Loader.js 14 KB

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  1. /**
  2. * @author mrdoob / http://mrdoob.com/
  3. */
  4. import * as THREE from '../../build/three.module.js';
  5. import { AMFLoader } from '../../examples/jsm/loaders/AMFLoader.js';
  6. import { ColladaLoader } from '../../examples/jsm/loaders/ColladaLoader.js';
  7. import { DRACOLoader } from '../../examples/jsm/loaders/DRACOLoader.js';
  8. import { FBXLoader } from '../../examples/jsm/loaders/FBXLoader.js';
  9. import { GLTFLoader } from '../../examples/jsm/loaders/GLTFLoader.js';
  10. import { KMZLoader } from '../../examples/jsm/loaders/KMZLoader.js';
  11. import { MD2Loader } from '../../examples/jsm/loaders/MD2Loader.js';
  12. import { MTLLoader } from '../../examples/jsm/loaders/MTLLoader.js';
  13. import { OBJLoader } from '../../examples/jsm/loaders/OBJLoader.js';
  14. import { PLYLoader } from '../../examples/jsm/loaders/PLYLoader.js';
  15. import { STLLoader } from '../../examples/jsm/loaders/STLLoader.js';
  16. import { SVGLoader } from '../../examples/jsm/loaders/SVGLoader.js';
  17. import { TDSLoader } from '../../examples/jsm/loaders/TDSLoader.js';
  18. import { VTKLoader } from '../../examples/jsm/loaders/VTKLoader.js';
  19. import { VRMLLoader } from '../../examples/jsm/loaders/VRMLLoader.js';
  20. import { AddObjectCommand } from './commands/AddObjectCommand.js';
  21. import { SetSceneCommand } from './commands/SetSceneCommand.js';
  22. import { LoaderUtils } from './LoaderUtils.js';
  23. var Loader = function ( editor ) {
  24. var scope = this;
  25. this.texturePath = '';
  26. this.loadItemList = function ( items ) {
  27. LoaderUtils.getFilesFromItemList( items, function ( files, filesMap ) {
  28. scope.loadFiles( files, filesMap );
  29. } );
  30. };
  31. this.loadFiles = function ( files, filesMap ) {
  32. if ( files.length > 0 ) {
  33. var filesMap = filesMap || LoaderUtils.createFilesMap( files );
  34. var manager = new THREE.LoadingManager();
  35. manager.setURLModifier( function ( url ) {
  36. var file = filesMap[ url ];
  37. if ( file ) {
  38. console.log( 'Loading', url );
  39. return URL.createObjectURL( file );
  40. }
  41. return url;
  42. } );
  43. for ( var i = 0; i < files.length; i ++ ) {
  44. scope.loadFile( files[ i ], manager );
  45. }
  46. }
  47. };
  48. this.loadFile = function ( file, manager ) {
  49. var filename = file.name;
  50. var extension = filename.split( '.' ).pop().toLowerCase();
  51. var reader = new FileReader();
  52. reader.addEventListener( 'progress', function ( event ) {
  53. var size = '(' + Math.floor( event.total / 1000 ).format() + ' KB)';
  54. var progress = Math.floor( ( event.loaded / event.total ) * 100 ) + '%';
  55. console.log( 'Loading', filename, size, progress );
  56. } );
  57. switch ( extension ) {
  58. case '3ds':
  59. reader.addEventListener( 'load', function ( event ) {
  60. var loader = new TDSLoader();
  61. var object = loader.parse( event.target.result );
  62. editor.execute( new AddObjectCommand( editor, object ) );
  63. }, false );
  64. reader.readAsArrayBuffer( file );
  65. break;
  66. case 'amf':
  67. reader.addEventListener( 'load', function ( event ) {
  68. var loader = new AMFLoader();
  69. var amfobject = loader.parse( event.target.result );
  70. editor.execute( new AddObjectCommand( editor, amfobject ) );
  71. }, false );
  72. reader.readAsArrayBuffer( file );
  73. break;
  74. case 'dae':
  75. reader.addEventListener( 'load', function ( event ) {
  76. var contents = event.target.result;
  77. var loader = new ColladaLoader( manager );
  78. var collada = loader.parse( contents );
  79. collada.scene.name = filename;
  80. editor.addAnimation( collada.scene, collada.animations );
  81. editor.execute( new AddObjectCommand( editor, collada.scene ) );
  82. }, false );
  83. reader.readAsText( file );
