Cody Bennett 21b8fa1a58 OculusHandPointerModel: cleanup on disconnect, implement dispose (#26262) пре 2 година
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animation 5921c7cab6 AnimationClipCreator: Fix CreateMaterialColorAnimation(). (#25376) пре 2 година
cameras 0d8676bc62 Examples: More sRGB and color management fixes. (#26090) пре 2 година
capabilities bea24b475d WebGPU: Set available only when able to requestAdapter(). пре 2 година
controls fed6eeabd9 OrbitControls: Added target distance check in change condition. (#26063) пре 2 година
csm d729076fc3 Examples: More usage of `useLegacyLights=false`. (#26290) пре 2 година
curves 108deac07d Curves: use ES Modules export (#23402) пре 3 година
effects f8d580c88e Src: encodings_fragment -> colorspace_fragment (#26206) пре 2 година
environments d729076fc3 Examples: More usage of `useLegacyLights=false`. (#26290) пре 2 година
exporters 412e471b97 GLTFExporter: export from compressed texture data (#23321) пре 2 година
geometries cf01605e16 Examples: Clean up. (#26144) пре 2 година
helpers 925d679a83 Update ViewHelper.js (#26067) пре 2 година
interactive 8be4325d6d HTMLMesh: Remove the +0.5 offset for image (#25930) пре 2 година
libs 07d8b70677 Removed OimoPhysics example. (#25895) пре 2 година
lights 88c95377c1 Texture+WebGLRenderTarget: Replace .encoding with .colorSpace (#25771) пре 2 година
lines f8d580c88e Src: encodings_fragment -> colorspace_fragment (#26206) пре 2 година
loaders f71e2eee03 PLYLoader: Fix handling binary files with \n\r line endings in header. (#26232) пре 2 година
materials c044b5ce3b output_fragment -> opaque_fragment (#26278) пре 2 година
math 4ef4914cd8 Remove need for non indexed geometry from MeshSurfaceSampler (#26268) пре 2 година
misc f096de7b87 Shaders: Add name property (#26101) пре 2 година
modifiers ef03bdcfd1 BufferGeometry: Renamed uv2, uv3, uv4 to uv1, uv2, uv3 (#25943) пре 2 година
nodes e2d1338067 TSL: Editor (GLSL) (#26283) пре 2 година
objects f8d580c88e Src: encodings_fragment -> colorspace_fragment (#26206) пре 2 година
offscreen d729076fc3 Examples: More usage of `useLegacyLights=false`. (#26290) пре 2 година
physics dd4a418d04 RapierPhysics: Clean up (#26042) пре 2 година
postprocessing 77ba7432bd Material: Add "material.alphaHash" transparency mode (#24271) пре 2 година
renderers 3a7692fd66 WebGPURenderer: Support Material.blending = NoBlending (#26295) пре 2 година
shaders f8d580c88e Src: encodings_fragment -> colorspace_fragment (#26206) пре 2 година
textures 4944e56c06 Removed all @author mrdoob. пре 5 година
utils 412e471b97 GLTFExporter: export from compressed texture data (#23321) пре 2 година
webxr 21b8fa1a58 OculusHandPointerModel: cleanup on disconnect, implement dispose (#26262) пре 2 година