EXRLoader.js 31 KB

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  1. /**
  2. * @author Richard M. / https://github.com/richardmonette
  3. * @author ScieCode / http://github.com/sciecode
  4. *
  5. * OpenEXR loader which, currently, supports uncompressed, ZIP(S), RLE and PIZ wavelet compression.
  6. * Supports reading 16 and 32 bit data format.
  7. *
  8. * Referred to the original Industrial Light & Magic OpenEXR implementation and the TinyEXR / Syoyo Fujita
  9. * implementation, so I have preserved their copyright notices.
  10. */
  11. // /*
  12. // Copyright (c) 2014 - 2017, Syoyo Fujita
  13. // All rights reserved.
  14. // Redistribution and use in source and binary forms, with or without
  15. // modification, are permitted provided that the following conditions are met:
  16. // * Redistributions of source code must retain the above copyright
  17. // notice, this list of conditions and the following disclaimer.
  18. // * Redistributions in binary form must reproduce the above copyright
  19. // notice, this list of conditions and the following disclaimer in the
  20. // documentation and/or other materials provided with the distribution.
  21. // * Neither the name of the Syoyo Fujita nor the
  22. // names of its contributors may be used to endorse or promote products
  23. // derived from this software without specific prior written permission.
  24. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
  25. // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  26. // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  27. // DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
  28. // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  29. // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  30. // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  31. // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  32. // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  33. // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  34. // */
  35. // // TinyEXR contains some OpenEXR code, which is licensed under ------------
  36. // ///////////////////////////////////////////////////////////////////////////
  37. // //
  38. // // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
  39. // // Digital Ltd. LLC
  40. // //
  41. // // All rights reserved.
  42. // //
  43. // // Redistribution and use in source and binary forms, with or without
  44. // // modification, are permitted provided that the following conditions are
  45. // // met:
  46. // // * Redistributions of source code must retain the above copyright
  47. // // notice, this list of conditions and the following disclaimer.
  48. // // * Redistributions in binary form must reproduce the above
  49. // // copyright notice, this list of conditions and the following disclaimer
  50. // // in the documentation and/or other materials provided with the
  51. // // distribution.
  52. // // * Neither the name of Industrial Light & Magic nor the names of
  53. // // its contributors may be used to endorse or promote products derived
  54. // // from this software without specific prior written permission.
  55. // //
  56. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  57. // // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  58. // // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  59. // // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  60. // // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  61. // // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  62. // // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  63. // // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  64. // // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  65. // // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  66. // // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  67. // //
  68. // ///////////////////////////////////////////////////////////////////////////
  69. // // End of OpenEXR license -------------------------------------------------
