Chris Killpack d311d0e674 Rename QuakeCamera to FPCamera. 14 years ago
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cameras e4b75f1c8d Merged greggman's offset camera pull request. 14 years ago
core 21739383a4 Merge remote-tracking branch 'rectalogic/euler' 14 years ago
extras d311d0e674 Rename QuakeCamera to FPCamera. 14 years ago
lights b56600a54e Added .castShadow to DirectionalLight and check this in the renderStencilShadow function in WebGLRenderer. castShadow is set to false by default. Updated examples. 15 years ago
materials 7070ccd901 Added polygonOffset parameters to THREE.Material. The WebGLRenderer evaluates this right after depthTest for opaque and transparent passes through the setPolygonOffset function. 14 years ago
objects 1e19c2814b Add optional scaleByViewport parameter to Sprite.js 14 years ago
renderers 1e19c2814b Add optional scaleByViewport parameter to Sprite.js 14 years ago
scenes be5a27198c Renamed Ray::intersectArray to Ray::intersectObjects. 15 years ago
Three.js 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 15 years ago