123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180 |
- /**
- * @author mrdoob / http://mrdoob.com/
- */
- function painterSortStable( a, b ) {
- if ( a.renderOrder !== b.renderOrder ) {
- return a.renderOrder - b.renderOrder;
- } else if ( a.program && b.program && a.program !== b.program ) {
- return a.program.id - b.program.id;
- } else if ( a.material.id !== b.material.id ) {
- return a.material.id - b.material.id;
- } else if ( a.z !== b.z ) {
- return a.z - b.z;
- } else {
- return a.id - b.id;
- }
- }
- function reversePainterSortStable( a, b ) {
- if ( a.renderOrder !== b.renderOrder ) {
- return a.renderOrder - b.renderOrder;
- } if ( a.z !== b.z ) {
- return b.z - a.z;
- } else {
- return a.id - b.id;
- }
- }
- function WebGLRenderList() {
- var opaque = [];
- var opaqueLastIndex = - 1;
- var transparent = [];
- var transparentLastIndex = - 1;
- function init() {
- opaqueLastIndex = - 1;
- transparentLastIndex = - 1;
- }
- function push( object, geometry, material, z, group ) {
- var array, index;
- // allocate the next position in the appropriate array
- if ( material.transparent ) {
- array = transparent;
- index = ++ transparentLastIndex;
- } else {
- array = opaque;
- index = ++ opaqueLastIndex;
- }
- // recycle existing render item or grow the array
- var renderItem = array[ index ];
- if ( renderItem ) {
- renderItem.id = object.id;
- renderItem.object = object;
- renderItem.geometry = geometry;
- renderItem.material = material;
- renderItem.program = material.program;
- renderItem.renderOrder = object.renderOrder;
- renderItem.z = z;
- renderItem.group = group;
- } else {
- renderItem = {
- id: object.id,
- object: object,
- geometry: geometry,
- material: material,
- program: material.program,
- renderOrder: object.renderOrder,
- z: z,
- group: group
- };
- // assert( index === array.length );
- array.push( renderItem );
- }
- }
- function finish() {
- opaque.length = opaqueLastIndex + 1;
- transparent.length = transparentLastIndex + 1;
- }
- function sort() {
- opaque.sort( painterSortStable );
- transparent.sort( reversePainterSortStable );
- }
- return {
- opaque: opaque,
- transparent: transparent,
- init: init,
- push: push,
- finish: finish,
- sort: sort
- };
- }
- function WebGLRenderLists() {
- var lists = {};
- function get( scene, camera ) {
- var hash = scene.id + ',' + camera.id;
- var list = lists[ hash ];
- if ( list === undefined ) {
- // console.log( 'THREE.WebGLRenderLists:', hash );
- list = new WebGLRenderList();
- lists[ hash ] = list;
- }
- return list;
- }
- function dispose() {
- lists = {};
- }
- return {
- get: get,
- dispose: dispose
- };
- }
- export { WebGLRenderLists };
|