puppeteer.js 16 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633
  1. import chalk from 'chalk';
  2. import puppeteer from 'puppeteer';
  3. import express from 'express';
  4. import path from 'path';
  5. import pixelmatch from 'pixelmatch';
  6. import jimp from 'jimp';
  7. import * as fs from 'fs/promises';
  8. class PromiseQueue {
  9. constructor( func, ...args ) {
  10. this.func = func.bind( this, ...args );
  11. this.promises = [];
  12. }
  13. add( ...args ) {
  14. const promise = this.func( ...args );
  15. this.promises.push( promise );
  16. promise.then( () => this.promises.splice( this.promises.indexOf( promise ), 1 ) );
  17. }
  18. async waitForAll() {
  19. while ( this.promises.length > 0 ) {
  20. await Promise.all( this.promises );
  21. }
  22. }
  23. }
  24. /* CONFIG VARIABLES START */
  25. const idleTime = 9; // 9 seconds - for how long there should be no network requests
  26. const parseTime = 6; // 6 seconds per megabyte
  27. const exceptionList = [
  28. // video tag isn't deterministic enough?
  29. 'css3d_youtube',
  30. 'webgl_materials_video',
  31. 'webgl_video_kinect',
  32. 'webgl_video_panorama_equirectangular',
  33. 'webaudio_visualizer', // audio can't be analyzed without proper audio hook
  34. // WebXR also isn't determinstic enough?
  35. 'webxr_ar_lighting',
  36. 'webxr_vr_sandbox',
  37. 'webxr_vr_video',
  38. 'webxr_xr_ballshooter',
  39. 'webxr_xr_dragging_custom_depth',
  40. 'webgl_worker_offscreencanvas', // in a worker, not robust
  41. // Windows-Linux text rendering differences
  42. // TODO: Fix these by e.g. disabling text rendering altogether -- this can also fix a bunch of 0.1%-0.2% examples
  43. 'css3d_periodictable',
  44. 'misc_controls_pointerlock',
  45. 'misc_uv_tests',
  46. 'webgl_camera_logarithmicdepthbuffer',
  47. 'webgl_effects_ascii',
  48. 'webgl_geometry_extrude_shapes',
  49. 'webgl_interactive_lines',
  50. 'webgl_loader_collada_kinematics',
  51. 'webgl_loader_ldraw',
  52. 'webgl_loader_pdb',
  53. 'webgl_modifier_simplifier',
  54. 'webgl_multiple_canvases_circle',
  55. 'webgl_multiple_elements_text',
  56. // Unknown
  57. // TODO: most of these can be fixed just by increasing idleTime and parseTime
  58. 'webgl_animation_skinning_blending',
  59. 'webgl_animation_skinning_additive_blending',
  60. 'webgl_buffergeometry_glbufferattribute',
  61. 'webgl_interactive_cubes_gpu',
  62. 'webgl_clipping_advanced',
  63. 'webgl_lensflares',
  64. 'webgl_lights_spotlights',
  65. 'webgl_loader_imagebitmap',
  66. 'webgl_loader_texture_ktx',
  67. 'webgl_loader_texture_lottie',
  68. 'webgl_loader_texture_pvrtc',
  69. 'webgl_materials_alphahash',
  70. 'webgl_materials_blending',
  71. 'webgl_mirror',
  72. 'webgl_morphtargets_face',
  73. 'webgl_postprocessing_transition',
  74. 'webgl_postprocessing_glitch',
  75. 'webgl_postprocessing_dof2',
  76. 'webgl_raymarching_reflect',
  77. 'webgl_renderer_pathtracer',
  78. 'webgl_shadowmap',
  79. 'webgl_shadowmap_progressive',
  80. 'webgl_test_memory2',
  81. 'webgl_tiled_forward',
  82. 'webgl_points_dynamic',
  83. 'webgpu_multisampled_renderbuffers',
  84. 'webgl_test_wide_gamut',
  85. // TODO: implement determinism for setTimeout and setInterval
  86. // could it fix some examples from above?
