GLTFLoader.js 94 KB

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  1. THREE.GLTFLoader = ( function () {
  2. function GLTFLoader( manager ) {
  3. THREE.Loader.call( this, manager );
  4. this.dracoLoader = null;
  5. this.ktx2Loader = null;
  6. this.meshoptDecoder = null;
  7. this.pluginCallbacks = [];
  8. this.register( function ( parser ) {
  9. return new GLTFMaterialsClearcoatExtension( parser );
  10. } );
  11. this.register( function ( parser ) {
  12. return new GLTFTextureBasisUExtension( parser );
  13. } );
  14. this.register( function ( parser ) {
  15. return new GLTFTextureWebPExtension( parser );
  16. } );
  17. this.register( function ( parser ) {
  18. return new GLTFMaterialsTransmissionExtension( parser );
  19. } );
  20. this.register( function ( parser ) {
  21. return new GLTFLightsExtension( parser );
  22. } );
  23. this.register( function ( parser ) {
  24. return new GLTFMeshoptCompression( parser );
  25. } );
  26. }
  27. GLTFLoader.prototype = Object.assign( Object.create( THREE.Loader.prototype ), {
  28. constructor: GLTFLoader,
  29. load: function ( url, onLoad, onProgress, onError ) {
  30. var scope = this;
  31. var resourcePath;
  32. if ( this.resourcePath !== '' ) {
  33. resourcePath = this.resourcePath;
  34. } else if ( this.path !== '' ) {
  35. resourcePath = this.path;
  36. } else {
  37. resourcePath = THREE.LoaderUtils.extractUrlBase( url );
  38. }
  39. // Tells the LoadingManager to track an extra item, which resolves after
  40. // the model is fully loaded. This means the count of items loaded will
  41. // be incorrect, but ensures manager.onLoad() does not fire early.
  42. this.manager.itemStart( url );
  43. var _onError = function ( e ) {
  44. if ( onError ) {
  45. onError( e );
  46. } else {
  47. console.error( e );
  48. }
  49. scope.manager.itemError( url );
  50. scope.manager.itemEnd( url );
  51. };
  52. var loader = new THREE.FileLoader( this.manager );
  53. loader.setPath( this.path );
  54. loader.setResponseType( 'arraybuffer' );
  55. loader.setRequestHeader( this.requestHeader );
  56. loader.setWithCredentials( this.withCredentials );
  57. loader.load( url, function ( data ) {
  58. try {
  59. scope.parse( data, resourcePath, function ( gltf ) {
  60. onLoad( gltf );
  61. scope.manager.itemEnd( url );
  62. }, _onError );
  63. } catch ( e ) {
  64. _onError( e );
  65. }
  66. }, onProgress, _onError );
  67. },
  68. setDRACOLoader: function ( dracoLoader ) {
  69. this.dracoLoader = dracoLoader;
  70. return this;
  71. },
  72. setDDSLoader: function () {
  73. throw new Error(
  74. 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".'
  75. );
  76. },
  77. setKTX2Loader: function ( ktx2Loader ) {
  78. this.ktx2Loader = ktx2Loader;
  79. return this;
  80. },
  81. setMeshoptDecoder: function ( meshoptDecoder ) {
  82. this.meshoptDecoder = meshoptDecoder;
  83. return this;
  84. },
  85. register: function ( callback ) {
  86. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  87. this.pluginCallbacks.push( callback );
  88. }
  89. return this;
  90. },
  91. unregister: function ( callback ) {
  92. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  93. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  94. }
  95. return this;
  96. },
  97. parse: function ( data, path, onLoad, onError ) {
  98. var content;
  99. var extensions = {};
  100. var plugins = {};
  101. if ( typeof data === 'string' ) {
  102. content = data;
  103. } else {
  104. var magic = THREE.LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
  105. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  106. try {
  107. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  108. } catch ( error ) {
  109. if ( onError ) onError( error );
  110. return;
  111. }
  112. content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content;
  113. } else {
  114. content = THREE.LoaderUtils.decodeText( new Uint8Array( data ) );
  115. }
  116. }
  117. var json = JSON.parse( content );
  118. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  119. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  120. return;
  121. }
  122. var parser = new GLTFParser( json, {
  123. path: path || this.resourcePath || '',
  124. crossOrigin: this.crossOrigin,
  125. requestHeader: this.requestHeader,
  126. manager: this.manager,
  127. ktx2Loader: this.ktx2Loader,
  128. meshoptDecoder: this.meshoptDecoder
  129. } );
  130. parser.fileLoader.setRequestHeader( this.requestHeader );
  131. for ( var i = 0; i < this.pluginCallbacks.length; i ++ ) {
  132. var plugin = this.pluginCallbacks[ i ]( parser );
  133. plugins[ plugin.name ] = plugin;
  134. // Workaround to avoid determining as unknown extension
  135. // in addUnknownExtensionsToUserData().
  136. // Remove this workaround if we move all the existing
  137. // extension handlers to plugin system
  138. extensions[ plugin.name ] = true;
  139. }
  140. if ( json.extensionsUsed ) {
  141. for ( var i = 0; i < json.extensionsUsed.length; ++ i ) {
  142. var extensionName = json.extensionsUsed[ i ];
  143. var extensionsRequired = json.extensionsRequired || [];
  144. switch ( extensionName ) {
  145. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  146. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  147. break;
  148. case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
  149. extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
  150. break;
  151. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  152. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  153. break;
  154. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  155. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  156. break;
  157. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  158. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  159. break;
  160. default:
  161. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  162. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  163. }
  164. }
  165. }
  166. }
  167. parser.setExtensions( extensions );
  168. parser.setPlugins( plugins );
  169. parser.parse( onLoad, onError );
  170. }
  171. } );
  172. /* GLTFREGISTRY */
  173. function GLTFRegistry() {
  174. var objects = {};
  175. return {
  176. get: function ( key ) {
  177. return objects[ key ];
  178. },
  179. add: function ( key, object ) {
  180. objects[ key ] = object;
  181. },
  182. remove: function ( key ) {
  183. delete objects[ key ];
  184. },
  185. removeAll: function () {
  186. objects = {};
  187. }
  188. };
  189. }
  190. /*********************************/
  191. /********** EXTENSIONS ***********/
  192. /*********************************/
  193. var EXTENSIONS = {
  194. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  195. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  196. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  197. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  198. KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
  199. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  200. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  201. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  202. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  203. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  204. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  205. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression'
  206. };
  207. /**
  208. * Punctual Lights Extension
  209. *
  210. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  211. */
  212. function GLTFLightsExtension( parser ) {
  213. this.parser = parser;
  214. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
  215. // Object3D instance caches
  216. this.cache = { refs: {}, uses: {} };
  217. }
  218. GLTFLightsExtension.prototype._markDefs = function () {
  219. var parser = this.parser;
  220. var nodeDefs = this.parser.json.nodes || [];
  221. for ( var nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  222. var nodeDef = nodeDefs[ nodeIndex ];
  223. if ( nodeDef.extensions
  224. && nodeDef.extensions[ this.name ]
  225. && nodeDef.extensions[ this.name ].light !== undefined ) {
  226. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  227. }
  228. }
  229. };
  230. GLTFLightsExtension.prototype._loadLight = function ( lightIndex ) {
  231. var parser = this.parser;
  232. var cacheKey = 'light:' + lightIndex;
  233. var dependency = parser.cache.get( cacheKey );
  234. if ( dependency ) return dependency;
  235. var json = parser.json;
  236. var extensions = ( json.extensions && json.extensions[ this.name ] ) || {};
  237. var lightDefs = extensions.lights || [];
  238. var lightDef = lightDefs[ lightIndex ];
  239. var lightNode;
  240. var color = new THREE.Color( 0xffffff );
  241. if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
  242. var range = lightDef.range !== undefined ? lightDef.range : 0;
  243. switch ( lightDef.type ) {
  244. case 'directional':
  245. lightNode = new THREE.DirectionalLight( color );
  246. lightNode.target.position.set( 0, 0, - 1 );
  247. lightNode.add( lightNode.target );
  248. break;
  249. case 'point':
  250. lightNode = new THREE.PointLight( color );
  251. lightNode.distance = range;
  252. break;
  253. case 'spot':
  254. lightNode = new THREE.SpotLight( color );
  255. lightNode.distance = range;
  256. // Handle spotlight properties.
  257. lightDef.spot = lightDef.spot || {};
  258. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  259. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  260. lightNode.angle = lightDef.spot.outerConeAngle;
  261. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  262. lightNode.target.position.set( 0, 0, - 1 );
  263. lightNode.add( lightNode.target );
  264. break;
  265. default:
  266. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  267. }
  268. // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  269. // here, because node-level parsing will only override position if explicitly specified.