  70. THREE.EXRLoader = function ( manager ) {
  71. THREE.DataTextureLoader.call( this, manager );
  72. this.type = THREE.FloatType;
  73. };
  74. THREE.EXRLoader.prototype = Object.assign( Object.create( THREE.DataTextureLoader.prototype ), {
  75. constructor: THREE.EXRLoader,
  76. parse: function ( buffer ) {
  77. const USHORT_RANGE = ( 1 << 16 );
  78. const BITMAP_SIZE = ( USHORT_RANGE >> 3 );
  79. const HUF_ENCBITS = 16; // literal (value) bit length
  80. const HUF_DECBITS = 14; // decoding bit size (>= 8)
  81. const HUF_ENCSIZE = ( 1 << HUF_ENCBITS ) + 1; // encoding table size
  82. const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size
  83. const HUF_DECMASK = HUF_DECSIZE - 1;
  84. const SHORT_ZEROCODE_RUN = 59;
  85. const LONG_ZEROCODE_RUN = 63;
  86. const SHORTEST_LONG_RUN = 2 + LONG_ZEROCODE_RUN - SHORT_ZEROCODE_RUN;
  87. const ULONG_SIZE = 8;
  88. const FLOAT32_SIZE = 4;
  89. const INT32_SIZE = 4;
  90. const INT16_SIZE = 2;
  91. const INT8_SIZE = 1;
  92. function reverseLutFromBitmap( bitmap, lut ) {
  93. var k = 0;
  94. for ( var i = 0; i < USHORT_RANGE; ++ i ) {
  95. if ( ( i == 0 ) || ( bitmap[ i >> 3 ] & ( 1 << ( i & 7 ) ) ) ) {
  96. lut[ k ++ ] = i;
  97. }
  98. }
  99. var n = k - 1;
  100. while ( k < USHORT_RANGE ) lut[ k ++ ] = 0;
  101. return n;
  102. }
  103. function hufClearDecTable( hdec ) {
  104. for ( var i = 0; i < HUF_DECSIZE; i ++ ) {
  105. hdec[ i ] = {};
  106. hdec[ i ].len = 0;
  107. hdec[ i ].lit = 0;
  108. hdec[ i ].p = null;
  109. }
  110. }
  111. const getBitsReturn = { l: 0, c: 0, lc: 0 };
  112. function getBits( nBits, c, lc, uInt8Array, inOffset ) {
  113. while ( lc < nBits ) {
  114. c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
  115. lc += 8;
  116. }
  117. lc -= nBits;
  118. getBitsReturn.l = ( c >> lc ) & ( ( 1 << nBits ) - 1 );
  119. getBitsReturn.c = c;
  120. getBitsReturn.lc = lc;
  121. }
  122. const hufTableBuffer = new Array( 59 );
  123. function hufCanonicalCodeTable( hcode ) {
  124. for ( var i = 0; i <= 58; ++ i ) hufTableBuffer[ i ] = 0;
  125. for ( var i = 0; i < HUF_ENCSIZE; ++ i ) hufTableBuffer[ hcode[ i ] ] += 1;
  126. var c = 0;
  127. for ( var i = 58; i > 0; -- i ) {
  128. var nc = ( ( c + hufTableBuffer[ i ] ) >> 1 );
  129. hufTableBuffer[ i ] = c;
  130. c = nc;
  131. }
  132. for ( var i = 0; i < HUF_ENCSIZE; ++ i ) {
  133. var l = hcode[ i ];
  134. if ( l > 0 ) hcode[ i ] = l | ( hufTableBuffer[ l ] ++ << 6 );
  135. }
  136. }
  137. function hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, hcode ) {
  138. var p = inOffset;
  139. var c = 0;
  140. var lc = 0;
  141. for ( ; im <= iM; im ++ ) {
  142. if ( p.value - inOffset.value > ni ) return false;
  143. getBits( 6, c, lc, uInt8Array, p );
  144. var l = getBitsReturn.l;
  145. c = getBitsReturn.c;
  146. lc = getBitsReturn.lc;
  147. hcode[ im ] = l;
  148. if ( l == LONG_ZEROCODE_RUN ) {
  149. if ( p.value - inOffset.value > ni ) {
  150. throw 'Something wrong with hufUnpackEncTable';
  151. }
  152. getBits( 8, c, lc, uInt8Array, p );
  153. var zerun = getBitsReturn.l + SHORTEST_LONG_RUN;
  154. c = getBitsReturn.c;
  155. lc = getBitsReturn.lc;
  156. if ( im + zerun > iM + 1 ) {
  157. throw 'Something wrong with hufUnpackEncTable';
  158. }
  159. while ( zerun -- ) hcode[ im ++ ] = 0;
  160. im --;
  161. } else if ( l >= SHORT_ZEROCODE_RUN ) {
  162. var zerun = l - SHORT_ZEROCODE_RUN + 2;
  163. if ( im + zerun > iM + 1 ) {
  164. throw 'Something wrong with hufUnpackEncTable';
  165. }
  166. while ( zerun -- ) hcode[ im ++ ] = 0;
  167. im --;
  168. }
  169. }
  170. hufCanonicalCodeTable( hcode );
  171. }
  172. function hufLength( code ) {
  173. return code & 63;
  174. }
  175. function hufCode( code ) {
  176. return code >> 6;
  177. }
  178. function hufBuildDecTable( hcode, im, iM, hdecod ) {
  179. for ( ; im <= iM; im ++ ) {
  180. var c = hufCode( hcode[ im ] );
  181. var l = hufLength( hcode[ im ] );
  182. if ( c >> l ) {
