123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171 |
- <!DOCTYPE html>
- <html lang="en">
- <head>
- <meta charset="utf-8">
- <base href="../../../" />
- <script src="list.js"></script>
- <script src="page.js"></script>
- <link type="text/css" rel="stylesheet" href="page.css" />
- </head>
- <body>
- <h1>一些有用的链接([name])</h1><br />
- <p class="desc">
- 下面是一些你在学习three.js过程中或许对你有很大帮助的链接。<br />
- 如果你发现了一些你想要在这里添加的东西,或者下面的某些链接已经不再可用,请尽情点击右上角的编辑按钮来做一些修改。<br /><br />
- 请注意,three.js目前正处于快速发展的阶段,这里的很多链接已经过时了;如果一些东西没有按照你所预想情况、或者以下链接中所说的情况来工作,请查看
- 浏览器的Console中的错误或者警告,以及相应的文档,特别是[page:DeprecatedList](弃用清单)。<br /><br />
- 此外除了这个页面,mrdoob还在Google+上维护了一些和three.js相关的链接。
- <a href="https://plus.google.com/+ThreejsOrg">点击这里</a>来查看它们。
- </p>
- <h2>帮助论坛</h2>
- <p>
- Three.js官方使用[link:http://stackoverflow.com/tags/three.js/info Stack Overflow]来处理帮助请求。
- 如果你需要一些帮助,这才是你所要去的地方。请<strong>一定不要</strong>在GitHub上提issue来寻求帮助。
- </p>
- <h2>教程以及课程</h2>
- <h3>three.js入门</h3>
- <ul>
- <li>
- [link:https://codepen.io/rachsmith/post/beginning-with-3d-webgl-pt-1-the-scene Beginning with 3D WebGL] by [link:https://codepen.io/rachsmith/ Rachel Smith].
- </li>
- <li>
- [link:https://www.august.com.au/blog/animating-scenes-with-webgl-three-js/ Animating scenes with WebGL and three.js]
- </li>
- </ul>
- <h3>更加广泛、高级的文章与教程</h3>
- <ul>
- <li>
- [link:http://blog.cjgammon.com/ Collection of tutorials] by [link:http://www.cjgammon.com/ CJ Gammon].
- </li>
- <li>
- [link:https://medium.com/soffritti.pierfrancesco/glossy-spheres-in-three-js-bfd2785d4857 Glossy spheres in three.js].
- </li>
- <li>
- [link:https://www.udacity.com/course/cs291 Interactive 3D Graphics] - a free course on Udacity that teaches the fundamentals of 3D Graphics,
- and uses three.js as its coding tool.
- </li>
- <li>
- [Link:https://aerotwist.com/tutorials/ Aerotwist] tutorials by [link:https://github.com/paullewis/ Paul Lewis].
- </li>
- <li>
- [link:http://learningthreejs.com/ Learning Three.js] – a blog with articles dedicated to teaching three.js
- </li>
- <li>
- [link:http://bkcore.com/blog/3d/webgl-three-js-animated-selective-glow.html Animated selective glow in Three.js]
- by [link:https://github.com/BKcore BKcore]
- </li>
- </ul>
- <h3>其它非英语的教程</h3>
- <ul>
- <li>
- [link:http://www.natural-science.or.jp/article/20120220155529.php Building A Physics Simulation Environment] - three.js tutorial in Japanese
- </li>
- </ul>
- <h2>新闻与更新</h2>
- <ul>
- <li>
- [link:http://www.reddit.com/r/threejs/ Three.js on reddit]
- </li>
- <li>
- [link:http://www.reddit.com/r/webgl/ WebGL on reddit]
- </li>
- <li>
- [link:http://learningwebgl.com/blog/ Learning WebGL Blog] – The authoritive news source for WebGL.
- </li>
- <li>
- [link:https://plus.google.com/104300307601542851567/posts Three.js posts] on Google+ – frequent posts on Three.js
- </li>
- </ul>
- <h2>示例</h2>
- <ul>
- <li>
- [link:https://github.com/edwinwebb/three-seed/ three-seed] - three.js starter project with ES6 and Webpack
- </li>
- <li>
- [link:http://stemkoski.github.io/Three.js/index.html Professor Stemkoskis Examples] - a collection of beginner friendly
- examples built using three.js r60.
- </li>
- <li>
- [link:https://threejs.org/examples/ Official three.js examples] - these examples are
- maintained as part of the three.js repository, and always use the latest version of three.js.
- </li>
- <li>
- [link:https://raw.githack.com/mrdoob/three.js/dev/examples/ Official three.js dev branch examples] -
- Same as the above, except these use the dev branch of three.js, and are used to check that
- everything is working as three.js being is developed.
- </li>
- </ul>
- <h2>工具</h2>
- <ul>
- <li>
- [link:http://www.physgl.org/ physgl.org] - JavaScript front-end with wrappers to three.js, to bring WebGL
- graphics to students learning physics and math.
- </li>
- <li>
- [link:https://whs.io/ Whitestorm.js] – Modular three.js framework with AmmoNext physics plugin.
- </li>
- <li>
- [link:http://zz85.github.io/zz85-bookmarklets/threelabs.html Three.js Inspector]
- </li>
- <li>
- [link:http://idflood.github.io/ThreeNodes.js/ ThreeNodes.js].
- </li>
- </ul>
- <h2>WebGL参考</h2>
- <ul>
- <li>
- [link:https://www.khronos.org/files/webgl/webgl-reference-card-1_0.pdf] - Reference of all WebGL and GLSL keywords, terminology, syntax and definitions.
- </li>
- </ul>
- <h2>较旧的链接</h2>
- <p>
- 这些链接是出于历史的目的而保留的,你或许可以发现它们仍然很有用,但是它们可能含有和three.js非常老旧的版本有关的信息。
- </p>
- <ul>
- <li>
- <a href="https://www.youtube.com/watch?v=Dir4KO9RdhM" target="_blank">AlterQualia at WebGL Camp 3</a>
- </li>
- <li>
- [link:http://yomotsu.github.io/threejs-examples/ Yomotsus Examples] - a collection of examples using three.js r45.
- </li>
- <li>
- [link:http://fhtr.org/BasicsOfThreeJS/#1 Introduction to Three.js] by [link:http://github.com/kig/ Ilmari Heikkinen] (slideshow).
- </li>
- <li>
- [link:http://www.slideshare.net/yomotsu/webgl-and-threejs WebGL and Three.js] by [link:http://github.com/yomotsu Akihiro Oyamada] (slideshow).
- </li>
- <li>
- [link:http://bkcore.com/blog/general/adobe-user-group-nl-talk-video-hexgl.html Fast HTML5 game development using three.js] by [link:https://github.com/BKcore BKcore] (video).
- </li>
- <li>
- <a href="https://www.youtube.com/watch?v=VdQnOaolrPA" target="_blank">Trigger Rally</a> by [link:https://github.com/jareiko jareiko] (video).
- </li>
- <li>
- [link:http://blackjk3.github.io/threefab/ ThreeFab] - scene editor, maintained up until around three.js r50.
- </li>
- <li>
- [link:http://bkcore.com/blog/3d/webgl-three-js-workflow-tips.html Max to Three.js workflow tips and tricks] by [link:https://github.com/BKcore BKcore]
- </li>
- <li>
- [link:http://12devsofxmas.co.uk/2012/01/webgl-and-three-js/ A whirlwind look at Three.js]
- by [link:http://github.com/nrocy Paul King]
- </li>
- </ul>
- </body>
- </html>
|