ReflectNode.js 2.3 KB

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  1. /**
  2. * @author sunag / http://www.sunag.com.br/
  3. */
  4. import { TempNode } from '../core/TempNode.js';
  5. import { PositionNode } from './PositionNode.js';
  6. import { NormalNode } from './NormalNode.js';
  7. function ReflectNode( scope ) {
  8. TempNode.call( this, 'v3', { unique: true } );
  9. this.scope = scope || ReflectNode.CUBE;
  10. }
  11. ReflectNode.CUBE = 'cube';
  12. ReflectNode.SPHERE = 'sphere';
  13. ReflectNode.VECTOR = 'vector';
  14. ReflectNode.prototype = Object.create( TempNode.prototype );
  15. ReflectNode.prototype.constructor = ReflectNode;
  16. ReflectNode.prototype.nodeType = "Reflect";
  17. ReflectNode.prototype.getType = function ( /* builder */ ) {
  18. switch ( this.scope ) {
  19. case ReflectNode.SPHERE:
  20. return 'v2';
  21. }
  22. return this.type;
  23. };
  24. ReflectNode.prototype.generate = function ( builder, output ) {
  25. if ( builder.isShader( 'fragment' ) ) {
  26. var result;
  27. switch ( this.scope ) {
  28. case ReflectNode.VECTOR:
  29. var viewNormal = new NormalNode().build( builder, 'v3' );
  30. var viewPosition = new PositionNode( PositionNode.VIEW ).build( builder, 'v3' );
  31. builder.addNodeCode( 'vec3 reflectVec = inverseTransformDirection( reflect( -normalize( ' + viewPosition + ' ), ' + viewNormal + ' ), viewMatrix );' );
  32. result = 'reflectVec';
  33. break;
  34. case ReflectNode.CUBE:
  35. var reflectVec = new ReflectNode( ReflectNode.VECTOR ).build( builder, 'v3' );
  36. builder.addNodeCode( 'vec3 reflectCubeVec = vec3( -1.0 * ' + reflectVec + '.x, ' + reflectVec + '.yz );' );
  37. result = 'reflectCubeVec';
  38. break;
  39. case ReflectNode.SPHERE:
  40. var reflectVec = new ReflectNode( ReflectNode.VECTOR ).build( builder, 'v3' );
  41. builder.addNodeCode( 'vec2 reflectSphereVec = normalize( ( viewMatrix * vec4( ' + reflectVec + ', 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) ).xy * 0.5 + 0.5;' );
  42. result = 'reflectSphereVec';
  43. break;
  44. }
  45. return builder.format( result, this.getType( builder ), output );
  46. } else {
  47. console.warn( "THREE.ReflectNode is not compatible with " + builder.shader + " shader." );
  48. return builder.format( 'vec3( 0.0 )', this.type, output );
  49. }
  50. };
  51. ReflectNode.prototype.toJSON = function ( meta ) {
  52. var data = this.getJSONNode( meta );
  53. if ( ! data ) {
  54. data = this.createJSONNode( meta );
  55. data.scope = this.scope;
  56. }
  57. return data;
  58. };
  59. export { ReflectNode };