webxr_vr_paint.html 5.7 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webxr - paint</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. <!-- WebXR Device API (For Chrome M76+), expires 12/04/2019 -->
  9. <meta http-equiv="origin-trial" content="Aq9LklhCLNUveuCr7QTpGpqwCPG817cYHdVyQuJPOZYk47iRB390lUKa5edVmgS1pZSl8HPspElEC/91Fz55dwIAAABTeyJvcmlnaW4iOiJodHRwczovL3RocmVlanMub3JnOjQ0MyIsImZlYXR1cmUiOiJXZWJYUkRldmljZU03NiIsImV4cGlyeSI6MTU3NTQxNzU5OX0=">
  10. </head>
  11. <body>
  12. <div id="info">
  13. <a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> webxr - paint
  14. </div>
  15. <script src="js/vr/HelioWebXRPolyfill.js"></script>
  16. <script type="module">
  17. import * as THREE from '../build/three.module.js';
  18. import { OrbitControls } from './jsm/controls/OrbitControls.js';
  19. import { TubePainter } from './jsm/misc/TubePainter.js';
  20. import { VRButton } from './jsm/webxr/VRButton.js';
  21. var container;
  22. var camera, scene, renderer;
  23. var controller1, controller2;
  24. var controls, painter;
  25. var up = new THREE.Vector3( 0, 1, 0 );
  26. init();
  27. animate();
  28. function init() {
  29. container = document.createElement( 'div' );
  30. document.body.appendChild( container );
  31. scene = new THREE.Scene();
  32. scene.background = new THREE.Color( 0x222222 );
  33. camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 0.01, 50 );
  34. camera.position.set( 0, 1.6, 3 );
  35. controls = new OrbitControls( camera, container );
  36. controls.target.set( 0, 1.6, 0 );
  37. controls.update();
  38. var geometry = new THREE.BoxBufferGeometry( 0.5, 0.8, 0.5 );
  39. var material = new THREE.MeshStandardMaterial( {
  40. color: 0x444444,
  41. roughness: 1.0,
  42. metalness: 0.0
  43. } );
  44. var table = new THREE.Mesh( geometry, material );
  45. table.position.y = 0.35;
  46. table.position.z = 0.85;
  47. scene.add( table );
  48. var geometry = new THREE.PlaneBufferGeometry( 4, 4 );
  49. var material = new THREE.MeshStandardMaterial( {
  50. color: 0x222222,
  51. roughness: 1.0,
  52. metalness: 0.0
  53. } );
  54. var floor = new THREE.Mesh( geometry, material );
  55. floor.rotation.x = - Math.PI / 2;
  56. scene.add( floor );
  57. var grid = new THREE.GridHelper( 10, 20, 0x111111, 0x111111 );
  58. grid.material.depthTest = false; // avoid z-fighting
  59. scene.add( grid );
  60. scene.add( new THREE.HemisphereLight( 0x888877, 0x777788 ) );
  61. var light = new THREE.DirectionalLight( 0xffffff, 0.5 );
  62. light.position.set( 0, 4, 0 );
  63. scene.add( light );
  64. //
  65. painter = new TubePainter();
  66. scene.add( painter.mesh );
  67. //
  68. renderer = new THREE.WebGLRenderer( { antialias: true } );
  69. renderer.setPixelRatio( window.devicePixelRatio );
  70. renderer.setSize( window.innerWidth, window.innerHeight );
  71. renderer.gammaInput = true;
  72. renderer.gammaOutput = true;
  73. renderer.vr.enabled = true;
  74. container.appendChild( renderer.domElement );
  75. document.body.appendChild( VRButton.createButton( renderer ) );
  76. // controllers
  77. function onSelectStart() {
  78. this.userData.isSelecting = true;
  79. }
  80. function onSelectEnd() {
  81. this.userData.isSelecting = false;
  82. }
  83. controller1 = renderer.vr.getController( 0 );
  84. controller1.addEventListener( 'selectstart', onSelectStart );
  85. controller1.addEventListener( 'selectend', onSelectEnd );
  86. controller1.userData.points = [ new THREE.Vector3(), new THREE.Vector3() ];
  87. controller1.userData.matrices = [ new THREE.Matrix4(), new THREE.Matrix4() ];
  88. scene.add( controller1 );
  89. controller2 = renderer.vr.getController( 1 );
  90. controller2.addEventListener( 'selectstart', onSelectStart );
  91. controller2.addEventListener( 'selectend', onSelectEnd );
  92. controller2.userData.points = [ new THREE.Vector3(), new THREE.Vector3() ];
  93. controller2.userData.matrices = [ new THREE.Matrix4(), new THREE.Matrix4() ];
  94. scene.add( controller2 );
  95. //
  96. var geometry = new THREE.CylinderBufferGeometry( 0.01, 0.02, 0.08, 5 );
  97. geometry.rotateX( - Math.PI / 2 );
  98. var material = new THREE.MeshStandardMaterial( { flatShading: true } );
  99. var mesh = new THREE.Mesh( geometry, material );
  100. var pivot = new THREE.Mesh( new THREE.IcosahedronBufferGeometry( 0.01, 2 ) );
  101. pivot.name = 'pivot';
  102. pivot.position.z = - 0.05;
  103. mesh.add( pivot );
  104. controller1.add( mesh.clone() );
  105. controller2.add( mesh.clone() );
  106. //
  107. window.addEventListener( 'resize', onWindowResize, false );
  108. }
  109. function onWindowResize() {
  110. camera.aspect = window.innerWidth / window.innerHeight;
  111. camera.updateProjectionMatrix();
  112. renderer.setSize( window.innerWidth, window.innerHeight );
  113. }
  114. //
  115. function handleController( controller ) {
  116. var pivot = controller.getObjectByName( 'pivot' );
  117. if ( pivot ) {
  118. var point1 = controller.userData.points[ 0 ];
  119. var point2 = controller.userData.points[ 1 ];
  120. var matrix1 = controller.userData.matrices[ 0 ];
  121. var matrix2 = controller.userData.matrices[ 1 ];
  122. point1.setFromMatrixPosition( pivot.matrixWorld );
  123. matrix1.lookAt( point2, point1, up );
  124. if ( controller.userData.isSelecting === true ) {
  125. painter.stroke( point1, point2, matrix1, matrix2 );
  126. }
  127. point2.copy( point1 );
  128. matrix2.copy( matrix1 );
  129. }
  130. }
  131. function animate() {
  132. renderer.setAnimationLoop( render );
  133. }
  134. function render() {
  135. var count = painter.mesh.geometry.drawRange.count;
  136. handleController( controller1 );
  137. handleController( controller2 );
  138. painter.updateGeometry( count, painter.mesh.geometry.drawRange.count );
  139. renderer.render( scene, camera );
  140. }
  141. </script>
  142. </body>
  143. </html>