EXRLoader.js 26 KB

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  1. /**
  2. * @author Richard M. / https://github.com/richardmonette
  3. *
  4. * OpenEXR loader which, currently, supports reading 16 bit half data, in either
  5. * uncompressed or PIZ wavelet compressed form.
  6. *
  7. * Referred to the original Industrial Light & Magic OpenEXR implementation and the TinyEXR / Syoyo Fujita
  8. * implementation, so I have preserved their copyright notices.
  9. */
  10. import {
  11. DataTextureLoader,
  12. DefaultLoadingManager,
  13. FloatType,
  14. HalfFloatType,
  15. RGBAFormat,
  16. RGBFormat
  17. } from "../../../build/three.module.js";
  18. // /*
  19. // Copyright (c) 2014 - 2017, Syoyo Fujita
  20. // All rights reserved.
  21. // Redistribution and use in source and binary forms, with or without
  22. // modification, are permitted provided that the following conditions are met:
  23. // * Redistributions of source code must retain the above copyright
  24. // notice, this list of conditions and the following disclaimer.
  25. // * Redistributions in binary form must reproduce the above copyright
  26. // notice, this list of conditions and the following disclaimer in the
  27. // documentation and/or other materials provided with the distribution.
  28. // * Neither the name of the Syoyo Fujita nor the
  29. // names of its contributors may be used to endorse or promote products
  30. // derived from this software without specific prior written permission.
  31. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
  32. // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  33. // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  34. // DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
  35. // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  36. // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  37. // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  38. // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  39. // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  40. // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  41. // */
  42. // // TinyEXR contains some OpenEXR code, which is licensed under ------------
  43. // ///////////////////////////////////////////////////////////////////////////
  44. // //
  45. // // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
  46. // // Digital Ltd. LLC
  47. // //
  48. // // All rights reserved.
  49. // //
  50. // // Redistribution and use in source and binary forms, with or without
  51. // // modification, are permitted provided that the following conditions are
  52. // // met:
  53. // // * Redistributions of source code must retain the above copyright
  54. // // notice, this list of conditions and the following disclaimer.
  55. // // * Redistributions in binary form must reproduce the above
  56. // // copyright notice, this list of conditions and the following disclaimer
  57. // // in the documentation and/or other materials provided with the
  58. // // distribution.
  59. // // * Neither the name of Industrial Light & Magic nor the names of
  60. // // its contributors may be used to endorse or promote products derived
  61. // // from this software without specific prior written permission.
  62. // //
