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cameras
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e4b75f1c8d
Merged greggman's offset camera pull request.
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14 years ago |
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core
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21739383a4
Merge remote-tracking branch 'rectalogic/euler'
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14 years ago |
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extras
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d311d0e674
Rename QuakeCamera to FPCamera.
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14 years ago |
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lights
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b56600a54e
Added .castShadow to DirectionalLight and check this in the renderStencilShadow function in WebGLRenderer. castShadow is set to false by default. Updated examples.
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15 years ago |
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materials
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7070ccd901
Added polygonOffset parameters to THREE.Material. The WebGLRenderer evaluates this right after depthTest for opaque and transparent passes through the setPolygonOffset function.
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14 years ago |
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objects
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1e19c2814b
Add optional scaleByViewport parameter to Sprite.js
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14 years ago |
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renderers
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1e19c2814b
Add optional scaleByViewport parameter to Sprite.js
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14 years ago |
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scenes
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be5a27198c
Renamed Ray::intersectArray to Ray::intersectObjects.
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15 years ago |
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Three.js
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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15 years ago |