| .. |
|
cameras
|
3c8c85f03c
Formatting tweaks.
|
13 years ago |
|
core
|
2922ff6aeb
Updated some examples to the new MeshFaceMaterial usage.
|
13 years ago |
|
extras
|
1041b54791
Removed materials and sides from CubeGeometry.
|
13 years ago |
|
lights
|
fb451cb4b2
Editor: added distance property to object UI.
|
13 years ago |
|
loaders
|
1041b54791
Removed materials and sides from CubeGeometry.
|
13 years ago |
|
materials
|
85f06ba4f3
Refactored MeshFaceMaterial.materials handling.
|
13 years ago |
|
objects
|
5d71a829a2
Merge remote-tracking branch 'stoomm/master' into dev
|
13 years ago |
|
renderers
|
88604b4a0a
Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple).
|
13 years ago |
|
scenes
|
ff27cf7fcc
Editor: added fog to scene export.
|
13 years ago |
|
textures
|
3a19a4ae08
Editor: added textures to scene exporter.
|
13 years ago |
|
Three.js
|
ab294a450c
Added "AddOperation" environment mapping combine type for additive cube maps reflections / refractions.
|
13 years ago |