  63. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  64. // // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  65. // // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  66. // // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  67. // // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  68. // // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  69. // // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  70. // // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  71. // // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  72. // // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  73. // // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  74. // //
  75. // ///////////////////////////////////////////////////////////////////////////
  76. // // End of OpenEXR license -------------------------------------------------
  77. var EXRLoader = function ( manager ) {
  78. this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager;
  79. this.type = FloatType;
  80. };
  81. EXRLoader.prototype = Object.create( DataTextureLoader.prototype );
  82. EXRLoader.prototype.setType = function ( value ) {
  83. this.type = value;
  84. return this;
  85. };
  86. EXRLoader.prototype._parser = function ( buffer ) {
  87. const USHORT_RANGE = ( 1 << 16 );
  88. const BITMAP_SIZE = ( USHORT_RANGE >> 3 );
  89. const HUF_ENCBITS = 16; // literal (value) bit length
  90. const HUF_DECBITS = 14; // decoding bit size (>= 8)
  91. const HUF_ENCSIZE = ( 1 << HUF_ENCBITS ) + 1; // encoding table size
  92. const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size
  93. const HUF_DECMASK = HUF_DECSIZE - 1;
  94. const SHORT_ZEROCODE_RUN = 59;
  95. const LONG_ZEROCODE_RUN = 63;
  96. const SHORTEST_LONG_RUN = 2 + LONG_ZEROCODE_RUN - SHORT_ZEROCODE_RUN;
  97. const BYTES_PER_HALF = 2;
  98. const ULONG_SIZE = 8;
  99. const FLOAT32_SIZE = 4;
  100. const INT32_SIZE = 4;
  101. const INT16_SIZE = 2;
  102. const INT8_SIZE = 1;
  103. function reverseLutFromBitmap( bitmap, lut ) {
  104. var k = 0;
  105. for ( var i = 0; i < USHORT_RANGE; ++ i ) {
  106. if ( ( i == 0 ) || ( bitmap[ i >> 3 ] & ( 1 << ( i & 7 ) ) ) ) {
  107. lut[ k ++ ] = i;
  108. }
  109. }
  110. var n = k - 1;
  111. while ( k < USHORT_RANGE ) lut[ k ++ ] = 0;
  112. return n;
  113. }
  114. function hufClearDecTable( hdec ) {
  115. for ( var i = 0; i < HUF_DECSIZE; i ++ ) {
  116. hdec[ i ] = {};
  117. hdec[ i ].len = 0;
  118. hdec[ i ].lit = 0;
  119. hdec[ i ].p = null;
  120. }
  121. }
  122. const getBitsReturn = { l: 0, c: 0, lc: 0 };
  123. function getBits( nBits, c, lc, uInt8Array, inOffset ) {
  124. while ( lc < nBits ) {
  125. c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
  126. lc += 8;
  127. }
  128. lc -= nBits;
  129. getBitsReturn.l = ( c >> lc ) & ( ( 1 << nBits ) - 1 );
  130. getBitsReturn.c = c;
  131. getBitsReturn.lc = lc;
  132. }
  133. const hufTableBuffer = new Array( 59 );
  134. function hufCanonicalCodeTable( hcode ) {
  135. for ( var i = 0; i <= 58; ++ i ) hufTableBuffer[ i ] = 0;
  136. for ( var i = 0; i < HUF_ENCSIZE; ++ i ) hufTableBuffer[ hcode[ i ] ] += 1;
  137. var c = 0;
  138. for ( var i = 58; i > 0; -- i ) {
  139. var nc = ( ( c + hufTableBuffer[ i ] ) >> 1 );
  140. hufTableBuffer[ i ] = c;
  141. c = nc;
  142. }
  143. for ( var i = 0; i < HUF_ENCSIZE; ++ i ) {
  144. var l = hcode[ i ];
  145. if ( l > 0 ) hcode[ i ] = l | ( hufTableBuffer[ l ] ++ << 6 );
  146. }
  147. }
  148. function hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, hcode ) {
  149. var p = inOffset;
  150. var c = 0;
  151. var lc = 0;
  152. for ( ; im <= iM; im ++ ) {
  153. if ( p.value - inOffset.value > ni ) return false;
  154. getBits( 6, c, lc, uInt8Array, p );
  155. var l = getBitsReturn.l;
  156. c = getBitsReturn.c;
  157. lc = getBitsReturn.lc;
  158. hcode[ im ] = l;