  84. break;
  85. case 'drc':
  86. reader.addEventListener( 'load', function ( event ) {
  87. var contents = event.target.result;
  88. var loader = new DRACOLoader();
  89. loader.setDecoderPath( '../examples/js/libs/draco/' );
  90. loader.decodeDracoFile( contents, function ( geometry ) {
  91. var material = new THREE.MeshStandardMaterial();
  92. var mesh = new THREE.Mesh( geometry, material );
  93. mesh.name = filename;
  94. editor.execute( new AddObjectCommand( editor, mesh ) );
  95. } );
  96. }, false );
  97. reader.readAsArrayBuffer( file );
  98. break;
  99. case 'fbx':
  100. reader.addEventListener( 'load', function ( event ) {
  101. var contents = event.target.result;
  102. var loader = new FBXLoader( manager );
  103. var object = loader.parse( contents );
  104. editor.addAnimation( object, object.animations );
  105. editor.execute( new AddObjectCommand( editor, object ) );
  106. }, false );
  107. reader.readAsArrayBuffer( file );
  108. break;
  109. case 'glb':
  110. reader.addEventListener( 'load', function ( event ) {
  111. var contents = event.target.result;
  112. var dracoLoader = new DRACOLoader();
  113. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  114. var loader = new GLTFLoader();
  115. loader.setDRACOLoader( dracoLoader );
  116. loader.parse( contents, '', function ( result ) {
  117. var scene = result.scene;
  118. scene.name = filename;
  119. editor.addAnimation( scene, result.animations );
  120. editor.execute( new AddObjectCommand( editor, scene ) );
  121. } );
  122. }, false );
  123. reader.readAsArrayBuffer( file );
  124. break;
  125. case 'gltf':
  126. reader.addEventListener( 'load', function ( event ) {
  127. var contents = event.target.result;
  128. var loader;
  129. if ( isGLTF1( contents ) ) {
  130. alert( 'Import of glTF asset not possible. Only versions >= 2.0 are supported. Please try to upgrade the file to glTF 2.0 using glTF-Pipeline.' );
  131. } else {
  132. loader = new GLTFLoader( manager );
  133. }
  134. loader.parse( contents, '', function ( result ) {
  135. var scene = result.scene;
  136. scene.name = filename;
  137. editor.addAnimation( scene, result.animations );
  138. editor.execute( new AddObjectCommand( editor, scene ) );
  139. } );
  140. }, false );
  141. reader.readAsArrayBuffer( file );
  142. break;
  143. case 'js':
  144. case 'json':
  145. case '3geo':
  146. case '3mat':
  147. case '3obj':
  148. case '3scn':
  149. reader.addEventListener( 'load', function ( event ) {
  150. var contents = event.target.result;
  151. // 2.0
  152. if ( contents.indexOf( 'postMessage' ) !== - 1 ) {
  153. var blob = new Blob( [ contents ], { type: 'text/javascript' } );
  154. var url = URL.createObjectURL( blob );
  155. var worker = new Worker( url );
  156. worker.onmessage = function ( event ) {
  157. event.data.metadata = { version: 2 };
  158. handleJSON( event.data );
  159. };
  160. worker.postMessage( Date.now() );
  161. return;
  162. }
  163. // >= 3.0
  164. var data;
  165. try {
  166. data = JSON.parse( contents );
  167. } catch ( error ) {
  168. alert( error );
  169. return;
  170. }
  171. handleJSON( data );
  172. }, false );
  173. reader.readAsText( file );
  174. break;
  175. case 'kmz':
  176. reader.addEventListener( 'load', function ( event ) {
  177. var loader = new KMZLoader();
  178. var collada = loader.parse( event.target.result );
  179. collada.scene.name = filename;
  180. editor.execute( new AddObjectCommand( editor, collada.scene ) );
  181. }, false );
  182. reader.readAsArrayBuffer( file );
  183. break;
  184. case 'md2':
  185. reader.addEventListener( 'load', function ( event ) {
  186. var contents = event.target.result;
  187. var geometry = new MD2Loader().parse( contents );
  188. var material = new THREE.MeshStandardMaterial( {
  189. morphTargets: true,
  190. morphNormals: true