  183. throw 'Invalid table entry';
  184. }
  185. if ( l > HUF_DECBITS ) {
  186. var pl = hdecod[ ( c >> ( l - HUF_DECBITS ) ) ];
  187. if ( pl.len ) {
  188. throw 'Invalid table entry';
  189. }
  190. pl.lit ++;
  191. if ( pl.p ) {
  192. var p = pl.p;
  193. pl.p = new Array( pl.lit );
  194. for ( var i = 0; i < pl.lit - 1; ++ i ) {
  195. pl.p[ i ] = p[ i ];
  196. }
  197. } else {
  198. pl.p = new Array( 1 );
  199. }
  200. pl.p[ pl.lit - 1 ] = im;
  201. } else if ( l ) {
  202. var plOffset = 0;
  203. for ( var i = 1 << ( HUF_DECBITS - l ); i > 0; i -- ) {
  204. var pl = hdecod[ ( c << ( HUF_DECBITS - l ) ) + plOffset ];
  205. if ( pl.len || pl.p ) {
  206. throw 'Invalid table entry';
  207. }
  208. pl.len = l;
  209. pl.lit = im;
  210. plOffset ++;
  211. }
  212. }
  213. }
  214. return true;
  215. }
  216. const getCharReturn = { c: 0, lc: 0 };
  217. function getChar( c, lc, uInt8Array, inOffset ) {
  218. c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
  219. lc += 8;
  220. getCharReturn.c = c;
  221. getCharReturn.lc = lc;
  222. }
  223. const getCodeReturn = { c: 0, lc: 0 };
  224. function getCode( po, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outBufferOffset, outBufferEndOffset ) {
  225. if ( po == rlc ) {
  226. if ( lc < 8 ) {
  227. getChar( c, lc, uInt8Array, inOffset );
  228. c = getCharReturn.c;
  229. lc = getCharReturn.lc;
  230. }
  231. lc -= 8;
  232. var cs = ( c >> lc );
  233. var cs = new Uint8Array( [ cs ] )[ 0 ];
  234. if ( outBufferOffset.value + cs > outBufferEndOffset ) {
  235. return false;
  236. }
  237. var s = outBuffer[ outBufferOffset.value - 1 ];
  238. while ( cs -- > 0 ) {
  239. outBuffer[ outBufferOffset.value ++ ] = s;
  240. }
  241. } else if ( outBufferOffset.value < outBufferEndOffset ) {
  242. outBuffer[ outBufferOffset.value ++ ] = po;
  243. } else {
  244. return false;
  245. }
  246. getCodeReturn.c = c;
  247. getCodeReturn.lc = lc;
  248. }
  249. function UInt16( value ) {
  250. return ( value & 0xFFFF );
  251. }
  252. function Int16( value ) {
  253. var ref = UInt16( value );
  254. return ( ref > 0x7FFF ) ? ref - 0x10000 : ref;
  255. }
  256. const wdec14Return = { a: 0, b: 0 };
  257. function wdec14( l, h ) {
  258. var ls = Int16( l );
  259. var hs = Int16( h );
  260. var hi = hs;
  261. var ai = ls + ( hi & 1 ) + ( hi >> 1 );
  262. var as = ai;
  263. var bs = ai - hi;
  264. wdec14Return.a = as;
  265. wdec14Return.b = bs;
  266. }
  267. function wav2Decode( buffer, j, nx, ox, ny, oy ) {
  268. var n = ( nx > ny ) ? ny : nx;
  269. var p = 1;
  270. var p2;
  271. while ( p <= n ) p <<= 1;
  272. p >>= 1;
  273. p2 = p;
  274. p >>= 1;
  275. while ( p >= 1 ) {
  276. var py = 0;
  277. var ey = py + oy * ( ny - p2 );
  278. var oy1 = oy * p;
  279. var oy2 = oy * p2;
  280. var ox1 = ox * p;
  281. var ox2 = ox * p2;
  282. var i00, i01, i10, i11;
  283. for ( ; py <= ey; py += oy2 ) {
  284. var px = py;
  285. var ex = py + ox * ( nx - p2 );
  286. for ( ; px <= ex; px += ox2 ) {
  287. var p01 = px + ox1;
  288. var p10 = px + oy1;
  289. var p11 = p10 + ox1;
  290. wdec14( buffer[ px + j ], buffer[ p10 + j ] );
  291. i00 = wdec14Return.a;
  292. i10 = wdec14Return.b;
  293. wdec14( buffer[ p01 + j ], buffer[ p11 + j ] );
  294. i01 = wdec14Return.a;
  295. i11 = wdec14Return.b;
  296. wdec14( i00, i01 );
  297. buffer[ px + j ] = wdec14Return.a;
  298. buffer[ p01 + j ] = wdec14Return.b;
  299. wdec14( i10, i11 );
  300. buffer[ p10 + j ] = wdec14Return.a;
  301. buffer[ p11 + j ] = wdec14Return.b;
  302. }
  303. if ( nx & p ) {
  304. var p10 = px + oy1;
  305. wdec14( buffer[ px + j ], buffer[ p10 + j ] );
  306. i00 = wdec14Return.a;
  307. buffer[ p10 + j ] = wdec14Return.b;
  308. buffer[ px + j ] = i00;
  309. }
  310. }
  311. if ( ny & p ) {
  312. var px = py;
  313. var ex = py + ox * ( nx - p2 );
  314. for ( ; px <= ex; px += ox2 ) {
  315. var p01 = px + ox1;
  316. wdec14( buffer[ px + j ], buffer[ p01 + j ] );