  159. if ( l == LONG_ZEROCODE_RUN ) {
  160. if ( p.value - inOffset.value > ni ) {
  161. throw 'Something wrong with hufUnpackEncTable';
  162. }
  163. getBits( 8, c, lc, uInt8Array, p );
  164. var zerun = getBitsReturn.l + SHORTEST_LONG_RUN;
  165. c = getBitsReturn.c;
  166. lc = getBitsReturn.lc;
  167. if ( im + zerun > iM + 1 ) {
  168. throw 'Something wrong with hufUnpackEncTable';
  169. }
  170. while ( zerun -- ) hcode[ im ++ ] = 0;
  171. im --;
  172. } else if ( l >= SHORT_ZEROCODE_RUN ) {
  173. var zerun = l - SHORT_ZEROCODE_RUN + 2;
  174. if ( im + zerun > iM + 1 ) {
  175. throw 'Something wrong with hufUnpackEncTable';
  176. }
  177. while ( zerun -- ) hcode[ im ++ ] = 0;
  178. im --;
  179. }
  180. }
  181. hufCanonicalCodeTable( hcode );
  182. }
  183. function hufLength( code ) {
  184. return code & 63;
  185. }
  186. function hufCode( code ) {
  187. return code >> 6;
  188. }
  189. function hufBuildDecTable( hcode, im, iM, hdecod ) {
  190. for ( ; im <= iM; im ++ ) {
  191. var c = hufCode( hcode[ im ] );
  192. var l = hufLength( hcode[ im ] );
  193. if ( c >> l ) {
  194. throw 'Invalid table entry';
  195. }
  196. if ( l > HUF_DECBITS ) {
  197. var pl = hdecod[ ( c >> ( l - HUF_DECBITS ) ) ];
  198. if ( pl.len ) {
  199. throw 'Invalid table entry';
  200. }
  201. pl.lit ++;
  202. if ( pl.p ) {
  203. var p = pl.p;
  204. pl.p = new Array( pl.lit );
  205. for ( var i = 0; i < pl.lit - 1; ++ i ) {
  206. pl.p[ i ] = p[ i ];
  207. }
  208. } else {
  209. pl.p = new Array( 1 );
  210. }
  211. pl.p[ pl.lit - 1 ] = im;
  212. } else if ( l ) {
  213. var plOffset = 0;
  214. for ( var i = 1 << ( HUF_DECBITS - l ); i > 0; i -- ) {
  215. var pl = hdecod[ ( c << ( HUF_DECBITS - l ) ) + plOffset ];
  216. if ( pl.len || pl.p ) {
  217. throw 'Invalid table entry';
  218. }
  219. pl.len = l;
  220. pl.lit = im;
  221. plOffset ++;
  222. }
  223. }
  224. }
  225. return true;
  226. }
  227. const getCharReturn = { c: 0, lc: 0 };
  228. function getChar( c, lc, uInt8Array, inOffset ) {
  229. c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
  230. lc += 8;
  231. getCharReturn.c = c;
  232. getCharReturn.lc = lc;
  233. }
  234. const getCodeReturn = { c: 0, lc: 0 };
  235. function getCode( po, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outBufferOffset, outBufferEndOffset ) {
  236. if ( po == rlc ) {
  237. if ( lc < 8 ) {
  238. getChar( c, lc, uInt8Array, inOffset );
  239. c = getCharReturn.c;
  240. lc = getCharReturn.lc;
  241. }
  242. lc -= 8;
  243. var cs = ( c >> lc );
  244. var cs = new Uint8Array( [ cs ] )[ 0 ];
  245. if ( outBufferOffset.value + cs > outBufferEndOffset ) {
  246. return false;
  247. }
  248. var s = outBuffer[ outBufferOffset.value - 1 ];
  249. while ( cs -- > 0 ) {
  250. outBuffer[ outBufferOffset.value ++ ] = s;
  251. }
  252. } else if ( outBufferOffset.value < outBufferEndOffset ) {
  253. outBuffer[ outBufferOffset.value ++ ] = po;
  254. } else {
  255. return false;
  256. }
  257. getCodeReturn.c = c;
  258. getCodeReturn.lc = lc;
  259. }
  260. function UInt16( value ) {
  261. return ( value & 0xFFFF );
  262. }
  263. function Int16( value ) {
  264. var ref = UInt16( value );
  265. return ( ref > 0x7FFF ) ? ref - 0x10000 : ref;
  266. }
  267. const wdec14Return = { a: 0, b: 0 };
  268. function wdec14( l, h ) {
  269. var ls = Int16( l );
  270. var hs = Int16( h );
  271. var hi = hs;
  272. var ai = ls + ( hi & 1 ) + ( hi >> 1 );
  273. var as = ai;
  274. var bs = ai - hi;
  275. wdec14Return.a = as;
  276. wdec14Return.b = bs;