  87. 'physics_rapier_instancing',
  88. 'physics_jolt_instancing',
  89. // Awaiting for WebGL backend support
  90. 'webgpu_clearcoat',
  91. 'webgpu_compute_audio',
  92. 'webgpu_compute_texture',
  93. 'webgpu_compute_texture_pingpong',
  94. 'webgpu_materials',
  95. 'webgpu_sandbox',
  96. 'webgpu_sprites',
  97. 'webgpu_video_panorama',
  98. // Awaiting for WebGPU Backend support in Puppeteer
  99. 'webgpu_storage_buffer',
  100. // WebGPURenderer: Unknown problem
  101. 'webgpu_backdrop_water',
  102. 'webgpu_camera_logarithmicdepthbuffer',
  103. 'webgpu_clipping',
  104. 'webgpu_instance_points',
  105. 'webgpu_loader_materialx',
  106. 'webgpu_materials_displacementmap',
  107. 'webgpu_materials_video',
  108. 'webgpu_materialx_noise',
  109. 'webgpu_morphtargets_face',
  110. 'webgpu_occlusion',
  111. 'webgpu_particles',
  112. 'webgpu_refraction',
  113. 'webgpu_shadertoy',
  114. 'webgpu_shadowmap',
  115. 'webgpu_tsl_editor',
  116. 'webgpu_tsl_transpiler',
  117. 'webgpu_tsl_interoperability',
  118. 'webgpu_portal',
  119. 'webgpu_custom_fog',
  120. 'webgpu_instancing_morph',
  121. 'webgpu_mesh_batch',
  122. 'webgpu_texturegrad',
  123. 'webgpu_performance_renderbundle',
  124. 'webgpu_lights_rectarealight',
  125. // WebGPU idleTime and parseTime too low
  126. 'webgpu_compute_particles',
  127. 'webgpu_compute_particles_rain',
  128. 'webgpu_compute_particles_snow',
  129. 'webgpu_compute_points',
  130. 'webgpu_materials_texture_anisotropy'
  131. ];
  132. /* CONFIG VARIABLES END */
  133. const port = 1234;
  134. const pixelThreshold = 0.1; // threshold error in one pixel
  135. const maxDifferentPixels = 0.3; // at most 0.3% different pixels
  136. const networkTimeout = 5; // 5 minutes, set to 0 to disable
  137. const renderTimeout = 5; // 5 seconds, set to 0 to disable
  138. const numAttempts = 2; // perform 2 attempts before failing
  139. const numPages = 8; // use 8 browser pages
  140. const numCIJobs = 4; // GitHub Actions run the script in 4 threads
  141. const width = 400;
  142. const height = 250;
  143. const viewScale = 2;
  144. const jpgQuality = 95;
  145. console.red = msg => console.log( chalk.red( msg ) );
  146. console.yellow = msg => console.log( chalk.yellow( msg ) );
  147. console.green = msg => console.log( chalk.green( msg ) );
  148. let browser;
  149. /* Launch server */
  150. const app = express();
  151. app.use( express.static( path.resolve() ) );
  152. const server = app.listen( port, main );
  153. process.on( 'SIGINT', () => close() );
  154. async function main() {
  155. /* Create output directory */
  156. try { await fs.rm( 'test/e2e/output-screenshots', { recursive: true, force: true } ); } catch {}
  157. try { await fs.mkdir( 'test/e2e/output-screenshots' ); } catch {}
  158. /* Find files */
  159. const isMakeScreenshot = process.argv[ 2 ] === '--make';
  160. const exactList = process.argv.slice( isMakeScreenshot ? 3 : 2 )
  161. .map( f => f.replace( '.html', '' ) );
  162. const isExactList = exactList.length !== 0;
  163. let files = ( await fs.readdir( 'examples' ) )
  164. .filter( s => s.slice( - 5 ) === '.html' && s !== 'index.html' )
  165. .map( s => s.slice( 0, s.length - 5 ) )
  166. .filter( f => isExactList ? exactList.includes( f ) : ! exceptionList.includes( f ) );
  167. if ( isExactList ) {
  168. for ( const file of exactList ) {
  169. if ( ! files.includes( file ) ) {
  170. console.log( `Warning! Unrecognised example name: ${ file }` );
  171. }
  172. }
  173. }
  174. /* CI parallelism */
  175. if ( 'CI' in process.env ) {
  176. const CI = parseInt( process.env.CI );