  317. i00 = wdec14Return.a;
  318. buffer[ p01 + j ] = wdec14Return.b;
  319. buffer[ px + j ] = i00;
  320. }
  321. }
  322. p2 = p;
  323. p >>= 1;
  324. }
  325. return py;
  326. }
  327. function hufDecode( encodingTable, decodingTable, uInt8Array, inDataView, inOffset, ni, rlc, no, outBuffer, outOffset ) {
  328. var c = 0;
  329. var lc = 0;
  330. var outBufferEndOffset = no;
  331. var inOffsetEnd = Math.trunc( inOffset.value + ( ni + 7 ) / 8 );
  332. while ( inOffset.value < inOffsetEnd ) {
  333. getChar( c, lc, uInt8Array, inOffset );
  334. c = getCharReturn.c;
  335. lc = getCharReturn.lc;
  336. while ( lc >= HUF_DECBITS ) {
  337. var index = ( c >> ( lc - HUF_DECBITS ) ) & HUF_DECMASK;
  338. var pl = decodingTable[ index ];
  339. if ( pl.len ) {
  340. lc -= pl.len;
  341. getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  342. c = getCodeReturn.c;
  343. lc = getCodeReturn.lc;
  344. } else {
  345. if ( ! pl.p ) {
  346. throw 'hufDecode issues';
  347. }
  348. var j;
  349. for ( j = 0; j < pl.lit; j ++ ) {
  350. var l = hufLength( encodingTable[ pl.p[ j ] ] );
  351. while ( lc < l && inOffset.value < inOffsetEnd ) {
  352. getChar( c, lc, uInt8Array, inOffset );
  353. c = getCharReturn.c;
  354. lc = getCharReturn.lc;
  355. }
  356. if ( lc >= l ) {
  357. if ( hufCode( encodingTable[ pl.p[ j ] ] ) == ( ( c >> ( lc - l ) ) & ( ( 1 << l ) - 1 ) ) ) {
  358. lc -= l;
  359. getCode( pl.p[ j ], rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  360. c = getCodeReturn.c;
  361. lc = getCodeReturn.lc;
  362. break;
  363. }
  364. }
  365. }
  366. if ( j == pl.lit ) {
  367. throw 'hufDecode issues';
  368. }
  369. }
  370. }
  371. }
  372. var i = ( 8 - ni ) & 7;
  373. c >>= i;
  374. lc -= i;
  375. while ( lc > 0 ) {
  376. var pl = decodingTable[ ( c << ( HUF_DECBITS - lc ) ) & HUF_DECMASK ];
  377. if ( pl.len ) {
  378. lc -= pl.len;
  379. getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  380. c = getCodeReturn.c;
  381. lc = getCodeReturn.lc;
  382. } else {
  383. throw 'hufDecode issues';
  384. }
  385. }
  386. return true;
  387. }
  388. function hufUncompress( uInt8Array, inDataView, inOffset, nCompressed, outBuffer, nRaw ) {
  389. var outOffset = { value: 0 };
  390. var initialInOffset = inOffset.value;
  391. var im = parseUint32( inDataView, inOffset );
  392. var iM = parseUint32( inDataView, inOffset );
  393. inOffset.value += 4;
  394. var nBits = parseUint32( inDataView, inOffset );
  395. inOffset.value += 4;
  396. if ( im < 0 || im >= HUF_ENCSIZE || iM < 0 || iM >= HUF_ENCSIZE ) {
  397. throw 'Something wrong with HUF_ENCSIZE';
  398. }
  399. var freq = new Array( HUF_ENCSIZE );
  400. var hdec = new Array( HUF_DECSIZE );
  401. hufClearDecTable( hdec );
  402. var ni = nCompressed - ( inOffset.value - initialInOffset );
  403. hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, freq );
  404. if ( nBits > 8 * ( nCompressed - ( inOffset.value - initialInOffset ) ) ) {
  405. throw 'Something wrong with hufUncompress';
  406. }
  407. hufBuildDecTable( freq, im, iM, hdec );
  408. hufDecode( freq, hdec, uInt8Array, inDataView, inOffset, nBits, iM, nRaw, outBuffer, outOffset );
  409. }
  410. function applyLut( lut, data, nData ) {
  411. for ( var i = 0; i < nData; ++ i ) {
  412. data[ i ] = lut[ data[ i ] ];
  413. }
  414. }
  415. function predictor( source ) {
  416. for ( var t = 1; t < source.length; t ++ ) {
  417. var d = source[ t - 1 ] + source[ t ] - 128;
  418. source[ t ] = d;
  419. }
  420. }
  421. function interleaveScalar( source, out ) {
  422. var t1 = 0;
  423. var t2 = Math.floor( ( source.length + 1 ) / 2 );
  424. var s = 0;
  425. var stop = source.length - 1;
  426. while ( true ) {
  427. if ( s > stop ) break;
  428. out[ s ++ ] = source[ t1 ++ ];
  429. if ( s > stop ) break;
  430. out[ s ++ ] = source[ t2 ++ ];
  431. }
  432. }
  433. function decodeRunLength( source ) {
  434. var size = source.byteLength;
  435. var out = new Array();
  436. var p = 0;