  277. }
  278. function wav2Decode( j, buffer, nx, ox, ny, oy ) {
  279. var n = ( nx > ny ) ? ny : nx;
  280. var p = 1;
  281. var p2;
  282. while ( p <= n ) p <<= 1;
  283. p >>= 1;
  284. p2 = p;
  285. p >>= 1;
  286. while ( p >= 1 ) {
  287. var py = 0;
  288. var ey = py + oy * ( ny - p2 );
  289. var oy1 = oy * p;
  290. var oy2 = oy * p2;
  291. var ox1 = ox * p;
  292. var ox2 = ox * p2;
  293. var i00, i01, i10, i11;
  294. for ( ; py <= ey; py += oy2 ) {
  295. var px = py;
  296. var ex = py + ox * ( nx - p2 );
  297. for ( ; px <= ex; px += ox2 ) {
  298. var p01 = px + ox1;
  299. var p10 = px + oy1;
  300. var p11 = p10 + ox1;
  301. wdec14( buffer[ px + j ], buffer[ p10 + j ] );
  302. i00 = wdec14Return.a;
  303. i10 = wdec14Return.b;
  304. wdec14( buffer[ p01 + j ], buffer[ p11 + j ] );
  305. i01 = wdec14Return.a;
  306. i11 = wdec14Return.b;
  307. wdec14( i00, i01 );
  308. buffer[ px + j ] = wdec14Return.a;
  309. buffer[ p01 + j ] = wdec14Return.b;
  310. wdec14( i10, i11 );
  311. buffer[ p10 + j ] = wdec14Return.a;
  312. buffer[ p11 + j ] = wdec14Return.b;
  313. }
  314. if ( nx & p ) {
  315. var p10 = px + oy1;
  316. wdec14( buffer[ px + j ], buffer[ p10 + j ] );
  317. i00 = wdec14Return.a;
  318. buffer[ p10 + j ] = wdec14Return.b;
  319. buffer[ px + j ] = i00;
  320. }
  321. }
  322. if ( ny & p ) {
  323. var px = py;
  324. var ex = py + ox * ( nx - p2 );
  325. for ( ; px <= ex; px += ox2 ) {
  326. var p01 = px + ox1;
  327. wdec14( buffer[ px + j ], buffer[ p01 + j ] );
  328. i00 = wdec14Return.a;
  329. buffer[ p01 + j ] = wdec14Return.b;
  330. buffer[ px + j ] = i00;
  331. }
  332. }
  333. p2 = p;
  334. p >>= 1;
  335. }
  336. return py;
  337. }
  338. function hufDecode( encodingTable, decodingTable, uInt8Array, inDataView, inOffset, ni, rlc, no, outBuffer, outOffset ) {
  339. var c = 0;
  340. var lc = 0;
  341. var outBufferEndOffset = no;
  342. var inOffsetEnd = Math.trunc( inOffset.value + ( ni + 7 ) / 8 );
  343. while ( inOffset.value < inOffsetEnd ) {
  344. getChar( c, lc, uInt8Array, inOffset );
  345. c = getCharReturn.c;
  346. lc = getCharReturn.lc;
  347. while ( lc >= HUF_DECBITS ) {
  348. var index = ( c >> ( lc - HUF_DECBITS ) ) & HUF_DECMASK;
  349. var pl = decodingTable[ index ];
  350. if ( pl.len ) {
  351. lc -= pl.len;
  352. getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  353. c = getCodeReturn.c;
  354. lc = getCodeReturn.lc;
  355. } else {
  356. if ( ! pl.p ) {
  357. throw 'hufDecode issues';
  358. }
  359. var j;
  360. for ( j = 0; j < pl.lit; j ++ ) {
  361. var l = hufLength( encodingTable[ pl.p[ j ] ] );
  362. while ( lc < l && inOffset.value < inOffsetEnd ) {
  363. getChar( c, lc, uInt8Array, inOffset );
  364. c = getCharReturn.c;
  365. lc = getCharReturn.lc;
  366. }
  367. if ( lc >= l ) {
  368. if ( hufCode( encodingTable[ pl.p[ j ] ] ) == ( ( c >> ( lc - l ) ) & ( ( 1 << l ) - 1 ) ) ) {
  369. lc -= l;
  370. getCode( pl.p[ j ], rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  371. c = getCodeReturn.c;
  372. lc = getCodeReturn.lc;
  373. break;
  374. }
  375. }
  376. }
  377. if ( j == pl.lit ) {
  378. throw 'hufDecode issues';
  379. }
  380. }
  381. }
  382. }
  383. var i = ( 8 - ni ) & 7;
  384. c >>= i;
  385. lc -= i;
  386. while ( lc > 0 ) {
  387. var pl = decodingTable[ ( c << ( HUF_DECBITS - lc ) ) & HUF_DECMASK ];
  388. if ( pl.len ) {
  389. lc -= pl.len;
  390. getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  391. c = getCodeReturn.c;
  392. lc = getCodeReturn.lc;
  393. } else {
