Mr.doob 79f4e6f3ca Minor clean up. vor 12 Jahren
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controls bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() vor 12 Jahren
core a6929f1489 Replaced TypedArray experiments. vor 12 Jahren
crossfade e20332a8b6 Slowing the animation and using more contrasting colors vor 12 Jahren
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. vor 12 Jahren
effects e1bf2be936 Changed ParallaxBarrier to use rows as it seems to be more common. Fixes #4077. vor 12 Jahren
exporters 600c22929c Editor: Added Sprite support. vor 12 Jahren
geometries af8c8471c1 Moved ConvexGeometry out of the lib. vor 12 Jahren
libs 57869dda2f Editor: Added forgotten system.js. vor 12 Jahren
loaders 5e783798bd Code clean up. vor 12 Jahren
math a6929f1489 Replaced TypedArray experiments. vor 12 Jahren
modifiers c8781fae6c Fix for Face4-less SubdivisionModifier vor 12 Jahren
postprocessing b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. vor 13 Jahren
renderers bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() vor 12 Jahren
shaders 7dabc9274d More compatible lens flare shader code as suggested by @ajstubbs in #3603. vor 12 Jahren
AudioObject.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() vor 12 Jahren
BufferGeometryUtils.js dfffcb5f5e BufferGeometryUtils: Return BufferGeometry if it is already the type. vor 12 Jahren
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. vor 13 Jahren
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). vor 13 Jahren
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. vor 13 Jahren
Detector.js 58e46224b8 Fixed Detector code. See #3871. vor 12 Jahren
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. vor 15 Jahren
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. vor 13 Jahren
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. vor 13 Jahren
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. vor 13 Jahren
Mirror.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() vor 12 Jahren
Octree.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() vor 12 Jahren
PRNG.js 041054283a Messing with a new terrain generator demo. vor 15 Jahren
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. vor 13 Jahren
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. vor 13 Jahren
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. vor 13 Jahren
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). vor 13 Jahren
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. vor 13 Jahren
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. vor 13 Jahren
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 vor 13 Jahren
SimulatorRenderer.js f60e4ab896 Example: WebGL GPGPU Flocking Birds #4069 vor 12 Jahren
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. vor 13 Jahren
TypedArrayUtils.js 79f4e6f3ca Minor clean up. vor 12 Jahren
UVsUtils.js 602fcd0415 Added wrapping support and canvas size parameter to UVsDebug vor 12 Jahren