  437. var reader = new DataView( source );
  438. while ( size > 0 ) {
  439. var l = reader.getInt8( p ++ );
  440. if ( l < 0 ) {
  441. var count = - l;
  442. size -= count + 1;
  443. for ( var i = 0; i < count; i ++ ) {
  444. out.push( reader.getUint8( p ++ ) );
  445. }
  446. } else {
  447. var count = l;
  448. size -= 2;
  449. var value = reader.getUint8( p ++ );
  450. for ( var i = 0; i < count + 1; i ++ ) {
  451. out.push( value );
  452. }
  453. }
  454. }
  455. return out;
  456. }
  457. function uncompressRAW( info ) {
  458. return new DataView( info.array.buffer, info.offset.value, info.size );
  459. }
  460. function uncompressRLE( info ) {
  461. var compressed = info.viewer.buffer.slice( info.offset.value, info.offset.value + info.size );
  462. var rawBuffer = new Uint8Array( decodeRunLength( compressed ) );
  463. var tmpBuffer = new Uint8Array( rawBuffer.length );
  464. predictor( rawBuffer ); // revert predictor
  465. interleaveScalar( rawBuffer, tmpBuffer ); // interleave pixels
  466. return new DataView( tmpBuffer.buffer );
  467. }
  468. function uncompressZIP( info ) {
  469. var compressed = info.array.slice( info.offset.value, info.offset.value + info.size );
  470. if ( typeof Zlib === 'undefined' ) {
  471. console.error( 'THREE.EXRLoader: External library Inflate.min.js required, obtain or import from https://github.com/imaya/zlib.js' );
  472. }
  473. var inflate = new Zlib.Inflate( compressed, { resize: true, verify: true } ); // eslint-disable-line no-undef
  474. var rawBuffer = new Uint8Array( inflate.decompress().buffer );
  475. var tmpBuffer = new Uint8Array( rawBuffer.length );
  476. predictor( rawBuffer ); // revert predictor
  477. interleaveScalar( rawBuffer, tmpBuffer ); // interleave pixels
  478. return new DataView( tmpBuffer.buffer );
  479. }
  480. function uncompressPIZ( info ) {
  481. var inDataView = info.viewer;
  482. var inOffset = { value: info.offset.value };
  483. var tmpBufSize = info.width * scanlineBlockSize * ( EXRHeader.channels.length * info.type );
  484. var outBuffer = new Uint16Array( tmpBufSize );
  485. var bitmap = new Uint8Array( BITMAP_SIZE );
  486. // Setup channel info
  487. var outBufferEnd = 0;
  488. var pizChannelData = new Array( info.channels );
  489. for ( var i = 0; i < info.channels; i ++ ) {
  490. pizChannelData[ i ] = {};
  491. pizChannelData[ i ][ 'start' ] = outBufferEnd;
  492. pizChannelData[ i ][ 'end' ] = pizChannelData[ i ][ 'start' ];
  493. pizChannelData[ i ][ 'nx' ] = info.width;
  494. pizChannelData[ i ][ 'ny' ] = info.lines;
  495. pizChannelData[ i ][ 'size' ] = info.type;
  496. outBufferEnd += pizChannelData[ i ].nx * pizChannelData[ i ].ny * pizChannelData[ i ].size;
  497. }
  498. // Read range compression data
  499. var minNonZero = parseUint16( inDataView, inOffset );
  500. var maxNonZero = parseUint16( inDataView, inOffset );
  501. if ( maxNonZero >= BITMAP_SIZE ) {
  502. throw 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE';
  503. }
  504. if ( minNonZero <= maxNonZero ) {
  505. for ( var i = 0; i < maxNonZero - minNonZero + 1; i ++ ) {
  506. bitmap[ i + minNonZero ] = parseUint8( inDataView, inOffset );
  507. }
  508. }
  509. // Reverse LUT
  510. var lut = new Uint16Array( USHORT_RANGE );
  511. reverseLutFromBitmap( bitmap, lut );
  512. var length = parseUint32( inDataView, inOffset );
  513. // Huffman decoding
  514. hufUncompress( info.array, inDataView, inOffset, length, outBuffer, outBufferEnd );
  515. // Wavelet decoding
  516. for ( var i = 0; i < info.channels; ++ i ) {
  517. var cd = pizChannelData[ i ];
  518. for ( var j = 0; j < pizChannelData[ i ].size; ++ j ) {
  519. wav2Decode(
  520. outBuffer,
  521. cd.start + j,
  522. cd.nx,
  523. cd.size,
  524. cd.ny,
  525. cd.nx * cd.size
  526. );
  527. }
  528. }
  529. // Expand the pixel data to their original range
  530. applyLut( lut, outBuffer, outBufferEnd );
  531. // Rearrange the pixel data into the format expected by the caller.
