.. |
Bone.js
|
1a115ae86f
Object3D::matrixNeedsUpdate ⟶ Object3D::matrixWorldNeedsUpdate
|
14 years ago |
LOD.js
|
f105cbb7e2
`LOD.add` > `LOD.addLevel`
|
14 years ago |
Line.js
|
d1e3a9d872
Object3D::screenPosition ⟶ Object3D::positionScreen
|
14 years ago |
Mesh.js
|
a4665c770e
Small refactoring in morph attributes initialization plus some whitespace cleaning.
|
14 years ago |
Particle.js
|
c1ce040781
Updated Projector's Particle handling (it wasn't using hierarchy).
|
14 years ago |
ParticleSystem.js
|
d1e3a9d872
Object3D::screenPosition ⟶ Object3D::positionScreen
|
14 years ago |
Ribbon.js
|
adca3ad139
Small optimization: moved doubleSided and flipSided properties from Mesh up to Object3D.
|
14 years ago |
SkinnedMesh.js
|
76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
|
14 years ago |
Sprite.js
|
d4b2e4a8e0
Added color parameter to Sprite.
|
14 years ago |