  270. lightNode.position.set( 0, 0, 0 );
  271. lightNode.decay = 2;
  272. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  273. lightNode.name = parser.createUniqueName( lightDef.name || ( 'light_' + lightIndex ) );
  274. dependency = Promise.resolve( lightNode );
  275. parser.cache.add( cacheKey, dependency );
  276. return dependency;
  277. };
  278. GLTFLightsExtension.prototype.createNodeAttachment = function ( nodeIndex ) {
  279. var self = this;
  280. var parser = this.parser;
  281. var json = parser.json;
  282. var nodeDef = json.nodes[ nodeIndex ];
  283. var lightDef = ( nodeDef.extensions && nodeDef.extensions[ this.name ] ) || {};
  284. var lightIndex = lightDef.light;
  285. if ( lightIndex === undefined ) return null;
  286. return this._loadLight( lightIndex ).then( function ( light ) {
  287. return parser._getNodeRef( self.cache, lightIndex, light );
  288. } );
  289. };
  290. /**
  291. * Unlit Materials Extension
  292. *
  293. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  294. */
  295. function GLTFMaterialsUnlitExtension() {
  296. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  297. }
  298. GLTFMaterialsUnlitExtension.prototype.getMaterialType = function () {
  299. return THREE.MeshBasicMaterial;
  300. };
  301. GLTFMaterialsUnlitExtension.prototype.extendParams = function ( materialParams, materialDef, parser ) {
  302. var pending = [];
  303. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  304. materialParams.opacity = 1.0;
  305. var metallicRoughness = materialDef.pbrMetallicRoughness;
  306. if ( metallicRoughness ) {
  307. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  308. var array = metallicRoughness.baseColorFactor;
  309. materialParams.color.fromArray( array );
  310. materialParams.opacity = array[ 3 ];
  311. }
  312. if ( metallicRoughness.baseColorTexture !== undefined ) {
  313. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  314. }
  315. }
  316. return Promise.all( pending );
  317. };
  318. /**
  319. * Clearcoat Materials Extension
  320. *
  321. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  322. */
  323. function GLTFMaterialsClearcoatExtension( parser ) {
  324. this.parser = parser;
  325. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  326. }
  327. GLTFMaterialsClearcoatExtension.prototype.getMaterialType = function ( materialIndex ) {
  328. var parser = this.parser;
  329. var materialDef = parser.json.materials[ materialIndex ];
  330. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  331. return THREE.MeshPhysicalMaterial;
  332. };
  333. GLTFMaterialsClearcoatExtension.prototype.extendMaterialParams = function ( materialIndex, materialParams ) {
  334. var parser = this.parser;
  335. var materialDef = parser.json.materials[ materialIndex ];
  336. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  337. return Promise.resolve();
  338. }
  339. var pending = [];
  340. var extension = materialDef.extensions[ this.name ];
  341. if ( extension.clearcoatFactor !== undefined ) {
  342. materialParams.clearcoat = extension.clearcoatFactor;
  343. }
  344. if ( extension.clearcoatTexture !== undefined ) {
  345. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  346. }
  347. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  348. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  349. }
  350. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  351. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  352. }
  353. if ( extension.clearcoatNormalTexture !== undefined ) {
  354. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  355. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  356. var scale = extension.clearcoatNormalTexture.scale;
  357. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  358. materialParams.clearcoatNormalScale = new THREE.Vector2( scale, -scale );
  359. }
  360. }
  361. return Promise.all( pending );
  362. };
  363. /**
  364. * Transmission Materials Extension
  365. *
  366. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  367. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  368. */
  369. function GLTFMaterialsTransmissionExtension( parser ) {
  370. this.parser = parser;
  371. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  372. }
  373. GLTFMaterialsTransmissionExtension.prototype.getMaterialType = function ( materialIndex ) {
  374. var parser = this.parser;
  375. var materialDef = parser.json.materials[ materialIndex ];
  376. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  377. return THREE.MeshPhysicalMaterial;
  378. };
  379. GLTFMaterialsTransmissionExtension.prototype.extendMaterialParams = function ( materialIndex, materialParams ) {
  380. var parser = this.parser;
  381. var materialDef = parser.json.materials[ materialIndex ];
  382. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  383. return Promise.resolve();
  384. }
  385. var pending = [];
  386. var extension = materialDef.extensions[ this.name ];
  387. if ( extension.transmissionFactor !== undefined ) {
  388. materialParams.transmission = extension.transmissionFactor;
  389. }
  390. if ( extension.transmissionTexture !== undefined ) {
  391. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  392. }
  393. return Promise.all( pending );
  394. };
  395. /**
  396. * BasisU Texture Extension
  397. *
  398. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  399. */
  400. function GLTFTextureBasisUExtension( parser ) {
  401. this.parser = parser;
  402. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  403. }
  404. GLTFTextureBasisUExtension.prototype.loadTexture = function ( textureIndex ) {
  405. var parser = this.parser;
  406. var json = parser.json;
  407. var textureDef = json.textures[ textureIndex ];
  408. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  409. return null;
  410. }
  411. var extension = textureDef.extensions[ this.name ];
  412. var source = json.images[ extension.source ];
  413. var loader = parser.options.ktx2Loader;
  414. if ( ! loader ) {
  415. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  416. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  417. } else {
  418. // Assumes that the extension is optional and that a fallback texture is present
  419. return null;
  420. }
  421. }
  422. return parser.loadTextureImage( textureIndex, source, loader );
  423. };
  424. /**
  425. * WebP Texture Extension
  426. *
  427. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  428. */
  429. function GLTFTextureWebPExtension( parser ) {
  430. this.parser = parser;
  431. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  432. this.isSupported = null;
  433. }
  434. GLTFTextureWebPExtension.prototype.loadTexture = function ( textureIndex ) {
  435. var name = this.name;
  436. var parser = this.parser;
  437. var json = parser.json;
  438. var textureDef = json.textures[ textureIndex ];
  439. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  440. return null;
  441. }
  442. var extension = textureDef.extensions[ name ];
  443. var source = json.images[ extension.source ];
  444. var loader = source.uri ? parser.options.manager.getHandler( source.uri ) : parser.textureLoader;
  445. return this.detectSupport().then( function ( isSupported ) {
  446. if ( isSupported ) return parser.loadTextureImage( textureIndex, source, loader );
  447. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  448. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  449. }
  450. // Fall back to PNG or JPEG.
  451. return parser.loadTexture( textureIndex );
  452. } );
  453. };
  454. GLTFTextureWebPExtension.prototype.detectSupport = function () {
  455. if ( ! this.isSupported ) {
  456. this.isSupported = new Promise( function ( resolve ) {
  457. var image = new Image();
  458. // Lossy test image. Support for lossy images doesn't guarantee support for all
  459. // WebP images, unfortunately.
  460. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  461. image.onload = image.onerror = function () {
  462. resolve( image.height === 1 );
  463. };
  464. } );
  465. }
  466. return this.isSupported;
  467. };
  468. /**
  469. * meshopt BufferView Compression Extension
  470. *
  471. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  472. */
  473. function GLTFMeshoptCompression( parser ) {
  474. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  475. this.parser = parser;
  476. }
  477. GLTFMeshoptCompression.prototype.loadBufferView = function ( index ) {
  478. var json = this.parser.json;
  479. var bufferView = json.bufferViews[ index ];
  480. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  481. var extensionDef = bufferView.extensions[ this.name ];
  482. var buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  483. var decoder = this.parser.options.meshoptDecoder;
  484. if ( ! decoder || ! decoder.supported ) {
  485. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  486. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  487. } else {
  488. // Assumes that the extension is optional and that fallback buffer data is present
  489. return null;
  490. }
  491. }
  492. return Promise.all( [ buffer, decoder.ready ] ).then( function ( res ) {
  493. var byteOffset = extensionDef.byteOffset || 0;
  494. var byteLength = extensionDef.byteLength || 0;
  495. var count = extensionDef.count;
  496. var stride = extensionDef.byteStride;
  497. var result = new ArrayBuffer( count * stride );
  498. var source = new Uint8Array( res[ 0 ], byteOffset, byteLength );
  499. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  500. return result;
  501. } );
  502. } else {
  503. return null;
  504. }
  505. };
  506. /* BINARY EXTENSION */
  507. var BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  508. var BINARY_EXTENSION_HEADER_LENGTH = 12;
  509. var BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 };
  510. function GLTFBinaryExtension( data ) {
  511. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  512. this.content = null;
  513. this.body = null;
  514. var headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  515. this.header = {
  516. magic: THREE.LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
  517. version: headerView.getUint32( 4, true ),
  518. length: headerView.getUint32( 8, true )
  519. };
  520. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  521. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  522. } else if ( this.header.version < 2.0 ) {
  523. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  524. }
  525. var chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  526. var chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  527. var chunkIndex = 0;
  528. while ( chunkIndex < chunkContentsLength ) {
  529. var chunkLength = chunkView.getUint32( chunkIndex, true );
  530. chunkIndex += 4;
  531. var chunkType = chunkView.getUint32( chunkIndex, true );
  532. chunkIndex += 4;
  533. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  534. var contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  535. this.content = THREE.LoaderUtils.decodeText( contentArray );
  536. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  537. var byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  538. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  539. }
  540. // Clients must ignore chunks with unknown types.
  541. chunkIndex += chunkLength;
  542. }
  543. if ( this.content === null ) {
  544. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  545. }
  546. }
  547. /**
  548. * DRACO Mesh Compression Extension
  549. *
  550. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  551. */
  552. function GLTFDracoMeshCompressionExtension( json, dracoLoader ) {
  553. if ( ! dracoLoader ) {
  554. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  555. }
  556. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  557. this.json = json;
  558. this.dracoLoader = dracoLoader;
  559. this.dracoLoader.preload();
  560. }
  561. GLTFDracoMeshCompressionExtension.prototype.decodePrimitive = function ( primitive, parser ) {
  562. var json = this.json;
  563. var dracoLoader = this.dracoLoader;
  564. var bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  565. var gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  566. var threeAttributeMap = {};
  567. var attributeNormalizedMap = {};
  568. var attributeTypeMap = {};
  569. for ( var attributeName in gltfAttributeMap ) {
  570. var threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  571. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  572. }
  573. for ( attributeName in primitive.attributes ) {
  574. var threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  575. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  576. var accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  577. var componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  578. attributeTypeMap[ threeAttributeName ] = componentType;
  579. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  580. }
  581. }
  582. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  583. return new Promise( function ( resolve ) {
  584. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  585. for ( var attributeName in geometry.attributes ) {
  586. var attribute = geometry.attributes[ attributeName ];
  587. var normalized = attributeNormalizedMap[ attributeName ];
  588. if ( normalized !== undefined ) attribute.normalized = normalized;
  589. }
  590. resolve( geometry );
  591. }, threeAttributeMap, attributeTypeMap );
  592. } );
  593. } );
  594. };
  595. /**
  596. * Texture Transform Extension
  597. *
  598. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  599. */
  600. function GLTFTextureTransformExtension() {
  601. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  602. }