  532. var tmpOffset = 0;
  533. var tmpBuffer = new Uint8Array( outBuffer.buffer.byteLength );
  534. for ( var y = 0; y < info.lines; y ++ ) {
  535. for ( var c = 0; c < info.channels; c ++ ) {
  536. var cd = pizChannelData[ c ];
  537. var n = cd.nx * cd.size;
  538. var cp = new Uint8Array( outBuffer.buffer, cd.end * INT16_SIZE, n * INT16_SIZE );
  539. tmpBuffer.set( cp, tmpOffset );
  540. tmpOffset += n * INT16_SIZE;
  541. cd.end += n;
  542. }
  543. }
  544. return new DataView( tmpBuffer.buffer );
  545. }
  546. function parseNullTerminatedString( buffer, offset ) {
  547. var uintBuffer = new Uint8Array( buffer );
  548. var endOffset = 0;
  549. while ( uintBuffer[ offset.value + endOffset ] != 0 ) {
  550. endOffset += 1;
  551. }
  552. var stringValue = new TextDecoder().decode(
  553. uintBuffer.slice( offset.value, offset.value + endOffset )
  554. );
  555. offset.value = offset.value + endOffset + 1;
  556. return stringValue;
  557. }
  558. function parseFixedLengthString( buffer, offset, size ) {
  559. var stringValue = new TextDecoder().decode(
  560. new Uint8Array( buffer ).slice( offset.value, offset.value + size )
  561. );
  562. offset.value = offset.value + size;
  563. return stringValue;
  564. }
  565. function parseUlong( dataView, offset ) {
  566. var uLong = dataView.getUint32( 0, true );
  567. offset.value = offset.value + ULONG_SIZE;
  568. return uLong;
  569. }
  570. function parseUint32( dataView, offset ) {
  571. var Uint32 = dataView.getUint32( offset.value, true );
  572. offset.value = offset.value + INT32_SIZE;
  573. return Uint32;
  574. }
  575. function parseUint8Array( uInt8Array, offset ) {
  576. var Uint8 = uInt8Array[ offset.value ];
  577. offset.value = offset.value + INT8_SIZE;
  578. return Uint8;
  579. }
  580. function parseUint8( dataView, offset ) {
  581. var Uint8 = dataView.getUint8( offset.value );
  582. offset.value = offset.value + INT8_SIZE;
  583. return Uint8;
  584. }
  585. function parseFloat32( dataView, offset ) {
  586. var float = dataView.getFloat32( offset.value, true );
  587. offset.value += FLOAT32_SIZE;
  588. return float;
  589. }
  590. // https://stackoverflow.com/questions/5678432/decompressing-half-precision-floats-in-javascript
  591. function decodeFloat16( binary ) {
  592. var exponent = ( binary & 0x7C00 ) >> 10,
  593. fraction = binary & 0x03FF;
  594. return ( binary >> 15 ? - 1 : 1 ) * (
  595. exponent ?
  596. (
  597. exponent === 0x1F ?
  598. fraction ? NaN : Infinity :
  599. Math.pow( 2, exponent - 15 ) * ( 1 + fraction / 0x400 )
  600. ) :
  601. 6.103515625e-5 * ( fraction / 0x400 )
  602. );
  603. }
  604. function parseUint16( dataView, offset ) {
  605. var Uint16 = dataView.getUint16( offset.value, true );
  606. offset.value += INT16_SIZE;
  607. return Uint16;
  608. }
  609. function parseFloat16( buffer, offset ) {
  610. return decodeFloat16( parseUint16( buffer, offset ) );
  611. }
  612. function parseChlist( dataView, buffer, offset, size ) {
  613. var startOffset = offset.value;
  614. var channels = [];
  615. while ( offset.value < ( startOffset + size - 1 ) ) {
  616. var name = parseNullTerminatedString( buffer, offset );
  617. var pixelType = parseUint32( dataView, offset ); // TODO: Cast this to UINT, HALF or FLOAT
  618. var pLinear = parseUint8( dataView, offset );
  619. offset.value += 3; // reserved, three chars
  620. var xSampling = parseUint32( dataView, offset );
  621. var ySampling = parseUint32( dataView, offset );
  622. channels.push( {
  623. name: name,
  624. pixelType: pixelType,
  625. pLinear: pLinear,
  626. xSampling: xSampling,
  627. ySampling: ySampling
  628. } );
  629. }
  630. offset.value += 1;
  631. return channels;
  632. }
  633. function parseChromaticities( dataView, offset ) {
  634. var redX = parseFloat32( dataView, offset );
  635. var redY = parseFloat32( dataView, offset );
  636. var greenX = parseFloat32( dataView, offset );
  637. var greenY = parseFloat32( dataView, offset );
  638. var blueX = parseFloat32( dataView, offset );
  639. var blueY = parseFloat32( dataView, offset );
  640. var whiteX = parseFloat32( dataView, offset );
  641. var whiteY = parseFloat32( dataView, offset );
  642. return { redX: redX, redY: redY, greenX: greenX, greenY: greenY, blueX: blueX, blueY: blueY, whiteX: whiteX, whiteY: whiteY };
  643. }
  644. function parseCompression( dataView, offset ) {
