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- import { Quaternion } from '../math/Quaternion.js';
- import { AdditiveAnimationBlendMode } from '../constants.js';
- const AnimationUtils = {
- // same as Array.prototype.slice, but also works on typed arrays
- arraySlice: function ( array, from, to ) {
- if ( AnimationUtils.isTypedArray( array ) ) {
- // in ios9 array.subarray(from, undefined) will return empty array
- // but array.subarray(from) or array.subarray(from, len) is correct
- return new array.constructor( array.subarray( from, to !== undefined ? to : array.length ) );
- }
- return array.slice( from, to );
- },
- // converts an array to a specific type
- convertArray: function ( array, type, forceClone ) {
- if ( ! array || // let 'undefined' and 'null' pass
- ! forceClone && array.constructor === type ) return array;
- if ( typeof type.BYTES_PER_ELEMENT === 'number' ) {
- return new type( array ); // create typed array
- }
- return Array.prototype.slice.call( array ); // create Array
- },
- isTypedArray: function ( object ) {
- return ArrayBuffer.isView( object ) &&
- ! ( object instanceof DataView );
- },
- // returns an array by which times and values can be sorted
- getKeyframeOrder: function ( times ) {
- function compareTime( i, j ) {
- return times[ i ] - times[ j ];
- }
- const n = times.length;
- const result = new Array( n );
- for ( let i = 0; i !== n; ++ i ) result[ i ] = i;
- result.sort( compareTime );
- return result;
- },
- // uses the array previously returned by 'getKeyframeOrder' to sort data
- sortedArray: function ( values, stride, order ) {
- const nValues = values.length;
- const result = new values.constructor( nValues );
- for ( let i = 0, dstOffset = 0; dstOffset !== nValues; ++ i ) {
- const srcOffset = order[ i ] * stride;
- for ( let j = 0; j !== stride; ++ j ) {
- result[ dstOffset ++ ] = values[ srcOffset + j ];
- }
- }
- return result;
- },
- // function for parsing AOS keyframe formats
- flattenJSON: function ( jsonKeys, times, values, valuePropertyName ) {
- let i = 1, key = jsonKeys[ 0 ];
- while ( key !== undefined && key[ valuePropertyName ] === undefined ) {
- key = jsonKeys[ i ++ ];
- }
- if ( key === undefined ) return; // no data
- let value = key[ valuePropertyName ];
- if ( value === undefined ) return; // no data
- if ( Array.isArray( value ) ) {
- do {
- value = key[ valuePropertyName ];
- if ( value !== undefined ) {
- times.push( key.time );
- values.push.apply( values, value ); // push all elements
- }
- key = jsonKeys[ i ++ ];
- } while ( key !== undefined );
- } else if ( value.toArray !== undefined ) {
- // ...assume THREE.Math-ish
- do {
- value = key[ valuePropertyName ];
- if ( value !== undefined ) {
- times.push( key.time );
- value.toArray( values, values.length );
- }
- key = jsonKeys[ i ++ ];
- } while ( key !== undefined );
- } else {
- // otherwise push as-is
- do {
- value = key[ valuePropertyName ];
- if ( value !== undefined ) {
- times.push( key.time );
- values.push( value );
- }
- key = jsonKeys[ i ++ ];
- } while ( key !== undefined );
- }
- },
- subclip: function ( sourceClip, name, startFrame, endFrame, fps ) {
- fps = fps || 30;
- const clip = sourceClip.clone();
- clip.name = name;
- const tracks = [];
- for ( let i = 0; i < clip.tracks.length; ++ i ) {
- const track = clip.tracks[ i ];
- const valueSize = track.getValueSize();
- const times = [];
- const values = [];
- for ( let j = 0; j < track.times.length; ++ j ) {
- const frame = track.times[ j ] * fps;
- if ( frame < startFrame || frame >= endFrame ) continue;
- times.push( track.times[ j ] );
- for ( let k = 0; k < valueSize; ++ k ) {
- values.push( track.values[ j * valueSize + k ] );
- }
- }
- if ( times.length === 0 ) continue;
- track.times = AnimationUtils.convertArray( times, track.times.constructor );
- track.values = AnimationUtils.convertArray( values, track.values.constructor );
- tracks.push( track );
- }
- clip.tracks = tracks;
- // find minimum .times value across all tracks in the trimmed clip
- let minStartTime = Infinity;