  603. GLTFTextureTransformExtension.prototype.extendTexture = function ( texture, transform ) {
  604. texture = texture.clone();
  605. if ( transform.offset !== undefined ) {
  606. texture.offset.fromArray( transform.offset );
  607. }
  608. if ( transform.rotation !== undefined ) {
  609. texture.rotation = transform.rotation;
  610. }
  611. if ( transform.scale !== undefined ) {
  612. texture.repeat.fromArray( transform.scale );
  613. }
  614. if ( transform.texCoord !== undefined ) {
  615. console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
  616. }
  617. texture.needsUpdate = true;
  618. return texture;
  619. };
  620. /**
  621. * Specular-Glossiness Extension
  622. *
  623. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_pbrSpecularGlossiness
  624. */
  625. /**
  626. * A sub class of THREE.StandardMaterial with some of the functionality
  627. * changed via the `onBeforeCompile` callback
  628. * @pailhead
  629. */
  630. function GLTFMeshStandardSGMaterial( params ) {
  631. THREE.MeshStandardMaterial.call( this );
  632. this.isGLTFSpecularGlossinessMaterial = true;
  633. //various chunks that need replacing
  634. var specularMapParsFragmentChunk = [
  635. '#ifdef USE_SPECULARMAP',
  636. ' uniform sampler2D specularMap;',
  637. '#endif'
  638. ].join( '\n' );
  639. var glossinessMapParsFragmentChunk = [
  640. '#ifdef USE_GLOSSINESSMAP',
  641. ' uniform sampler2D glossinessMap;',
  642. '#endif'
  643. ].join( '\n' );
  644. var specularMapFragmentChunk = [
  645. 'vec3 specularFactor = specular;',
  646. '#ifdef USE_SPECULARMAP',
  647. ' vec4 texelSpecular = texture2D( specularMap, vUv );',
  648. ' texelSpecular = sRGBToLinear( texelSpecular );',
  649. ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture',
  650. ' specularFactor *= texelSpecular.rgb;',
  651. '#endif'
  652. ].join( '\n' );
  653. var glossinessMapFragmentChunk = [
  654. 'float glossinessFactor = glossiness;',
  655. '#ifdef USE_GLOSSINESSMAP',
  656. ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );',
  657. ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture',
  658. ' glossinessFactor *= texelGlossiness.a;',
  659. '#endif'
  660. ].join( '\n' );
  661. var lightPhysicalFragmentChunk = [
  662. 'PhysicalMaterial material;',
  663. 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );',
  664. 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );',
  665. 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );',
  666. 'material.specularRoughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.',
  667. 'material.specularRoughness += geometryRoughness;',
  668. 'material.specularRoughness = min( material.specularRoughness, 1.0 );',
  669. 'material.specularColor = specularFactor;',
  670. ].join( '\n' );
  671. var uniforms = {
  672. specular: { value: new THREE.Color().setHex( 0xffffff ) },
  673. glossiness: { value: 1 },
  674. specularMap: { value: null },
  675. glossinessMap: { value: null }
  676. };
  677. this._extraUniforms = uniforms;
  678. this.onBeforeCompile = function ( shader ) {
  679. for ( var uniformName in uniforms ) {
  680. shader.uniforms[ uniformName ] = uniforms[ uniformName ];
  681. }
  682. shader.fragmentShader = shader.fragmentShader
  683. .replace( 'uniform float roughness;', 'uniform vec3 specular;' )
  684. .replace( 'uniform float metalness;', 'uniform float glossiness;' )
  685. .replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk )
  686. .replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk )
  687. .replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk )
  688. .replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk )
  689. .replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
  690. };
  691. Object.defineProperties( this, {
  692. specular: {
  693. get: function () {
  694. return uniforms.specular.value;
  695. },
  696. set: function ( v ) {
  697. uniforms.specular.value = v;
  698. }
  699. },
  700. specularMap: {
  701. get: function () {
  702. return uniforms.specularMap.value;
  703. },
  704. set: function ( v ) {
  705. uniforms.specularMap.value = v;
  706. if ( v ) {
  707. this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
  708. } else {
  709. delete this.defines.USE_SPECULARMAP;
  710. }
  711. }
  712. },
  713. glossiness: {
  714. get: function () {
  715. return uniforms.glossiness.value;
  716. },
  717. set: function ( v ) {
  718. uniforms.glossiness.value = v;
  719. }
  720. },
  721. glossinessMap: {
  722. get: function () {
  723. return uniforms.glossinessMap.value;
  724. },
  725. set: function ( v ) {
  726. uniforms.glossinessMap.value = v;
  727. if ( v ) {
  728. this.defines.USE_GLOSSINESSMAP = '';
  729. this.defines.USE_UV = '';
  730. } else {
  731. delete this.defines.USE_GLOSSINESSMAP;
  732. delete this.defines.USE_UV;
  733. }
  734. }
  735. }
  736. } );
  737. delete this.metalness;
  738. delete this.roughness;
  739. delete this.metalnessMap;
  740. delete this.roughnessMap;
  741. this.setValues( params );
  742. }
  743. GLTFMeshStandardSGMaterial.prototype = Object.create( THREE.MeshStandardMaterial.prototype );
  744. GLTFMeshStandardSGMaterial.prototype.constructor = GLTFMeshStandardSGMaterial;
  745. GLTFMeshStandardSGMaterial.prototype.copy = function ( source ) {
  746. THREE.MeshStandardMaterial.prototype.copy.call( this, source );
  747. this.specularMap = source.specularMap;
  748. this.specular.copy( source.specular );
  749. this.glossinessMap = source.glossinessMap;
  750. this.glossiness = source.glossiness;
  751. delete this.metalness;
  752. delete this.roughness;
  753. delete this.metalnessMap;
  754. delete this.roughnessMap;
  755. return this;
  756. };
  757. function GLTFMaterialsPbrSpecularGlossinessExtension() {
  758. return {
  759. name: EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS,
  760. specularGlossinessParams: [
  761. 'color',
  762. 'map',
  763. 'lightMap',
  764. 'lightMapIntensity',
  765. 'aoMap',
  766. 'aoMapIntensity',
  767. 'emissive',
  768. 'emissiveIntensity',
  769. 'emissiveMap',
  770. 'bumpMap',
  771. 'bumpScale',
  772. 'normalMap',
  773. 'normalMapType',
  774. 'displacementMap',
  775. 'displacementScale',
  776. 'displacementBias',
  777. 'specularMap',
  778. 'specular',
  779. 'glossinessMap',
  780. 'glossiness',
  781. 'alphaMap',
  782. 'envMap',
  783. 'envMapIntensity',
  784. 'refractionRatio',
  785. ],
  786. getMaterialType: function () {
  787. return GLTFMeshStandardSGMaterial;
  788. },
  789. extendParams: function ( materialParams, materialDef, parser ) {
  790. var pbrSpecularGlossiness = materialDef.extensions[ this.name ];
  791. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  792. materialParams.opacity = 1.0;
  793. var pending = [];
  794. if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
  795. var array = pbrSpecularGlossiness.diffuseFactor;
  796. materialParams.color.fromArray( array );
  797. materialParams.opacity = array[ 3 ];
  798. }
  799. if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
  800. pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture ) );
  801. }
  802. materialParams.emissive = new THREE.Color( 0.0, 0.0, 0.0 );
  803. materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
  804. materialParams.specular = new THREE.Color( 1.0, 1.0, 1.0 );
  805. if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
  806. materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
  807. }
  808. if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
  809. var specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
  810. pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
  811. pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef ) );
  812. }
  813. return Promise.all( pending );
  814. },
  815. createMaterial: function ( materialParams ) {
  816. var material = new GLTFMeshStandardSGMaterial( materialParams );
  817. material.fog = true;
  818. material.color = materialParams.color;
  819. material.map = materialParams.map === undefined ? null : materialParams.map;
  820. material.lightMap = null;
  821. material.lightMapIntensity = 1.0;
  822. material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
  823. material.aoMapIntensity = 1.0;
  824. material.emissive = materialParams.emissive;
  825. material.emissiveIntensity = 1.0;
  826. material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
  827. material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
  828. material.bumpScale = 1;
  829. material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
  830. material.normalMapType = THREE.TangentSpaceNormalMap;
  831. if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
  832. material.displacementMap = null;
  833. material.displacementScale = 1;
  834. material.displacementBias = 0;
  835. material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
  836. material.specular = materialParams.specular;
  837. material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
  838. material.glossiness = materialParams.glossiness;
  839. material.alphaMap = null;
  840. material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
  841. material.envMapIntensity = 1.0;
  842. material.refractionRatio = 0.98;
  843. return material;
  844. },
  845. };
  846. }
  847. /**
  848. * Mesh Quantization Extension
  849. *
  850. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  851. */
  852. function GLTFMeshQuantizationExtension() {
  853. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  854. }
  855. /*********************************/
  856. /********** INTERPOLATION ********/
  857. /*********************************/
  858. // Spline Interpolation
  859. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  860. function GLTFCubicSplineInterpolant( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  861. THREE.Interpolant.call( this, parameterPositions, sampleValues, sampleSize, resultBuffer );
  862. }
  863. GLTFCubicSplineInterpolant.prototype = Object.create( THREE.Interpolant.prototype );
  864. GLTFCubicSplineInterpolant.prototype.constructor = GLTFCubicSplineInterpolant;
  865. GLTFCubicSplineInterpolant.prototype.copySampleValue_ = function ( index ) {
  866. // Copies a sample value to the result buffer. See description of glTF
  867. // CUBICSPLINE values layout in interpolate_() function below.
  868. var result = this.resultBuffer,
  869. values = this.sampleValues,
  870. valueSize = this.valueSize,
  871. offset = index * valueSize * 3 + valueSize;
  872. for ( var i = 0; i !== valueSize; i ++ ) {
  873. result[ i ] = values[ offset + i ];
  874. }
  875. return result;
  876. };
  877. GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  878. GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  879. GLTFCubicSplineInterpolant.prototype.interpolate_ = function ( i1, t0, t, t1 ) {
  880. var result = this.resultBuffer;
  881. var values = this.sampleValues;
  882. var stride = this.valueSize;
  883. var stride2 = stride * 2;
  884. var stride3 = stride * 3;
  885. var td = t1 - t0;
  886. var p = ( t - t0 ) / td;
  887. var pp = p * p;
  888. var ppp = pp * p;
  889. var offset1 = i1 * stride3;
  890. var offset0 = offset1 - stride3;
  891. var s2 = - 2 * ppp + 3 * pp;
  892. var s3 = ppp - pp;
  893. var s0 = 1 - s2;
  894. var s1 = s3 - pp + p;
  895. // Layout of keyframe output values for CUBICSPLINE animations:
  896. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  897. for ( var i = 0; i !== stride; i ++ ) {
  898. var p0 = values[ offset0 + i + stride ]; // splineVertex_k
  899. var m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  900. var p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  901. var m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  902. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  903. }
  904. return result;
  905. };
  906. /*********************************/
  907. /********** INTERNALS ************/
  908. /*********************************/
  909. /* CONSTANTS */
  910. var WEBGL_CONSTANTS = {
  911. FLOAT: 5126,
  912. //FLOAT_MAT2: 35674,
  913. FLOAT_MAT3: 35675,
  914. FLOAT_MAT4: 35676,
  915. FLOAT_VEC2: 35664,
  916. FLOAT_VEC3: 35665,
  917. FLOAT_VEC4: 35666,
  918. LINEAR: 9729,
  919. REPEAT: 10497,
  920. SAMPLER_2D: 35678,
  921. POINTS: 0,
  922. LINES: 1,
  923. LINE_LOOP: 2,
  924. LINE_STRIP: 3,
  925. TRIANGLES: 4,
  926. TRIANGLE_STRIP: 5,
  927. TRIANGLE_FAN: 6,
  928. UNSIGNED_BYTE: 5121,
  929. UNSIGNED_SHORT: 5123
  930. };
  931. var WEBGL_COMPONENT_TYPES = {
  932. 5120: Int8Array,
  933. 5121: Uint8Array,
  934. 5122: Int16Array,
  935. 5123: Uint16Array,
  936. 5125: Uint32Array,
  937. 5126: Float32Array
  938. };
  939. var WEBGL_FILTERS = {
  940. 9728: THREE.NearestFilter,
  941. 9729: THREE.LinearFilter,
  942. 9984: THREE.NearestMipmapNearestFilter,
  943. 9985: THREE.LinearMipmapNearestFilter,
  944. 9986: THREE.NearestMipmapLinearFilter,
  945. 9987: THREE.LinearMipmapLinearFilter
  946. };
  947. var WEBGL_WRAPPINGS = {
  948. 33071: THREE.ClampToEdgeWrapping,
  949. 33648: THREE.MirroredRepeatWrapping,
  950. 10497: THREE.RepeatWrapping
  951. };
  952. var WEBGL_TYPE_SIZES = {
  953. 'SCALAR': 1,
  954. 'VEC2': 2,
  955. 'VEC3': 3,
  956. 'VEC4': 4,
  957. 'MAT2': 4,
  958. 'MAT3': 9,
  959. 'MAT4': 16
  960. };
  961. var ATTRIBUTES = {
  962. POSITION: 'position',
  963. NORMAL: 'normal',
  964. TANGENT: 'tangent',
  965. TEXCOORD_0: 'uv',
  966. TEXCOORD_1: 'uv2',
  967. COLOR_0: 'color',
  968. WEIGHTS_0: 'skinWeight',
  969. JOINTS_0: 'skinIndex',
  970. };
  971. var PATH_PROPERTIES = {
  972. scale: 'scale',
  973. translation: 'position',
  974. rotation: 'quaternion',
  975. weights: 'morphTargetInfluences'
  976. };
  977. var INTERPOLATION = {
  978. CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  979. // keyframe track will be initialized with a default interpolation type, then modified.
