( `If you are sure that everything is correct, try to run "npm run make-screenshot ${ list }". If this does not help, try increasing idleTime and parseTime variables in /test/e2e/puppeteer.js file. If this also does not help, add remaining screenshots to the exception list.` );
  213. console.red( `${ failedScreenshots.length } from ${ files.length } screenshots have not generated succesfully.` );
  214. } else if ( isMakeScreenshot && ! failedScreenshots.length ) {
  215. console.green( `${ files.length } screenshots succesfully generated.` );
  216. } else if ( failedScreenshots.length ) {
  217. console.red( 'List of failed screenshots: ' + list );
  218. console.red( `If you are sure that everything is correct, try to run "npm run make-screenshot ${ list }". If this does not help, try increasing idleTime and parseTime variables in /test/e2e/puppeteer.js file. If this also does not help, add remaining screenshots to the exception list.` );
  219. console.red( `TEST FAILED! ${ failedScreenshots.length } from ${ files.length } screenshots have not rendered correctly.` );
  220. } else {
  221. console.green( `TEST PASSED! ${ files.length } screenshots rendered correctly.` );
  222. }
  223. setTimeout( close, 300, failedScreenshots.length );
  224. }
  225. async function downloadLatestChromium() {
  226. platform = detectBrowserPlatform();
  227. const revision = '1108766'; //await resolveBuildId( 'chromium', platform, chromiumChannel );
  228. // the Chromium snapshots server doesn't work properly currently so fix the revision
  229. const options = { browser: 'chromium', buildId: revision, cacheDir: path.resolve( installedBrowsersDir ) };
  230. console.log( `Using Chromium r${ revision }, ${ chromiumChannel } channel on ${ platform }` );
  231. console.log( 'Downloading...' );
  232. await install( options );
  233. console.log( 'Downloaded.' );
  234. return computeExecutablePath( options );
  235. }
  236. async function preparePage( page, injection, build, errorMessages ) {
  237. /* let page.file, page.pageSize, page.error */
  238. await page.evaluateOnNewDocument( injection );
  239. await page.setRequestInterception( true );
  240. page.on( 'console', async msg => {
  241. const type = msg.type();
  242. if ( type !== 'warning' && type !== 'error' ) {
  243. return;
  244. }
  245. const file = page.file;
  246. if ( file === undefined ) {
  247. return;
  248. }
  249. const args = await Promise.all( msg.args().map( async arg => {
  250. try {
  251. return await arg.executionContext().evaluate( arg => arg instanceof Error ? arg.message : arg, arg );
  252. } catch ( e ) { // Execution context might have been already destroyed
  253. return arg;
  254. }
  255. } ) );
  256. let text = args.join( ' ' ); // https://github.com/puppeteer/puppeteer/issues/3397#issuecomment-434970058
  257. text = text.trim();
  258. if ( text === '' ) return;
  259. text = file + ': ' + text.replace( /\[\.WebGL-(.+?)\] /g, '' );
  260. if ( text === `${ file }: JSHandle@error` ) {
  261. text = `${ file }: Unknown error`;
  262. }
  263. if ( text.includes( 'Unable to access the camera/webcam' ) ) {
  264. return;
  265. }
  266. if ( errorMessages.includes( text ) ) {
  267. return;
  268. }
  269. errorMessages.push( text );
  270. if ( type === 'warning' ) {
  271. console.yellow( text );
  272. } else {
  273. page.error = text;
  274. }
  275. } );
  276. page.on( 'response', async ( response ) => {
  277. try {
  278. if ( response.status === 200 ) {
  279. await response.buffer().then( buffer => page.pageSize += buffer.length );
  280. }
  281. } catch {}
  282. } );
  283. page.on( 'request', async ( request ) => {
  284. if ( request.url() === `http://localhost:${ port }/build/three.module.js` ) {
  285. await request.respond( {
  286. status: 200,
  287. contentType: 'application/javascript; charset=utf-8',
  288. body: build
  289. } );
  290. } else {
  291. await request.continue();
  292. }
  293. } );
  294. }
  295. async function makeAttempt( pages, failedScreenshots, cleanPage, isMakeScreenshot, file, attemptID = 0 ) {
  296. const page = await new Promise( ( resolve, reject ) => {
  297. const interval = setInterval( () => {
  298. for ( const page of pages ) {
  299. if ( page.file === undefined ) {
  300. page.file = file; // acquire lock
  301. clearInterval( interval );
  302. resolve( page );
  303. break;
  304. }
  305. }