  177. files = files.slice(
  178. Math.floor( CI * files.length / numCIJobs ),
  179. Math.floor( ( CI + 1 ) * files.length / numCIJobs )
  180. );
  181. }
  182. /* Launch browser */
  183. const flags = [ '--hide-scrollbars', '--enable-gpu' ];
  184. // flags.push( '--enable-unsafe-webgpu', '--enable-features=Vulkan', '--use-gl=swiftshader', '--use-angle=swiftshader', '--use-vulkan=swiftshader', '--use-webgpu-adapter=swiftshader' );
  185. // if ( process.platform === 'linux' ) flags.push( '--enable-features=Vulkan,UseSkiaRenderer', '--use-vulkan=native', '--disable-vulkan-surface', '--disable-features=VaapiVideoDecoder', '--ignore-gpu-blocklist', '--use-angle=vulkan' );
  186. const viewport = { width: width * viewScale, height: height * viewScale };
  187. browser = await puppeteer.launch( {
  188. headless: process.env.VISIBLE ? false : 'new',
  189. args: flags,
  190. defaultViewport: viewport,
  191. handleSIGINT: false,
  192. protocolTimeout: 0
  193. } );
  194. // this line is intended to stop the script if the browser (in headful mode) is closed by user (while debugging)
  195. // browser.on( 'targetdestroyed', target => ( target.type() === 'other' ) ? close() : null );
  196. // for some reason it randomly stops the script after about ~30 screenshots processed
  197. /* Prepare injections */
  198. const buildInjection = ( code ) => code.replace( /Math\.random\(\) \* 0xffffffff/g, 'Math._random() * 0xffffffff' );
  199. const cleanPage = await fs.readFile( 'test/e2e/clean-page.js', 'utf8' );
  200. const injection = await fs.readFile( 'test/e2e/deterministic-injection.js', 'utf8' );
  201. const builds = {
  202. 'three.module.js': buildInjection( await fs.readFile( 'build/three.module.js', 'utf8' ) ),
  203. 'three.webgpu.js': buildInjection( await fs.readFile( 'build/three.webgpu.js', 'utf8' ) )
  204. };
  205. /* Prepare pages */
  206. const errorMessagesCache = [];
  207. const pages = await browser.pages();
  208. while ( pages.length < numPages && pages.length < files.length ) pages.push( await browser.newPage() );
  209. for ( const page of pages ) await preparePage( page, injection, builds, errorMessagesCache );
  210. /* Loop for each file */
  211. const failedScreenshots = [];
  212. const queue = new PromiseQueue( makeAttempt, pages, failedScreenshots, cleanPage, isMakeScreenshot );
  213. for ( const file of files ) queue.add( file );
  214. await queue.waitForAll();
  215. /* Finish */
  216. failedScreenshots.sort();
  217. const list = failedScreenshots.join( ' ' );
  218. if ( isMakeScreenshot && failedScreenshots.length ) {
  219. console.red( 'List of failed screenshots: ' + list );
  220. console.red( `If you are sure that everything is correct, try to run "npm run make-screenshot ${ list }". If this does not help, try increasing idleTime and parseTime variables in /test/e2e/puppeteer.js file. If this also does not help, add remaining screenshots to the exception list.` );
  221. console.red( `${ failedScreenshots.length } from ${ files.length } screenshots have not generated succesfully.` );
  222. } else if ( isMakeScreenshot && ! failedScreenshots.length ) {
  223. console.green( `${ files.length } screenshots succesfully generated.` );
  224. } else if ( failedScreenshots.length ) {
  225. console.red( 'List of failed screenshots: ' + list );
  226. console.red( `If you are sure that everything is correct, try to run "npm run make-screenshot ${ list }". If this does not help, try increasing idleTime and parseTime variables in /test/e2e/puppeteer.js file. If this also does not help, add remaining screenshots to the exception list.` );