  980. LINEAR: THREE.InterpolateLinear,
  981. STEP: THREE.InterpolateDiscrete
  982. };
  983. var ALPHA_MODES = {
  984. OPAQUE: 'OPAQUE',
  985. MASK: 'MASK',
  986. BLEND: 'BLEND'
  987. };
  988. /* UTILITY FUNCTIONS */
  989. function resolveURL( url, path ) {
  990. // Invalid URL
  991. if ( typeof url !== 'string' || url === '' ) return '';
  992. // Host Relative URL
  993. if ( /^https?:\/\//i.test( path ) && /^\//.test( url ) ) {
  994. path = path.replace( /(^https?:\/\/[^\/]+).*/i, '$1' );
  995. }
  996. // Absolute URL http://,https://,//
  997. if ( /^(https?:)?\/\//i.test( url ) ) return url;
  998. // Data URI
  999. if ( /^data:.*,.*$/i.test( url ) ) return url;
  1000. // Blob URL
  1001. if ( /^blob:.*$/i.test( url ) ) return url;
  1002. // Relative URL
  1003. return path + url;
  1004. }
  1005. /**
  1006. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1007. */
  1008. function createDefaultMaterial( cache ) {
  1009. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1010. cache[ 'DefaultMaterial' ] = new THREE.MeshStandardMaterial( {
  1011. color: 0xFFFFFF,
  1012. emissive: 0x000000,
  1013. metalness: 1,
  1014. roughness: 1,
  1015. transparent: false,
  1016. depthTest: true,
  1017. side: THREE.FrontSide
  1018. } );
  1019. }
  1020. return cache[ 'DefaultMaterial' ];
  1021. }
  1022. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1023. // Add unknown glTF extensions to an object's userData.
  1024. for ( var name in objectDef.extensions ) {
  1025. if ( knownExtensions[ name ] === undefined ) {
  1026. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1027. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1028. }
  1029. }
  1030. }
  1031. /**
  1032. * @param {THREE.Object3D|THREE.Material|THREE.BufferGeometry} object
  1033. * @param {GLTF.definition} gltfDef
  1034. */
  1035. function assignExtrasToUserData( object, gltfDef ) {
  1036. if ( gltfDef.extras !== undefined ) {
  1037. if ( typeof gltfDef.extras === 'object' ) {
  1038. Object.assign( object.userData, gltfDef.extras );
  1039. } else {
  1040. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1041. }
  1042. }
  1043. }
  1044. /**
  1045. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1046. *
  1047. * @param {THREE.BufferGeometry} geometry
  1048. * @param {Array<GLTF.Target>} targets
  1049. * @param {GLTFParser} parser
  1050. * @return {Promise<THREE.BufferGeometry>}
  1051. */
  1052. function addMorphTargets( geometry, targets, parser ) {
  1053. var hasMorphPosition = false;
  1054. var hasMorphNormal = false;
  1055. for ( var i = 0, il = targets.length; i < il; i ++ ) {
  1056. var target = targets[ i ];
  1057. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1058. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1059. if ( hasMorphPosition && hasMorphNormal ) break;
  1060. }
  1061. if ( ! hasMorphPosition && ! hasMorphNormal ) return Promise.resolve( geometry );
  1062. var pendingPositionAccessors = [];
  1063. var pendingNormalAccessors = [];
  1064. for ( var i = 0, il = targets.length; i < il; i ++ ) {
  1065. var target = targets[ i ];
  1066. if ( hasMorphPosition ) {
  1067. var pendingAccessor = target.POSITION !== undefined
  1068. ? parser.getDependency( 'accessor', target.POSITION )
  1069. : geometry.attributes.position;
  1070. pendingPositionAccessors.push( pendingAccessor );
  1071. }
  1072. if ( hasMorphNormal ) {
  1073. var pendingAccessor = target.NORMAL !== undefined
  1074. ? parser.getDependency( 'accessor', target.NORMAL )
  1075. : geometry.attributes.normal;
  1076. pendingNormalAccessors.push( pendingAccessor );
  1077. }
  1078. }
  1079. return Promise.all( [
  1080. Promise.all( pendingPositionAccessors ),
  1081. Promise.all( pendingNormalAccessors )
  1082. ] ).then( function ( accessors ) {
  1083. var morphPositions = accessors[ 0 ];
  1084. var morphNormals = accessors[ 1 ];
  1085. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1086. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1087. geometry.morphTargetsRelative = true;
  1088. return geometry;
  1089. } );
  1090. }
  1091. /**
  1092. * @param {THREE.Mesh} mesh
  1093. * @param {GLTF.Mesh} meshDef
  1094. */
  1095. function updateMorphTargets( mesh, meshDef ) {
  1096. mesh.updateMorphTargets();
  1097. if ( meshDef.weights !== undefined ) {
  1098. for ( var i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1099. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1100. }
  1101. }
  1102. // .extras has user-defined data, so check that .extras.targetNames is an array.
  1103. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1104. var targetNames = meshDef.extras.targetNames;
  1105. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1106. mesh.morphTargetDictionary = {};
  1107. for ( var i = 0, il = targetNames.length; i < il; i ++ ) {
  1108. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1109. }
  1110. } else {
  1111. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1112. }
  1113. }
  1114. }
  1115. function createPrimitiveKey( primitiveDef ) {
  1116. var dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1117. var geometryKey;
  1118. if ( dracoExtension ) {
  1119. geometryKey = 'draco:' + dracoExtension.bufferView
  1120. + ':' + dracoExtension.indices
  1121. + ':' + createAttributesKey( dracoExtension.attributes );
  1122. } else {
  1123. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1124. }
  1125. return geometryKey;
  1126. }
  1127. function createAttributesKey( attributes ) {
  1128. var attributesKey = '';
  1129. var keys = Object.keys( attributes ).sort();
  1130. for ( var i = 0, il = keys.length; i < il; i ++ ) {
  1131. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1132. }
  1133. return attributesKey;
  1134. }
  1135. /* GLTF PARSER */
  1136. function GLTFParser( json, options ) {
  1137. this.json = json || {};
  1138. this.extensions = {};
  1139. this.plugins = {};
  1140. this.options = options || {};
  1141. // loader object cache
  1142. this.cache = new GLTFRegistry();
  1143. // associations between Three.js objects and glTF elements
  1144. this.associations = new Map();
  1145. // BufferGeometry caching
  1146. this.primitiveCache = {};
  1147. // Object3D instance caches
  1148. this.meshCache = { refs: {}, uses: {} };
  1149. this.cameraCache = { refs: {}, uses: {} };
  1150. this.lightCache = { refs: {}, uses: {} };
  1151. // Track node names, to ensure no duplicates
  1152. this.nodeNamesUsed = {};
  1153. // Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1154. // expensive work of uploading a texture to the GPU off the main thread.
  1155. if ( typeof createImageBitmap !== 'undefined' && /Firefox/.test( navigator.userAgent ) === false ) {
  1156. this.textureLoader = new THREE.ImageBitmapLoader( this.options.manager );
  1157. } else {
  1158. this.textureLoader = new THREE.TextureLoader( this.options.manager );
  1159. }
  1160. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1161. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1162. this.fileLoader = new THREE.FileLoader( this.options.manager );
  1163. this.fileLoader.setResponseType( 'arraybuffer' );
  1164. if ( this.options.crossOrigin === 'use-credentials' ) {
  1165. this.fileLoader.setWithCredentials( true );
  1166. }
  1167. }
  1168. GLTFParser.prototype.setExtensions = function ( extensions ) {
  1169. this.extensions = extensions;
  1170. };
  1171. GLTFParser.prototype.setPlugins = function ( plugins ) {
  1172. this.plugins = plugins;
  1173. };
  1174. GLTFParser.prototype.parse = function ( onLoad, onError ) {
  1175. var parser = this;
  1176. var json = this.json;
  1177. var extensions = this.extensions;
  1178. // Clear the loader cache
  1179. this.cache.removeAll();
  1180. // Mark the special nodes/meshes in json for efficient parse
  1181. this._invokeAll( function ( ext ) {
  1182. return ext._markDefs && ext._markDefs();
  1183. } );
  1184. Promise.all( this._invokeAll( function ( ext ) {
  1185. return ext.beforeRoot && ext.beforeRoot();
  1186. } ) ).then( function () {
  1187. return Promise.all( [
  1188. parser.getDependencies( 'scene' ),
  1189. parser.getDependencies( 'animation' ),
  1190. parser.getDependencies( 'camera' ),
  1191. ] );
  1192. } ).then( function ( dependencies ) {
  1193. var result = {
  1194. scene: dependencies[ 0 ][ json.scene || 0 ],
  1195. scenes: dependencies[ 0 ],
  1196. animations: dependencies[ 1 ],
  1197. cameras: dependencies[ 2 ],
  1198. asset: json.asset,
  1199. parser: parser,
  1200. userData: {}
  1201. };
  1202. addUnknownExtensionsToUserData( extensions, result, json );
  1203. assignExtrasToUserData( result, json );
  1204. Promise.all( parser._invokeAll( function ( ext ) {
  1205. return ext.afterRoot && ext.afterRoot( result );
  1206. } ) ).then( function () {
  1207. onLoad( result );
  1208. } );
  1209. } ).catch( onError );
  1210. };
  1211. /**
  1212. * Marks the special nodes/meshes in json for efficient parse.
  1213. */
  1214. GLTFParser.prototype._markDefs = function () {
  1215. var nodeDefs = this.json.nodes || [];
  1216. var skinDefs = this.json.skins || [];
  1217. var meshDefs = this.json.meshes || [];
  1218. // Nothing in the node definition indicates whether it is a Bone or an
  1219. // Object3D. Use the skins' joint references to mark bones.
  1220. for ( var skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1221. var joints = skinDefs[ skinIndex ].joints;
  1222. for ( var i = 0, il = joints.length; i < il; i ++ ) {
  1223. nodeDefs[ joints[ i ] ].isBone = true;
  1224. }
  1225. }
  1226. // Iterate over all nodes, marking references to shared resources,
  1227. // as well as skeleton joints.
  1228. for ( var nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1229. var nodeDef = nodeDefs[ nodeIndex ];
  1230. if ( nodeDef.mesh !== undefined ) {
  1231. this._addNodeRef( this.meshCache, nodeDef.mesh );
  1232. // Nothing in the mesh definition indicates whether it is
  1233. // a SkinnedMesh or Mesh. Use the node's mesh reference
  1234. // to mark SkinnedMesh if node has skin.