- for ( let i = 0; i < clip.tracks.length; ++ i ) {
- if ( minStartTime > clip.tracks[ i ].times[ 0 ] ) {
- minStartTime = clip.tracks[ i ].times[ 0 ];
- }
- }
- // shift all tracks such that clip begins at t=0
- for ( let i = 0; i < clip.tracks.length; ++ i ) {
- clip.tracks[ i ].shift( - 1 * minStartTime );
- }
- clip.resetDuration();
- return clip;
- },
- makeClipAdditive: function ( targetClip, referenceFrame, referenceClip, fps ) {
- if ( referenceFrame === undefined ) referenceFrame = 0;
- if ( referenceClip === undefined ) referenceClip = targetClip;
- if ( fps === undefined || fps <= 0 ) fps = 30;
- const numTracks = referenceClip.tracks.length;
- const referenceTime = referenceFrame / fps;
- // Make each track's values relative to the values at the reference frame
- for ( let i = 0; i < numTracks; ++ i ) {
- const referenceTrack = referenceClip.tracks[ i ];
- const referenceTrackType = referenceTrack.ValueTypeName;
- // Skip this track if it's non-numeric
- if ( referenceTrackType === 'bool' || referenceTrackType === 'string' ) continue;
- // Find the track in the target clip whose name and type matches the reference track
- const targetTrack = targetClip.tracks.find( function ( track ) {
- return track.name === referenceTrack.name
- && track.ValueTypeName === referenceTrackType;
- } );
- if ( targetTrack === undefined ) continue;
- let referenceOffset = 0;
- const referenceValueSize = referenceTrack.getValueSize();
- if ( referenceTrack.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline ) {
- referenceOffset = referenceValueSize / 3;
- }
- let targetOffset = 0;
- const targetValueSize = targetTrack.getValueSize();
- if ( targetTrack.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline ) {
- targetOffset = targetValueSize / 3;
- }
- const lastIndex = referenceTrack.times.length - 1;
- let referenceValue;
- // Find the value to subtract out of the track
- if ( referenceTime <= referenceTrack.times[ 0 ] ) {
- // Reference frame is earlier than the first keyframe, so just use the first keyframe
- const startIndex = referenceOffset;
- const endIndex = referenceValueSize - referenceOffset;
- referenceValue = AnimationUtils.arraySlice( referenceTrack.values, startIndex, endIndex );
- } else if ( referenceTime >= referenceTrack.times[ lastIndex ] ) {
- // Reference frame is after the last keyframe, so just use the last keyframe
- const startIndex = lastIndex * referenceValueSize + referenceOffset;
- const endIndex = startIndex + referenceValueSize - referenceOffset;
- referenceValue = AnimationUtils.arraySlice( referenceTrack.values, startIndex, endIndex );
- } else {
- // Interpolate to the reference value
- const interpolant = referenceTrack.createInterpolant();
- const startIndex = referenceOffset;
- const endIndex = referenceValueSize - referenceOffset;
- interpolant.evaluate( referenceTime );
- referenceValue = AnimationUtils.arraySlice( interpolant.resultBuffer, startIndex, endIndex );
- }
- // Conjugate the quaternion
- if ( referenceTrackType === 'quaternion' ) {
- const referenceQuat = new Quaternion().fromArray( referenceValue ).normalize().conjugate();
- referenceQuat.toArray( referenceValue );
- }
- // Subtract the reference value from all of the track values
- const numTimes = targetTrack.times.length;
- for ( let j = 0; j < numTimes; ++ j ) {
- const valueStart = j * targetValueSize + targetOffset;
- if ( referenceTrackType === 'quaternion' ) {
- // Multiply the conjugate for quaternion track types
- Quaternion.multiplyQuaternionsFlat(
- targetTrack.values,
- valueStart,
- referenceValue,
- 0,
- targetTrack.values,
- valueStart
- );
- } else {
- const valueEnd = targetValueSize - targetOffset * 2;
- // Subtract each value for all other numeric track types
- for ( let k = 0; k < valueEnd; ++ k ) {
- targetTrack.values[ valueStart + k ] -= referenceValue[ k ];
- }
- }
- }
- }
- targetClip.blendMode = AdditiveAnimationBlendMode;
- return targetClip;
- }
- };
- export { AnimationUtils };
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