  394. throw 'hufDecode issues';
  395. }
  396. }
  397. return true;
  398. }
  399. function hufUncompress( uInt8Array, inDataView, inOffset, nCompressed, outBuffer, outOffset, nRaw ) {
  400. var initialInOffset = inOffset.value;
  401. var im = parseUint32( inDataView, inOffset );
  402. var iM = parseUint32( inDataView, inOffset );
  403. inOffset.value += 4;
  404. var nBits = parseUint32( inDataView, inOffset );
  405. inOffset.value += 4;
  406. if ( im < 0 || im >= HUF_ENCSIZE || iM < 0 || iM >= HUF_ENCSIZE ) {
  407. throw 'Something wrong with HUF_ENCSIZE';
  408. }
  409. var freq = new Array( HUF_ENCSIZE );
  410. var hdec = new Array( HUF_DECSIZE );
  411. hufClearDecTable( hdec );
  412. var ni = nCompressed - ( inOffset.value - initialInOffset );
  413. hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, freq );
  414. if ( nBits > 8 * ( nCompressed - ( inOffset.value - initialInOffset ) ) ) {
  415. throw 'Something wrong with hufUncompress';
  416. }
  417. hufBuildDecTable( freq, im, iM, hdec );
  418. hufDecode( freq, hdec, uInt8Array, inDataView, inOffset, nBits, iM, nRaw, outBuffer, outOffset );
  419. }
  420. function applyLut( lut, data, nData ) {
  421. for ( var i = 0; i < nData; ++ i ) {
  422. data[ i ] = lut[ data[ i ] ];
  423. }
  424. }
  425. function decompressPIZ( outBuffer, outOffset, uInt8Array, inDataView, inOffset, tmpBufSize, num_channels, exrChannelInfos, dataWidth, num_lines ) {
  426. var bitmap = new Uint8Array( BITMAP_SIZE );
  427. var minNonZero = parseUint16( inDataView, inOffset );
  428. var maxNonZero = parseUint16( inDataView, inOffset );
  429. if ( maxNonZero >= BITMAP_SIZE ) {
  430. throw 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE';
  431. }
  432. if ( minNonZero <= maxNonZero ) {
  433. for ( var i = 0; i < maxNonZero - minNonZero + 1; i ++ ) {
  434. bitmap[ i + minNonZero ] = parseUint8( inDataView, inOffset );
  435. }
  436. }
  437. var lut = new Uint16Array( USHORT_RANGE );
  438. reverseLutFromBitmap( bitmap, lut );
  439. var length = parseUint32( inDataView, inOffset );
  440. hufUncompress( uInt8Array, inDataView, inOffset, length, outBuffer, outOffset, tmpBufSize );
  441. var pizChannelData = new Array( num_channels );
  442. var outBufferEnd = 0;
  443. for ( var i = 0; i < num_channels; i ++ ) {
  444. pizChannelData[ i ] = {};
  445. pizChannelData[ i ][ 'start' ] = outBufferEnd;
  446. pizChannelData[ i ][ 'end' ] = pizChannelData[ i ][ 'start' ];
  447. pizChannelData[ i ][ 'nx' ] = dataWidth;
  448. pizChannelData[ i ][ 'ny' ] = num_lines;
  449. pizChannelData[ i ][ 'size' ] = 1;
  450. outBufferEnd += pizChannelData[ i ].nx * pizChannelData[ i ].ny * pizChannelData[ i ].size;
  451. }
  452. var fooOffset = 0;
  453. for ( var i = 0; i < num_channels; i ++ ) {
  454. for ( var j = 0; j < pizChannelData[ i ].size; ++ j ) {
  455. fooOffset += wav2Decode(
  456. j + fooOffset,
  457. outBuffer,
  458. pizChannelData[ i ].nx,
  459. pizChannelData[ i ].size,
  460. pizChannelData[ i ].ny,
  461. pizChannelData[ i ].nx * pizChannelData[ i ].size
  462. );
  463. }
  464. }
  465. applyLut( lut, outBuffer, outBufferEnd );
  466. return true;
  467. }
  468. function parseNullTerminatedString( buffer, offset ) {
  469. var uintBuffer = new Uint8Array( buffer );
  470. var endOffset = 0;
  471. while ( uintBuffer[ offset.value + endOffset ] != 0 ) {
  472. endOffset += 1;
  473. }
  474. var stringValue = new TextDecoder().decode(
  475. uintBuffer.slice( offset.value, offset.value + endOffset )
  476. );
  477. offset.value = offset.value + endOffset + 1;