  1235. if ( nodeDef.skin !== undefined ) {
  1236. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1237. }
  1238. }
  1239. if ( nodeDef.camera !== undefined ) {
  1240. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1241. }
  1242. }
  1243. };
  1244. /**
  1245. * Counts references to shared node / Object3D resources. These resources
  1246. * can be reused, or "instantiated", at multiple nodes in the scene
  1247. * hierarchy. Mesh, Camera, and Light instances are instantiated and must
  1248. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1249. * Textures) can be reused directly and are not marked here.
  1250. *
  1251. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1252. */
  1253. GLTFParser.prototype._addNodeRef = function ( cache, index ) {
  1254. if ( index === undefined ) return;
  1255. if ( cache.refs[ index ] === undefined ) {
  1256. cache.refs[ index ] = cache.uses[ index ] = 0;
  1257. }
  1258. cache.refs[ index ] ++;
  1259. };
  1260. /** Returns a reference to a shared resource, cloning it if necessary. */
  1261. GLTFParser.prototype._getNodeRef = function ( cache, index, object ) {
  1262. if ( cache.refs[ index ] <= 1 ) return object;
  1263. var ref = object.clone();
  1264. ref.name += '_instance_' + ( cache.uses[ index ] ++ );
  1265. return ref;
  1266. };
  1267. GLTFParser.prototype._invokeOne = function ( func ) {
  1268. var extensions = Object.values( this.plugins );
  1269. extensions.push( this );
  1270. for ( var i = 0; i < extensions.length; i ++ ) {
  1271. var result = func( extensions[ i ] );
  1272. if ( result ) return result;
  1273. }
  1274. };
  1275. GLTFParser.prototype._invokeAll = function ( func ) {
  1276. var extensions = Object.values( this.plugins );
  1277. extensions.unshift( this );
  1278. var pending = [];
  1279. for ( var i = 0; i < extensions.length; i ++ ) {
  1280. var result = func( extensions[ i ] );
  1281. if ( result ) pending.push( result );
  1282. }
  1283. return pending;
  1284. };
  1285. /**
  1286. * Requests the specified dependency asynchronously, with caching.
  1287. * @param {string} type
  1288. * @param {number} index
  1289. * @return {Promise<THREE.Object3D|THREE.Material|THREE.Texture|THREE.AnimationClip|ArrayBuffer|Object>}
  1290. */
  1291. GLTFParser.prototype.getDependency = function ( type, index ) {
  1292. var cacheKey = type + ':' + index;
  1293. var dependency = this.cache.get( cacheKey );
  1294. if ( ! dependency ) {
  1295. switch ( type ) {
  1296. case 'scene':
  1297. dependency = this.loadScene( index );
  1298. break;
  1299. case 'node':
  1300. dependency = this.loadNode( index );
  1301. break;
  1302. case 'mesh':
  1303. dependency = this._invokeOne( function ( ext ) {
  1304. return ext.loadMesh && ext.loadMesh( index );
  1305. } );
  1306. break;
  1307. case 'accessor':
  1308. dependency = this.loadAccessor( index );
  1309. break;
  1310. case 'bufferView':
  1311. dependency = this._invokeOne( function ( ext ) {
  1312. return ext.loadBufferView && ext.loadBufferView( index );
  1313. } );
  1314. break;
  1315. case 'buffer':
  1316. dependency = this.loadBuffer( index );
  1317. break;
  1318. case 'material':
  1319. dependency = this._invokeOne( function ( ext ) {
  1320. return ext.loadMaterial && ext.loadMaterial( index );
  1321. } );
  1322. break;
  1323. case 'texture':
  1324. dependency = this._invokeOne( function ( ext ) {
  1325. return ext.loadTexture && ext.loadTexture( index );
  1326. } );
  1327. break;
  1328. case 'skin':
  1329. dependency = this.loadSkin( index );
  1330. break;
  1331. case 'animation':
  1332. dependency = this.loadAnimation( index );
  1333. break;
  1334. case 'camera':
  1335. dependency = this.loadCamera( index );
  1336. break;
  1337. default:
  1338. throw new Error( 'Unknown type: ' + type );
  1339. }
  1340. this.cache.add( cacheKey, dependency );
  1341. }
  1342. return dependency;
  1343. };
  1344. /**
  1345. * Requests all dependencies of the specified type asynchronously, with caching.
  1346. * @param {string} type
  1347. * @return {Promise<Array<Object>>}
  1348. */
  1349. GLTFParser.prototype.getDependencies = function ( type ) {
  1350. var dependencies = this.cache.get( type );
  1351. if ( ! dependencies ) {
  1352. var parser = this;
  1353. var defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1354. dependencies = Promise.all( defs.map( function ( def, index ) {
  1355. return parser.getDependency( type, index );
  1356. } ) );
  1357. this.cache.add( type, dependencies );
  1358. }
  1359. return dependencies;
  1360. };
  1361. /**
  1362. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1363. * @param {number} bufferIndex
  1364. * @return {Promise<ArrayBuffer>}
  1365. */
  1366. GLTFParser.prototype.loadBuffer = function ( bufferIndex ) {
  1367. var bufferDef = this.json.buffers[ bufferIndex ];
  1368. var loader = this.fileLoader;
  1369. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1370. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1371. }
  1372. // If present, GLB container is required to be the first buffer.
  1373. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1374. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1375. }
  1376. var options = this.options;
  1377. return new Promise( function ( resolve, reject ) {
  1378. loader.load( resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1379. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1380. } );
  1381. } );
  1382. };
  1383. /**
  1384. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1385. * @param {number} bufferViewIndex
  1386. * @return {Promise<ArrayBuffer>}
  1387. */
  1388. GLTFParser.prototype.loadBufferView = function ( bufferViewIndex ) {
  1389. var bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1390. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1391. var byteLength = bufferViewDef.byteLength || 0;
  1392. var byteOffset = bufferViewDef.byteOffset || 0;
  1393. return buffer.slice( byteOffset, byteOffset + byteLength );
  1394. } );
  1395. };
  1396. /**
  1397. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1398. * @param {number} accessorIndex
  1399. * @return {Promise<THREE.BufferAttribute|THREE.InterleavedBufferAttribute>}
  1400. */
  1401. GLTFParser.prototype.loadAccessor = function ( accessorIndex ) {
  1402. var parser = this;
  1403. var json = this.json;
  1404. var accessorDef = this.json.accessors[ accessorIndex ];
  1405. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1406. // Ignore empty accessors, which may be used to declare runtime
  1407. // information about attributes coming from another source (e.g. Draco
  1408. // compression extension).
  1409. return Promise.resolve( null );
  1410. }
  1411. var pendingBufferViews = [];
  1412. if ( accessorDef.bufferView !== undefined ) {
  1413. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1414. } else {
  1415. pendingBufferViews.push( null );
  1416. }
  1417. if ( accessorDef.sparse !== undefined ) {
  1418. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1419. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1420. }
  1421. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1422. var bufferView = bufferViews[ 0 ];
  1423. var itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1424. var TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1425. // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1426. var elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1427. var itemBytes = elementBytes * itemSize;
  1428. var byteOffset = accessorDef.byteOffset || 0;
  1429. var byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1430. var normalized = accessorDef.normalized === true;
  1431. var array, bufferAttribute;
  1432. // The buffer is not interleaved if the stride is the item size in bytes.
  1433. if ( byteStride && byteStride !== itemBytes ) {
  1434. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer
  1435. // This makes sure that IBA.count reflects accessor.count properly
  1436. var ibSlice = Math.floor( byteOffset / byteStride );
  1437. var ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1438. var ib = parser.cache.get( ibCacheKey );
  1439. if ( ! ib ) {
  1440. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes );
  1441. // Integer parameters to IB/IBA are in array elements, not bytes.
  1442. ib = new THREE.InterleavedBuffer( array, byteStride / elementBytes );
  1443. parser.cache.add( ibCacheKey, ib );
  1444. }
  1445. bufferAttribute = new THREE.InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized );
  1446. } else {
  1447. if ( bufferView === null ) {
  1448. array = new TypedArray( accessorDef.count * itemSize );
  1449. } else {
  1450. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1451. }
  1452. bufferAttribute = new THREE.BufferAttribute( array, itemSize, normalized );
  1453. }
  1454. // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1455. if ( accessorDef.sparse !== undefined ) {
  1456. var itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1457. var TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1458. var byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1459. var byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1460. var sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1461. var sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1462. if ( bufferView !== null ) {
  1463. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1464. bufferAttribute = new THREE.BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1465. }
  1466. for ( var i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1467. var index = sparseIndices[ i ];
  1468. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1469. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1470. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1471. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1472. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' );
  1473. }
  1474. }
  1475. return bufferAttribute;
  1476. } );
  1477. };
  1478. /**
  1479. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1480. * @param {number} textureIndex
  1481. * @return {Promise<THREE.Texture>}
  1482. */
  1483. GLTFParser.prototype.loadTexture = function ( textureIndex ) {
  1484. var parser = this;
  1485. var json = this.json;
  1486. var options = this.options;
  1487. var textureDef = json.textures[ textureIndex ];
  1488. var textureExtensions = textureDef.extensions || {};
  1489. var source;
  1490. source = json.images[ textureDef.source ];
  1491. var loader;
  1492. if ( source.uri ) {
  1493. loader = options.manager.getHandler( source.uri );
  1494. }
  1495. if ( ! loader ) {
  1496. loader = this.textureLoader;
  1497. }
  1498. return this.loadTextureImage( textureIndex, source, loader );
  1499. };
  1500. GLTFParser.prototype.loadTextureImage = function ( textureIndex, source, loader ) {
  1501. var parser = this;
  1502. var json = this.json;
  1503. var options = this.options;
  1504. var textureDef = json.textures[ textureIndex ];
  1505. var URL = self.URL || self.webkitURL;
  1506. var sourceURI = source.uri;
  1507. var isObjectURL = false;
  1508. var hasAlpha = true;
  1509. if ( source.mimeType === 'image/jpeg' ) hasAlpha = false;
  1510. if ( source.bufferView !== undefined ) {
  1511. // Load binary image data from bufferView, if provided.
  1512. sourceURI = parser.getDependency( 'bufferView', source.bufferView ).then( function ( bufferView ) {
  1513. if ( source.mimeType === 'image/png' ) {
  1514. // Inspect the PNG 'IHDR' chunk to determine whether the image could have an
  1515. // alpha channel. This check is conservative — the image could have an alpha
  1516. // channel with all values == 1, and the indexed type (colorType == 3) only
  1517. // sometimes contains alpha.