  227. console.red( `TEST FAILED! ${ failedScreenshots.length } from ${ files.length } screenshots have not rendered correctly.` );
  228. } else {
  229. console.green( `TEST PASSED! ${ files.length } screenshots rendered correctly.` );
  230. }
  231. setTimeout( close, 300, failedScreenshots.length );
  232. }
  233. async function preparePage( page, injection, builds, errorMessages ) {
  234. /* let page.file, page.pageSize, page.error */
  235. await page.evaluateOnNewDocument( injection );
  236. await page.setRequestInterception( true );
  237. page.on( 'console', async msg => {
  238. const type = msg.type();
  239. if ( type !== 'warning' && type !== 'error' ) {
  240. return;
  241. }
  242. const file = page.file;
  243. if ( file === undefined ) {
  244. return;
  245. }
  246. const args = await Promise.all( msg.args().map( async arg => {
  247. try {
  248. return await arg.executionContext().evaluate( arg => arg instanceof Error ? arg.message : arg, arg );
  249. } catch ( e ) { // Execution context might have been already destroyed
  250. return arg;
  251. }
  252. } ) );
  253. let text = args.join( ' ' ); // https://github.com/puppeteer/puppeteer/issues/3397#issuecomment-434970058
  254. text = text.trim();
  255. if ( text === '' ) return;
  256. text = file + ': ' + text.replace( /\[\.WebGL-(.+?)\] /g, '' );
  257. if ( text === `${ file }: JSHandle@error` ) {
  258. text = `${ file }: Unknown error`;
  259. }
  260. if ( text.includes( 'Unable to access the camera/webcam' ) ) {
  261. return;
  262. }
  263. if ( errorMessages.includes( text ) ) {
  264. return;
  265. }
  266. errorMessages.push( text );
  267. if ( type === 'warning' ) {
  268. console.yellow( text );
  269. } else {
  270. page.error = text;
  271. }
  272. } );
  273. page.on( 'response', async ( response ) => {
  274. try {
  275. if ( response.status === 200 ) {
  276. await response.buffer().then( buffer => page.pageSize += buffer.length );
  277. }
  278. } catch {}
  279. } );
  280. page.on( 'request', async ( request ) => {
  281. const url = request.url();
  282. for ( const build in builds ) {
  283. if ( url === `http://localhost:${ port }/build/${ build }` ) {
  284. await request.respond( {
  285. status: 200,
  286. contentType: 'application/javascript; charset=utf-8',
  287. body: builds[ build ]
  288. } );
  289. return;
  290. }
  291. }
  292. await request.continue();
  293. } );
  294. }
  295. async function makeAttempt( pages, failedScreenshots, cleanPage, isMakeScreenshot, file, attemptID = 0 ) {
  296. const page = await new Promise( ( resolve, reject ) => {
  297. const interval = setInterval( () => {
  298. for ( const page of pages ) {
  299. if ( page.file === undefined ) {
  300. page.file = file; // acquire lock
  301. clearInterval( interval );
  302. resolve( page );
  303. break;
  304. }
  305. }
  306. }, 100 );
  307. } );
  308. try {
  309. page.pageSize = 0;
  310. page.error = undefined;
  311. /* Load target page */
  312. try {
  313. await page.goto( `http://localhost:${ port }/examples/${ file }.html`, {
  314. waitUntil: 'networkidle0',
  315. timeout: networkTimeout * 60000
  316. } );
  317. } catch ( e ) {
  318. throw new Error( `Error happened while loading file ${ file }: ${ e }` );
  319. }
  320. try {
  321. /* Render page */
  322. await page.evaluate( cleanPage );
  323. await page.waitForNetworkIdle( {
  324. timeout: networkTimeout * 60000,
  325. idleTime: idleTime * 1000
  326. } );
  327. await page.evaluate( async ( renderTimeout, parseTime ) => {