  478. return stringValue;
  479. }
  480. function parseFixedLengthString( buffer, offset, size ) {
  481. var stringValue = new TextDecoder().decode(
  482. new Uint8Array( buffer ).slice( offset.value, offset.value + size )
  483. );
  484. offset.value = offset.value + size;
  485. return stringValue;
  486. }
  487. function parseUlong( dataView, offset ) {
  488. var uLong = dataView.getUint32( 0, true );
  489. offset.value = offset.value + ULONG_SIZE;
  490. return uLong;
  491. }
  492. function parseUint32( dataView, offset ) {
  493. var Uint32 = dataView.getUint32( offset.value, true );
  494. offset.value = offset.value + INT32_SIZE;
  495. return Uint32;
  496. }
  497. function parseUint8Array( uInt8Array, offset ) {
  498. var Uint8 = uInt8Array[ offset.value ];
  499. offset.value = offset.value + INT8_SIZE;
  500. return Uint8;
  501. }
  502. function parseUint8( dataView, offset ) {
  503. var Uint8 = dataView.getUint8( offset.value );
  504. offset.value = offset.value + INT8_SIZE;
  505. return Uint8;
  506. }
  507. function parseFloat32( dataView, offset ) {
  508. var float = dataView.getFloat32( offset.value, true );
  509. offset.value += FLOAT32_SIZE;
  510. return float;
  511. }
  512. // https://stackoverflow.com/questions/5678432/decompressing-half-precision-floats-in-javascript
  513. function decodeFloat16( binary ) {
  514. var exponent = ( binary & 0x7C00 ) >> 10,
  515. fraction = binary & 0x03FF;
  516. return ( binary >> 15 ? - 1 : 1 ) * (
  517. exponent ?
  518. (
  519. exponent === 0x1F ?
  520. fraction ? NaN : Infinity :
  521. Math.pow( 2, exponent - 15 ) * ( 1 + fraction / 0x400 )
  522. ) :
  523. 6.103515625e-5 * ( fraction / 0x400 )
  524. );
  525. }
  526. function parseUint16( dataView, offset ) {
  527. var Uint16 = dataView.getUint16( offset.value, true );
  528. offset.value += INT16_SIZE;
  529. return Uint16;
  530. }
  531. function parseFloat16( buffer, offset ) {
  532. return decodeFloat16( parseUint16( buffer, offset ) );
  533. }
  534. function parseChlist( dataView, buffer, offset, size ) {
  535. var startOffset = offset.value;
  536. var channels = [];
  537. while ( offset.value < ( startOffset + size - 1 ) ) {
  538. var name = parseNullTerminatedString( buffer, offset );
  539. var pixelType = parseUint32( dataView, offset ); // TODO: Cast this to UINT, HALF or FLOAT
  540. var pLinear = parseUint8( dataView, offset );
  541. offset.value += 3; // reserved, three chars
  542. var xSampling = parseUint32( dataView, offset );
  543. var ySampling = parseUint32( dataView, offset );
  544. channels.push( {
  545. name: name,
  546. pixelType: pixelType,
  547. pLinear: pLinear,
  548. xSampling: xSampling,
  549. ySampling: ySampling
  550. } );
  551. }
  552. offset.value += 1;
  553. return channels;
  554. }
  555. function parseChromaticities( dataView, offset ) {
  556. var redX = parseFloat32( dataView, offset );
  557. var redY = parseFloat32( dataView, offset );
  558. var greenX = parseFloat32( dataView, offset );
  559. var greenY = parseFloat32( dataView, offset );
  560. var blueX = parseFloat32( dataView, offset );
  561. var blueY = parseFloat32( dataView, offset );
  562. var whiteX = parseFloat32( dataView, offset );
  563. var whiteY = parseFloat32( dataView, offset );
  564. return { redX: redX, redY: redY, greenX: greenX, greenY: greenY, blueX: blueX, blueY: blueY, whiteX: whiteX, whiteY: whiteY };
  565. }
  566. function parseCompression( dataView, offset ) {
  567. var compressionCodes = [
  568. 'NO_COMPRESSION',
  569. 'RLE_COMPRESSION',