  1518. //
  1519. // https://en.wikipedia.org/wiki/Portable_Network_Graphics#File_header
  1520. var colorType = new DataView( bufferView, 25, 1 ).getUint8( 0, false );
  1521. hasAlpha = colorType === 6 || colorType === 4 || colorType === 3;
  1522. }
  1523. isObjectURL = true;
  1524. var blob = new Blob( [ bufferView ], { type: source.mimeType } );
  1525. sourceURI = URL.createObjectURL( blob );
  1526. return sourceURI;
  1527. } );
  1528. } else if ( source.uri === undefined ) {
  1529. throw new Error( 'THREE.GLTFLoader: Image ' + textureIndex + ' is missing URI and bufferView' );
  1530. }
  1531. return Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1532. return new Promise( function ( resolve, reject ) {
  1533. var onLoad = resolve;
  1534. if ( loader.isImageBitmapLoader === true ) {
  1535. onLoad = function ( imageBitmap ) {
  1536. resolve( new THREE.CanvasTexture( imageBitmap ) );
  1537. };
  1538. }
  1539. loader.load( resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  1540. } );
  1541. } ).then( function ( texture ) {
  1542. // Clean up resources and configure Texture.
  1543. if ( isObjectURL === true ) {
  1544. URL.revokeObjectURL( sourceURI );
  1545. }
  1546. texture.flipY = false;
  1547. if ( textureDef.name ) texture.name = textureDef.name;
  1548. // When there is definitely no alpha channel in the texture, set RGBFormat to save space.
  1549. if ( ! hasAlpha ) texture.format = THREE.RGBFormat;
  1550. var samplers = json.samplers || {};
  1551. var sampler = samplers[ textureDef.sampler ] || {};
  1552. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || THREE.LinearFilter;
  1553. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || THREE.LinearMipmapLinearFilter;
  1554. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || THREE.RepeatWrapping;
  1555. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || THREE.RepeatWrapping;
  1556. parser.associations.set( texture, {
  1557. type: 'textures',
  1558. index: textureIndex
  1559. } );
  1560. return texture;
  1561. } );
  1562. };
  1563. /**
  1564. * Asynchronously assigns a texture to the given material parameters.
  1565. * @param {Object} materialParams
  1566. * @param {string} mapName
  1567. * @param {Object} mapDef
  1568. * @return {Promise}
  1569. */
  1570. GLTFParser.prototype.assignTexture = function ( materialParams, mapName, mapDef ) {
  1571. var parser = this;
  1572. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  1573. // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
  1574. // However, we will copy UV set 0 to UV set 1 on demand for aoMap
  1575. if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
  1576. console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
  1577. }
  1578. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  1579. var transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  1580. if ( transform ) {
  1581. var gltfReference = parser.associations.get( texture );
  1582. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  1583. parser.associations.set( texture, gltfReference );
  1584. }
  1585. }
  1586. materialParams[ mapName ] = texture;
  1587. } );
  1588. };
  1589. /**
  1590. * Assigns final material to a Mesh, Line, or Points instance. The instance
  1591. * already has a material (generated from the glTF material options alone)
  1592. * but reuse of the same glTF material may require multiple threejs materials
  1593. * to accommodate different primitive types, defines, etc. New materials will
  1594. * be created if necessary, and reused from a cache.
  1595. * @param {THREE.Object3D} mesh Mesh, Line, or Points instance.
  1596. */
  1597. GLTFParser.prototype.assignFinalMaterial = function ( mesh ) {
  1598. var geometry = mesh.geometry;
  1599. var material = mesh.material;
  1600. var useVertexTangents = geometry.attributes.tangent !== undefined;
  1601. var useVertexColors = geometry.attributes.color !== undefined;
  1602. var useFlatShading = geometry.attributes.normal === undefined;
  1603. var useSkinning = mesh.isSkinnedMesh === true;
  1604. var useMorphTargets = Object.keys( geometry.morphAttributes ).length > 0;
  1605. var useMorphNormals = useMorphTargets && geometry.morphAttributes.normal !== undefined;
  1606. if ( mesh.isPoints ) {
  1607. var cacheKey = 'PointsMaterial:' + material.uuid;
  1608. var pointsMaterial = this.cache.get( cacheKey );
  1609. if ( ! pointsMaterial ) {
  1610. pointsMaterial = new THREE.PointsMaterial();
  1611. THREE.Material.prototype.copy.call( pointsMaterial, material );
  1612. pointsMaterial.color.copy( material.color );
  1613. pointsMaterial.map = material.map;
  1614. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  1615. this.cache.add( cacheKey, pointsMaterial );
  1616. }
  1617. material = pointsMaterial;
  1618. } else if ( mesh.isLine ) {
  1619. var cacheKey = 'LineBasicMaterial:' + material.uuid;
  1620. var lineMaterial = this.cache.get( cacheKey );
  1621. if ( ! lineMaterial ) {
  1622. lineMaterial = new THREE.LineBasicMaterial();
  1623. THREE.Material.prototype.copy.call( lineMaterial, material );
  1624. lineMaterial.color.copy( material.color );
  1625. this.cache.add( cacheKey, lineMaterial );
  1626. }
  1627. material = lineMaterial;
  1628. }
  1629. // Clone the material if it will be modified
  1630. if ( useVertexTangents || useVertexColors || useFlatShading || useSkinning || useMorphTargets ) {
  1631. var cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  1632. if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
  1633. if ( useSkinning ) cacheKey += 'skinning:';
  1634. if ( useVertexTangents ) cacheKey += 'vertex-tangents:';
  1635. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  1636. if ( useFlatShading ) cacheKey += 'flat-shading:';
  1637. if ( useMorphTargets ) cacheKey += 'morph-targets:';
  1638. if ( useMorphNormals ) cacheKey += 'morph-normals:';
  1639. var cachedMaterial = this.cache.get( cacheKey );
  1640. if ( ! cachedMaterial ) {
  1641. cachedMaterial = material.clone();
  1642. if ( useSkinning ) cachedMaterial.skinning = true;
  1643. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  1644. if ( useFlatShading ) cachedMaterial.flatShading = true;
  1645. if ( useMorphTargets ) cachedMaterial.morphTargets = true;
  1646. if ( useMorphNormals ) cachedMaterial.morphNormals = true;
  1647. if ( useVertexTangents ) {
  1648. cachedMaterial.vertexTangents = true;
  1649. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1650. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= -1;
  1651. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= -1;
  1652. }
  1653. this.cache.add( cacheKey, cachedMaterial );
  1654. this.associations.set( cachedMaterial, this.associations.get( material ) );
  1655. }
  1656. material = cachedMaterial;
  1657. }
  1658. // workarounds for mesh and geometry
  1659. if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
  1660. geometry.setAttribute( 'uv2', geometry.attributes.uv );
  1661. }
  1662. mesh.material = material;
  1663. };
  1664. GLTFParser.prototype.getMaterialType = function ( /* materialIndex */ ) {
  1665. return THREE.MeshStandardMaterial;
  1666. };
  1667. /**
  1668. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  1669. * @param {number} materialIndex
  1670. * @return {Promise<THREE.Material>}
  1671. */
  1672. GLTFParser.prototype.loadMaterial = function ( materialIndex ) {
  1673. var parser = this;
  1674. var json = this.json;
  1675. var extensions = this.extensions;
  1676. var materialDef = json.materials[ materialIndex ];
  1677. var materialType;
  1678. var materialParams = {};
  1679. var materialExtensions = materialDef.extensions || {};
  1680. var pending = [];
  1681. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
  1682. var sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
  1683. materialType = sgExtension.getMaterialType();
  1684. pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
  1685. } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  1686. var kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  1687. materialType = kmuExtension.getMaterialType();
  1688. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  1689. } else {
  1690. // Specification:
  1691. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  1692. var metallicRoughness = materialDef.pbrMetallicRoughness || {};
  1693. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  1694. materialParams.opacity = 1.0;
  1695. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  1696. var array = metallicRoughness.baseColorFactor;
  1697. materialParams.color.fromArray( array );
  1698. materialParams.opacity = array[ 3 ];
  1699. }
  1700. if ( metallicRoughness.baseColorTexture !== undefined ) {
  1701. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  1702. }
  1703. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  1704. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  1705. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  1706. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1707. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1708. }
  1709. materialType = this._invokeOne( function ( ext ) {
  1710. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  1711. } );
  1712. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  1713. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  1714. } ) ) );
  1715. }
  1716. if ( materialDef.doubleSided === true ) {
  1717. materialParams.side = THREE.DoubleSide;
  1718. }
  1719. var alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  1720. if ( alphaMode === ALPHA_MODES.BLEND ) {
  1721. materialParams.transparent = true;
  1722. // See: https://github.com/mrdoob/three.js/issues/17706
  1723. materialParams.depthWrite = false;
  1724. } else {
  1725. materialParams.transparent = false;
  1726. if ( alphaMode === ALPHA_MODES.MASK ) {
  1727. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  1728. }
  1729. }
  1730. if ( materialDef.normalTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1731. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  1732. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1733. materialParams.normalScale = new THREE.Vector2( 1, -1 );
  1734. if ( materialDef.normalTexture.scale !== undefined ) {
  1735. materialParams.normalScale.set( materialDef.normalTexture.scale, -materialDef.normalTexture.scale );
  1736. }
  1737. }
  1738. if ( materialDef.occlusionTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1739. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  1740. if ( materialDef.occlusionTexture.strength !== undefined ) {
  1741. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  1742. }
  1743. }
  1744. if ( materialDef.emissiveFactor !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1745. materialParams.emissive = new THREE.Color().fromArray( materialDef.emissiveFactor );
  1746. }
  1747. if ( materialDef.emissiveTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1748. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture ) );
  1749. }
  1750. return Promise.all( pending ).then( function () {
  1751. var material;
  1752. if ( materialType === GLTFMeshStandardSGMaterial ) {
  1753. material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
  1754. } else {
  1755. material = new materialType( materialParams );
  1756. }
  1757. if ( materialDef.name ) material.name = materialDef.name;
  1758. // baseColorTexture, emissiveTexture, and specularGlossinessTexture use sRGB encoding.