  306. }, 100 );
  307. } );
  308. try {
  309. page.pageSize = 0;
  310. page.error = undefined;
  311. /* Load target page */
  312. try {
  313. await page.goto( `http://localhost:${ port }/examples/${ file }.html`, {
  314. waitUntil: 'networkidle0',
  315. timeout: networkTimeout * 60000
  316. } );
  317. } catch ( e ) {
  318. throw new Error( `Error happened while loading file ${ file }: ${ e }` );
  319. }
  320. try {
  321. /* Render page */
  322. await page.evaluate( cleanPage );
  323. await page.waitForNetworkIdle( {
  324. timeout: networkTimeout * 60000,
  325. idleTime: idleTime * 1000
  326. } );
  327. await page.evaluate( async ( renderTimeout, parseTime ) => {
  328. await new Promise( resolve => setTimeout( resolve, parseTime ) );
  329. /* Resolve render promise */
  330. window._renderStarted = true;
  331. await new Promise( function ( resolve, reject ) {
  332. const renderStart = performance._now();
  333. const waitingLoop = setInterval( function () {
  334. const renderTimeoutExceeded = ( renderTimeout > 0 ) && ( performance._now() - renderStart > 1000 * renderTimeout );
  335. if ( renderTimeoutExceeded ) {
  336. clearInterval( waitingLoop );
  337. reject( 'Render timeout exceeded' );
  338. } else if ( window._renderFinished ) {
  339. clearInterval( waitingLoop );
  340. resolve();
  341. }
  342. }, 10 );
  343. } );
  344. }, renderTimeout, page.pageSize / 1024 / 1024 * parseTime * 1000 );
  345. } catch ( e ) {
  346. if ( ! e.message.includes( 'Render timeout exceeded' ) ) {
  347. throw new Error( `Error happened while rendering file ${ file }: ${ e }` );
  348. } /* else { // This can mean that the example doesn't use requestAnimationFrame loop
  349. console.yellow( `Render timeout exceeded in file ${ file }` );
  350. } */ // TODO: fix this
  351. }
  352. const screenshot = ( await jimp.read( await page.screenshot() ) ).scale( 1 / viewScale ).quality( jpgQuality );
  353. if ( page.error !== undefined ) throw new Error( page.error );
  354. if ( isMakeScreenshot ) {
  355. /* Make screenshots */
  356. await screenshot.writeAsync( `examples/screenshots/${ file }.jpg` );
  357. console.green( `Screenshot generated for file ${ file }` );
  358. } else {
  359. /* Diff screenshots */
  360. let expected;
  361. try {
  362. expected = ( await jimp.read( `examples/screenshots/${ file }.jpg` ) ).quality( jpgQuality );
  363. } catch {
  364. await screenshot.writeAsync( `test/e2e/output-screenshots/${ platform }-${ file }-actual.jpg` );
  365. throw new Error( `Screenshot does not exist: ${ file }` );
  366. }
  367. const actual = screenshot.bitmap;
  368. const diff = screenshot.clone();
  369. let numDifferentPixels;
  370. try {
  371. numDifferentPixels = pixelmatch( expected.bitmap.data, actual.data, diff.bitmap.data, actual.width, actual.height, {
  372. threshold: pixelThreshold,
  373. alpha: 0.2
  374. } );
  375. } catch {
  376. await screenshot.writeAsync( `test/e2e/output-screenshots/${ platform }-${ file }-actual.jpg` );
  377. await expected.writeAsync( `test/e2e/output-screenshots/${ platform }-${ file }-expected.jpg` );
  378. throw new Error( `Image sizes does not match in file: ${ file }` );
  379. }
  380. /* Print results */
  381. const differentPixels = numDifferentPixels / ( actual.width * actual.height ) * 100;
  382. if ( differentPixels < maxDifferentPixels ) {
  383. console.green( `Diff ${ differentPixels.toFixed( 1 ) }% in file: ${ file }` );
  384. } else {
  385. await screenshot.writeAsync( `test/e2e/output-screenshots/${ platform }-${ file }-actual.jpg` );
  386. await expected.writeAsync( `test/e2e/output-screenshots/${ platform }-${ file }-expected.jpg` );
  387. await diff.writeAsync( `test/e2e/output-screenshots/${ platform }-${ file }-diff.jpg` );
  388. throw new Error( `Diff wrong in ${ differentPixels.toFixed( 1 ) }% of pixels in file: ${ file }` );
  389. }
  390. }
  391. } catch ( e ) {
  392. if ( attemptID === numAttempts - 1 ) {
  393. console.red( e );
  394. failedScreenshots.push( file );
  395. } else {
  396. console.yellow( `${ e }, another attempt...` );
  397. this.add( file, attemptID + 1 );
  398. }
  399. }
  400. page.file = undefined; // release lock
  401. }
  402. function close( exitCode = 1 ) {
  403. console.log( 'Closing...' );
  404. if ( browser !== undefined ) browser.close();
  405. server.close();
  406. process.exit( exitCode );
  407. }