morphtarget_pars_vertex.glsl.js 194 B

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  1. export default /* glsl */`
  2. #ifdef USE_MORPHTARGETS
  3. #ifndef USE_MORPHNORMALS
  4. uniform float morphTargetInfluences[ 8 ];
  5. #else
  6. uniform float morphTargetInfluences[ 4 ];
  7. #endif
  8. #endif
  9. `;