  570. 'ZIPS_COMPRESSION',
  571. 'ZIP_COMPRESSION',
  572. 'PIZ_COMPRESSION',
  573. 'PXR24_COMPRESSION',
  574. 'B44_COMPRESSION',
  575. 'B44A_COMPRESSION',
  576. 'DWAA_COMPRESSION',
  577. 'DWAB_COMPRESSION'
  578. ];
  579. var compression = parseUint8( dataView, offset );
  580. return compressionCodes[ compression ];
  581. }
  582. function parseBox2i( dataView, offset ) {
  583. var xMin = parseUint32( dataView, offset );
  584. var yMin = parseUint32( dataView, offset );
  585. var xMax = parseUint32( dataView, offset );
  586. var yMax = parseUint32( dataView, offset );
  587. return { xMin: xMin, yMin: yMin, xMax: xMax, yMax: yMax };
  588. }
  589. function parseLineOrder( dataView, offset ) {
  590. var lineOrders = [
  591. 'INCREASING_Y'
  592. ];
  593. var lineOrder = parseUint8( dataView, offset );
  594. return lineOrders[ lineOrder ];
  595. }
  596. function parseV2f( dataView, offset ) {
  597. var x = parseFloat32( dataView, offset );
  598. var y = parseFloat32( dataView, offset );
  599. return [ x, y ];
  600. }
  601. function parseValue( dataView, buffer, offset, type, size ) {
  602. if ( type === 'string' || type === 'iccProfile' ) {
  603. return parseFixedLengthString( buffer, offset, size );
  604. } else if ( type === 'chlist' ) {
  605. return parseChlist( dataView, buffer, offset, size );
  606. } else if ( type === 'chromaticities' ) {
  607. return parseChromaticities( dataView, offset );
  608. } else if ( type === 'compression' ) {
  609. return parseCompression( dataView, offset );
  610. } else if ( type === 'box2i' ) {
  611. return parseBox2i( dataView, offset );
  612. } else if ( type === 'lineOrder' ) {
  613. return parseLineOrder( dataView, offset );
  614. } else if ( type === 'float' ) {
  615. return parseFloat32( dataView, offset );
  616. } else if ( type === 'v2f' ) {
  617. return parseV2f( dataView, offset );
  618. } else if ( type === 'int' ) {
  619. return parseUint32( dataView, offset );
  620. } else {
  621. throw 'Cannot parse value for unsupported type: ' + type;
  622. }
  623. }
  624. var bufferDataView = new DataView( buffer );
  625. var uInt8Array = new Uint8Array( buffer );
  626. var EXRHeader = {};
  627. bufferDataView.getUint32( 0, true ); // magic
  628. bufferDataView.getUint8( 4, true ); // versionByteZero
  629. bufferDataView.getUint8( 5, true ); // fullMask
  630. // start of header
  631. var offset = { value: 8 }; // start at 8, after magic stuff
  632. var keepReading = true;
  633. while ( keepReading ) {
  634. var attributeName = parseNullTerminatedString( buffer, offset );
  635. if ( attributeName == 0 ) {
  636. keepReading = false;
  637. } else {
  638. var attributeType = parseNullTerminatedString( buffer, offset );
  639. var attributeSize = parseUint32( bufferDataView, offset );
  640. var attributeValue = parseValue( bufferDataView, buffer, offset, attributeType, attributeSize );
  641. EXRHeader[ attributeName ] = attributeValue;
  642. }
  643. }
  644. // offsets
  645. var dataWindowHeight = EXRHeader.dataWindow.yMax + 1;
  646. var scanlineBlockSize = 1; // 1 for NO_COMPRESSION
  647. if ( EXRHeader.compression === 'PIZ_COMPRESSION' ) {
  648. scanlineBlockSize = 32;
  649. }
  650. var numBlocks = dataWindowHeight / scanlineBlockSize;
  651. for ( var i = 0; i < numBlocks; i ++ ) {
  652. parseUlong( bufferDataView, offset ); // scanlineOffset
  653. }
  654. // we should be passed the scanline offset table, start reading pixel data
  655. var width = EXRHeader.dataWindow.xMax - EXRHeader.dataWindow.xMin + 1;
