webgl_materials_envmaps_exr.html 5.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213
  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>threejs webgl - materials - equirectangular exr image based lighting</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="container"></div>
  11. <div id="info"><a href="http://threejs.org" target="_blank" rel="noopener">threejs</a> - Example of an IBL (Image based lighting) pipeline based around<br> equirectangular EXR lightprobe data. Created by <a href="https://github.com/richardmonette" target="_blank" rel="noopener">Richard Monette</a></div>
  12. <script type="module">
  13. import * as THREE from '../build/three.module.js';
  14. import Stats from './jsm/libs/stats.module.js';
  15. import { GUI } from './jsm/libs/dat.gui.module.js';
  16. import { OrbitControls } from './jsm/controls/OrbitControls.js';
  17. import { EXRLoader } from './jsm/loaders/EXRLoader.js';
  18. import { PMREMGenerator } from './jsm/pmrem/PMREMGenerator.js';
  19. import { PMREMCubeUVPacker } from './jsm/pmrem/PMREMCubeUVPacker.js';
  20. var params = {
  21. envMap: 'EXR',
  22. roughness: 0.0,
  23. metalness: 0.0,
  24. exposure: 1.0,
  25. debug: false,
  26. };
  27. var container, stats;
  28. var camera, scene, renderer, controls;
  29. var torusMesh, planeMesh;
  30. var pngCubeRenderTarget, exrCubeRenderTarget;
  31. var pngBackground, exrBackground;
  32. init();
  33. animate();
  34. function init() {
  35. container = document.createElement( 'div' );
  36. document.body.appendChild( container );
  37. camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 1000 );
  38. camera.position.set( 0, 0, 120 );
  39. scene = new THREE.Scene();
  40. renderer = new THREE.WebGLRenderer();
  41. renderer.toneMapping = THREE.LinearToneMapping;
  42. //
  43. var geometry = new THREE.TorusKnotBufferGeometry( 18, 8, 150, 20 );
  44. var material = new THREE.MeshStandardMaterial( {
  45. metalness: params.roughness,
  46. roughness: params.metalness,
  47. envMapIntensity: 1.0
  48. } );
  49. torusMesh = new THREE.Mesh( geometry, material );
  50. scene.add( torusMesh );
  51. var geometry = new THREE.PlaneBufferGeometry( 200, 200 );
  52. var material = new THREE.MeshBasicMaterial();
  53. planeMesh = new THREE.Mesh( geometry, material );
  54. planeMesh.position.y = - 50;
  55. planeMesh.rotation.x = - Math.PI * 0.5;
  56. scene.add( planeMesh );
  57. new EXRLoader()
  58. .setDataType( THREE.FloatType )
  59. .load( 'textures/piz_compressed.exr', function ( texture ) {
  60. texture.minFilter = THREE.NearestFilter;
  61. texture.encoding = THREE.LinearEncoding;
  62. exrBackground = new THREE.WebGLRenderTargetCube( 512, 512 ).fromEquirectangularTexture( renderer, texture );
  63. var pmremGenerator = new PMREMGenerator( exrBackground.texture );
  64. pmremGenerator.update( renderer );
  65. var pmremCubeUVPacker = new PMREMCubeUVPacker( pmremGenerator.cubeLods );
  66. pmremCubeUVPacker.update( renderer );
  67. exrCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  68. texture.dispose();
  69. pmremGenerator.dispose();
  70. pmremCubeUVPacker.dispose();
  71. } );
  72. new THREE.TextureLoader().load( 'textures/equirectangular.png', function ( texture ) {
  73. texture.encoding = THREE.sRGBEncoding;
  74. pngBackground = new THREE.WebGLRenderTargetCube( 512, 512 ).fromEquirectangularTexture( renderer, texture );
  75. var pmremGenerator = new PMREMGenerator( pngBackground.texture );
  76. pmremGenerator.update( renderer );
  77. var pmremCubeUVPacker = new PMREMCubeUVPacker( pmremGenerator.cubeLods );
  78. pmremCubeUVPacker.update( renderer );
  79. pngCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  80. texture.dispose();
  81. pmremGenerator.dispose();
  82. pmremCubeUVPacker.dispose();
  83. } );
  84. renderer.setPixelRatio( window.devicePixelRatio );
  85. renderer.setSize( window.innerWidth, window.innerHeight );
  86. container.appendChild( renderer.domElement );
  87. renderer.gammaInput = false;
  88. renderer.gammaOutput = true;
  89. stats = new Stats();
  90. container.appendChild( stats.dom );
  91. controls = new OrbitControls( camera, renderer.domElement );
  92. controls.minDistance = 50;
  93. controls.maxDistance = 300;
  94. window.addEventListener( 'resize', onWindowResize, false );
  95. var gui = new GUI();
  96. gui.add( params, 'envMap', [ 'EXR', 'PNG' ] );
  97. gui.add( params, 'roughness', 0, 1, 0.01 );
  98. gui.add( params, 'metalness', 0, 1, 0.01 );
  99. gui.add( params, 'exposure', 0, 2, 0.01 );
  100. gui.add( params, 'debug', false );
  101. gui.open();
  102. }
  103. function onWindowResize() {
  104. var width = window.innerWidth;
  105. var height = window.innerHeight;
  106. camera.aspect = width / height;
  107. camera.updateProjectionMatrix();
  108. renderer.setSize( width, height );
  109. }
  110. function animate() {
  111. requestAnimationFrame( animate );
  112. stats.begin();
  113. render();
  114. stats.end();
  115. }
  116. function render() {
  117. torusMesh.material.roughness = params.roughness;
  118. torusMesh.material.metalness = params.metalness;
  119. var newEnvMap = torusMesh.material.envMap;
  120. var background = scene.background;
  121. switch ( params.envMap ) {
  122. case 'EXR':
  123. newEnvMap = exrCubeRenderTarget ? exrCubeRenderTarget.texture : null;
  124. background = exrBackground;
  125. break;
  126. case 'PNG':
  127. newEnvMap = pngCubeRenderTarget ? pngCubeRenderTarget.texture : null;
  128. background = pngBackground;
  129. break;
  130. }
  131. if ( newEnvMap !== torusMesh.material.envMap ) {
  132. torusMesh.material.envMap = newEnvMap;
  133. torusMesh.material.needsUpdate = true;
  134. planeMesh.material.map = newEnvMap;
  135. planeMesh.material.needsUpdate = true;
  136. }
  137. torusMesh.rotation.y += 0.005;
  138. planeMesh.visible = params.debug;
  139. scene.background = background;
  140. renderer.toneMappingExposure = params.exposure;
  141. renderer.render( scene, camera );
  142. }
  143. </script>
  144. </body>
  145. </html>