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- import { Vector2 } from './Vector2.js';
- /**
- * @author bhouston / http://clara.io
- */
- var _vector = new Vector2();
- function Box2( min, max ) {
- this.min = ( min !== undefined ) ? min : new Vector2( + Infinity, + Infinity );
- this.max = ( max !== undefined ) ? max : new Vector2( - Infinity, - Infinity );
- }
- Object.assign( Box2.prototype, {
- set: function ( min, max ) {
- this.min.copy( min );
- this.max.copy( max );
- return this;
- },
- setFromPoints: function ( points ) {
- this.makeEmpty();
- for ( var i = 0, il = points.length; i < il; i ++ ) {
- this.expandByPoint( points[ i ] );
- }
- return this;
- },
- setFromCenterAndSize: function ( center, size ) {
- var halfSize = _vector.copy( size ).multiplyScalar( 0.5 );
- this.min.copy( center ).sub( halfSize );
- this.max.copy( center ).add( halfSize );
- return this;
- },
- clone: function () {
- return new this.constructor().copy( this );
- },
- copy: function ( box ) {
- this.min.copy( box.min );
- this.max.copy( box.max );
- return this;
- },
- makeEmpty: function () {
- this.min.x = this.min.y = + Infinity;
- this.max.x = this.max.y = - Infinity;
- return this;
- },
- isEmpty: function () {
- // this is a more robust check for empty than ( volume <= 0 ) because volume can get positive with two negative axes
- return ( this.max.x < this.min.x ) || ( this.max.y < this.min.y );
- },
- getCenter: function ( target ) {
- if ( target === undefined ) {
- console.warn( 'THREE.Box2: .getCenter() target is now required' );
- target = new Vector2();
- }
- return this.isEmpty() ? target.set( 0, 0 ) : target.addVectors( this.min, this.max ).multiplyScalar( 0.5 );
- },
- getSize: function ( target ) {
- if ( target === undefined ) {
- console.warn( 'THREE.Box2: .getSize() target is now required' );
- target = new Vector2();
- }
- return this.isEmpty() ? target.set( 0, 0 ) : target.subVectors( this.max, this.min );
- },
- expandByPoint: function ( point ) {
- this.min.min( point );
- this.max.max( point );
- return this;
- },
- expandByVector: function ( vector ) {
- this.min.sub( vector );
- this.max.add( vector );
- return this;
- },
- expandByScalar: function ( scalar ) {
- this.min.addScalar( - scalar );
- this.max.addScalar( scalar );
- return this;
- },
- containsPoint: function ( point ) {
- return point.x < this.min.x || point.x > this.max.x ||
- point.y < this.min.y || point.y > this.max.y ? false : true;
- },
- containsBox: function ( box ) {
- return this.min.x <= box.min.x && box.max.x <= this.max.x &&
- this.min.y <= box.min.y && box.max.y <= this.max.y;
- },
- getParameter: function ( point, target ) {
- // This can potentially have a divide by zero if the box
- // has a size dimension of 0.
- if ( target === undefined ) {
- console.warn( 'THREE.Box2: .getParameter() target is now required' );
- target = new Vector2();
- }
- return target.set(
- ( point.x - this.min.x ) / ( this.max.x - this.min.x ),
- ( point.y - this.min.y ) / ( this.max.y - this.min.y )
- );
- },
- intersectsBox: function ( box ) {
- // using 4 splitting planes to rule out intersections
- return box.max.x < this.min.x || box.min.x > this.max.x ||
- box.max.y < this.min.y || box.min.y > this.max.y ? false : true;
- },
- clampPoint: function ( point, target ) {
- if ( target === undefined ) {
- console.warn( 'THREE.Box2: .clampPoint() target is now required' );
- target = new Vector2();
- }
- return target.copy( point ).clamp( this.min, this.max );
- },
- distanceToPoint: function ( point ) {
- var clampedPoint = _vector.copy( point ).clamp( this.min, this.max );
- return clampedPoint.sub( point ).length();
- },
- intersect: function ( box ) {
- this.min.max( box.min );
- this.max.min( box.max );
- return this;
- },
- union: function ( box ) {
- this.min.min( box.min );
- this.max.max( box.max );
- return this;
- },
- translate: function ( offset ) {
- this.min.add( offset );
- this.max.add( offset );
- return this;
- },
- equals: function ( box ) {
- return box.min.equals( this.min ) && box.max.equals( this.max );
- }
- } );
- export { Box2 };
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