  1759. if ( material.map ) material.map.encoding = THREE.sRGBEncoding;
  1760. if ( material.emissiveMap ) material.emissiveMap.encoding = THREE.sRGBEncoding;
  1761. assignExtrasToUserData( material, materialDef );
  1762. parser.associations.set( material, { type: 'materials', index: materialIndex } );
  1763. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  1764. return material;
  1765. } );
  1766. };
  1767. /** When Object3D instances are targeted by animation, they need unique names. */
  1768. GLTFParser.prototype.createUniqueName = function ( originalName ) {
  1769. var sanitizedName = THREE.PropertyBinding.sanitizeNodeName( originalName || '' );
  1770. var name = sanitizedName;
  1771. for ( var i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
  1772. name = sanitizedName + '_' + i;
  1773. }
  1774. this.nodeNamesUsed[ name ] = true;
  1775. return name;
  1776. };
  1777. /**
  1778. * @param {THREE.BufferGeometry} geometry
  1779. * @param {GLTF.Primitive} primitiveDef
  1780. * @param {GLTFParser} parser
  1781. */
  1782. function computeBounds( geometry, primitiveDef, parser ) {
  1783. var attributes = primitiveDef.attributes;
  1784. var box = new THREE.Box3();
  1785. if ( attributes.POSITION !== undefined ) {
  1786. var accessor = parser.json.accessors[ attributes.POSITION ];
  1787. var min = accessor.min;
  1788. var max = accessor.max;
  1789. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  1790. if ( min !== undefined && max !== undefined ) {
  1791. box.set(
  1792. new THREE.Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ),
  1793. new THREE.Vector3( max[ 0 ], max[ 1 ], max[ 2 ] ) );
  1794. } else {
  1795. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  1796. return;
  1797. }
  1798. } else {
  1799. return;
  1800. }
  1801. var targets = primitiveDef.targets;
  1802. if ( targets !== undefined ) {
  1803. var maxDisplacement = new THREE.Vector3();
  1804. var vector = new THREE.Vector3();
  1805. for ( var i = 0, il = targets.length; i < il; i ++ ) {
  1806. var target = targets[ i ];
  1807. if ( target.POSITION !== undefined ) {
  1808. var accessor = parser.json.accessors[ target.POSITION ];
  1809. var min = accessor.min;
  1810. var max = accessor.max;
  1811. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  1812. if ( min !== undefined && max !== undefined ) {
  1813. // we need to get max of absolute components because target weight is [-1,1]
  1814. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  1815. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  1816. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  1817. // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  1818. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  1819. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  1820. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  1821. maxDisplacement.max( vector );
  1822. } else {
  1823. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  1824. }
  1825. }
  1826. }
  1827. // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  1828. box.expandByVector( maxDisplacement );
  1829. }
  1830. geometry.boundingBox = box;
  1831. var sphere = new THREE.Sphere();
  1832. box.getCenter( sphere.center );
  1833. sphere.radius = box.min.distanceTo( box.max ) / 2;
  1834. geometry.boundingSphere = sphere;
  1835. }
  1836. /**
  1837. * @param {THREE.BufferGeometry} geometry
  1838. * @param {GLTF.Primitive} primitiveDef
  1839. * @param {GLTFParser} parser
  1840. * @return {Promise<THREE.BufferGeometry>}
  1841. */
  1842. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  1843. var attributes = primitiveDef.attributes;
  1844. var pending = [];
  1845. function assignAttributeAccessor( accessorIndex, attributeName ) {
  1846. return parser.getDependency( 'accessor', accessorIndex )
  1847. .then( function ( accessor ) {
  1848. geometry.setAttribute( attributeName, accessor );
  1849. } );
  1850. }
  1851. for ( var gltfAttributeName in attributes ) {
  1852. var threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase();
  1853. // Skip attributes already provided by e.g. Draco extension.
  1854. if ( threeAttributeName in geometry.attributes ) continue;
  1855. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  1856. }
  1857. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  1858. var accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  1859. geometry.setIndex( accessor );
  1860. } );
  1861. pending.push( accessor );
  1862. }
  1863. assignExtrasToUserData( geometry, primitiveDef );
  1864. computeBounds( geometry, primitiveDef, parser );
  1865. return Promise.all( pending ).then( function () {
  1866. return primitiveDef.targets !== undefined
  1867. ? addMorphTargets( geometry, primitiveDef.targets, parser )
  1868. : geometry;
  1869. } );
  1870. }
  1871. /**
  1872. * @param {THREE.BufferGeometry} geometry
  1873. * @param {Number} drawMode
  1874. * @return {THREE.BufferGeometry}
  1875. */
  1876. function toTrianglesDrawMode( geometry, drawMode ) {
  1877. var index = geometry.getIndex();
  1878. // generate index if not present
  1879. if ( index === null ) {
  1880. var indices = [];
  1881. var position = geometry.getAttribute( 'position' );
  1882. if ( position !== undefined ) {
  1883. for ( var i = 0; i < position.count; i ++ ) {
  1884. indices.push( i );
  1885. }
  1886. geometry.setIndex( indices );
  1887. index = geometry.getIndex();
  1888. } else {
  1889. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
  1890. return geometry;
  1891. }
  1892. }
  1893. //
  1894. var numberOfTriangles = index.count - 2;
  1895. var newIndices = [];
  1896. if ( drawMode === THREE.TriangleFanDrawMode ) {
  1897. // gl.TRIANGLE_FAN
  1898. for ( var i = 1; i <= numberOfTriangles; i ++ ) {
  1899. newIndices.push( index.getX( 0 ) );
  1900. newIndices.push( index.getX( i ) );
  1901. newIndices.push( index.getX( i + 1 ) );
  1902. }
  1903. } else {
  1904. // gl.TRIANGLE_STRIP
  1905. for ( var i = 0; i < numberOfTriangles; i ++ ) {
  1906. if ( i % 2 === 0 ) {
  1907. newIndices.push( index.getX( i ) );
  1908. newIndices.push( index.getX( i + 1 ) );
  1909. newIndices.push( index.getX( i + 2 ) );
  1910. } else {
  1911. newIndices.push( index.getX( i + 2 ) );
  1912. newIndices.push( index.getX( i + 1 ) );
  1913. newIndices.push( index.getX( i ) );
  1914. }
  1915. }
  1916. }
  1917. if ( ( newIndices.length / 3 ) !== numberOfTriangles ) {
  1918. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
  1919. }
  1920. // build final geometry
  1921. var newGeometry = geometry.clone();
  1922. newGeometry.setIndex( newIndices );
  1923. return newGeometry;
  1924. }
  1925. /**
  1926. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  1927. *
  1928. * Creates BufferGeometries from primitives.
  1929. *
  1930. * @param {Array<GLTF.Primitive>} primitives
  1931. * @return {Promise<Array<THREE.BufferGeometry>>}
  1932. */
  1933. GLTFParser.prototype.loadGeometries = function ( primitives ) {
  1934. var parser = this;
  1935. var extensions = this.extensions;
  1936. var cache = this.primitiveCache;
  1937. function createDracoPrimitive( primitive ) {
  1938. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]
  1939. .decodePrimitive( primitive, parser )
  1940. .then( function ( geometry ) {
  1941. return addPrimitiveAttributes( geometry, primitive, parser );
  1942. } );
  1943. }
  1944. var pending = [];
  1945. for ( var i = 0, il = primitives.length; i < il; i ++ ) {
  1946. var primitive = primitives[ i ];
  1947. var cacheKey = createPrimitiveKey( primitive );
  1948. // See if we've already created this geometry
  1949. var cached = cache[ cacheKey ];
  1950. if ( cached ) {
  1951. // Use the cached geometry if it exists
  1952. pending.push( cached.promise );
  1953. } else {
  1954. var geometryPromise;
  1955. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  1956. // Use DRACO geometry if available
  1957. geometryPromise = createDracoPrimitive( primitive );
  1958. } else {
  1959. // Otherwise create a new geometry
  1960. geometryPromise = addPrimitiveAttributes( new THREE.BufferGeometry(), primitive, parser );
  1961. }
  1962. // Cache this geometry
  1963. cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise };
  1964. pending.push( geometryPromise );
  1965. }
  1966. }
  1967. return Promise.all( pending );
  1968. };
  1969. /**
  1970. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  1971. * @param {number} meshIndex
  1972. * @return {Promise<THREE.Group|THREE.Mesh|THREE.SkinnedMesh>}
  1973. */
  1974. GLTFParser.prototype.loadMesh = function ( meshIndex ) {
  1975. var parser = this;
  1976. var json = this.json;
  1977. var extensions = this.extensions;
  1978. var meshDef = json.meshes[ meshIndex ];
  1979. var primitives = meshDef.primitives;
  1980. var pending = [];
  1981. for ( var i = 0, il = primitives.length; i < il; i ++ ) {
  1982. var material = primitives[ i ].material === undefined
  1983. ? createDefaultMaterial( this.cache )
  1984. : this.getDependency( 'material', primitives[ i ].material );
  1985. pending.push( material );
  1986. }
  1987. pending.push( parser.loadGeometries( primitives ) );
  1988. return Promise.all( pending ).then( function ( results ) {
  1989. var materials = results.slice( 0, results.length - 1 );
  1990. var geometries = results[ results.length - 1 ];
  1991. var meshes = [];
  1992. for ( var i = 0, il = geometries.length; i < il; i ++ ) {
  1993. var geometry = geometries[ i ];
  1994. var primitive = primitives[ i ];
  1995. // 1. create Mesh
  1996. var mesh;
  1997. var material = materials[ i ];
  1998. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES ||
  1999. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ||
  2000. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ||
  2001. primitive.mode === undefined ) {
  2002. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  2003. mesh = meshDef.isSkinnedMesh === true
  2004. ? new THREE.SkinnedMesh( geometry, material )
  2005. : new THREE.Mesh( geometry, material );
  2006. if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
  2007. // we normalize floating point skin weight array to fix malformed assets (see #15319)
  2008. // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
  2009. mesh.normalizeSkinWeights();
  2010. }
  2011. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  2012. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleStripDrawMode );
  2013. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  2014. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleFanDrawMode );
  2015. }
  2016. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  2017. mesh = new THREE.LineSegments( geometry, material );
  2018. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  2019. mesh = new THREE.Line( geometry, material );
  2020. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  2021. mesh = new THREE.LineLoop( geometry, material );
  2022. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  2023. mesh = new THREE.Points( geometry, material );
  2024. } else {
  2025. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  2026. }
  2027. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  2028. updateMorphTargets( mesh, meshDef );
  2029. }
  2030. mesh.name = parser.createUniqueName( meshDef.name || ( 'mesh_' + meshIndex ) );
  2031. assignExtrasToUserData( mesh, meshDef );
  2032. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  2033. parser.assignFinalMaterial( mesh );
  2034. meshes.push( mesh );
  2035. }
  2036. if ( meshes.length === 1 ) {
  2037. return meshes[ 0 ];
  2038. }
  2039. var group = new THREE.Group();
  2040. for ( var i = 0, il = meshes.length; i < il; i ++ ) {
  2041. group.add( meshes[ i ] );
  2042. }
  2043. return group;
  2044. } );
  2045. };
  2046. /**
  2047. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  2048. * @param {number} cameraIndex
  2049. * @return {Promise<THREE.Camera>}
  2050. */
  2051. GLTFParser.prototype.loadCamera = function ( cameraIndex ) {
  2052. var camera;
  2053. var cameraDef = this.json.cameras[ cameraIndex ];
  2054. var params = cameraDef[ cameraDef.type ];
  2055. if ( ! params ) {
  2056. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  2057. return;
  2058. }
  2059. if ( cameraDef.type === 'perspective' ) {
  2060. camera = new THREE.PerspectiveCamera( THREE.MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  2061. } else if ( cameraDef.type === 'orthographic' ) {
  2062. camera = new THREE.OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  2063. }
  2064. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  2065. assignExtrasToUserData( camera, cameraDef );
  2066. return Promise.resolve( camera );
  2067. };
  2068. /**
  2069. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  2070. * @param {number} skinIndex
  2071. * @return {Promise<Object>}
  2072. */
  2073. GLTFParser.prototype.loadSkin = function ( skinIndex ) {
  2074. var skinDef = this.json.skins[ skinIndex ];
  2075. var skinEntry = { joints: skinDef.joints };
  2076. if ( skinDef.inverseBindMatrices === undefined ) {
  2077. return Promise.resolve( skinEntry );
  2078. }
  2079. return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
  2080. skinEntry.inverseBindMatrices = accessor;
  2081. return skinEntry;
  2082. } );
  2083. };
  2084. /**
  2085. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2086. * @param {number} animationIndex
  2087. * @return {Promise<THREE.AnimationClip>}
  2088. */
  2089. GLTFParser.prototype.loadAnimation = function ( animationIndex ) {
  2090. var json = this.json;
  2091. var animationDef = json.animations[ animationIndex ];
  2092. var pendingNodes = [];
  2093. var pendingInputAccessors = [];
  2094. var pendingOutputAccessors = [];
  2095. var pendingSamplers = [];
  2096. var pendingTargets = [];
  2097. for ( var i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2098. var channel = animationDef.channels[ i ];
  2099. var sampler = animationDef.samplers[ channel.sampler ];
  2100. var target = channel.target;
  2101. var name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated.