  645. var compressionCodes = [
  646. 'NO_COMPRESSION',
  647. 'RLE_COMPRESSION',
  648. 'ZIPS_COMPRESSION',
  649. 'ZIP_COMPRESSION',
  650. 'PIZ_COMPRESSION',
  651. 'PXR24_COMPRESSION',
  652. 'B44_COMPRESSION',
  653. 'B44A_COMPRESSION',
  654. 'DWAA_COMPRESSION',
  655. 'DWAB_COMPRESSION'
  656. ];
  657. var compression = parseUint8( dataView, offset );
  658. return compressionCodes[ compression ];
  659. }
  660. function parseBox2i( dataView, offset ) {
  661. var xMin = parseUint32( dataView, offset );
  662. var yMin = parseUint32( dataView, offset );
  663. var xMax = parseUint32( dataView, offset );
  664. var yMax = parseUint32( dataView, offset );
  665. return { xMin: xMin, yMin: yMin, xMax: xMax, yMax: yMax };
  666. }
  667. function parseLineOrder( dataView, offset ) {
  668. var lineOrders = [
  669. 'INCREASING_Y'
  670. ];
  671. var lineOrder = parseUint8( dataView, offset );
  672. return lineOrders[ lineOrder ];
  673. }
  674. function parseV2f( dataView, offset ) {
  675. var x = parseFloat32( dataView, offset );
  676. var y = parseFloat32( dataView, offset );
  677. return [ x, y ];
  678. }
  679. function parseValue( dataView, buffer, offset, type, size ) {
  680. if ( type === 'string' || type === 'stringvector' || type === 'iccProfile' ) {
  681. return parseFixedLengthString( buffer, offset, size );
  682. } else if ( type === 'chlist' ) {
  683. return parseChlist( dataView, buffer, offset, size );
  684. } else if ( type === 'chromaticities' ) {
  685. return parseChromaticities( dataView, offset );
  686. } else if ( type === 'compression' ) {
  687. return parseCompression( dataView, offset );
  688. } else if ( type === 'box2i' ) {
  689. return parseBox2i( dataView, offset );
  690. } else if ( type === 'lineOrder' ) {
  691. return parseLineOrder( dataView, offset );
  692. } else if ( type === 'float' ) {
  693. return parseFloat32( dataView, offset );
  694. } else if ( type === 'v2f' ) {
  695. return parseV2f( dataView, offset );
  696. } else if ( type === 'int' ) {
  697. return parseUint32( dataView, offset );
  698. } else {
  699. throw 'Cannot parse value for unsupported type: ' + type;
  700. }
  701. }
  702. var bufferDataView = new DataView( buffer );
  703. var uInt8Array = new Uint8Array( buffer );
  704. var EXRHeader = {};
  705. bufferDataView.getUint32( 0, true ); // magic
  706. bufferDataView.getUint8( 4, true ); // versionByteZero
  707. bufferDataView.getUint8( 5, true ); // fullMask
  708. // start of header
  709. var offset = { value: 8 }; // start at 8, after magic stuff
  710. var keepReading = true;
  711. while ( keepReading ) {
  712. var attributeName = parseNullTerminatedString( buffer, offset );
  713. if ( attributeName == 0 ) {
  714. keepReading = false;
  715. } else {
  716. var attributeType = parseNullTerminatedString( buffer, offset );
  717. var attributeSize = parseUint32( bufferDataView, offset );
  718. var attributeValue = parseValue( bufferDataView, buffer, offset, attributeType, attributeSize );
  719. EXRHeader[ attributeName ] = attributeValue;
  720. }
  721. }
  722. // offsets
  723. var dataWindowHeight = EXRHeader.dataWindow.yMax + 1;
  724. var uncompress;
  725. var scanlineBlockSize;
  726. switch ( EXRHeader.compression ) {
  727. case 'NO_COMPRESSION':
  728. scanlineBlockSize = 1;
  729. uncompress = uncompressRAW;
  730. break;
  731. case 'RLE_COMPRESSION':
  732. scanlineBlockSize = 1;
  733. uncompress = uncompressRLE;
  734. break;
  735. case 'ZIPS_COMPRESSION':
  736. scanlineBlockSize = 1;
  737. uncompress = uncompressZIP;
  738. break;
  739. case 'ZIP_COMPRESSION':
  740. scanlineBlockSize = 16;
  741. uncompress = uncompressZIP;
  742. break;
  743. case 'PIZ_COMPRESSION':
  744. scanlineBlockSize = 32;
  745. uncompress = uncompressPIZ;
  746. break;
  747. default:
  748. throw 'EXRLoader.parse: ' + EXRHeader.compression + ' is unsupported';
  749. }
  750. var size_t;
  751. var getValue;
  752. // mixed pixelType not supported
  753. var pixelType = EXRHeader.channels[ 0 ].pixelType;
  754. if ( pixelType === 1 ) { // half
  755. switch ( this.type ) {
  756. case THREE.FloatType:
  757. getValue = parseFloat16;
  758. size_t = INT16_SIZE;
  759. break;
  760. case THREE.HalfFloatType:
  761. getValue = parseUint16;
  762. size_t = INT16_SIZE;
  763. break;
  764. }
  765. } else if ( pixelType === 2 ) { // float
  766. switch ( this.type ) {
  767. case THREE.FloatType:
  768. getValue = parseFloat32;
  769. size_t = FLOAT32_SIZE;
  770. break;
  771. case THREE.HalfFloatType:
  772. throw 'EXRLoader.parse: unsupported HalfFloatType texture for FloatType image file.';
  773. }
  774. } else {
  775. throw 'EXRLoader.parse: unsupported pixelType ' + pixelType + ' for ' + EXRHeader.compression + '.';
  776. }
  777. var numBlocks = dataWindowHeight / scanlineBlockSize;
  778. for ( var i = 0; i < numBlocks; i ++ ) {
  779. parseUlong( bufferDataView, offset ); // scanlineOffset
  780. }
  781. // we should be passed the scanline offset table, start reading pixel data
  782. var width = EXRHeader.dataWindow.xMax - EXRHeader.dataWindow.xMin + 1;
  783. var height = EXRHeader.dataWindow.yMax - EXRHeader.dataWindow.yMin + 1;
  784. // Firefox only supports RGBA (half) float textures
  785. // var numChannels = EXRHeader.channels.length;
  786. var numChannels = 4;
  787. var size = width * height * numChannels;
  788. // Fill initially with 1s for the alpha value if the texture is not RGBA, RGB values will be overwritten
  789. switch ( this.type ) {
  790. case THREE.FloatType:
  791. var byteArray = new Float32Array( size );
  792. if ( EXRHeader.channels.length < numChannels ) {
  793. byteArray.fill( 1, 0, size );
  794. }
  795. break;
  796. case THREE.HalfFloatType:
  797. var byteArray = new Uint16Array( size );
  798. if ( EXRHeader.channels.length < numChannels ) {
  799. byteArray.fill( 0x3C00, 0, size ); // Uint16Array holds half float data, 0x3C00 is 1
  800. }
  801. break;
  802. default:
  803. console.error( 'THREE.EXRLoader: unsupported type: ', this.type );
  804. break;
  805. }
  806. var channelOffsets = {
  807. R: 0,
  808. G: 1,
  809. B: 2,
  810. A: 3
  811. };
  812. var compressionInfo = {
  813. size: 0,
  814. width: width,
  815. lines: scanlineBlockSize,
  816. offset: offset,
  817. array: uInt8Array,
  818. viewer: bufferDataView,
  819. type: pixelType,
  820. channels: EXRHeader.channels.length,
  821. };
  822. var line;
  823. var size;
  824. var viewer;
  825. var tmpOffset = { value: 0 };
  826. for ( var scanlineBlockIdx = 0; scanlineBlockIdx < height / scanlineBlockSize; scanlineBlockIdx ++ ) {
  827. line = parseUint32( bufferDataView, offset ); // line_no
  828. size = parseUint32( bufferDataView, offset ); // data_len
  829. compressionInfo.lines = ( line + scanlineBlockSize > height ) ? height - line : scanlineBlockSize;
  830. compressionInfo.offset = offset;
  831. compressionInfo.size = size;
  832. viewer = uncompress( compressionInfo );
  833. offset.value += size;
  834. for ( var line_y = 0; line_y < scanlineBlockSize; line_y ++ ) {
  835. var true_y = line_y + ( scanlineBlockIdx * scanlineBlockSize );
  836. if ( true_y >= height ) break;
  837. for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
  838. var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
  839. for ( var x = 0; x < width; x ++ ) {
  840. var idx = ( line_y * ( EXRHeader.channels.length * width ) ) + ( channelID * width ) + x;
  841. tmpOffset.value = idx * size_t;
  842. var val = getValue( viewer, tmpOffset );
  843. byteArray[ ( ( ( height - 1 - true_y ) * ( width * numChannels ) ) + ( x * numChannels ) ) + cOff ] = val;
  844. }
  845. }
  846. }
  847. }
  848. return {
  849. header: EXRHeader,
  850. width: width,
  851. height: height,
  852. data: byteArray,
  853. format: numChannels === 4 ? THREE.RGBAFormat : THREE.RGBFormat,
  854. type: this.type
  855. };
  856. },
  857. setDataType: function ( value ) {
  858. this.type = value;
  859. return this;
  860. },
  861. load: function ( url, onLoad, onProgress, onError ) {
  862. function onLoadCallback( texture, texData ) {
  863. switch ( texture.type ) {
  864. case THREE.FloatType:
  865. texture.encoding = THREE.LinearEncoding;
  866. texture.minFilter = THREE.LinearFilter;
  867. texture.magFilter = THREE.LinearFilter;
  868. texture.generateMipmaps = false;
  869. texture.flipY = false;
  870. break;
  871. case THREE.HalfFloatType:
  872. texture.encoding = THREE.LinearEncoding;
  873. texture.minFilter = THREE.LinearFilter;
  874. texture.magFilter = THREE.LinearFilter;
  875. texture.generateMipmaps = false;
  876. texture.flipY = false;
  877. break;
  878. }
  879. if ( onLoad ) onLoad( texture, texData );
  880. }
  881. return THREE.DataTextureLoader.prototype.load.call( this, url, onLoadCallback, onProgress, onError );
  882. }
  883. } );