  656. var height = EXRHeader.dataWindow.yMax - EXRHeader.dataWindow.yMin + 1;
  657. var numChannels = EXRHeader.channels.length;
  658. switch ( this.type ) {
  659. case FloatType:
  660. var byteArray = new Float32Array( width * height * numChannels );
  661. break;
  662. case HalfFloatType:
  663. var byteArray = new Uint16Array( width * height * numChannels );
  664. break;
  665. default:
  666. console.error( 'THREE.EXRLoader: unsupported type: ', this.type );
  667. break;
  668. }
  669. var channelOffsets = {
  670. R: 0,
  671. G: 1,
  672. B: 2,
  673. A: 3
  674. };
  675. if ( EXRHeader.compression === 'NO_COMPRESSION' ) {
  676. for ( var y = 0; y < height; y ++ ) {
  677. var y_scanline = parseUint32( bufferDataView, offset );
  678. parseUint32( bufferDataView, offset ); // dataSize
  679. for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
  680. var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
  681. if ( EXRHeader.channels[ channelID ].pixelType === 1 ) { // half
  682. for ( var x = 0; x < width; x ++ ) {
  683. switch ( this.type ) {
  684. case FloatType:
  685. var val = parseFloat16( bufferDataView, offset );
  686. break;
  687. case HalfFloatType:
  688. var val = parseUint16( bufferDataView, offset );
  689. break;
  690. }
  691. byteArray[ ( ( ( height - y_scanline ) * ( width * numChannels ) ) + ( x * numChannels ) ) + cOff ] = val;
  692. }
  693. } else {
  694. throw 'EXRLoader._parser: unsupported pixelType ' + EXRHeader.channels[ channelID ].pixelType + '. Only pixelType is 1 (HALF) is supported.';
  695. }
  696. }
  697. }
  698. } else if ( EXRHeader.compression === 'PIZ_COMPRESSION' ) {
  699. for ( var scanlineBlockIdx = 0; scanlineBlockIdx < height / scanlineBlockSize; scanlineBlockIdx ++ ) {
  700. parseUint32( bufferDataView, offset ); // line_no
  701. parseUint32( bufferDataView, offset ); // data_len
  702. var tmpBufferSize = width * scanlineBlockSize * ( EXRHeader.channels.length * BYTES_PER_HALF );
  703. var tmpBuffer = new Uint16Array( tmpBufferSize );
  704. var tmpOffset = { value: 0 };
  705. decompressPIZ( tmpBuffer, tmpOffset, uInt8Array, bufferDataView, offset, tmpBufferSize, numChannels, EXRHeader.channels, width, scanlineBlockSize );
  706. for ( var line_y = 0; line_y < scanlineBlockSize; line_y ++ ) {
  707. for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
  708. var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
  709. if ( EXRHeader.channels[ channelID ].pixelType === 1 ) { // half
  710. for ( var x = 0; x < width; x ++ ) {
  711. var idx = ( channelID * ( scanlineBlockSize * width ) ) + ( line_y * width ) + x;
  712. switch ( this.type ) {
  713. case FloatType:
  714. var val = decodeFloat16( tmpBuffer[ idx ] );
  715. break;
  716. case HalfFloatType:
  717. var val = tmpBuffer[ idx ];
  718. break;
  719. }
  720. var true_y = line_y + ( scanlineBlockIdx * scanlineBlockSize );
  721. byteArray[ ( ( ( height - true_y ) * ( width * numChannels ) ) + ( x * numChannels ) ) + cOff ] = val;
  722. }
  723. } else {
  724. throw 'EXRLoader._parser: unsupported pixelType ' + EXRHeader.channels[ channelID ].pixelType + '. Only pixelType is 1 (HALF) is supported.';
  725. }
  726. }
  727. }
  728. }
  729. } else {
  730. throw 'EXRLoader._parser: ' + EXRHeader.compression + ' is unsupported';
  731. }
  732. return {
  733. header: EXRHeader,
  734. width: width,
  735. height: height,
  736. data: byteArray,
  737. format: EXRHeader.channels.length == 4 ? RGBAFormat : RGBFormat,
  738. type: this.type
  739. };
  740. };
  741. export { EXRLoader };