  2102. var input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2103. var output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2104. pendingNodes.push( this.getDependency( 'node', name ) );
  2105. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2106. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2107. pendingSamplers.push( sampler );
  2108. pendingTargets.push( target );
  2109. }
  2110. return Promise.all( [
  2111. Promise.all( pendingNodes ),
  2112. Promise.all( pendingInputAccessors ),
  2113. Promise.all( pendingOutputAccessors ),
  2114. Promise.all( pendingSamplers ),
  2115. Promise.all( pendingTargets )
  2116. ] ).then( function ( dependencies ) {
  2117. var nodes = dependencies[ 0 ];
  2118. var inputAccessors = dependencies[ 1 ];
  2119. var outputAccessors = dependencies[ 2 ];
  2120. var samplers = dependencies[ 3 ];
  2121. var targets = dependencies[ 4 ];
  2122. var tracks = [];
  2123. for ( var i = 0, il = nodes.length; i < il; i ++ ) {
  2124. var node = nodes[ i ];
  2125. var inputAccessor = inputAccessors[ i ];
  2126. var outputAccessor = outputAccessors[ i ];
  2127. var sampler = samplers[ i ];
  2128. var target = targets[ i ];
  2129. if ( node === undefined ) continue;
  2130. node.updateMatrix();
  2131. node.matrixAutoUpdate = true;
  2132. var TypedKeyframeTrack;
  2133. switch ( PATH_PROPERTIES[ target.path ] ) {
  2134. case PATH_PROPERTIES.weights:
  2135. TypedKeyframeTrack = THREE.NumberKeyframeTrack;
  2136. break;
  2137. case PATH_PROPERTIES.rotation:
  2138. TypedKeyframeTrack = THREE.QuaternionKeyframeTrack;
  2139. break;
  2140. case PATH_PROPERTIES.position:
  2141. case PATH_PROPERTIES.scale:
  2142. default:
  2143. TypedKeyframeTrack = THREE.VectorKeyframeTrack;
  2144. break;
  2145. }
  2146. var targetName = node.name ? node.name : node.uuid;
  2147. var interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : THREE.InterpolateLinear;
  2148. var targetNames = [];
  2149. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2150. // Node may be a THREE.Group (glTF mesh with several primitives) or a THREE.Mesh.
  2151. node.traverse( function ( object ) {
  2152. if ( object.isMesh === true && object.morphTargetInfluences ) {
  2153. targetNames.push( object.name ? object.name : object.uuid );
  2154. }
  2155. } );
  2156. } else {
  2157. targetNames.push( targetName );
  2158. }
  2159. var outputArray = outputAccessor.array;
  2160. if ( outputAccessor.normalized ) {
  2161. var scale;
  2162. if ( outputArray.constructor === Int8Array ) {
  2163. scale = 1 / 127;
  2164. } else if ( outputArray.constructor === Uint8Array ) {
  2165. scale = 1 / 255;
  2166. } else if ( outputArray.constructor == Int16Array ) {
  2167. scale = 1 / 32767;
  2168. } else if ( outputArray.constructor === Uint16Array ) {
  2169. scale = 1 / 65535;
  2170. } else {
  2171. throw new Error( 'THREE.GLTFLoader: Unsupported output accessor component type.' );
  2172. }
  2173. var scaled = new Float32Array( outputArray.length );
  2174. for ( var j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2175. scaled[ j ] = outputArray[ j ] * scale;
  2176. }
  2177. outputArray = scaled;
  2178. }
  2179. for ( var j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2180. var track = new TypedKeyframeTrack(
  2181. targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ],
  2182. inputAccessor.array,
  2183. outputArray,
  2184. interpolation
  2185. );
  2186. // Override interpolation with custom factory method.
  2187. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2188. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2189. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2190. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2191. // must be divided by three to get the interpolant's sampleSize argument.
  2192. return new GLTFCubicSplineInterpolant( this.times, this.values, this.getValueSize() / 3, result );
  2193. };
  2194. // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2195. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2196. }
  2197. tracks.push( track );
  2198. }
  2199. }
  2200. var name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2201. return new THREE.AnimationClip( name, undefined, tracks );
  2202. } );
  2203. };
  2204. /**
  2205. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2206. * @param {number} nodeIndex
  2207. * @return {Promise<THREE.Object3D>}
  2208. */
  2209. GLTFParser.prototype.loadNode = function ( nodeIndex ) {
  2210. var json = this.json;
  2211. var extensions = this.extensions;
  2212. var parser = this;
  2213. var nodeDef = json.nodes[ nodeIndex ];
  2214. // reserve node's name before its dependencies, so the root has the intended name.
  2215. var nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2216. return ( function () {
  2217. var pending = [];
  2218. if ( nodeDef.mesh !== undefined ) {
  2219. pending.push( parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2220. var node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh );
  2221. // if weights are provided on the node, override weights on the mesh.
  2222. if ( nodeDef.weights !== undefined ) {
  2223. node.traverse( function ( o ) {
  2224. if ( ! o.isMesh ) return;
  2225. for ( var i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2226. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2227. }
  2228. } );
  2229. }
  2230. return node;
  2231. } ) );
  2232. }
  2233. if ( nodeDef.camera !== undefined ) {
  2234. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2235. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2236. } ) );
  2237. }
  2238. parser._invokeAll( function ( ext ) {
  2239. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2240. } ).forEach( function ( promise ) {
  2241. pending.push( promise );
  2242. } );
  2243. return Promise.all( pending );
  2244. }() ).then( function ( objects ) {
  2245. var node;
  2246. // .isBone isn't in glTF spec. See ._markDefs
  2247. if ( nodeDef.isBone === true ) {
  2248. node = new THREE.Bone();
  2249. } else if ( objects.length > 1 ) {
  2250. node = new THREE.Group();
  2251. } else if ( objects.length === 1 ) {
  2252. node = objects[ 0 ];
  2253. } else {
  2254. node = new THREE.Object3D();
  2255. }
  2256. if ( node !== objects[ 0 ] ) {
  2257. for ( var i = 0, il = objects.length; i < il; i ++ ) {
  2258. node.add( objects[ i ] );
  2259. }
  2260. }
  2261. if ( nodeDef.name ) {
  2262. node.userData.name = nodeDef.name;
  2263. node.name = nodeName;
  2264. }
  2265. assignExtrasToUserData( node, nodeDef );
  2266. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2267. if ( nodeDef.matrix !== undefined ) {
  2268. var matrix = new THREE.Matrix4();
  2269. matrix.fromArray( nodeDef.matrix );
  2270. node.applyMatrix4( matrix );
  2271. } else {
  2272. if ( nodeDef.translation !== undefined ) {
  2273. node.position.fromArray( nodeDef.translation );
  2274. }
  2275. if ( nodeDef.rotation !== undefined ) {
  2276. node.quaternion.fromArray( nodeDef.rotation );
  2277. }
  2278. if ( nodeDef.scale !== undefined ) {
  2279. node.scale.fromArray( nodeDef.scale );
  2280. }
  2281. }
  2282. parser.associations.set( node, { type: 'nodes', index: nodeIndex } );
  2283. return node;
  2284. } );
  2285. };
  2286. /**
  2287. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2288. * @param {number} sceneIndex
  2289. * @return {Promise<THREE.Group>}
  2290. */
  2291. GLTFParser.prototype.loadScene = function () {
  2292. // scene node hierachy builder
  2293. function buildNodeHierachy( nodeId, parentObject, json, parser ) {
  2294. var nodeDef = json.nodes[ nodeId ];
  2295. return parser.getDependency( 'node', nodeId ).then( function ( node ) {
  2296. if ( nodeDef.skin === undefined ) return node;
  2297. // build skeleton here as well
  2298. var skinEntry;
  2299. return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
  2300. skinEntry = skin;
  2301. var pendingJoints = [];
  2302. for ( var i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
  2303. pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
  2304. }
  2305. return Promise.all( pendingJoints );
  2306. } ).then( function ( jointNodes ) {
  2307. node.traverse( function ( mesh ) {
  2308. if ( ! mesh.isMesh ) return;
  2309. var bones = [];
  2310. var boneInverses = [];
  2311. for ( var j = 0, jl = jointNodes.length; j < jl; j ++ ) {
  2312. var jointNode = jointNodes[ j ];
  2313. if ( jointNode ) {
  2314. bones.push( jointNode );
  2315. var mat = new THREE.Matrix4();
  2316. if ( skinEntry.inverseBindMatrices !== undefined ) {
  2317. mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
  2318. }
  2319. boneInverses.push( mat );
  2320. } else {
  2321. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
  2322. }
  2323. }
  2324. mesh.bind( new THREE.Skeleton( bones, boneInverses ), mesh.matrixWorld );
  2325. } );
  2326. return node;
  2327. } );
  2328. } ).then( function ( node ) {
  2329. // build node hierachy
  2330. parentObject.add( node );
  2331. var pending = [];
  2332. if ( nodeDef.children ) {
  2333. var children = nodeDef.children;
  2334. for ( var i = 0, il = children.length; i < il; i ++ ) {
  2335. var child = children[ i ];
  2336. pending.push( buildNodeHierachy( child, node, json, parser ) );
  2337. }
  2338. }
  2339. return Promise.all( pending );
  2340. } );
  2341. }
  2342. return function loadScene( sceneIndex ) {
  2343. var json = this.json;
  2344. var extensions = this.extensions;
  2345. var sceneDef = this.json.scenes[ sceneIndex ];
  2346. var parser = this;
  2347. // Loader returns Group, not Scene.
  2348. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2349. var scene = new THREE.Group();
  2350. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2351. assignExtrasToUserData( scene, sceneDef );
  2352. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2353. var nodeIds = sceneDef.nodes || [];
  2354. var pending = [];
  2355. for ( var i = 0, il = nodeIds.length; i < il; i ++ ) {
  2356. pending.push( buildNodeHierachy( nodeIds[ i ], scene, json, parser ) );
  2357. }
  2358. return Promise.all( pending ).then( function () {
  2359. return scene;
  2360. } );
  2361. };
  2362. }();
  2363. return GLTFLoader;
  2364. } )();