  328. await new Promise( resolve => setTimeout( resolve, parseTime ) );
  329. /* Resolve render promise */
  330. window._renderStarted = true;
  331. await new Promise( function ( resolve, reject ) {
  332. const renderStart = performance._now();
  333. const waitingLoop = setInterval( function () {
  334. const renderTimeoutExceeded = ( renderTimeout > 0 ) && ( performance._now() - renderStart > 1000 * renderTimeout );
  335. if ( renderTimeoutExceeded ) {
  336. clearInterval( waitingLoop );
  337. reject( 'Render timeout exceeded' );
  338. } else if ( window._renderFinished ) {
  339. clearInterval( waitingLoop );
  340. resolve();
  341. }
  342. }, 10 );
  343. } );
  344. }, renderTimeout, page.pageSize / 1024 / 1024 * parseTime * 1000 );
  345. } catch ( e ) {
  346. if ( e.includes && e.includes( 'Render timeout exceeded' ) === false ) {
  347. throw new Error( `Error happened while rendering file ${ file }: ${ e }` );
  348. } /* else { // This can mean that the example doesn't use requestAnimationFrame loop
  349. console.yellow( `Render timeout exceeded in file ${ file }` );
  350. } */ // TODO: fix this
  351. }
  352. const screenshot = ( await jimp.read( await page.screenshot() ) ).scale( 1 / viewScale ).quality( jpgQuality );
  353. if ( page.error !== undefined ) throw new Error( page.error );
  354. if ( isMakeScreenshot ) {
  355. /* Make screenshots */
  356. await screenshot.writeAsync( `examples/screenshots/${ file }.jpg` );
  357. console.green( `Screenshot generated for file ${ file }` );
  358. } else {
  359. /* Diff screenshots */
  360. let expected;
  361. try {
  362. expected = ( await jimp.read( `examples/screenshots/${ file }.jpg` ) ).quality( jpgQuality );
  363. } catch {
  364. await screenshot.writeAsync( `test/e2e/output-screenshots/${ file }-actual.jpg` );
  365. throw new Error( `Screenshot does not exist: ${ file }` );
  366. }
  367. const actual = screenshot.bitmap;
  368. const diff = screenshot.clone();
  369. let numDifferentPixels;
  370. try {
  371. numDifferentPixels = pixelmatch( expected.bitmap.data, actual.data, diff.bitmap.data, actual.width, actual.height, {
  372. threshold: pixelThreshold,
  373. alpha: 0.2
  374. } );
  375. } catch {
  376. await screenshot.writeAsync( `test/e2e/output-screenshots/${ file }-actual.jpg` );
  377. await expected.writeAsync( `test/e2e/output-screenshots/${ file }-expected.jpg` );
  378. throw new Error( `Image sizes does not match in file: ${ file }` );
  379. }
  380. /* Print results */
  381. const differentPixels = numDifferentPixels / ( actual.width * actual.height ) * 100;
  382. if ( differentPixels < maxDifferentPixels ) {
  383. console.green( `Diff ${ differentPixels.toFixed( 1 ) }% in file: ${ file }` );
  384. } else {
  385. await screenshot.writeAsync( `test/e2e/output-screenshots/${ file }-actual.jpg` );
  386. await expected.writeAsync( `test/e2e/output-screenshots/${ file }-expected.jpg` );
  387. await diff.writeAsync( `test/e2e/output-screenshots/${ file }-diff.jpg` );
  388. throw new Error( `Diff wrong in ${ differentPixels.toFixed( 1 ) }% of pixels in file: ${ file }` );
  389. }
  390. }
  391. } catch ( e ) {
  392. if ( attemptID === numAttempts - 1 ) {
  393. console.red( e );
  394. failedScreenshots.push( file );
  395. } else {
  396. console.yellow( `${ e }, another attempt...` );
  397. this.add( file, attemptID + 1 );
  398. }
  399. }
  400. page.file = undefined; // release lock
  401. }
  402. function close( exitCode = 1 ) {
  403. console.log( 'Closing...' );
  404. browser.close();
  405. server.close();
  406. process.exit( exitCode );
  407. }