  191. } );
  192. var mesh = new THREE.Mesh( geometry, material );
  193. mesh.mixer = new THREE.AnimationMixer( mesh );
  194. mesh.name = filename;
  195. editor.addAnimation( mesh, geometry.animations );
  196. editor.execute( new AddObjectCommand( editor, mesh ) );
  197. }, false );
  198. reader.readAsArrayBuffer( file );
  199. break;
  200. case 'obj':
  201. reader.addEventListener( 'load', function ( event ) {
  202. var contents = event.target.result;
  203. var object = new OBJLoader().parse( contents );
  204. object.name = filename;
  205. editor.execute( new AddObjectCommand( editor, object ) );
  206. }, false );
  207. reader.readAsText( file );
  208. break;
  209. case 'ply':
  210. reader.addEventListener( 'load', function ( event ) {
  211. var contents = event.target.result;
  212. var geometry = new PLYLoader().parse( contents );
  213. geometry.sourceType = "ply";
  214. geometry.sourceFile = file.name;
  215. var material = new THREE.MeshStandardMaterial();
  216. var mesh = new THREE.Mesh( geometry, material );
  217. mesh.name = filename;
  218. editor.execute( new AddObjectCommand( editor, mesh ) );
  219. }, false );
  220. reader.readAsArrayBuffer( file );
  221. break;
  222. case 'stl':
  223. reader.addEventListener( 'load', function ( event ) {
  224. var contents = event.target.result;
  225. var geometry = new STLLoader().parse( contents );
  226. geometry.sourceType = "stl";
  227. geometry.sourceFile = file.name;
  228. var material = new THREE.MeshStandardMaterial();
  229. var mesh = new THREE.Mesh( geometry, material );
  230. mesh.name = filename;
  231. editor.execute( new AddObjectCommand( editor, mesh ) );
  232. }, false );
  233. if ( reader.readAsBinaryString !== undefined ) {
  234. reader.readAsBinaryString( file );
  235. } else {
  236. reader.readAsArrayBuffer( file );
  237. }
  238. break;
  239. case 'svg':
  240. reader.addEventListener( 'load', function ( event ) {
  241. var contents = event.target.result;
  242. var loader = new SVGLoader();
  243. var paths = loader.parse( contents ).paths;
  244. //
  245. var group = new THREE.Group();
  246. group.scale.multiplyScalar( 0.1 );
  247. group.scale.y *= - 1;
  248. for ( var i = 0; i < paths.length; i ++ ) {
  249. var path = paths[ i ];
  250. var material = new THREE.MeshBasicMaterial( {
  251. color: path.color,
  252. depthWrite: false
  253. } );
  254. var shapes = path.toShapes( true );
  255. for ( var j = 0; j < shapes.length; j ++ ) {
  256. var shape = shapes[ j ];
  257. var geometry = new THREE.ShapeBufferGeometry( shape );
  258. var mesh = new THREE.Mesh( geometry, material );
  259. group.add( mesh );
  260. }
  261. }
  262. editor.execute( new AddObjectCommand( editor, group ) );
  263. }, false );
  264. reader.readAsText( file );
  265. break;
  266. case 'vtk':
  267. reader.addEventListener( 'load', function ( event ) {
  268. var contents = event.target.result;
  269. var geometry = new VTKLoader().parse( contents );
  270. geometry.sourceType = "vtk";
  271. geometry.sourceFile = file.name;
  272. var material = new THREE.MeshStandardMaterial();
  273. var mesh = new THREE.Mesh( geometry, material );
  274. mesh.name = filename;
  275. editor.execute( new AddObjectCommand( editor, mesh ) );
  276. }, false );
  277. reader.readAsText( file );
  278. break;
  279. case 'wrl':
  280. reader.addEventListener( 'load', function ( event ) {
  281. var contents = event.target.result;
  282. var result = new VRMLLoader().parse( contents );
  283. editor.execute( new SetSceneCommand( editor, result ) );
  284. }, false );
  285. reader.readAsText( file );
  286. break;
  287. case 'zip':
  288. reader.addEventListener( 'load', function ( event ) {
  289. handleZIP( event.target.result );
  290. }, false );
  291. reader.readAsBinaryString( file );
  292. break;
  293. default:
  294. // alert( 'Unsupported file format (' + extension + ').' );
  295. break;
  296. }
  297. };
  298. function handleJSON( data ) {
  299. if ( data.metadata === undefined ) { // 2.0
  300. data.metadata = { type: 'Geometry' };
  301. }
  302. if ( data.metadata.type === undefined ) { // 3.0
  303. data.metadata.type = 'Geometry';
  304. }
  305. if ( data.metadata.formatVersion !== undefined ) {
  306. data.metadata.version = data.metadata.formatVersion;
  307. }
  308. switch ( data.metadata.type.toLowerCase() ) {
  309. case 'buffergeometry':
  310. var loader = new THREE.BufferGeometryLoader();
  311. var result = loader.parse( data );
  312. var mesh = new THREE.Mesh( result );
  313. editor.execute( new AddObjectCommand( editor, mesh ) );
  314. break;
  315. case 'geometry':
  316. console.error( 'Loader: "Geometry" is no longer supported.' );
  317. break;
  318. case 'object':
  319. var loader = new THREE.ObjectLoader();
  320. loader.setResourcePath( scope.texturePath );
  321. loader.parse( data, function ( result ) {
  322. if ( result.isScene ) {
  323. editor.execute( new SetSceneCommand( editor, result ) );
  324. } else {
  325. editor.execute( new AddObjectCommand( editor, result ) );
  326. }
  327. } );
  328. break;
  329. case 'app':
  330. editor.fromJSON( data );
  331. break;
  332. }
  333. }
  334. function handleZIP( contents ) {
  335. var zip = new JSZip( contents );
  336. // Poly
  337. if ( zip.files[ 'model.obj' ] && zip.files[ 'materials.mtl' ] ) {
  338. var materials = new MTLLoader().parse( zip.file( 'materials.mtl' ).asText() );
  339. var object = new OBJLoader().setMaterials( materials ).parse( zip.file( 'model.obj' ).asText() );
  340. editor.execute( new AddObjectCommand( editor, object ) );
  341. }
  342. //
  343. zip.filter( function ( path, file ) {
  344. var manager = new THREE.LoadingManager();
  345. manager.setURLModifier( function ( url ) {
  346. var file = zip.files[ url ];
  347. if ( file ) {
  348. console.log( 'Loading', url );
  349. var blob = new Blob( [ file.asArrayBuffer() ], { type: 'application/octet-stream' } );
  350. return URL.createObjectURL( blob );
  351. }
  352. return url;
  353. } );
  354. var extension = file.name.split( '.' ).pop().toLowerCase();
  355. switch ( extension ) {
  356. case 'fbx':
  357. var loader = new FBXLoader( manager );
  358. var object = loader.parse( file.asArrayBuffer() );
  359. editor.execute( new AddObjectCommand( editor, object ) );
  360. break;
  361. case 'glb':
  362. var loader = new GLTFLoader();
  363. loader.parse( file.asArrayBuffer(), '', function ( result ) {
  364. var scene = result.scene;
  365. editor.addAnimation( scene, result.animations );
  366. editor.execute( new AddObjectCommand( editor, scene ) );
  367. } );
  368. break;
  369. case 'gltf':
  370. var loader = new GLTFLoader( manager );
  371. loader.parse( file.asText(), '', function ( result ) {
  372. var scene = result.scene;
  373. editor.addAnimation( scene, result.animations );
  374. editor.execute( new AddObjectCommand( editor, scene ) );
  375. } );
  376. break;
  377. }
  378. } );
  379. }
  380. function isGLTF1( contents ) {
  381. var resultContent;
  382. if ( typeof contents === 'string' ) {
  383. // contents is a JSON string
  384. resultContent = contents;
  385. } else {
  386. var magic = THREE.LoaderUtils.decodeText( new Uint8Array( contents, 0, 4 ) );
  387. if ( magic === 'glTF' ) {
  388. // contents is a .glb file; extract the version
  389. var version = new DataView( contents ).getUint32( 4, true );
  390. return version < 2;
  391. } else {
  392. // contents is a .gltf file
  393. resultContent = THREE.LoaderUtils.decodeText( new Uint8Array( contents ) );
  394. }
  395. }
  396. var json = JSON.parse( resultContent );
  397. return ( json.asset != undefined && json.asset.version[ 0 ] < 2 );
  398. }
  399. };
  400. export { Loader };